asgard/
asgard/.settings/
asgard/area/
asgard/data/clans/
asgard/data/clans/history/
asgard/data/rosters/
asgard/src/notice/
#AREADATA
Name Illyrian~
Builders Unlinked Bree~
VNUMs 11000 11400
Continent 3
Credits [ ALL  ] Bree      Illaryian~
Security 9
Flags 0
End

#MOBILES
#11000
Sytol jeweler~
Sytol~
Sytol the jeweler is here, polishing something.
~
~
human~
ABG 0 0 0 0
150 0 1d1+5000 0d0+0 0d0+0 none
0 0 0 0
0 0 0 0
stand stand none 900000
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
#11001
Grovoso~
Grovoso~
Grovoso is here, sharpening an axe.
~
~
human~
ABG 0 0 0 0
150 0 1d1+5000 0d0+0 0d0+0 none
0 0 0 0
0 0 0 0
stand stand none 900000
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
#11002
Ymichas~
Ymichas~
Ymichas, the master armorer is here.
~
~
human~
ABG 0 0 0 0
150 0 0d0+0 0d0+0 0d0+0 none
0 0 0 0
0 0 0 0
stand stand none 900000
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
#11003
Hyven~
Hyven~
Hyven the scroll master is here.
~
~
human~
ABG 0 0 0 0
150 0 0d0+0 0d0+0 0d0+0 none
0 0 0 0
0 0 0 0
stand stand none 900000
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
#11004
Rytharias~
Rytharias~
Rytharias, the ancient brewer stands here.
~
~
human~
ABG 0 0 0 0
150 0 0d0+0 0d0+0 0d0+0 none
0 0 0 0
0 0 0 0
stand stand none 900000
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
#11005
Zuberius~
Zuberius~
Zuberius is here, brandishing a staff.
~
~
human~
ABG 0 0 0 0
150 0 0d0+0 0d0+0 0d0+0 none
0 0 0 0
0 0 0 0
stand stand none 900000
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
#11006
Klytho~
Klytho~
Klytho is here, baking something.
~
~
human~
ABG 0 0 0 0
125 0 1d1+1200 0d0+0 0d0+0 none
0 0 0 0
0 0 0 0
stand stand none 90000
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
#11007
healer ancient Vramoth~
Vramoth~
Vramoth, the ancient healer is here chanting something.
~
Vramoth was once a great traveler of the realms, until the
unfortunate accident that left this continent cut off from
the others. Since then, he has settled down here, and helped
his fellow man.
~
human~
ABGa 0 0 1000 0
150 0 1d1+10000 0d0+0 0d0+0 none
0 0 0 0
0 0 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
#11008
Q'hor questmaster~
Q'hor~
Q'hor, the ancient Illyrian questmaster is here.
~
Q'hor has been in this city longer then anyone still
alive. He took over for the old questmaster when tradgity
befell him, and that was many many centuries ago.
~
human~
ABG DFJZ 0 1000 0
200 200 50d50+100000 0d0+0 50d50+999 wrath
-200 -200 -200 -200
0 0 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
#11009
Guildmaster~
The Guildmaster~
Your Guildmaster is here, waiting to train you.
~
~
human~
ABGJK DFJZ 0 1000 0
125 200 1d1+200000 0d0+0 50d50+1000 fury
-200 -200 -200 -200
0 0 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
#11010
Illyrian Cityguard~
An {XIllyrian {4Ci{Dty{4gu{Dar{4d{X~
An {XIllyrian {4Ci{Dty{4gu{Dar{4d{X is here preserving the peace.
~
Short of stature but built like a dragon, it would be an
unwise thing to tangle with this cityguard.
~
~
~
human~
AGS DFJVZ 0 -1000 0
75 125 1d1+5000 1d1+2300 8d10+40 pierce
-60 -60 -60 -60
0 0 0 0
stand stand male 5030
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
#11012
merchant~
a merchant~
A merchant is here, looking for a deal.
~
~
human~
AGT V 0 1000 0
75 145 1d1+6000 1d1+5400 9d11+45 pound
-40 -40 -40 -40
CFI 0 0 0
stand stand none 3202
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
#0



#OBJECTS
#11000
potion marked 'protection'~
potion marked 'protection'~
A potion marked 'protection' lies on the ground here.~
unknown~
potion 0 AO
40 'armor' 'shield' 'steel flesh' 'stone skin'
40 0 10000 P
#11001
potion marked 'combat'~
potion marked 'combat'~
A potion marked 'combat' lies on the ground here.~
unknown~
potion 0 A
50 'haste' 'frenzy' 'bless' 'giant strength'
40 0 10000 P
#11002
small potion~
a small potion~
A potion lies on the ground here.~
unknown~
potion 0 AO
100 'haste' 'invisibility' 'frenzy' ''
95 0 20000 P
#11003
large potion~
a large potion~
A large potion lies on the ground here.~
unknown~
potion 0 AO
100 'mana shield' 'bless' '' 'haste'
95 0 20000 P
#11004
clay potion~
a clay potion~
A small clay potion lies here.~
unknown~
potion 0 AO
135 'mass healing' 'mass healing' 'heal' 'refresh'
101 0 50000 P
#11005
brittle scroll~
a brittle scroll~
A small scroll lies here.~
unknown~
scroll 0 AO
110 'dispel magic' 'dispel invis' 'dispel magic' 'curse'
100 0 70500 P
#11006
small scroll~
a small scroll~
A small scroll is here.~
unknown~
scroll 0 AO
60 'fireball' 'flamestrike' 'reserved' 'reserved'
50 0 20000 P
#11007
scroll identify~
a scroll of identify~
A scroll of identify lies here.~
unknown~
scroll 0 AO
60 'identify' 'reserved' 'reserved' 'reserved'
20 0 2300 P
#11008
blue diamond~
a {4blue{X diamond~
A blue diamond lies here.~
unknown~
treasure 0 AO
0 0 0 0 0
0 0 8500000 P
#11009
potion sight~
a {4si{$g{4ht{X potion~
A small potion lies on the floor here.~
unknown~
potion 0 AO
110 'farsight' 'detect invis' 'detect motion' 'infravision'
90 0 10000 P
#11010
healing sauna~
a {^he{6al{^in{6g{X sauna~
A {^he{6al{^in{6g{X sauna is here.~
unknown~
furniture A 0
D EIJKN BEHKL ABDEGHI ABDEGHI
0 0 0 P
#11011
bar stool~
a bar stool~
A bar stool is here, looking inviting.~
unknown~
furniture 0 0
A DEGJ BEH DGH DGH
0 0 0 P
#11012
pink wand~
a {%pink{X wand~
A small wand lies on the ground here.~
unknown~
wand B AO
90 5 5 'dispel magic' 0
80 0 23000 P
#11013
black charred staff~
a black charred staff~
A long black staff is here.~
unknown~
staff G AO
105 10 10 'mass invis' 0
95 0 35000 P
#11014
long white staff~
a long white staff~
A long white staff lies here.~
unknown~
staff B AO
120 8 8 'mass healing' 0
100 0 43500 P
#11015
canolli~
a canolli~
A peice of desert lies here.~
unknown~
food 0 A
20 20 0 0 0
30 0 995 P
#11016
small cake~
a small cake~
A small cake lies here.~
unknown~
food 0 A
14 14 0 0 0
20 1 750 P
#11017
cookie big~
a big cookie~
A HUGE cookie is lying here!~
unknown~
food 0 A
9 9 0 0 0
10 1 250 P
#11018
belt chain linked~
a {*ch{wa{*in{X belt~
A large chain belt lies here.~
unknown~
armor 0 AL
ADE ADE ADE ADE 0
80 4 95000 P
A
2 -1
A
17 -10
#11019
Solid armplates pewter~
solid {Dp{we{Wwt{we{Dr{X armplates~
A set of armplates lie here.~
pewter~
armor 0 AI
CE CE CE CE 0
80 4 87500 P
A
2 -2
A
19 9
A
17 -5
#11020
sharp axe~
a sharp axe~
A sharp axe has been left here.~
unknown~
weapon 0 AN
axe 4 8 cleave D
15 0 5500 P
A
2 -2
#11021
double-bladed dagger~
a {Ddo{wub{Wle{w-b{Dla{wde{Wd{X dagger~
A double-bladed dagger has been carelessly left here.~
unknown~
weapon 0 AN
dagger 4 12 none DE
25 1 9750 P
A
1 -1
A
12 -75
#0



#ROOMS
#11000
Outside the Eastern Gate of Illyrian~
There is a large gate and gate house directly infront of you to the
west. The city appears to be surrounded by a huge, white curtain wall
that extends around the city on all sides. There are a pair of guards
protecting the gate to the west.
~
0 0 0
D1
~
~
0 0 5823
D3
~
~
0 0 11001
S
#11001
Inside the Eastern Gate of Illyrian~
Standing inside the Eastern Gate of Illyrian, you can see the massive rune
carvings on the inside of the gate. Roads run to the north and south, 
and also to the west ,towards the center of town.
~
0 0 0
D0
~
~
0 0 11002
D1
~
~
0 0 11000
D2
~
~
0 0 11037
D3
~
~
0 0 11045
S
#11002
Bell Road~
Walking the ancient Bell Road, the entire area seems to have such an
ancient feel to it. This road runs all along the perimeter of the city
inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them.
~
0 0 0
D0
~
~
0 0 11003
D2
~
~
0 0 11001
S
#11003
Bell Road~
Walking the ancient Bell Road, the entire area seems to have such an
ancient feel to it. This road runs all along the perimeter of the city
inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them.
~
0 0 0
D0
~
~
0 0 11004
D2
~
~
0 0 11002
S
#11004
Bell Road~
Walking the ancient Bell Road, the entire area seems to have such an
ancient feel to it. This road runs all along the perimeter of the city
inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them.
~
0 0 0
D0
~
~
0 0 11005
D2
~
~
0 0 11003
D3
~
~
0 0 11070
S
#11005
Bell Road~
Walking the ancient Bell Road, the entire area seems to have such an
ancient feel to it. This road runs all along the perimeter of the city
inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them.
~
0 0 0
D2
~
~
0 0 11004
D3
~
~
0 0 11006
S
#11006
Bell Road~
Walking the ancient Bell Road, the entire area seems to have such an
ancient feel to it. This road runs all along the perimeter of the city
inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them.
~
0 0 0
D1
~
~
0 0 11005
D3
~
~
0 0 11007
S
#11007
Bell Road~
Walking the ancient Bell Road, the entire area seems to have such an
ancient feel to it. This road runs all along the perimeter of the city
inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them.
~
0 0 0
D1
~
~
0 0 11006
D3
~
~
0 0 11008
S
#11008
Bell Road~
Walking the ancient Bell Road, the entire area seems to have such an
ancient feel to it. This road runs all along the perimeter of the city
inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them.
~
0 0 0
D1
~
~
0 0 11007
D3
~
~
0 0 11009
S
#11009
Inside the Northern Gate of Illyrian~
Directly inside the gate, large runes can be seen that are carved into the
gate and the surrounding gate house. The walls are also covered in runes,
maybe a protection spell.
~
0 0 0
D0
~
~
0 0 11010
D1
~
~
0 0 11008
D3
~
~
0 0 11011
S
#11010
Outside the Northern Gate of Illyrian~
There is a large gate and gate house directly infront of you to the
south. The city appears to be surrounded by a huge, white curtain wall
that extends around the city on all sides. There are a pair of guards
protecting the gate to the south.
~
0 0 0
D0
~
~
0 0 11071
D2
~
~
0 0 11009
S
#11011
Bell Road~
Walking the ancient Bell Road, the entire area seems to have such an
ancient feel to it. This road runs all along the perimeter of the city
inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them.
~
0 0 0
D1
~
~
0 0 11009
D3
~
~
0 0 11012
S
#11012
Bell Road~
Walking the ancient Bell Road, the entire area seems to have such an
ancient feel to it. This road runs all along the perimeter of the city
inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them.
~
0 0 0
D1
~
~
0 0 11011
D3
~
~
0 0 11013
S
#11013
Bell Road~
Walking the ancient Bell Road, the entire area seems to have such an
ancient feel to it. This road runs all along the perimeter of the city
inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them.
~
0 0 0
D1
~
~
0 0 11012
D3
~
~
0 0 11014
S
#11014
Bell Road~
Walking the ancient Bell Road, the entire area seems to have such an
ancient feel to it. This road runs all along the perimeter of the city
inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them.
~
0 0 0
D1
~
~
0 0 11013
D2
~
~
0 0 11015
S
#11015
Bell Road~
Walking the ancient Bell Road, the entire area seems to have such an
ancient feel to it. This road runs all along the perimeter of the city
inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them.
~
0 0 0
D0
~
~
0 0 11014
D1
~
~
0 0 11064
D2
~
~
0 0 11016
S
#11016
Bell Road~
Walking the ancient Bell Road, the entire area seems to have such an
ancient feel to it. This road runs all along the perimeter of the city
inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them.
~
0 0 0
D0
~
~
0 0 11015
D2
~
~
0 0 11017
S
#11017
Bell Road~
Walking the ancient Bell Road, the entire area seems to have such an
ancient feel to it. This road runs all along the perimeter of the city
inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them.
~
0 0 0
D0
~
~
0 0 11016
D2
~
~
0 0 11018
S
#11018
Bell Road~
Walking the ancient Bell Road, the entire area seems to have such an
ancient feel to it. This road runs all along the perimeter of the city
inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them.
~
0 0 0
D0
~
~
0 0 11017
D2
~
~
0 0 11019
S
#11019
Inside the Western Gate of Illyrian~
Directly inside the gate, large runes can be seen that are carved into
the gate and the surrounding gate house. The walls are also covered
in runes, a protection spell maybe.
~
0 0 0
D0
~
~
0 0 11018
D1
~
~
0 0 11038
D2
~
~
0 0 11021
D3
~
~
0 0 11020
S
#11020
Outside the Western Gate of Illyrian~
There is a large gate and gate house directly infront of you to the
east. The city appears to be surrounded by a huge, white curtain wall
that extends around the city on all sides. There are a pair of guards
protecting the gate to the east.
~
0 0 0
D1
~
~
0 0 11019
S
#11021
Bell Road~
Walking the ancient Bell Road, the entire area seems to have such an
ancient feel to it. This road runs all along the perimeter of the city
inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them.
~
0 0 0
D0
~
~
0 0 11019
D2
~
~
0 0 11022
S
#11022
Bell Road~
Walking the ancient Bell Road, the entire area seems to have such an
ancient feel to it. This road runs all along the perimeter of the city
inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them.
~
0 0 0
D0
~
~
0 0 11021
D1
~
~
0 0 11057
D2
~
~
0 0 11023
S
#11023
Bell Road~
Walking the ancient Bell Road, the entire area seems to have such an
ancient feel to it. This road runs all along the perimeter of the city
inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them.
~
0 0 0
D0
~
~
0 0 11022
D2
~
~
0 0 11024
S
#11024
Bell Road~
Walking the ancient Bell Road, the entire area seems to have such an
ancient feel to it. This road runs all along the perimeter of the city
inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them.
~
0 0 0
D0
~
~
0 0 11023
D2
~
~
0 0 11025
S
#11025
Bell Road~
Walking the ancient Bell Road, the entire area seems to have such an
ancient feel to it. This road runs all along the perimeter of the city
inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them.
~
0 0 0
D0
~
~
0 0 11024
D1
~
~
0 0 11026
S
#11026
Bell Road~
Walking the ancient Bell Road, the entire area seems to have such an
ancient feel to it. This road runs all along the perimeter of the city
inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them.
~
0 0 0
D1
~
~
0 0 11027
D3
~
~
0 0 11025
S
#11027
Bell Road~
Walking the ancient Bell Road, the entire area seems to have such an
ancient feel to it. This road runs all along the perimeter of the city
inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them.
~
0 0 0
D1
~
~
0 0 11028
D3
~
~
0 0 11026
S
#11028
Bell Road~
Walking the ancient Bell Road, the entire area seems to have such an
ancient feel to it. This road runs all along the perimeter of the city
inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them.
~
0 0 0
D1
~
~
0 0 11029
D3
~
~
0 0 11027
S
#11029
Inside the Southern Gate of Illyrian~
Directly inside the gate, large runes can be seen that are carved into
the gate and the surrounding gate house. The walls are also covered
in runes, a protection spell maybe.
~
0 0 0
D1
~
~
0 0 11031
D2
~
~
0 0 11030
D3
~
~
0 0 11028
S
#11030
Outside the Southern Gate of Illyrian~
There is a large gate and gate house directly infront of you to the
north. The city appears to be surrounded by a huge, white curtain wall
that extends around the city on all sides. There are a pair of guards
protecting the gate to the north.
~
0 0 0
D0
~
~
0 0 11029
S
#11031
Bell Road~
Walking the ancient Bell Road, the entire area seems to have such an
ancient feel to it. This road runs all along the perimeter of the city
inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them.
~
0 0 0
D1
~
~
0 0 11032
D3
~
~
0 0 11029
S
#11032
Bell Road~
Walking the ancient Bell Road, the entire area seems to have such an
ancient feel to it. This road runs all along the perimeter of the city
inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them.
~
0 0 0
D1
~
~
0 0 11033
D3
~
~
0 0 11031
S
#11033
Bell Road~
Walking the ancient Bell Road, the entire area seems to have such an
ancient feel to it. This road runs all along the perimeter of the city
inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them.
~
0 0 0
D1
~
~
0 0 11034
D3
~
~
0 0 11032
S
#11034
Bell Road~
Walking the ancient Bell Road, the entire area seems to have such an
ancient feel to it. This road runs all along the perimeter of the city
inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them.
~
0 0 0
D0
~
~
0 0 11035
D3
~
~
0 0 11033
S
#11035
Bell Road~
Walking the ancient Bell Road, the entire area seems to have such an
ancient feel to it. This road runs all along the perimeter of the city
inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them.
~
0 0 0
D0
~
~
0 0 11036
D2
~
~
0 0 11034
S
#11036
Bell Road~
Walking the ancient Bell Road, the entire area seems to have such an
ancient feel to it. This road runs all along the perimeter of the city
inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them.
~
0 0 0
D0
~
~
0 0 11037
D2
~
~
0 0 11035
D3
~
~
0 0 11061
S
#11037
Bell Road~
Walking the ancient Bell Road, the entire area seems to have such an
ancient feel to it. This road runs all along the perimeter of the city
inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them.
~
0 0 0
D0
~
~
0 0 11001
D2
~
~
0 0 11036
S
#11038
{DMa{wi{Wn {wSt{Dre{we{Wt{X~
This is the famous Main Street in the city of Illyrian. The entire
street has the feel of ancient architecture, and of divine inspiration.
To the south is the weapons shop, and the road continues to the west
and east.
~
0 0 0
D1
~
~
0 0 11039
D2
~
~
0 0 11050
D3
~
~
0 0 11019
S
#11039
{DMa{wi{Wn {wSt{Dre{we{Wt{X~
This is the famous Main Street in the city of Illyrian. The entire
street has the feel of ancient architecture, and of divine inspiration.
The ground creeks beneith your boot falls, as the road continues to
the west and east.
~
0 0 0
D1
~
~
0 0 11040
D3
~
~
0 0 11038
S
#11040
{DMa{wi{Wn {wSt{Dre{we{Wt{X~
This is the famous Main Street in the city of Illyrian. The entire
street has the feel of ancient architecture, and of divine inspiration.
To the north is the Jeweler's shop, and the road continues to the west
and east.
~
0 0 0
D0
~
~
0 0 11049
D1
~
~
0 0 11041
D3
~
~
0 0 11039
S
#11041
{DCe{wnt{Wer {wSq{Dua{wr{We{X~
Center square in the great city of the ancients is all that would
be expected. Runes cover the ground and pillars, as beautiful and
inspiring statues line the sides of the square. People bustle and
hurry all through out the square, anxious to make a deal.
~
0 0 0
D0
~
~
0 0 11042
D1
~
~
0 0 11043
D2
~
~
0 0 11053
D3
~
~
0 0 11040
S
#11042
{DTe{wmp{Wle {wSq{Dua{wr{De{X~
There are many great temples here, some with decorated jewels and
gold in a god-like design. Chanting sounds can be heard comming
from all around, and an aura of tranquility can be felt.
~
0 0 0
D0
~
~
0 0 11046
D2
~
~
0 0 11041
S
#11043
{DMa{wi{Wn {wSt{Dre{we{Wt{X~
This is the famous Main Street in the city of Illyrian. The entire
street has the feel of ancient architecture, and of divine inspiration.
To the south is the armor shop, and the road continues to the west and
east.
~
0 0 0
D1
~
~
0 0 11044
D2
~
~
0 0 11051
D3
~
~
0 0 11041
S
#11044
{DMa{wi{Wn {wSt{Dre{we{Wt{X~
This is the famous Main Street in the city of Illyrian. The entire
street has the feel of ancient architecture, and of divine inspiration.
To the north is the scroll shop, and the road continues to the west and
east.
~
0 0 0
D0
~
~
0 0 11052
D1
~
~
0 0 11045
D3
~
~
0 0 11043
S
#11045
{DMa{wi{Wn {wSt{Dre{we{Wt{X~
This is the famous Main Street in the city of Illyrian. The entire
street has the feel of ancient architecture, and of divine inspiration.
The ground creeks beneith your boot falls, as the road continues to
the west and east.
~
0 0 0
D1
~
~
0 0 11001
D3
~
~
0 0 11044
S
#11046
{DGo{wd'{Ws {wTe{Dmp{wl{De{X~
This temple was devote to the great god Loki, the trickster God,
back when the city was built. There is still a large statue of
him in the center of the room, however, the Illyrian's had long
ago decided to worship all gods, not just Loki.
~
0 0 0
D0
~
~
0 0 11047
D2
~
~
0 0 11042
D3
~
~
0 0 11048
S
#11047
{DHe{wal{Win{wg {DRo{wo{Dm{X~
This is the healing room of Illyrian. It is where tired and weary
travelers can come to find respite from their woes. A small man
dressed in a white robe stands almost in the center of the room,
with his hands held high chanting something.
~
0 0 0
D2
~
~
0 0 11046
S
#11048
The {@L{2o{@k{2i{X {4I{$n{4n{X~
This is the famous {@L{2o{@k{2i{X {4I{$n{4n{X, an establishment that was founded
well over four centuries ago. It has seen the reign and the fall of
many kings, and is poised to see many, many more. There is a small
bar to the west, and the door leading out is to the east.
~
0 0 0
D1
~
~
0 0 11046
D3
~
~
0 0 11076
S
#11049
Jeweler~
This is Sytol's jewelry shop. Scattered all around the room are
many rare and priceless gems and jewels. A small glass care is
apparent on the far wall, housing what looks to be several small
rings and amulets.
~
0 0 0
D2
~
~
0 0 11040
S
#11050
Weapon Shop~
This is the weapon shop of Illyrian. Grovoso, the master weaponsmith,
is standing near the back, surrounded by weapons of every shape and
size immaginable. Currently he is sharpening a large battle axe,
which is also certain to be modestly priced.
~
0 0 0
D0
~
~
0 0 11038
S
#11051
Armor Shop~
The armor shop of Illyrian appears to be also the most cluttered
place in the city. Suits of armor, both old and brand new, are
scattered all around the room. Some pieces are in various stages
of disarry. A tall man stands near the back of the room, polishing
a piece of armor.
~
0 0 0
D0
~
~
0 0 11043
S
#11052
Scroll Shop~
The scroll shop appears to be somewhat cluttered. There is no discernable
order in which the scrolls are placed, and many seem to be on the ground.
There is a small man near the side wall, writing something on a scroll, 
and chanting some words.
~
0 0 0
D2
~
~
0 0 11044
S
#11053
{DTh{wro{Wug{wh {DSq{wua{Wr{De{X~
This square marks the intersection of in town between the two
shop roads. Several of the town folk have set up food carts and
are yelling about today's specials to any who will listen. To
the south, shop road begins, and center square is to the north.
~
0 0 0
D0
~
~
0 0 11041
D2
~
~
0 0 11054
S
#11054
{DShop Road Intersection{X~
This intersection links the center part of town with the southern
which consists mainly of the shop road. People bustly about their
daily lives, hurrying to and fro, carrying out the buisness of 
the day.
~
0 0 0
D0
~
~
0 0 11053
D1
~
~
0 0 11059
D3
~
~
0 0 11055
S
#11055
{DShop Road{X~
Cutting the city in half is the ancient {*Shop Road{X. There used
to be many more shops along this road, however a great earthquake
many years back left several destroyed. To the south is the potion 
shop, and the road continues east and west.
~
0 0 0
D1
~
~
0 0 11054
D2
~
~
0 0 11058
D3
~
~
0 0 11056
S
#11056
{DShop Road{X~
Cutting the city in half is the ancient {*Shop Road{X. There used
to be many more shops along this road, however a great earthquake
many years back left several destroyed. Several openings can be
seen where shops would have been. The road continues to the east
and west.
~
0 0 0
D1
~
~
0 0 11055
D3
~
~
0 0 11057
S
#11057
{DShop Road{X~
Cutting the city in half is the ancient {*Shop Road{X. There used
to be many more shops along this road, however a great earthquake
many years back left several destroyed. Several openings can be
seen where shops would have been. The road continues to the east
and west.
~
0 0 0
D1
~
~
0 0 11056
D3
~
~
0 0 11022
S
#11058
Potion Shop~
There are several large cases lining both the east wall and the
west wall, all filled to the top with potions. There are a wide
variety of potions here, evident by the differant colors swirling
around in the bottles.
~
0 0 0
D0
~
~
0 0 11055
S
#11059
{DShop Road{X~
Cutting the city in half is the ancient {*Shop Road{X. There used
to be many more shops along this road, however a great earthquake
many years back left several destroyed. The wand shop is to south,
while the road continues east and west.
~
0 0 0
D1
~
~
0 0 11060
D2
~
~
0 0 11062
D3
~
~
0 0 11054
S
#11060
{DShop Road{X~
Cutting the city in half is the ancient {*Shop Road{X. There used
to be many more shops along this road, however a great earthquake
many years back left several destroyed. Several openings can be
seen where shops would have been. The road continues to the east
and west.
~
0 0 0
D1
~
~
0 0 11061
D3
~
~
0 0 11059
S
#11061
{DShop Road{X~
Cutting the city in half is the ancient {*Shop Road{X. There used
to be many more shops along this road, however a great earthquake
many years back left several destroyed. The baker's shop is to
the north, while the road continues east and west.
~
0 0 0
D0
~
~
0 0 11063
D1
~
~
0 0 11036
D3
~
~
0 0 11060
S
#11062
Wands and Things~
Wands and staffs litter the counter and the back shelves, flanking
a small elf. He appears to be brandishing some sort of magical
device, although what it is remains a mystery.
~
0 0 0
D0
~
~
0 0 11059
S
#11063
Baker Shop~
The smells eminating from this shop are mouth watering. A fresh
tray of cookies have just been pulled from the oven by a rather
large man in an apron. He is standing behind a counter, sweating
from the heat of the oven.
~
0 0 0
D2
~
~
0 0 11061
S
#11064
{4Gu{$il{Dd {wS{Wt{$re{4et{X~
This street was set aside long ago in the city for all of the guilds
of the realm. Everything on this street has something to do with the
guilds. They were put this way by the original city planners to make
it more efficent, and so as not to pollute the entire city with the
noise of training and combat practicing.
~
0 0 0
D0
~
~
0 0 11077
D1
~
~
0 0 11065
D3
~
~
0 0 11015
S
#11065
{4Gu{$il{Dd {wS{Wt{$re{4et{X~
This street was set aside long ago in the city for all of the guilds
of the realm. Everything on this street has something to do with the
guilds. They were put this way by the original city planners to make
it more efficent, and so as not to pollute the entire city with the
noise of training and combat practicing.
~
0 0 0
D0
~
~
0 0 11079
D1
~
~
0 0 11066
D2
~
~
0 0 11080
D3
~
~
0 0 11064
S
#11066
{4Gu{$il{Dd {wS{Wt{$re{4et{X~
This street was set aside long ago in the city for all of the guilds
of the realm. Everything on this street has something to do with the
guilds. They were put this way by the original city planners to make
it more efficent, and so as not to pollute the entire city with the
noise of training and combat practicing.
~
0 0 0
D0
~
~
0 0 11081
D1
~
~
0 0 11067
D3
~
~
0 0 11065
S
#11067
{4Gu{$il{Dd {wS{Wt{$re{4et{X~
This street was set aside long ago in the city for all of the guilds
of the realm. Everything on this street has something to do with the
guilds. They were put this way by the original city planners to make
it more efficent, and so as not to pollute the entire city with the
noise of training and combat practicing.
~
0 0 0
D1
~
~
0 0 11068
D2
~
~
0 0 11082
D3
~
~
0 0 11066
S
#11068
{4Gu{$il{Dd {wS{Wt{$re{4et{X~
This street was set aside long ago in the city for all of the guilds
of the realm. Everything on this street has something to do with the
guilds. They were put this way by the original city planners to make
it more efficent, and so as not to pollute the entire city with the
noise of training and combat practicing.
~
0 0 0
D1
~
~
0 0 11069
D3
~
~
0 0 11067
S
#11069
{4Gu{$il{Dd {wS{Wt{$re{4et{X~
This street was set aside long ago in the city for all of the guilds
of the realm. Everything on this street has something to do with the
guilds. They were put this way by the original city planners to make
it more efficent, and so as not to pollute the entire city with the
noise of training and combat practicing.
~
0 0 0
D0
~
~
0 0 11083
D1
~
~
0 0 11070
D3
~
~
0 0 11068
S
#11070
{4Gu{$il{Dd {wS{Wt{$re{4et{X~
This street was set aside long ago in the city for all of the guilds
of the realm. Everything on this street has something to do with the
guilds. They were put this way by the original city planners to make
it more efficent, and so as not to pollute the entire city with the
noise of training and combat practicing.
~
0 0 0
D1
~
~
0 0 11004
D2
~
~
0 0 11078
D3
~
~
0 0 11069
S
#11071
Path into the {2Fo{@re{2st{X~
~
0 0 0
D0
~
~
0 0 11072
D2
~
~
0 0 11010
S
#11072
Path into the {2Fo{@re{2st{X~
~
0 0 0
D0
~
~
0 0 11073
D1
~
~
0 0 11074
D2
~
~
0 0 11071
S
#11073
Path into the {2Fo{@re{2st{X~
New Area north
~
0 0 0
D2
~
~
0 0 11072
S
#11074
The Surrounding {2Fo{@re{2st{X~
~
0 0 0
D1
~
~
0 0 11075
D3
~
~
0 0 11072
S
#11075
The Surrounding {2Fo{@re{2st{X~
~
0 0 0
D0
~
~
0 0 41700
D3
~
~
0 0 11074
S
#11076
The {@L{2o{@k{2i{X {4I{$n{4n{X Bar~
This small bar is home to a few permanent customers that do not appear
to ever leave. A large oak bar is along the west wall, with a mean
looking bartender behind it. Q'hor, one of the questmasters of the
realm stands off to the opposite side, chanting something under his
breath.
~
0 0 0
D1
~
~
0 0 11048
S
#11077
Druid's Guild~
~
0 0 0
D2
~
~
0 0 11064
S
#11078
Shade's Guild~
~
0 0 0
D0
~
~
0 0 11070
S
#11079
Ranger's Guild~
~
0 0 0
D2
~
~
0 0 11065
S
#11080
Warrior's Guild~
~
0 0 0
D0
~
~
0 0 11065
S
#11081
Thieve's Guild~
~
0 0 0
D2
~
~
0 0 11066
S
#11082
Cleric's Guild~
~
0 0 0
D0
~
~
0 0 11067
S
#11083
Mage's Guild~
~
0 0 0
D2
~
~
0 0 11069
S
#0



#SPECIALS
M 11008 spec_questmaster Load to: Q'hor
S



#RESETS
M 0 11012 7 11004 9 *Load a merchant
M 0 11012 7 11007 9 *Load a merchant
M 0 11012 7 11009 9 *Load a merchant
M 0 11012 7 11012 9 *Load a merchant
M 0 11012 7 11015 9 *Load a merchant
M 0 11010 10 11039 6 *Load An {XIllyrian {4Ci{Dty{4gu{Dar{4d{X
M 0 11010 10 11041 6 *Load An {XIllyrian {4Ci{Dty{4gu{Dar{4d{X
M 0 11010 10 11044 6 *Load An {XIllyrian {4Ci{Dty{4gu{Dar{4d{X
M 0 11010 10 11046 6 *Load An {XIllyrian {4Ci{Dty{4gu{Dar{4d{X
M 0 11007 1 11047 1 *Load Vramoth
O 0 11010 0 11047 *A {^he{6al{^in{6g{x sauna loaded to {DHe{wal{Win{wg {DRo{wo{Dm{X
M 0 11000 1 11049 1 *Load Sytol
G 0 11008 0 *A {4blue{x diamond is given to Sytol
M 0 11010 10 11050 6 *Load An {XIllyrian {4Ci{Dty{4gu{Dar{4d{X
M 0 11001 1 11050 1 *Load Grovoso
G 0 11020 0 *A sharp axe is given to Grovoso
G 0 11021 0 *A {ddo{wub{wle{w-b{dla{wde{wd{x dagger is given to Grovoso
M 0 11002 1 11051 1 *Load Ymichas
G 0 11018 0 *A {*ch{wa{*in{x belt is given to Ymichas
G 0 11019 0 *Solid {dp{we{wwt{we{dr{x armplates is given to Ymichas
M 0 11003 1 11052 1 *Load Hyven
G 0 11005 0 *A brittle scroll is given to Hyven
G 0 11006 0 *A small scroll is given to Hyven
G 0 11007 0 *A scroll of identify is given to Hyven
M 0 11010 10 11054 6 *Load An {XIllyrian {4Ci{Dty{4gu{Dar{4d{X
M 0 11010 10 11056 6 *Load An {XIllyrian {4Ci{Dty{4gu{Dar{4d{X
M 0 11004 1 11058 1 *Load Rytharias
G 0 11003 0 *A large potion is given to Rytharias
G 0 11000 0 *Potion marked 'protection' is given to Rytharias
G 0 11001 0 *Potion marked 'combat' is given to Rytharias
G 0 11002 0 *A small potion is given to Rytharias
G 0 11004 0 *A clay potion is given to Rytharias
G 0 11009 0 *A {4si{$g{4ht{x potion is given to Rytharias
M 0 11005 1 11062 1 *Load Zuberius
G 0 11012 0 *A {%pink{x wand is given to Zuberius
G 0 11013 0 *A black charred staff is given to Zuberius
G 0 11014 0 *A long white staff is given to Zuberius
M 0 11006 1 11063 1 *Load Klytho
G 0 11015 0 *A canolli is given to Klytho
G 0 11016 0 *A small cake is given to Klytho
G 0 11017 0 *A big cookie is given to Klytho
M 0 11012 7 11065 9 *Load a merchant
M 0 11008 1 11076 1 *Load Q'hor
O 0 11011 0 11076 *A bar stool loaded to The {@L{2o{@k{2i{X {4I{$n{4n{X Bar
M 0 11009 10 11077 1 *Load The Guildmaster
M 0 11009 10 11078 1 *Load The Guildmaster
M 0 11009 10 11079 1 *Load The Guildmaster
M 0 11009 10 11080 1 *Load The Guildmaster
M 0 11009 10 11081 1 *Load The Guildmaster
M 0 11009 10 11082 1 *Load The Guildmaster
M 0 11009 10 11083 1 *Load The Guildmaster
S



#SHOPS
11000 0 33 0 0 0 100 100 0 23
11001 0 5 0 0 0 100 100 0 23
11002 0 9 0 0 0 100 100 0 23
11003 0 2 0 0 0 100 100 0 23
11004 0 10 0 0 0 100 100 0 23
11005 0 3 4 0 0 100 100 0 23
11006 0 19 0 0 0 100 100 0 23
0



#MOBPROGS
#0

#$