#AREADATA Name Illyrian~ Builders Unlinked Bree~ VNUMs 11000 11400 Continent 3 Credits [ ALL ] Bree Illaryian~ Security 9 Flags 0 End #MOBILES #11000 Sytol jeweler~ Sytol~ Sytol the jeweler is here, polishing something. ~ ~ human~ ABG 0 0 0 0 150 0 1d1+5000 0d0+0 0d0+0 none 0 0 0 0 0 0 0 0 stand stand none 900000 0 0 medium unknown F for AHMV F par ABCDEFGHIJK #11001 Grovoso~ Grovoso~ Grovoso is here, sharpening an axe. ~ ~ human~ ABG 0 0 0 0 150 0 1d1+5000 0d0+0 0d0+0 none 0 0 0 0 0 0 0 0 stand stand none 900000 0 0 medium unknown F for AHMV F par ABCDEFGHIJK #11002 Ymichas~ Ymichas~ Ymichas, the master armorer is here. ~ ~ human~ ABG 0 0 0 0 150 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 0 0 0 0 stand stand none 900000 0 0 medium unknown F for AHMV F par ABCDEFGHIJK #11003 Hyven~ Hyven~ Hyven the scroll master is here. ~ ~ human~ ABG 0 0 0 0 150 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 0 0 0 0 stand stand none 900000 0 0 medium unknown F for AHMV F par ABCDEFGHIJK #11004 Rytharias~ Rytharias~ Rytharias, the ancient brewer stands here. ~ ~ human~ ABG 0 0 0 0 150 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 0 0 0 0 stand stand none 900000 0 0 medium unknown F for AHMV F par ABCDEFGHIJK #11005 Zuberius~ Zuberius~ Zuberius is here, brandishing a staff. ~ ~ human~ ABG 0 0 0 0 150 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 0 0 0 0 stand stand none 900000 0 0 medium unknown F for AHMV F par ABCDEFGHIJK #11006 Klytho~ Klytho~ Klytho is here, baking something. ~ ~ human~ ABG 0 0 0 0 125 0 1d1+1200 0d0+0 0d0+0 none 0 0 0 0 0 0 0 0 stand stand none 90000 0 0 medium unknown F for AHMV F par ABCDEFGHIJK #11007 healer ancient Vramoth~ Vramoth~ Vramoth, the ancient healer is here chanting something. ~ Vramoth was once a great traveler of the realms, until the unfortunate accident that left this continent cut off from the others. Since then, he has settled down here, and helped his fellow man. ~ human~ ABGa 0 0 1000 0 150 0 1d1+10000 0d0+0 0d0+0 none 0 0 0 0 0 0 0 0 stand stand none 0 0 0 medium unknown F for AHMV F par ABCDEFGHIJK #11008 Q'hor questmaster~ Q'hor~ Q'hor, the ancient Illyrian questmaster is here. ~ Q'hor has been in this city longer then anyone still alive. He took over for the old questmaster when tradgity befell him, and that was many many centuries ago. ~ human~ ABG DFJZ 0 1000 0 200 200 50d50+100000 0d0+0 50d50+999 wrath -200 -200 -200 -200 0 0 0 0 stand stand none 0 0 0 medium unknown F for AHMV F par ABCDEFGHIJK #11009 Guildmaster~ The Guildmaster~ Your Guildmaster is here, waiting to train you. ~ ~ human~ ABGJK DFJZ 0 1000 0 125 200 1d1+200000 0d0+0 50d50+1000 fury -200 -200 -200 -200 0 0 0 0 stand stand none 0 0 0 medium unknown F for AHMV F par ABCDEFGHIJK #11010 Illyrian Cityguard~ An {XIllyrian {4Ci{Dty{4gu{Dar{4d{X~ An {XIllyrian {4Ci{Dty{4gu{Dar{4d{X is here preserving the peace. ~ Short of stature but built like a dragon, it would be an unwise thing to tangle with this cityguard. ~ ~ ~ human~ AGS DFJVZ 0 -1000 0 75 125 1d1+5000 1d1+2300 8d10+40 pierce -60 -60 -60 -60 0 0 0 0 stand stand male 5030 0 0 medium unknown F for AHMV F par ABCDEFGHIJK #11012 merchant~ a merchant~ A merchant is here, looking for a deal. ~ ~ human~ AGT V 0 1000 0 75 145 1d1+6000 1d1+5400 9d11+45 pound -40 -40 -40 -40 CFI 0 0 0 stand stand none 3202 0 0 medium unknown F for AHMV F par ABCDEFGHIJK #0 #OBJECTS #11000 potion marked 'protection'~ potion marked 'protection'~ A potion marked 'protection' lies on the ground here.~ unknown~ potion 0 AO 40 'armor' 'shield' 'steel flesh' 'stone skin' 40 0 10000 P #11001 potion marked 'combat'~ potion marked 'combat'~ A potion marked 'combat' lies on the ground here.~ unknown~ potion 0 A 50 'haste' 'frenzy' 'bless' 'giant strength' 40 0 10000 P #11002 small potion~ a small potion~ A potion lies on the ground here.~ unknown~ potion 0 AO 100 'haste' 'invisibility' 'frenzy' '' 95 0 20000 P #11003 large potion~ a large potion~ A large potion lies on the ground here.~ unknown~ potion 0 AO 100 'mana shield' 'bless' '' 'haste' 95 0 20000 P #11004 clay potion~ a clay potion~ A small clay potion lies here.~ unknown~ potion 0 AO 135 'mass healing' 'mass healing' 'heal' 'refresh' 101 0 50000 P #11005 brittle scroll~ a brittle scroll~ A small scroll lies here.~ unknown~ scroll 0 AO 110 'dispel magic' 'dispel invis' 'dispel magic' 'curse' 100 0 70500 P #11006 small scroll~ a small scroll~ A small scroll is here.~ unknown~ scroll 0 AO 60 'fireball' 'flamestrike' 'reserved' 'reserved' 50 0 20000 P #11007 scroll identify~ a scroll of identify~ A scroll of identify lies here.~ unknown~ scroll 0 AO 60 'identify' 'reserved' 'reserved' 'reserved' 20 0 2300 P #11008 blue diamond~ a {4blue{X diamond~ A blue diamond lies here.~ unknown~ treasure 0 AO 0 0 0 0 0 0 0 8500000 P #11009 potion sight~ a {4si{$g{4ht{X potion~ A small potion lies on the floor here.~ unknown~ potion 0 AO 110 'farsight' 'detect invis' 'detect motion' 'infravision' 90 0 10000 P #11010 healing sauna~ a {^he{6al{^in{6g{X sauna~ A {^he{6al{^in{6g{X sauna is here.~ unknown~ furniture A 0 D EIJKN BEHKL ABDEGHI ABDEGHI 0 0 0 P #11011 bar stool~ a bar stool~ A bar stool is here, looking inviting.~ unknown~ furniture 0 0 A DEGJ BEH DGH DGH 0 0 0 P #11012 pink wand~ a {%pink{X wand~ A small wand lies on the ground here.~ unknown~ wand B AO 90 5 5 'dispel magic' 0 80 0 23000 P #11013 black charred staff~ a black charred staff~ A long black staff is here.~ unknown~ staff G AO 105 10 10 'mass invis' 0 95 0 35000 P #11014 long white staff~ a long white staff~ A long white staff lies here.~ unknown~ staff B AO 120 8 8 'mass healing' 0 100 0 43500 P #11015 canolli~ a canolli~ A peice of desert lies here.~ unknown~ food 0 A 20 20 0 0 0 30 0 995 P #11016 small cake~ a small cake~ A small cake lies here.~ unknown~ food 0 A 14 14 0 0 0 20 1 750 P #11017 cookie big~ a big cookie~ A HUGE cookie is lying here!~ unknown~ food 0 A 9 9 0 0 0 10 1 250 P #11018 belt chain linked~ a {*ch{wa{*in{X belt~ A large chain belt lies here.~ unknown~ armor 0 AL ADE ADE ADE ADE 0 80 4 95000 P A 2 -1 A 17 -10 #11019 Solid armplates pewter~ solid {Dp{we{Wwt{we{Dr{X armplates~ A set of armplates lie here.~ pewter~ armor 0 AI CE CE CE CE 0 80 4 87500 P A 2 -2 A 19 9 A 17 -5 #11020 sharp axe~ a sharp axe~ A sharp axe has been left here.~ unknown~ weapon 0 AN axe 4 8 cleave D 15 0 5500 P A 2 -2 #11021 double-bladed dagger~ a {Ddo{wub{Wle{w-b{Dla{wde{Wd{X dagger~ A double-bladed dagger has been carelessly left here.~ unknown~ weapon 0 AN dagger 4 12 none DE 25 1 9750 P A 1 -1 A 12 -75 #0 #ROOMS #11000 Outside the Eastern Gate of Illyrian~ There is a large gate and gate house directly infront of you to the west. The city appears to be surrounded by a huge, white curtain wall that extends around the city on all sides. There are a pair of guards protecting the gate to the west. ~ 0 0 0 D1 ~ ~ 0 0 5823 D3 ~ ~ 0 0 11001 S #11001 Inside the Eastern Gate of Illyrian~ Standing inside the Eastern Gate of Illyrian, you can see the massive rune carvings on the inside of the gate. Roads run to the north and south, and also to the west ,towards the center of town. ~ 0 0 0 D0 ~ ~ 0 0 11002 D1 ~ ~ 0 0 11000 D2 ~ ~ 0 0 11037 D3 ~ ~ 0 0 11045 S #11002 Bell Road~ Walking the ancient Bell Road, the entire area seems to have such an ancient feel to it. This road runs all along the perimeter of the city inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them. ~ 0 0 0 D0 ~ ~ 0 0 11003 D2 ~ ~ 0 0 11001 S #11003 Bell Road~ Walking the ancient Bell Road, the entire area seems to have such an ancient feel to it. This road runs all along the perimeter of the city inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them. ~ 0 0 0 D0 ~ ~ 0 0 11004 D2 ~ ~ 0 0 11002 S #11004 Bell Road~ Walking the ancient Bell Road, the entire area seems to have such an ancient feel to it. This road runs all along the perimeter of the city inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them. ~ 0 0 0 D0 ~ ~ 0 0 11005 D2 ~ ~ 0 0 11003 D3 ~ ~ 0 0 11070 S #11005 Bell Road~ Walking the ancient Bell Road, the entire area seems to have such an ancient feel to it. This road runs all along the perimeter of the city inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them. ~ 0 0 0 D2 ~ ~ 0 0 11004 D3 ~ ~ 0 0 11006 S #11006 Bell Road~ Walking the ancient Bell Road, the entire area seems to have such an ancient feel to it. This road runs all along the perimeter of the city inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them. ~ 0 0 0 D1 ~ ~ 0 0 11005 D3 ~ ~ 0 0 11007 S #11007 Bell Road~ Walking the ancient Bell Road, the entire area seems to have such an ancient feel to it. This road runs all along the perimeter of the city inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them. ~ 0 0 0 D1 ~ ~ 0 0 11006 D3 ~ ~ 0 0 11008 S #11008 Bell Road~ Walking the ancient Bell Road, the entire area seems to have such an ancient feel to it. This road runs all along the perimeter of the city inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them. ~ 0 0 0 D1 ~ ~ 0 0 11007 D3 ~ ~ 0 0 11009 S #11009 Inside the Northern Gate of Illyrian~ Directly inside the gate, large runes can be seen that are carved into the gate and the surrounding gate house. The walls are also covered in runes, maybe a protection spell. ~ 0 0 0 D0 ~ ~ 0 0 11010 D1 ~ ~ 0 0 11008 D3 ~ ~ 0 0 11011 S #11010 Outside the Northern Gate of Illyrian~ There is a large gate and gate house directly infront of you to the south. The city appears to be surrounded by a huge, white curtain wall that extends around the city on all sides. There are a pair of guards protecting the gate to the south. ~ 0 0 0 D0 ~ ~ 0 0 11071 D2 ~ ~ 0 0 11009 S #11011 Bell Road~ Walking the ancient Bell Road, the entire area seems to have such an ancient feel to it. This road runs all along the perimeter of the city inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them. ~ 0 0 0 D1 ~ ~ 0 0 11009 D3 ~ ~ 0 0 11012 S #11012 Bell Road~ Walking the ancient Bell Road, the entire area seems to have such an ancient feel to it. This road runs all along the perimeter of the city inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them. ~ 0 0 0 D1 ~ ~ 0 0 11011 D3 ~ ~ 0 0 11013 S #11013 Bell Road~ Walking the ancient Bell Road, the entire area seems to have such an ancient feel to it. This road runs all along the perimeter of the city inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them. ~ 0 0 0 D1 ~ ~ 0 0 11012 D3 ~ ~ 0 0 11014 S #11014 Bell Road~ Walking the ancient Bell Road, the entire area seems to have such an ancient feel to it. This road runs all along the perimeter of the city inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them. ~ 0 0 0 D1 ~ ~ 0 0 11013 D2 ~ ~ 0 0 11015 S #11015 Bell Road~ Walking the ancient Bell Road, the entire area seems to have such an ancient feel to it. This road runs all along the perimeter of the city inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them. ~ 0 0 0 D0 ~ ~ 0 0 11014 D1 ~ ~ 0 0 11064 D2 ~ ~ 0 0 11016 S #11016 Bell Road~ Walking the ancient Bell Road, the entire area seems to have such an ancient feel to it. This road runs all along the perimeter of the city inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them. ~ 0 0 0 D0 ~ ~ 0 0 11015 D2 ~ ~ 0 0 11017 S #11017 Bell Road~ Walking the ancient Bell Road, the entire area seems to have such an ancient feel to it. This road runs all along the perimeter of the city inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them. ~ 0 0 0 D0 ~ ~ 0 0 11016 D2 ~ ~ 0 0 11018 S #11018 Bell Road~ Walking the ancient Bell Road, the entire area seems to have such an ancient feel to it. This road runs all along the perimeter of the city inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them. ~ 0 0 0 D0 ~ ~ 0 0 11017 D2 ~ ~ 0 0 11019 S #11019 Inside the Western Gate of Illyrian~ Directly inside the gate, large runes can be seen that are carved into the gate and the surrounding gate house. The walls are also covered in runes, a protection spell maybe. ~ 0 0 0 D0 ~ ~ 0 0 11018 D1 ~ ~ 0 0 11038 D2 ~ ~ 0 0 11021 D3 ~ ~ 0 0 11020 S #11020 Outside the Western Gate of Illyrian~ There is a large gate and gate house directly infront of you to the east. The city appears to be surrounded by a huge, white curtain wall that extends around the city on all sides. There are a pair of guards protecting the gate to the east. ~ 0 0 0 D1 ~ ~ 0 0 11019 S #11021 Bell Road~ Walking the ancient Bell Road, the entire area seems to have such an ancient feel to it. This road runs all along the perimeter of the city inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them. ~ 0 0 0 D0 ~ ~ 0 0 11019 D2 ~ ~ 0 0 11022 S #11022 Bell Road~ Walking the ancient Bell Road, the entire area seems to have such an ancient feel to it. This road runs all along the perimeter of the city inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them. ~ 0 0 0 D0 ~ ~ 0 0 11021 D1 ~ ~ 0 0 11057 D2 ~ ~ 0 0 11023 S #11023 Bell Road~ Walking the ancient Bell Road, the entire area seems to have such an ancient feel to it. This road runs all along the perimeter of the city inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them. ~ 0 0 0 D0 ~ ~ 0 0 11022 D2 ~ ~ 0 0 11024 S #11024 Bell Road~ Walking the ancient Bell Road, the entire area seems to have such an ancient feel to it. This road runs all along the perimeter of the city inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them. ~ 0 0 0 D0 ~ ~ 0 0 11023 D2 ~ ~ 0 0 11025 S #11025 Bell Road~ Walking the ancient Bell Road, the entire area seems to have such an ancient feel to it. This road runs all along the perimeter of the city inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them. ~ 0 0 0 D0 ~ ~ 0 0 11024 D1 ~ ~ 0 0 11026 S #11026 Bell Road~ Walking the ancient Bell Road, the entire area seems to have such an ancient feel to it. This road runs all along the perimeter of the city inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them. ~ 0 0 0 D1 ~ ~ 0 0 11027 D3 ~ ~ 0 0 11025 S #11027 Bell Road~ Walking the ancient Bell Road, the entire area seems to have such an ancient feel to it. This road runs all along the perimeter of the city inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them. ~ 0 0 0 D1 ~ ~ 0 0 11028 D3 ~ ~ 0 0 11026 S #11028 Bell Road~ Walking the ancient Bell Road, the entire area seems to have such an ancient feel to it. This road runs all along the perimeter of the city inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them. ~ 0 0 0 D1 ~ ~ 0 0 11029 D3 ~ ~ 0 0 11027 S #11029 Inside the Southern Gate of Illyrian~ Directly inside the gate, large runes can be seen that are carved into the gate and the surrounding gate house. The walls are also covered in runes, a protection spell maybe. ~ 0 0 0 D1 ~ ~ 0 0 11031 D2 ~ ~ 0 0 11030 D3 ~ ~ 0 0 11028 S #11030 Outside the Southern Gate of Illyrian~ There is a large gate and gate house directly infront of you to the north. The city appears to be surrounded by a huge, white curtain wall that extends around the city on all sides. There are a pair of guards protecting the gate to the north. ~ 0 0 0 D0 ~ ~ 0 0 11029 S #11031 Bell Road~ Walking the ancient Bell Road, the entire area seems to have such an ancient feel to it. This road runs all along the perimeter of the city inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them. ~ 0 0 0 D1 ~ ~ 0 0 11032 D3 ~ ~ 0 0 11029 S #11032 Bell Road~ Walking the ancient Bell Road, the entire area seems to have such an ancient feel to it. This road runs all along the perimeter of the city inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them. ~ 0 0 0 D1 ~ ~ 0 0 11033 D3 ~ ~ 0 0 11031 S #11033 Bell Road~ Walking the ancient Bell Road, the entire area seems to have such an ancient feel to it. This road runs all along the perimeter of the city inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them. ~ 0 0 0 D1 ~ ~ 0 0 11034 D3 ~ ~ 0 0 11032 S #11034 Bell Road~ Walking the ancient Bell Road, the entire area seems to have such an ancient feel to it. This road runs all along the perimeter of the city inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them. ~ 0 0 0 D0 ~ ~ 0 0 11035 D3 ~ ~ 0 0 11033 S #11035 Bell Road~ Walking the ancient Bell Road, the entire area seems to have such an ancient feel to it. This road runs all along the perimeter of the city inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them. ~ 0 0 0 D0 ~ ~ 0 0 11036 D2 ~ ~ 0 0 11034 S #11036 Bell Road~ Walking the ancient Bell Road, the entire area seems to have such an ancient feel to it. This road runs all along the perimeter of the city inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them. ~ 0 0 0 D0 ~ ~ 0 0 11037 D2 ~ ~ 0 0 11035 D3 ~ ~ 0 0 11061 S #11037 Bell Road~ Walking the ancient Bell Road, the entire area seems to have such an ancient feel to it. This road runs all along the perimeter of the city inside the wall. The {3co{Dbb{3le{Dst{3on{Des{X creek as you walk along them. ~ 0 0 0 D0 ~ ~ 0 0 11001 D2 ~ ~ 0 0 11036 S #11038 {DMa{wi{Wn {wSt{Dre{we{Wt{X~ This is the famous Main Street in the city of Illyrian. The entire street has the feel of ancient architecture, and of divine inspiration. To the south is the weapons shop, and the road continues to the west and east. ~ 0 0 0 D1 ~ ~ 0 0 11039 D2 ~ ~ 0 0 11050 D3 ~ ~ 0 0 11019 S #11039 {DMa{wi{Wn {wSt{Dre{we{Wt{X~ This is the famous Main Street in the city of Illyrian. The entire street has the feel of ancient architecture, and of divine inspiration. The ground creeks beneith your boot falls, as the road continues to the west and east. ~ 0 0 0 D1 ~ ~ 0 0 11040 D3 ~ ~ 0 0 11038 S #11040 {DMa{wi{Wn {wSt{Dre{we{Wt{X~ This is the famous Main Street in the city of Illyrian. The entire street has the feel of ancient architecture, and of divine inspiration. To the north is the Jeweler's shop, and the road continues to the west and east. ~ 0 0 0 D0 ~ ~ 0 0 11049 D1 ~ ~ 0 0 11041 D3 ~ ~ 0 0 11039 S #11041 {DCe{wnt{Wer {wSq{Dua{wr{We{X~ Center square in the great city of the ancients is all that would be expected. Runes cover the ground and pillars, as beautiful and inspiring statues line the sides of the square. People bustle and hurry all through out the square, anxious to make a deal. ~ 0 0 0 D0 ~ ~ 0 0 11042 D1 ~ ~ 0 0 11043 D2 ~ ~ 0 0 11053 D3 ~ ~ 0 0 11040 S #11042 {DTe{wmp{Wle {wSq{Dua{wr{De{X~ There are many great temples here, some with decorated jewels and gold in a god-like design. Chanting sounds can be heard comming from all around, and an aura of tranquility can be felt. ~ 0 0 0 D0 ~ ~ 0 0 11046 D2 ~ ~ 0 0 11041 S #11043 {DMa{wi{Wn {wSt{Dre{we{Wt{X~ This is the famous Main Street in the city of Illyrian. The entire street has the feel of ancient architecture, and of divine inspiration. To the south is the armor shop, and the road continues to the west and east. ~ 0 0 0 D1 ~ ~ 0 0 11044 D2 ~ ~ 0 0 11051 D3 ~ ~ 0 0 11041 S #11044 {DMa{wi{Wn {wSt{Dre{we{Wt{X~ This is the famous Main Street in the city of Illyrian. The entire street has the feel of ancient architecture, and of divine inspiration. To the north is the scroll shop, and the road continues to the west and east. ~ 0 0 0 D0 ~ ~ 0 0 11052 D1 ~ ~ 0 0 11045 D3 ~ ~ 0 0 11043 S #11045 {DMa{wi{Wn {wSt{Dre{we{Wt{X~ This is the famous Main Street in the city of Illyrian. The entire street has the feel of ancient architecture, and of divine inspiration. The ground creeks beneith your boot falls, as the road continues to the west and east. ~ 0 0 0 D1 ~ ~ 0 0 11001 D3 ~ ~ 0 0 11044 S #11046 {DGo{wd'{Ws {wTe{Dmp{wl{De{X~ This temple was devote to the great god Loki, the trickster God, back when the city was built. There is still a large statue of him in the center of the room, however, the Illyrian's had long ago decided to worship all gods, not just Loki. ~ 0 0 0 D0 ~ ~ 0 0 11047 D2 ~ ~ 0 0 11042 D3 ~ ~ 0 0 11048 S #11047 {DHe{wal{Win{wg {DRo{wo{Dm{X~ This is the healing room of Illyrian. It is where tired and weary travelers can come to find respite from their woes. A small man dressed in a white robe stands almost in the center of the room, with his hands held high chanting something. ~ 0 0 0 D2 ~ ~ 0 0 11046 S #11048 The {@L{2o{@k{2i{X {4I{$n{4n{X~ This is the famous {@L{2o{@k{2i{X {4I{$n{4n{X, an establishment that was founded well over four centuries ago. It has seen the reign and the fall of many kings, and is poised to see many, many more. There is a small bar to the west, and the door leading out is to the east. ~ 0 0 0 D1 ~ ~ 0 0 11046 D3 ~ ~ 0 0 11076 S #11049 Jeweler~ This is Sytol's jewelry shop. Scattered all around the room are many rare and priceless gems and jewels. A small glass care is apparent on the far wall, housing what looks to be several small rings and amulets. ~ 0 0 0 D2 ~ ~ 0 0 11040 S #11050 Weapon Shop~ This is the weapon shop of Illyrian. Grovoso, the master weaponsmith, is standing near the back, surrounded by weapons of every shape and size immaginable. Currently he is sharpening a large battle axe, which is also certain to be modestly priced. ~ 0 0 0 D0 ~ ~ 0 0 11038 S #11051 Armor Shop~ The armor shop of Illyrian appears to be also the most cluttered place in the city. Suits of armor, both old and brand new, are scattered all around the room. Some pieces are in various stages of disarry. A tall man stands near the back of the room, polishing a piece of armor. ~ 0 0 0 D0 ~ ~ 0 0 11043 S #11052 Scroll Shop~ The scroll shop appears to be somewhat cluttered. There is no discernable order in which the scrolls are placed, and many seem to be on the ground. There is a small man near the side wall, writing something on a scroll, and chanting some words. ~ 0 0 0 D2 ~ ~ 0 0 11044 S #11053 {DTh{wro{Wug{wh {DSq{wua{Wr{De{X~ This square marks the intersection of in town between the two shop roads. Several of the town folk have set up food carts and are yelling about today's specials to any who will listen. To the south, shop road begins, and center square is to the north. ~ 0 0 0 D0 ~ ~ 0 0 11041 D2 ~ ~ 0 0 11054 S #11054 {DShop Road Intersection{X~ This intersection links the center part of town with the southern which consists mainly of the shop road. People bustly about their daily lives, hurrying to and fro, carrying out the buisness of the day. ~ 0 0 0 D0 ~ ~ 0 0 11053 D1 ~ ~ 0 0 11059 D3 ~ ~ 0 0 11055 S #11055 {DShop Road{X~ Cutting the city in half is the ancient {*Shop Road{X. There used to be many more shops along this road, however a great earthquake many years back left several destroyed. To the south is the potion shop, and the road continues east and west. ~ 0 0 0 D1 ~ ~ 0 0 11054 D2 ~ ~ 0 0 11058 D3 ~ ~ 0 0 11056 S #11056 {DShop Road{X~ Cutting the city in half is the ancient {*Shop Road{X. There used to be many more shops along this road, however a great earthquake many years back left several destroyed. Several openings can be seen where shops would have been. The road continues to the east and west. ~ 0 0 0 D1 ~ ~ 0 0 11055 D3 ~ ~ 0 0 11057 S #11057 {DShop Road{X~ Cutting the city in half is the ancient {*Shop Road{X. There used to be many more shops along this road, however a great earthquake many years back left several destroyed. Several openings can be seen where shops would have been. The road continues to the east and west. ~ 0 0 0 D1 ~ ~ 0 0 11056 D3 ~ ~ 0 0 11022 S #11058 Potion Shop~ There are several large cases lining both the east wall and the west wall, all filled to the top with potions. There are a wide variety of potions here, evident by the differant colors swirling around in the bottles. ~ 0 0 0 D0 ~ ~ 0 0 11055 S #11059 {DShop Road{X~ Cutting the city in half is the ancient {*Shop Road{X. There used to be many more shops along this road, however a great earthquake many years back left several destroyed. The wand shop is to south, while the road continues east and west. ~ 0 0 0 D1 ~ ~ 0 0 11060 D2 ~ ~ 0 0 11062 D3 ~ ~ 0 0 11054 S #11060 {DShop Road{X~ Cutting the city in half is the ancient {*Shop Road{X. There used to be many more shops along this road, however a great earthquake many years back left several destroyed. Several openings can be seen where shops would have been. The road continues to the east and west. ~ 0 0 0 D1 ~ ~ 0 0 11061 D3 ~ ~ 0 0 11059 S #11061 {DShop Road{X~ Cutting the city in half is the ancient {*Shop Road{X. There used to be many more shops along this road, however a great earthquake many years back left several destroyed. The baker's shop is to the north, while the road continues east and west. ~ 0 0 0 D0 ~ ~ 0 0 11063 D1 ~ ~ 0 0 11036 D3 ~ ~ 0 0 11060 S #11062 Wands and Things~ Wands and staffs litter the counter and the back shelves, flanking a small elf. He appears to be brandishing some sort of magical device, although what it is remains a mystery. ~ 0 0 0 D0 ~ ~ 0 0 11059 S #11063 Baker Shop~ The smells eminating from this shop are mouth watering. A fresh tray of cookies have just been pulled from the oven by a rather large man in an apron. He is standing behind a counter, sweating from the heat of the oven. ~ 0 0 0 D2 ~ ~ 0 0 11061 S #11064 {4Gu{$il{Dd {wS{Wt{$re{4et{X~ This street was set aside long ago in the city for all of the guilds of the realm. Everything on this street has something to do with the guilds. They were put this way by the original city planners to make it more efficent, and so as not to pollute the entire city with the noise of training and combat practicing. ~ 0 0 0 D0 ~ ~ 0 0 11077 D1 ~ ~ 0 0 11065 D3 ~ ~ 0 0 11015 S #11065 {4Gu{$il{Dd {wS{Wt{$re{4et{X~ This street was set aside long ago in the city for all of the guilds of the realm. Everything on this street has something to do with the guilds. They were put this way by the original city planners to make it more efficent, and so as not to pollute the entire city with the noise of training and combat practicing. ~ 0 0 0 D0 ~ ~ 0 0 11079 D1 ~ ~ 0 0 11066 D2 ~ ~ 0 0 11080 D3 ~ ~ 0 0 11064 S #11066 {4Gu{$il{Dd {wS{Wt{$re{4et{X~ This street was set aside long ago in the city for all of the guilds of the realm. Everything on this street has something to do with the guilds. They were put this way by the original city planners to make it more efficent, and so as not to pollute the entire city with the noise of training and combat practicing. ~ 0 0 0 D0 ~ ~ 0 0 11081 D1 ~ ~ 0 0 11067 D3 ~ ~ 0 0 11065 S #11067 {4Gu{$il{Dd {wS{Wt{$re{4et{X~ This street was set aside long ago in the city for all of the guilds of the realm. Everything on this street has something to do with the guilds. They were put this way by the original city planners to make it more efficent, and so as not to pollute the entire city with the noise of training and combat practicing. ~ 0 0 0 D1 ~ ~ 0 0 11068 D2 ~ ~ 0 0 11082 D3 ~ ~ 0 0 11066 S #11068 {4Gu{$il{Dd {wS{Wt{$re{4et{X~ This street was set aside long ago in the city for all of the guilds of the realm. Everything on this street has something to do with the guilds. They were put this way by the original city planners to make it more efficent, and so as not to pollute the entire city with the noise of training and combat practicing. ~ 0 0 0 D1 ~ ~ 0 0 11069 D3 ~ ~ 0 0 11067 S #11069 {4Gu{$il{Dd {wS{Wt{$re{4et{X~ This street was set aside long ago in the city for all of the guilds of the realm. Everything on this street has something to do with the guilds. They were put this way by the original city planners to make it more efficent, and so as not to pollute the entire city with the noise of training and combat practicing. ~ 0 0 0 D0 ~ ~ 0 0 11083 D1 ~ ~ 0 0 11070 D3 ~ ~ 0 0 11068 S #11070 {4Gu{$il{Dd {wS{Wt{$re{4et{X~ This street was set aside long ago in the city for all of the guilds of the realm. Everything on this street has something to do with the guilds. They were put this way by the original city planners to make it more efficent, and so as not to pollute the entire city with the noise of training and combat practicing. ~ 0 0 0 D1 ~ ~ 0 0 11004 D2 ~ ~ 0 0 11078 D3 ~ ~ 0 0 11069 S #11071 Path into the {2Fo{@re{2st{X~ ~ 0 0 0 D0 ~ ~ 0 0 11072 D2 ~ ~ 0 0 11010 S #11072 Path into the {2Fo{@re{2st{X~ ~ 0 0 0 D0 ~ ~ 0 0 11073 D1 ~ ~ 0 0 11074 D2 ~ ~ 0 0 11071 S #11073 Path into the {2Fo{@re{2st{X~ New Area north ~ 0 0 0 D2 ~ ~ 0 0 11072 S #11074 The Surrounding {2Fo{@re{2st{X~ ~ 0 0 0 D1 ~ ~ 0 0 11075 D3 ~ ~ 0 0 11072 S #11075 The Surrounding {2Fo{@re{2st{X~ ~ 0 0 0 D0 ~ ~ 0 0 41700 D3 ~ ~ 0 0 11074 S #11076 The {@L{2o{@k{2i{X {4I{$n{4n{X Bar~ This small bar is home to a few permanent customers that do not appear to ever leave. A large oak bar is along the west wall, with a mean looking bartender behind it. Q'hor, one of the questmasters of the realm stands off to the opposite side, chanting something under his breath. ~ 0 0 0 D1 ~ ~ 0 0 11048 S #11077 Druid's Guild~ ~ 0 0 0 D2 ~ ~ 0 0 11064 S #11078 Shade's Guild~ ~ 0 0 0 D0 ~ ~ 0 0 11070 S #11079 Ranger's Guild~ ~ 0 0 0 D2 ~ ~ 0 0 11065 S #11080 Warrior's Guild~ ~ 0 0 0 D0 ~ ~ 0 0 11065 S #11081 Thieve's Guild~ ~ 0 0 0 D2 ~ ~ 0 0 11066 S #11082 Cleric's Guild~ ~ 0 0 0 D0 ~ ~ 0 0 11067 S #11083 Mage's Guild~ ~ 0 0 0 D2 ~ ~ 0 0 11069 S #0 #SPECIALS M 11008 spec_questmaster Load to: Q'hor S #RESETS M 0 11012 7 11004 9 *Load a merchant M 0 11012 7 11007 9 *Load a merchant M 0 11012 7 11009 9 *Load a merchant M 0 11012 7 11012 9 *Load a merchant M 0 11012 7 11015 9 *Load a merchant M 0 11010 10 11039 6 *Load An {XIllyrian {4Ci{Dty{4gu{Dar{4d{X M 0 11010 10 11041 6 *Load An {XIllyrian {4Ci{Dty{4gu{Dar{4d{X M 0 11010 10 11044 6 *Load An {XIllyrian {4Ci{Dty{4gu{Dar{4d{X M 0 11010 10 11046 6 *Load An {XIllyrian {4Ci{Dty{4gu{Dar{4d{X M 0 11007 1 11047 1 *Load Vramoth O 0 11010 0 11047 *A {^he{6al{^in{6g{x sauna loaded to {DHe{wal{Win{wg {DRo{wo{Dm{X M 0 11000 1 11049 1 *Load Sytol G 0 11008 0 *A {4blue{x diamond is given to Sytol M 0 11010 10 11050 6 *Load An {XIllyrian {4Ci{Dty{4gu{Dar{4d{X M 0 11001 1 11050 1 *Load Grovoso G 0 11020 0 *A sharp axe is given to Grovoso G 0 11021 0 *A {ddo{wub{wle{w-b{dla{wde{wd{x dagger is given to Grovoso M 0 11002 1 11051 1 *Load Ymichas G 0 11018 0 *A {*ch{wa{*in{x belt is given to Ymichas G 0 11019 0 *Solid {dp{we{wwt{we{dr{x armplates is given to Ymichas M 0 11003 1 11052 1 *Load Hyven G 0 11005 0 *A brittle scroll is given to Hyven G 0 11006 0 *A small scroll is given to Hyven G 0 11007 0 *A scroll of identify is given to Hyven M 0 11010 10 11054 6 *Load An {XIllyrian {4Ci{Dty{4gu{Dar{4d{X M 0 11010 10 11056 6 *Load An {XIllyrian {4Ci{Dty{4gu{Dar{4d{X M 0 11004 1 11058 1 *Load Rytharias G 0 11003 0 *A large potion is given to Rytharias G 0 11000 0 *Potion marked 'protection' is given to Rytharias G 0 11001 0 *Potion marked 'combat' is given to Rytharias G 0 11002 0 *A small potion is given to Rytharias G 0 11004 0 *A clay potion is given to Rytharias G 0 11009 0 *A {4si{$g{4ht{x potion is given to Rytharias M 0 11005 1 11062 1 *Load Zuberius G 0 11012 0 *A {%pink{x wand is given to Zuberius G 0 11013 0 *A black charred staff is given to Zuberius G 0 11014 0 *A long white staff is given to Zuberius M 0 11006 1 11063 1 *Load Klytho G 0 11015 0 *A canolli is given to Klytho G 0 11016 0 *A small cake is given to Klytho G 0 11017 0 *A big cookie is given to Klytho M 0 11012 7 11065 9 *Load a merchant M 0 11008 1 11076 1 *Load Q'hor O 0 11011 0 11076 *A bar stool loaded to The {@L{2o{@k{2i{X {4I{$n{4n{X Bar M 0 11009 10 11077 1 *Load The Guildmaster M 0 11009 10 11078 1 *Load The Guildmaster M 0 11009 10 11079 1 *Load The Guildmaster M 0 11009 10 11080 1 *Load The Guildmaster M 0 11009 10 11081 1 *Load The Guildmaster M 0 11009 10 11082 1 *Load The Guildmaster M 0 11009 10 11083 1 *Load The Guildmaster S #SHOPS 11000 0 33 0 0 0 100 100 0 23 11001 0 5 0 0 0 100 100 0 23 11002 0 9 0 0 0 100 100 0 23 11003 0 2 0 0 0 100 100 0 23 11004 0 10 0 0 0 100 100 0 23 11005 0 3 4 0 0 100 100 0 23 11006 0 19 0 0 0 100 100 0 23 0 #MOBPROGS #0 #$