asgard/
asgard/.settings/
asgard/area/
asgard/data/clans/
asgard/data/clans/history/
asgard/data/rosters/
asgard/src/notice/
#AREADATA
Name Bullywug Marsh~
Builders Murdoc Unlinked~
VNUMs 17274 17350
Continent 2
Credits (null)~
Security 8
Flags 0
End

#MOBILES
#17274
totem god~
{wA Large Totem{x~
{wA large totem stands before you.{x
~
~
school monster~
ABG b 0 1000 0
100 100 420d420+0 0d0+0 100d100+0 divine
100 100 100 100
R ABCDPQ 0 C
stand stand male 0
AHMV ABCDEFGHIJKQU medium unknown
F act U
M GRALL 17274 100~
M SPEECH 17275 unity~
M SPEECH 17278 i have returned~
#17275
god teleporter~
{x~
{x
~
~
human~
ABGMU CDEFGLPQZ 0 0 0
100 0 0d0+0 0d0+0 0d0+0 none
0 0 0 0
0 0 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
M GRALL 17276 100~
M SPEECH 17277 yes~
#0



#OBJECTS
#17274
uthatu tribal crest~
{RU{rt{Bh{ba{Rt{ru {DT{wr{Wi{wb{Da{wl {WC{wr{De{ws{Wt{x~
(no description)~
unknown~
armor 0 AU
0 0 0 0 0
50 1 0 P
#17275
antama tribal crest~
{CA{cn{Yt{ya{Cm{ca {DT{wr{Wi{wb{Da{wl {WC{wr{De{ws{Wt{x~
(no description)~
unknown~
armor 0 AU
0 0 0 0 0
50 1 0 P
#17276
bamatru tribal crest~
{MB{ma{Dm{wa{Mt{mr{Du {DT{wr{Wi{wb{Da{wl {WC{wr{De{ws{Wt{x~
(no description)~
unknown~
armor 0 AU
0 0 0 0 0
50 1 0 P
#17277
uthatu blood vial~
{wa vial of {RU{rt{Bh{ba{Rt{ru {rb{Rlo{rod{x~
{wA vial of {RU{rt{Bh{ba{Rt{ru {rb{Rlo{rod{w lies here.~
unknown~
potion 0 A
0 'reserved' 'reserved' 'reserved' 'reserved'
1 1 0 P
#17278
antama blood vial~
{wa vial of {CA{cn{Yt{ya{Cm{ca {rb{Rlo{rod{x~
{wA vial of {CA{cn{Yt{ya{Cm{ca {rb{Rlo{rod{w lies here.~
unknown~
potion 0 A
0 'reserved' 'reserved' 'reserved' 'reserved'
1 1 0 P
#17279
bamatru blood vial~
{wa vial of {MB{ma{Dm{wa{Mt{mr{Du {rb{Rlo{rod{x~
{wA vial of {MB{ma{Dm{wa{Mt{mr{Du {rb{Rlo{rod{w lies here.~
unknown~
potion 0 A
0 'reserved' 'reserved' 'reserved' 'reserved'
1 1 0 P
#17280
crest unity~
{C\{c-{WC{wre{Wst {wof {WUn{wit{Wy{c-{C/{x~
A crest of the {Wu{wni{Wfi{wed tribes lies here.{x~
unknown~
armor AT AU
BD BD BD BD 0
101 2 0 P
A
13 200
A
12 150
#0



#ROOMS
#17274
Along a Swampy Path~
~
0 4 0
D1
~
~
0 0 5199
D3
~
~
0 0 17275
S
#17275
Before a Marsh~
~
0 0 0
D1
~
~
0 0 17274
D3
~
~
0 0 17276
S
#17276
An Indifferent Marsh~
~
0 0 0
D0
~
~
0 0 17284
D1
~
~
0 0 17275
D2
~
~
0 0 17283
D3
~
~
0 0 17277
S
#17277
An Indifferent Marsh~
~
0 0 0
D0
~
~
0 0 17281
D1
~
~
0 0 17276
D2
~
~
0 0 17282
D3
~
~
0 0 17278
S
#17278
An Indifferent Marsh~
~
0 0 0
D0
~
~
0 0 17279
D1
~
~
0 0 17277
D2
~
~
0 0 17280
S
#17279
An Indifferent Marsh~
~
0 0 0
D1
~
~
0 0 17281
D2
~
~
0 0 17278
S
#17280
An Indifferent Marsh~
~
0 0 0
D0
~
~
0 0 17278
D1
~
~
0 0 17282
S
#17281
An Indifferent Marsh~
~
0 0 0
D1
~
~
0 0 17284
D2
~
~
0 0 17277
D3
~
~
0 0 17279
S
#17282
An Indifferent Marsh~
~
0 0 0
D0
~
~
0 0 17277
D1
~
~
0 0 17283
D3
~
~
0 0 17280
S
#17283
An Indifferent Marsh~
~
0 0 0
D0
~
~
0 0 17276
D3
~
~
0 0 17282
S
#17284
An Indifferent Marsh~
~
0 0 0
D2
~
~
0 0 17276
D3
~
~
0 0 17281
S
#17285
Before the Totem~
~
0 0 0
D2
~
~
0 0 17286
S
#17286
Away from the Marsh~
~
0 0 0
D0
~
~
0 0 17285
S
#0



#SPECIALS
S



#RESETS
M 0 17275 1 17277 1 *Load {x
M 0 17274 1 17285 1 *Load {wA Large Totem{x
S



#SHOPS
0



#MOBPROGS
#17274
MOB echo {wA voice from above says '{mWelcome $n.{w'{x
MOB echo {wA voice from above asks '{mWhat is it you come for?{w'{x
~
#17275
MOB echo {wA voice from above says '{mVery well, $n.{w'{x
MOB echo {wA voice from above says '{mUnity, eh? Okay. I will need a few items from you.{w'{x
MOB echo {w {x
MOB echo {wA voice from above says '{mI will need three crests, one per tribe.{w'{x
MOB echo {wA voice from above says '{mIn addition to the crests, I will need vials of blood from each of the tribal leaders.{w'{x
MOB echo {wA voice from above says '{mWith these items, unity can be reached.{w'{x
MOB echo {wA voice from above says '{mGo $n. Do not return empty-handed.{w'{x
MOB transfer $n 17277
~
#17276
MOB echo {wA voice from above says '{mHey...$n...{w'{x
MOB echo {wA voice from above asks '{mI've got a task...want to give it a shot?{w'{x
~
#17277
MOB echo {wA voice from above says '{mVery well...{w'{x
MOB echo {w {x
MOB echoat $n {WIn a {YF{yL{WA{wS{YH {Wyou disappear and reappear somewhere else.{x
MOB transfer $n 17286
MOB echo {WIn a {YF{yL{WA{wS{YH {W$n disappears!{x
mob at $n mob echoaround $n {W$n appears in a {YF{yL{WA{wS{YH{W!{x
~
#17278
if carries $i 17274
if carries $i 17275
if carries $i 17276
if carries $i 17277
if carries $i 17278
if carries $i 17279
MOB echo {wA voice from above says '{mSo, I see you've returned everything I asked. You shall be rewarded...{w'{x
MOB oload 17280
give unity $n
MOB transfer $n 17277
mob junk all
else
say You're lacking {wa vial of {MB{ma{Dm{wa{Mt{mr{Du {rb{Rlo{rod{w.{x
MOB transfer $n 17277
endif
else
say You're lacking {wa vial of {CA{cn{Yt{ya{Cm{ca {rb{Rlo{rod{w.{x
MOB transfer $n 17277
endif
else
say You're lacking {wa vial of {RU{rt{Bh{ba{Rt{ru {rb{Rlo{rod{w.{x
MOB transfer $n 17277
endif
else
say You're lacking the {MB{ma{Dm{wa{Mt{mr{Du {DT{wr{Wi{wb{Da{wl {WC{wr{De{ws{Wt{w.{x
MOB transfer $n 17277
endif
else
say You're lacking the {CA{cn{Yt{ya{Cm{ca {DT{wr{Wi{wb{Da{wl {WC{wr{De{ws{Wt{w.{x
MOB transfer $n 17277
endif
else
say You're lacking the {RU{rt{Bh{ba{Rt{ru {DT{wr{Wi{wb{Da{wl {WC{wr{De{ws{Wt{w.{x
MOB transfer $n 17277
endif
~
#0

#$