#AREADATA Name Hall of Heroes~ Builders Roq~ VNUMs 1900 1949 Continent 1 Mobtier 0 Credits {y[{Y LGD{y ]{c Roq {Y Hall of Heroes{X ~ Security 4 Flags 0 End #MOBILES #1900 statue aurien allmighty~ a {WStatue {gof {WA{wurien {Wt{whe {WA{wll{D-{WM{wighty{x~ A statue of {WA{wurien {Wt{whe {WA{wll{D-{WM{wighty{x stands atop the pedestal. ~ ~ human~ ABFNR DFVZc CDEH 0 0 200 350 1d1+85000 1d1+400000 1d1+299 magic -120 -120 -120 -120 FGHK 0 CDS 0 stand stand male 15000 0 0 medium unknown F for AHMV F par ABCDEFGHIJK V 15 A -1 #1901 statue commander jegaul~ a {WStatue{x of {WC{wommander {WJ{wegaul{x~ A statue of {WC{wommander {WJ{wegaul{x stands atop the pedestal. ~ ~ human~ ABNT JVc 0 0 0 148 300 1d1+19999 1d1+999 1d1+450 none -130 -130 -150 -140 ACDHIK 0 0 0 stand stand male 23000 0 0 medium unknown F for AHMV F par ABCDEFGHIJK V 5 A -1 #1902 statue rezieal wise~ a {WStatue{x of {WR{wezieal {Wt{whe {WW{wise{x~ A statue of {WR{wezieal {Wt{whe {WW{wise{x stands atop the pedestal. ~ ~ human~ ABNQR JVc H 0 0 150 2200 1d1+55000 1d1+999 2d2+400 wrath -125 -125 -125 -130 ACFHIKN 0 0 0 stand stand male 20000 0 0 medium unknown F for AHMV F par ABCDEFGHIJK V 10 A -1 #1903 statue elenor evilsbane~ a {WStatue{x of {WE{wlenor {WE{wvilsbane{x~ A statue of {WE{wlenor {WE{wvilsbane{x stands atop the pedestal. ~ ~ human~ ABNST JVc 0 1000 0 150 800 1d1+65000 1d1+999 1d4+1100 none -130 -140 -150 -160 DFHKN 0 0 0 stand stand male 18000 0 0 medium unknown F for AHMV F par ABCDEFGHIJK V 10 A -1 #1904 statue methos high mage highmage~ a {WStatue{x of {WM{wethos {Wt{whe {WH{wigh{WM{wage{x~ A statue of {WM{wethos {Wt{whe {WH{wigh{WM{wage{x stands atop the pedestal. ~ ~ human~ ABNR Jc D 0 0 150 300 1d1+20000 1d1+1999 1d3+400 none -140 -140 -140 -160 G 0 0 0 stand stand male 16000 0 0 medium unknown F for AHMV F par ABCDEFGHIJK V 5 A -1 #1905 statue valadin vigilant~ a {WStatue{x of {WV{waladin {Wt{whe {WV{wigilant{x~ A statue of {WV{waladin {Wt{whe {WV{wigilant{x stands atop the pedestal. ~ ~ human~ ABNT JVc H 0 0 150 300 1d1+17000 1d1+999 1d1+360 none -120 -120 -120 -120 AFHIN 0 0 0 stand stand male 20000 0 0 medium unknown F for AHMV F par ABCDEFGHIJK V 5 A -1 #1906 statue kharis dwarven paladin~ a {WStatue{x of {WK{wharis {Wt{whe {WD{wwarven {WP{waladin{x~ A statue of {WK{wharis {Wt{whe {WD{wwarven {WP{waladin{x stands atop the pedestal. ~ ~ human~ ABNT JVc 0 0 0 150 300 1d1+18000 1d1+999 3d50+400 none -130 -130 -130 -150 DEFN 0 0 0 stand stand male 10000 0 0 medium unknown F for AHMV F par ABCDEFGHIJK V 5 A -1 #1907 statue eagle eye elric archer knight~ a {WStatue{x of {WE{wagle-{WE{wye {WE{wlric{x~ A statue of {WE{wagle-{WE{wye {WE{wlric{x the {BA{brcher {BK{bnight{x stands atop the pedestal. ~ ~ human~ ABNT JVc 0 0 0 150 300 1d1+16000 1d1+999 2d3+399 pierce -130 -130 -130 -140 CDEHIN 0 0 0 stand stand male 19000 0 0 medium unknown F for AHMV F par ABCDEFGHIJK V 5 A -1 #1908 statue salamar sneaky~ a {WStatue{x of {WS{walamar {Wt{whe {WS{wneaky{x~ A statue of {WS{walamar {Wt{whe {WS{wneaky{x stands atop the pedestal. ~ ~ human~ ABENS JVc 0 0 0 150 300 1d1+19000 1d1+999 3d2+400 none -160 -150 -140 -130 EFHI 0 0 0 stand stand male 20000 0 0 medium unknown F for AHMV F par ABCDEFGHIJK V 5 A -1 #1909 statue astoz vengeful~ A {&Statue {7of A{8stoz {7t{8he {7V{8engeful{x~ A statue of {wA{Dstoz {wt{Dhe {wV{Dengeful{x stands atop the pedestal. ~ ~ human~ ABNR Jc 0 0 0 150 300 1d1+19999 1d1+999 1d1+400 none -140 -140 -140 -100 FGH 0 0 0 stand stand male 20000 0 0 medium unknown F for AHMV F par ABCDEFGHIJK V 5 A -1 #1910 statue irmarg ogre berserker~ a {WStatue{x of {wI{Drmarg {wt{Dhe {wO{Dgre {wB{Derserker{x~ A statue of {wI{Drmarg {wt{Dhe {wO{Dgre {wB{Derserker{x stands atop the pedestal. ~ ~ human~ ABNR Jc 0 0 0 150 299 1d1+18999 1d1+999 1d3+400 none -130 -130 -130 -130 CEF 0 0 0 stand stand male 18000 0 0 medium unknown F for AHMV F par ABCDEFGHIJK V 5 A -1 #1911 statue welrog wicked~ a {WStatue{x of {wW{Delrog {wt{Dhe {wW{Dicked{x~ A statue of {wW{Delrog {wt{Dhe {wW{Dicked{x stands atop the pedestal. ~ ~ human~ ABNR JVc 0 0 0 150 300 1d1+39999 1d1+999 1d3+400 none 0 -70 -140 0 CEFK 0 0 0 stand stand male 19000 0 0 medium unknown F for AHMV F par ABCDEFGHIJK V 7 A -1 #1912 statue zalzamarr corrupt~ a {WStatue{x of {wZ{Dalzamarr {wt{Dhe {wC{Dorrupt{x~ A statue of {wZ{Dalzamarr {wt{Dhe {wC{Dorrupt{x stands atop the pedestal. ~ ~ human~ ABNR JVc 0 0 0 150 300 1d1+19999 1d1+999 1d2+400 none -130 -135 -140 -145 CEFHK 0 0 0 stand stand male 19000 0 0 medium unknown F for AHMV F par ABCDEFGHIJK V 5 A -1 #1913 statue firorg furious~ a {WStatue{x of {wF{Dirorg {wt{Dhe {wF{Durious{x~ A statue of {wF{Dirorg {wt{Dhe {wF{Durious{x stands atop the pedestal. ~ ~ human~ ABNT JVc 0 0 0 150 300 1d1+21999 1d1+999 1d5+420 none -140 -140 -140 -120 CEFHIK 0 0 0 stand stand male 29000 0 0 medium unknown F for AHMV F par ABCDEFGHIJK V 5 A -1 #1914 statue caleir seductress~ a {WStatue{x of {wC{Daleir {wt{Dhe {wS{Deductress{x~ A statue of {wC{Daleir {wt{Dhe {wS{Deductress{x stands atop the pedestal. ~ ~ human~ ABNT JVc E 0 0 150 50 1d1+21999 1d1+999 1d1+410 none -130 -130 -140 -150 FHKN 0 0 0 stand stand female 21000 0 0 medium unknown F for AHMV F par ABCDEFGHIJK V -1 A -1 #1915 statue carnorthor minotaur warchief~ a {WStatue{x of {wC{Darnorthor {wt{Dhe {wM{Dinotaur {wW{Darchief{x~ A statue of {wC{Darnorthor {wt{Dhe {wM{Dinotaur {wW{Darchief{x stands atop the pedestal. ~ ~ human~ ABNT Jc 0 0 0 150 300 1d1+39999 1d1+999 1d2+400 none -130 -130 -140 -150 CEFK 0 0 0 stand stand male 20000 0 0 medium unknown F for AHMV F par ABCDEFGHIJK V 7 A -1 #1916 statue balhnorg terrible~ a {WStatue{x of {dB{Dalhnorg the {dT{Derrible{x~ A {WStatue{x of {dB{Dalhnorg the {dT{Derrible{x stands on its pedestal. ~ ~ human~ ABNT 0 0 0 0 150 0 100d1000+5000 0d0+0 20d150+100 none 100 100 100 100 EGHJKO N D M stand stand none 50000 EH ABCDEFGK medium unknown F for AMV F par HIJ V 12 A -1 #1917 statue snarm~ a {WStatue{x of {dS{Dnarm{x~ A {WStatue{x of {dS{Dnarm, the {dM{Daster of {dD{Death{x ~ ~ human~ ABNS DEPQV BH 0 0 150 0 100d1000+5000 1000d1000+100 1d1+299 none -150 -150 -250 -250 BEFHJK 0 CD 0 stand stand none 50000 0 0 huge unknown F for AHMV F par ABCDEFGHIJK V 12 A -1 M GRALL 1932 1000~ #1918 Statue of Nytassa~ A statue of Nytassa~ A statue of {wNytassa the Mage Slayer{c stands atop a pedestal. ~ ~ human~ ABN DFV 0 0 0 150 350 1d1+21000 0d0+0 1d1+450 none -150 -150 -155 -155 CDEHJ ABC 0 0 stand stand female 20000 0 0 medium unknown F for AHMV F par ABCDEFGHIJK V 5 A -1 #1919 Statue of Rathal~ a Statue of Rathal the Great~ A statue of {wRathal the Great{x stands atop a pedestal. ~ ~ human~ ABN V 0 0 0 170 550 500d500+500 110d100+100 40d150+125 slap -155 -150 -150 -160 0 AB CD 0 stand stand none 21000 J 0 medium unknown F for AHMV F par ABCDEFGHIJK V 15 A -1 #1920 statue iezul forgemaster~ A statue of {wIezul the Forgemaster{x~ A statue of {wIezul the Forgemaster{x stands here atop a pedestal ~ ~ human~ ABNT PTV 0 0 0 150 550 100d500+100 0d0+0 100d100+200 beating -200 -200 -200 -200 CDH AB D IM stand stand male 50000 0 0 huge unknown F for AHMV F par ABCDEFGHIJK V 10 A -1 #1921 statue kaori supreme knight balance~ A statue of {wKaori{x~ A statue of {wKaori the Supreme Knight of the Balance{x stands here atop a pedestal ~ ~ human~ ABNT PTV BC 0 0 150 550 100d500+100 0d0+0 100d100+200 none -200 -200 -200 -200 CEH 0 0 0 stand stand none 75000 0 0 huge unknown F for AHMV F par ABCDEFGHIJK V 10 A -1 #1922 statue omnigor~ A statue of {wOmnigor the Conjurer{x~ A statue of {wOmnigor the Conjurer of Balance{x stands here atop a pedestal ~ ~ human~ A 0 BH 0 0 150 550 100d500+100 500d500+100 100d100+200 none -240 -240 -240 -240 A ABC D MN stand stand none 75000 0 0 medium unknown F for AHMV F par ABCDEFGHIJK V 10 A -1 #1923 statue lana high conjurer~ A statue of {wLana{x~ A statue of Lana the High Conjurer stands here atop a pedestal ~ ~ human~ AB IPVc 0 0 0 175 600 100d2000+5000 100d120+5000 50d125+300 none -130 -130 -130 -130 AEFGHIK 0 DENQ 0 stand stand none 50000 0 0 medium unknown F for AHMV F par ABCDEFGHIJK V 17 A -1 #1924 Wriec Statue Glory~ A statue of Wriech~ A statue of Wriech, the first to Legend on Distorted Illusions, is here looking sneaky. ~ Behold! Wriech! The first mortal to reach Legend status on Distorted Illusions! ~ dragon~ ABGST DFJTVc DO -1000 0 200 250 1d1+23500 1d1+20000 25d79+90 fury -100 -100 -100 -100 BEFGHIK ABHK BCEGH FINS stand stand none 90000 AHZ ACDEFGHIJKPQUVX huge unknown V 5 A -1 #1925 ghaleon giantslayer~ {GGh{Da{Gl{Deo{Gn {Dth{Ge G{Cia{Gnts{Cla{Gy{Ce{Gr{x~ {GGh{Da{Gl{Deo{Gn {Dth{Ge G{Cia{Gnts{Cla{Gy{Ce{Gr{g stands here, one with nature.{x ~ ~ human~ ABEFRT DFJZc CDEH 1000 0 185 500 1d100000+0 0d0+0 20d100+400 fury -140 -140 -140 -200 DFGK ABLQ HIJPT 0 stand stand male 50000 AHMV ABCDEFGHIJK large unknown V 10 A -1 M FIGHT 1924 100~ M RANDOM 1925 33~ #1926 bear ghalbear~ a bear~ A bear is standing here. ~ The bear follows its master. ~ human~ ABFT DFUVZc 0 0 0 101 500 1d1+4999 1d1+99 29d29+100 claw 20 20 20 25 CDO ABI 0 H stand stand none 0 ABHIMV ABCDEFGHIJKLV giant unknown V -1 A -1 #1948 astinos statue~ Astinos~ A statue of Astinos the Fierce stands atop a pedestal. ~ ~ storm-giant~ ABF FVc 0 0 0 150 500 1d1+85000 1d1+80000 1d1+500 fury 0 0 0 0 CDEJ J CMN P stand stand male 100000 AHMV ABCDEFGHIJK large unknown V 10 A -1 #0 #OBJECTS #1900 iron hammer~ {DIron {wHammer{x~ A large iron hammer sits here.~ unknown~ weapon AIK AN mace 13 15 smash N 101 10 10000 P A 18 10 A 19 10 #1901 Death~ {W-{w={DD{we{Wa{wt{Dh{w={W-{x~ Death lies here, waiting to claim you.~ iron~ weapon HY AN dagger 7 28 psias CH 101 0 100000 P A 2 -3 A 19 20 A 1 -2 A 13 -50 #1902 twinkling emerald earring ear~ large {Geme{gr{Gald{x earring{x~ A very precious looking stone lies here.~ unknown~ armor AY AS BE BE BE BE 0 101 2 220000 P A 19 12 A 18 12 A 14 -150 #1903 sage wisdom~ {$W{^i{&sd{^o{$m {^of the {^S{&ag{$e{x~ Eternal wisdom of the Sages~ unknown~ weapon SY AN exotic 11 18 magic BEFGJ 101 1 20000 P A 19 -7 A 18 -7 A 12 -80 #1904 divine blessing~ {#D{7i{#vi{7n{#e {#B{7l{&e{#ss{&i{7n{#g{x~ A pure divine light lies here, discarded~ unknown~ light AY A 0 0 ABCDEFGHIJKLMNOPQRSTUVWXYZabcdef 0 0 101 1 100000 P A 19 10 A 13 75 A 17 -5 A 18 5 #1905 command helmet~ {*H{7e{&lmet {xof {*C{&o{7mmand~ A high ranked helmet lies here thrown to the side~ unknown~ armor Y AE CE CE CE CE 0 101 25 50000 P A 20 7 A 19 15 A 18 15 #1906 Mark Aurien Burnt~ {WM{wark of {WA{wurien{x~ The burnt mark of {WA{wurien{x~ nonmetal~ armor ABFST AU BD BD BD BD 0 101 4 200000 P A 19 20 A 18 -10 #1907 Purification Dagger Thin White~ {&W{7hite {&D{7agger of {&P{7urification~ Thin white dagger radiating energy.~ unknown~ weapon ABIKf AN dagger 24 8 divine EJ 101 8 0 P A 19 5 A 18 -10 A 13 -50 #1908 Wall Aurien White~ {&W{7all of {&A{7urien~ A shimmering light of {WWhite{x~ unknown~ armor ABISTY AJ ABDF ABDF ABDF ABDF 0 101 30 100000 P A 2 -5 A 13 200 #1909 vigiliance incarnate~ {&V{7igilance {#I{3ncarnate{x~ {&V{7igilance {#I{3ncarnate{x lies here.~ unknown~ armor ABFK AB ABCD ABCD ABCD ABCD 0 101 5 100000 P A 13 75 #1910 Minotaur Nose Ring~ {7M{8inotau{7r {1N{3oserin{1g{x~ The bloody ring from a great minotaurs nose.~ iron~ armor TY AR ABCD ADE ABCD ADE 0 101 3 70000 P A 12 -200 A 18 5 A 19 15 #1911 Commanders Voice~ {&C{7ommanders {!V{1oice{x~ {&C{7ommanders {!V{1oice{x lies here humming.~ unknown~ weapon ABIKT AN sword 12 16 wrath 0 101 7 0 P A 1 2 A 2 2 A 20 5 A 19 17 A 18 17 A 17 25 #1912 faith balance~ {GF{ga{Gith {win {GB{ga{Glance{x~ {GF{ga{Gith {win {GB{ga{Glance{x~ unknown~ armor ABIKT AV ABCD ABCD ABCD ABCD 0 101 20 100000 P A 20 -1 A 19 5 A 18 5 A 12 50 A 13 50 #1913 spellbane boots~ {MSp{Be{bl{Bl{Mb{ma{Bn{Ce B{Woot{ws{x~ Boots that seem to ward off all magic lie here.~ unknown~ armor ABIKT AG BCDE BCDE BCDE BCDE 0 101 10 0 P A 19 -10 A 20 -5 #1914 Hawkeye Longbow~ {#H{3awkeye {2L{3o{2n{3g{2b{3o{2w{x~ {#H{3awkeye {2L{3o{2n{3g{2b{3o{2w{x lies here.~ unknown~ weapon ABGIK AN exotic 23 8 pierce EFG 101 10 0 P A 18 5 A 19 -10 A 17 -20 F A 0 0 L #1915 Flowing White Cloak~ {8F{&lowing {8W{&hite {8C{&loak{x~ A huge white cloak lies here.~ unknown~ armor ABIK AK CE CE CE CE 0 101 5 0 P A 18 10 A 19 10 F A 0 0 P #1916 eyeball extracted~ {&E{7x{1tr{!a{1ct{7e{&d {1E{&y{7e{!b{7a{&l{1l{x~ A recently extracted eyeball~ eyeball~ armor Y AQ CE CE CE CE 0 101 1 666 P A 19 14 A 14 -75 A 3 -1 A 13 75 #1917 whip dominatrix~ {*W{%hi{*p of {%Domi{*na{%tion{x~ A leather whip belonging to the Dominatrix~ unknown~ weapon Y AN whip 52 3 whip 0 101 6 15000 P A 13 -25 A 1 2 A 19 10 A 18 5 A 2 2 #1918 fist rage~ {3F{1i{!s{1t{3s of {1R{!ag{1e{x~ Fists empowered by the rage of the ogre~ iron~ armor Y AH ACD BCD ABCD ACD 0 101 2 10000 P A 19 15 A 18 -10 A 13 75 A 1 2 A 3 -2 #1919 vengeance barrier~ {7B{8arrier of {7V{8e{1n{3g{7e{3a{1n{8c{7e{x~ A Barrier holding the vengeance of Astoz within it.~ untouchable force~ armor A AJ ABF ABF ABF ABF 0 101 20 10000 P A 19 15 A 13 -200 #1920 apron bloody~ {!B{1lo{!o{1d{!y {&A{7p{1r{!on{x~ A bloodstained apron belonging to a butcher~ unknown~ armor Y AK ABCD ABCD ABCD ABCD 0 101 1 10000 P A 1 1 A 13 -125 A 19 16 #1921 ranseur pacifier~ {WT{che {WR{Canseur {G"{WP{cac{Cif{cie{Wr{G"{x~ The Ranseur "Pacifier"~ unknown~ weapon AMTYf AN polearm 55 3 fury EFG 101 25 0 P A 19 5 A 20 5 #1922 spellbane boots~ {%Sp{$e{4l{$l{%b{5a{$n{^e B{&o{7o{&t{7s{X~ A pair of boots lie here, looking unused~ unknown~ armor Y AG BCDE BCDE BCDE BCDE 0 101 1 20000 P A 20 -3 #1923 whispers wisdom~ {^W{6h{&i{7sp{&e{6r{^s {6o{^f {6W{^i{7s{&d{^o{6m{x~ Wisdom swirls about,in the form of whispers~ unknown~ armor Y AS BCE BCE BCE BCE 0 101 1 10000 P A 4 1 A 26 10 #1924 conjuring token~ a {cconjuring {wtoken{x~ A small, rectangular token lies in the dirt.~ unknown~ treasure GY AO 0 0 0 0 0 101 3 50000 P A 13 100 A 12 200 A 20 -2 A 17 -15 #1925 Godly heavy crossbow special~ {x Godly heavy crossbow~ Heavy crossbow is here.~ diamond~ weapon KLY AN exotic 10 23 pierce AF 101 0 100000 P A 17 -50 #1945 scripture of healing~ {&S{7cripture of {^H{6ealing{x~ {&S{7cripture of {^H{6ealing{x~ unknown~ scroll ABHSY AO 105 'mass healing' 'mass healing' 'heal' 'heal' 101 1 200000 P #1946 slim oak branch~ {wS{Wl{wi{Wm {gO{Ya{gk {wB{Wr{wa{Wn{wc{Wh{x~ A long, slim branch from an oak tree has fallen here~ unknown~ wand ABS AO 145 8 8 'bless' 0 101 1 100000 P #1947 pill marked emergency~ {2P{&i{2l{&l {7marked {0"{!Emergency{0"{x~ {2P{&i{2l{&l {7marked {0"{!Emergency{0"{x~ unknown~ pill ABY A 125 'earthmeld' 'invisibility' 'cure blindness' 'heal' 101 0 200000 P #1948 black laquered legplates~ {DBlack-La{wq{Du{we{Dred L{weg{Dplates{x~ A pair of legplates coated with black laquer lies here.~ unknown~ armor EJ AF ADE ADE ADE ADE 0 101 10 20000 P A 19 10 A 20 -2 F R 12 -100 Q #1949 scorched armplates~ {!S{1c{3o{#rc{3h{1e{!d {#A{3r{1m{!p{#l{!a{1t{3e{#s{x~ Armplates that seem to have somehow been burnt.~ metal~ armor LYf AI CE BD CE CE 0 101 1 5000 P A 2 -1 A 19 13 A 13 125 #0 #ROOMS #1900 Entering the Hall of Heroes~ The walls are made of stone and are clean. Torchs hang here and there. The floor has been swept clean. A hall leads north through a large, archway door. Glass windows are built into the ceiling. ~ 0 0 0 D0 ~ ~ 0 0 1901 D4 ~ ~ 0 0 338 S #1901 Southern Hallway~ The hall is wide and well lit. The hallway is kept very clean. Epic battle scenes have been carved into the stone walls. The hall continues to the north. South leads back to the entrance. ~ 0 8 0 D0 ~ ~ 0 0 1902 D1 ~ ~ 1 0 1919 D2 ~ ~ 0 0 1900 S #1902 Southern Hallway~ The hall is wide and well lit. The hallway is kept very clean. Epic battle scenes have been carved into the stone walls. The hall continues to the north. South leads back to the entrance. ~ 0 8 0 D0 ~ ~ 0 0 1903 D2 ~ ~ 0 0 1901 S #1903 Southern Hallway~ The hall is wide and well lit. The hallway is kept very clean. Epic battle scenes have been carved into the stone walls. The hall continues to the north. South leads back to the entrance. ~ 0 8 0 D0 ~ ~ 0 0 1905 D1 ~ ~ 0 0 1920 D2 ~ ~ 0 0 1902 D3 ~ ~ 0 0 1921 S #1904 Southern Hallway~ The halls are wide and well lit. The hallways is kept very clean. Epic battle scenes have been carved into the stone walls. The hall continues to the north. South leads back to the entrance. ~ 0 8 0 D2 ~ ~ 0 0 1903 S #1905 Hallway Intersection~ Two halls come together. A small table sits at each corner holding huge candles. A statue stands in the center of the intersection. The halls lead in all directions. ~ 0 0 0 D0 ~ ~ 0 0 1906 D1 ~ ~ 0 0 1911 D2 ~ ~ 0 0 1903 D3 ~ ~ 0 0 1918 S #1906 Northern Hallway~ The hall is wide and well lit. The hallway is kept very clean. Epic battle scenes have been carved into the stone walls. The hall continues to the north. South leads back to the entrance. ~ 0 8 0 D0 ~ ~ 0 0 1907 D2 ~ ~ 0 0 1905 S #1907 Northern Hallway~ The hall is wide and well lit. The hallway is kept very clean. Epic battle scenes have been carved into the stone walls. The hall continues to the north. South leads back to the entrance. There are doors to the east and west. ~ 0 8 0 D0 ~ ~ 0 0 1908 D1 ~ ~ 1 0 1943 D2 ~ ~ 0 0 1906 D3 ~ ~ 1 0 1947 S #1908 Northern Hallway~ The hall is wide and well lit. The hallway is kept very clean. Epic battle scenes have been carved into the stone walls. The hall continues to the north. South leads back to the entrance. There are doors to the east and west. ~ 0 8 0 D0 ~ ~ 0 0 1909 D1 ~ ~ 1 0 1942 D2 ~ ~ 0 0 1907 D3 ~ ~ 1 0 1946 S #1909 Northern Hallway~ The hall is wide and well lit. The hallway is kept very clean. Epic battle scenes have been carved into the stone walls. The hall continues to the north. South leads back to the entrance. There are doors to the east and west. ~ 0 8 0 D0 ~ ~ 0 0 1948 D1 ~ ~ 1 0 1941 D2 ~ ~ 0 0 1908 D3 ~ ~ 1 0 1945 S #1910 The Glory of Wriech~ This appears to be the end of the hall. The wall is made up of a smooth, white marble. And there is a large burning torch hanging from the center of the wall. The only exit appears to be the way you just came. nw - ~ 0 8 0 D4 ~ ~ 0 0 1949 S #1911 Eastern Hallway~ The hall is wide and well lit. The hallway is kept very clean. Epic battle scenes have been carved into the stone walls. The hall continues to the east and west. There are doors to the north and south. ~ 0 8 0 D0 ~ ~ 1 0 1931 D1 ~ ~ 0 0 1912 D2 ~ ~ 1 0 1935 D3 ~ ~ 0 0 1905 S #1912 Eastern Hallway~ The hall is wide and well lit. The hallway is kept very clean. Epic battle scenes have been carved into the stone walls. The hall continues to the east and west. There are doors to the north and south. ~ 0 8 0 D0 ~ ~ 1 0 1932 D1 ~ ~ 0 0 1913 D2 ~ ~ 1 0 1936 D3 ~ ~ 0 0 1911 S #1913 Eastern Hallway~ The hall is wide and well lit. The hallway is kept very clean. Epic battle scenes have been carved into the stone walls. The hall continues to the east and west. There are doors to the north and south. ~ 0 8 0 D0 ~ ~ 1 0 1933 D1 ~ ~ 0 0 1914 D2 ~ ~ 1 0 1937 D3 ~ ~ 0 0 1912 S #1914 End of the Eastern Hallway~ The hall is wide and well lit. The hallway is kept very clean. Epic battle scenes have been carved into the stone walls. The hall continues to the west. There ard doors to the north, south and east. ~ 0 8 0 D0 ~ ~ 1 0 1934 D1 ~ ~ 1 0 1939 D2 ~ ~ 1 0 1938 D3 ~ ~ 0 0 1913 S #1915 End of the Western Hallway~ The hall is wide and well lit. The hallway is kept very clean. Epic battle scenes have been carved into the stone walls. The hall continues to the east. There are doors to the north, west and south. ~ 0 8 0 D0 ~ ~ 0 0 1927 D1 ~ ~ 0 0 1916 D2 ~ ~ 1 0 1923 D3 ~ ~ 1 0 1922 S #1916 Western Hallway~ The hall is wide and well lit. The hallway is kept very clean. Epic battle scenes have been carved into the stone walls. The hall continues to the east and west. There are doors to the north and south. ~ 0 8 0 D0 ~ ~ 1 0 1928 D1 ~ ~ 0 0 1917 D2 ~ ~ 1 0 1924 D3 ~ ~ 0 0 1915 S #1917 Western Hallway~ The hall is wide and well lit. The hallway is kept very clean. Epic battle scenes have been carved into the stone walls. The hall continues to the east and west. There are doors to the north and south. ~ 0 8 0 D0 ~ ~ 1 0 1929 D1 ~ ~ 0 0 1918 D2 ~ ~ 1 0 1925 D3 ~ ~ 0 0 1916 S #1918 Western Hallway~ The hall is wide and well lit. The hallway is kept very clean. Epic battle scenes have been carved into the stone walls. The hall continues to the east and west. There are doors to the north and south. ~ 0 8 0 D0 ~ ~ 1 0 1930 D1 ~ ~ 0 0 1905 D2 ~ ~ 1 0 1926 D3 ~ ~ 0 0 1917 S #1919 Caretakers Room~ A large bed sits against the eastern wall. The room is very clean and smells of fresh cut flowers. There is a small closet in the northern wall. A small candle sits on a table near the bed. ~ 0 8 0 D3 ~ ~ 1 0 1901 S #1920 Small Room~ This small room is lit buy two candles in the center of the room. A few chairs surround the table. There is a book case against one of the walls. The room looks to have been provided for those who want to relax. ~ 0 8 0 D3 ~ ~ 0 0 1903 M 150 H 150 S #1921 Small Room~ This small room is lit buy two candles in the center of the room. A few chairs surround the table. There is a book case against one of the walls. The room looks to have been provided for those who want to relax. ~ 0 8 0 D1 ~ ~ 0 0 1903 M 150 H 150 S #1922 Throne of Aurien~ The room is large. The walls are a very bright white color. A sphere is hanging from the ceiling in the center that emits a light that brightens the room. A large pedestal stands beneath the sphere. A {Ygolden plaque{x is mounted in the pedestal. A large statue stands atop the pedestal as well. ~ 0 8 0 D1 ~ ~ 1 0 1915 S #1923 Jegaul's Command~ The room is large. The walls are a very bright white color. A sphere is hanging from the ceiling in the center that emits a light that brightens the room. A large pedestal stands beneath the sphere. A {Ygolden plaque{x is mounted in the pedestal. A large statue stands atop the pedestal as well. ~ 0 8 0 D0 ~ ~ 1 0 1915 S #1924 Shrine of Rezieal~ The room is large. The walls are a very bright white color. A sphere is hanging from the ceiling in the center that emits a light that brightens the room. A large pedestal stands beneath the sphere. A {Ygolden plaque{x is mounted in the pedestal. A large statue stands atop the pedestal as well. ~ 0 8 0 D0 ~ ~ 1 0 1916 S #1925 Elenor's Peace~ The room is large. The walls are a very bright white color. A sphere is hanging from the ceiling in the center that emits a light that brightens the room. A large pedestal stands beneath the sphere. A {Ygolden plaque{x is mounted in the pedestal. A large statue stands atop the pedestal as well. ~ 0 8 0 E plaque~ Some plaque dude. ~ D0 ~ ~ 1 0 1917 S #1926 Methos' Mission~ The room is large. The walls are a very bright white color. A sphere is hanging from the ceiling in the center that emits a light that brightens the room. A large pedestal stands beneath the sphere. A {Ygolden plaque{x is mounted in the pedestal. A large statue stands atop the pedestal as well. ~ 0 8 0 D0 ~ ~ 1 0 1918 S #1927 Valadin's Vigilance~ The room is large. The walls are a very bright white color. A sphere is hanging from the ceiling in the center that emits a light that brightens the room. A large pedestal stands beneath the sphere. A {Ygolden plaque{x is mounted in the pedestal. A large statue stands atop the pedestal as well. ~ 0 8 0 D2 ~ ~ 0 0 1915 S #1928 Kharis' Protection~ The room is large. The walls are a very bright white color. A sphere is hanging from the ceiling in the center that emits a light that brightens the room. A large pedestal stands beneath the sphere. A {Ygolden plaque{x is mounted in the pedestal. A large statue stands atop the pedestal as well. ~ 0 8 0 D2 ~ ~ 1 0 1916 S #1929 Elric's Duty~ The room is large. The walls are a very bright white color. A sphere is hanging from the ceiling in the center that emits a light that brightens the room. A large pedestal stands beneath the sphere. A {Ygolden plaque{x is mounted in the pedestal. A large statue stands atop the pedestal as well. ~ 0 8 0 D2 ~ ~ 1 0 1917 S #1930 Salamar's Solitude~ The room is large. The walls are a very bright white color. A sphere is hanging from the ceiling in the center that emits a light that brightens the room. A large pedestal stands beneath the sphere. A {Ygolden plaque{x is mounted in the pedestal. A large statue stands atop the pedestal as well. ~ 0 8 0 D2 ~ ~ 1 0 1918 S #1931 Balhnorg's Butchery~ The room is very large. The walls are a dark stone. Smoke hangs in the air from the single torch that barely lights the room. A large pedestal stands in the center of the room. A {Ddark plaque{x is mounted in the pedestal. A large black statue stands atop the pedestal as well. ~ 0 8 0 D2 ~ ~ 1 0 1911 S #1932 Snarm's Smite~ The room is very large. The walls are a dark stone. Smoke hangs in the air from the single torch that barely lights the room. A large pedestal stands in the center of the room. A {Ddark plaque{x is mounted in the pedestal. A large black statue stands atop the pedestal as well. ~ 0 8 0 D2 ~ ~ 1 0 1912 S #1933 Carnorthor's Carnage~ The room is very large. The walls are a dark stone. Smoke hangs in the air from the single torch that barely lights the room. A large pedestal stands in the center of the room. A {Ddark plaque{x is mounted in the pedestal. A large black statue stands atop the pedestal as well. ~ 0 8 0 D2 ~ ~ 1 0 1913 S #1934 Caleir's Seduction~ The room is very large. The walls are a dark stone. Smoke hangs in the air from the single torch that barely lights the room. A large pedestal stands in the center of the room. A {Ddark plaque{x is mounted in the pedestal. A large black statue stands atop the pedestal as well. ~ 0 8 0 D2 ~ ~ 1 0 1914 S #1935 Firorg's Frenzy~ The room is very large. The walls are a dark stone. Smoke hangs in the air from the single torch that barely lights the room. A large pedestal stands in the center of the room. A {Ddark plaque{x is mounted in the pedestal. A large black statue stands atop the pedestal as well. ~ 0 8 0 D0 ~ ~ 1 0 1911 S #1936 Zalzamarr's Corruption~ The room is very large. The walls are a dark stone. Smoke hangs in the air from the single torch that barely lights the room. A large pedestal stands in the center of the room. A {Ddark plaque{x is mounted in the pedestal. A large black statue stands atop the pedestal as well. ~ 0 8 0 D0 ~ ~ 1 0 1912 S #1937 Welrog's Wickedness~ The room is very large. The walls are a dark stone. Smoke hangs in the air from the single torch that barely lights the room. A large pedestal stands in the center of the room. A {Ddark plaque{x is mounted in the pedestal. A large black statue stands atop the pedestal as well. ~ 0 8 0 D0 ~ ~ 1 0 1913 S #1938 Irmarg's Rampage~ The room is very large. The walls are a dark stone. Smoke hangs in the air from the single torch that barely lights the room. A large pedestal stands in the center of the room. A {Ddark plaque{x is mounted in the pedestal. A large black statue stands atop the pedestal as well. ~ 0 8 0 D0 ~ ~ 1 0 1914 S #1939 Astoz's Vengence~ The room is very large. The walls are a dark stone. Smoke hangs in the air from the single torch that barely lights the room. A large pedestal stands in the center of the room. A {Ddark plaque{x is mounted in the pedestal. A large black statue stands atop the pedestal as well. ~ 0 8 0 D3 ~ ~ 1 0 1914 S #1940 Erirbor's Honor~ The room is fairly large. The walls have been painted a gray color. Small stands sit in each corner, each holding a small lantern. A large pedestal stands in the center of the room. A {wmetal plaque{x is mounted in the pedestal underneath the spot where a large stone statue stands high. ~ 0 12 0 S #1941 Lana's Shrine~ The room is fairly large. The walls have been painted a gray color. Small stands sit in each corner, each holding a small lantern. A large pedestal stands in the center of the room. A {wmetal plaque{x is mounted in the pedestal underneath the spot where a large stone statue stands high. ~ 0 8 0 D3 ~ ~ 1 0 1909 S #1942 Kaori's Keep~ The room is fairly large. The walls have been painted a gray color. Small stands sit in each corner, each holding a small lantern. A large pedestal stands in the center of the room. A {wmetal plaque{x is mounted in the pedestal underneath the spot where a large stone statue stands high. ~ 0 8 0 D3 ~ ~ 1 0 1908 S #1943 Nytassa's Stash~ The room is fairly large. The walls have been painted a gray color. Small stands sit in each corner, each holding a small lantern. A large pedestal stands in the center of the room. A {wmetal plaque{x is mounted in the pedestal underneath the spot where a large stone statue stands high. ~ 0 8 0 D3 ~ ~ 1 0 1907 S #1944 Mauldyn's Perfection~ The room is fairly large. The walls have been painted a gray color. Small stands sit in each corner, each holding a small lantern. A large pedestal stands in the center of the room. A {wmetal plaque{x is mounted in the pedestal underneath the spot where a large stone statue stands high. ~ 0 12 0 S #1945 Omnigor's Tranquility~ The room is fairly large. The walls have been painted a gray color. Small stands sit in each corner, each holding a small lantern. A large pedestal stands in the center of the room. A {wmetal plaque{x is mounted in the pedestal underneath the spot where a large stone statue stands high. ~ 0 8 0 D1 ~ ~ 1 0 1909 S #1946 Iezul's Anvil~ The room is fairly large. The walls have been painted a gray color. Small stands sit in each corner, each holding a small lantern. A large pedestal stands in the center of the room. A {wmetal plaque{x is mounted in the pedestal underneath the spot where a large stone statue stands high. ~ 0 8 0 D1 ~ ~ 1 0 1908 S #1947 Rathal's Grave~ The room is fairly large. The walls have been painted a gray color. Small stands sit in each corner, each holding a small lantern. A large pedestal stands in the center of the room. A {wmetal plaque{x is mounted in the pedestal underneath the spot where a large stone statue stands high. ~ 0 8 0 D1 ~ ~ 1 0 1907 S #1948 Astinos' Balance~ The room is fairly large. The walls have been painted a gray color. Small stands sit in each corner, each holding a small lantern. A large pedestal stands in the center of the room. A {wmetal plaque{x is mounted in the pedestal underneath the spot where a large stone statue stands high. ~ 0 12 0 D2 ~ ~ 0 0 1909 S #1949 Ghaleon's Domain~ This room is overgrown with plant life, with rays of sunlight streaming in from large cracks in the ceiling where the roof has collapsed. A statue of Ghaleon the Giantslayer dominates the room, a monument to his single-handed slaying of Jolungth the righteous frost giant. ~ 0 65536 3 D5 ~ ~ 0 0 1910 S #0 #SPECIALS M 1900 spec_cast_cleric Load to: a {WStatue {gof {WA{wurien {Wt{whe {WA{wll{D-{WM{wighty{x M 1902 spec_cast_cleric Load to: a {WStatue{x of {WR{wezieal {Wt{whe {WW{wise{x M 1904 spec_cast_mage Load to: a {WStatue{x of {WM{wethos {Wt{whe {WH{wigh{WM{wage{x M 1909 spec_cast_mage Load to: A {&Statue {7of A{8stoz {7t{8he {7V{8engeful{x M 1912 spec_cast_mage Load to: a {WStatue{x of {wZ{Dalzamarr {wt{Dhe {wC{Dorrupt{x M 1922 spec_cast_mage Load to: A statue of {wOmnigor the Conjurer{x M 1923 spec_cast_mage Load to: A statue of {wLana{x M 1924 spec_breath_gas Load to: A statue of Wriech M 1925 spec_breath_acid Load to: {GGh{Da{Gl{Deo{Gn {Dth{Ge G{Cia{Gnts{Cla{Gy{Ce{Gr{x S #RESETS D 0 1901 1 1 The east door of Southern Hallway is closed D 0 1907 1 1 The east door of Northern Hallway is closed D 0 1907 3 1 The west door of Northern Hallway is closed D 0 1908 1 1 The east door of Northern Hallway is closed D 0 1908 3 1 The west door of Northern Hallway is closed D 0 1909 1 1 The east door of Northern Hallway is closed D 0 1909 3 1 The west door of Northern Hallway is closed D 0 1911 0 1 The north door of Eastern Hallway is closed D 0 1911 2 1 The south door of Eastern Hallway is closed D 0 1912 0 1 The north door of Eastern Hallway is closed D 0 1912 2 1 The south door of Eastern Hallway is closed D 0 1913 0 1 The north door of Eastern Hallway is closed D 0 1913 2 1 The south door of Eastern Hallway is closed D 0 1914 0 1 The north door of End of the Eastern Hallway is closed D 0 1914 1 1 The east door of End of the Eastern Hallway is closed D 0 1914 2 1 The south door of End of the Eastern Hallway is closed D 0 1915 2 1 The south door of End of the Western Hallway is closed D 0 1915 3 1 The west door of End of the Western Hallway is closed D 0 1916 0 1 The north door of Western Hallway is closed D 0 1916 2 1 The south door of Western Hallway is closed D 0 1917 0 1 The north door of Western Hallway is closed D 0 1917 2 1 The south door of Western Hallway is closed D 0 1918 0 1 The north door of Western Hallway is closed D 0 1918 2 1 The south door of Western Hallway is closed D 0 1922 1 1 The east door of Throne of Aurien is closed D 0 1923 0 1 The north door of Jegaul's Command is closed D 0 1924 0 1 The north door of Shrine of Rezieal is closed D 0 1925 0 1 The north door of Elenor's Peace is closed D 0 1926 0 1 The north door of Methos' Mission is closed D 0 1928 2 1 The south door of Kharis' Protection is closed D 0 1929 2 1 The south door of Elric's Duty is closed D 0 1930 2 1 The south door of Salamar's Solitude is closed D 0 1931 2 1 The south door of Balhnorg's Butchery is closed D 0 1932 2 1 The south door of Snarm's Smite is closed D 0 1933 2 1 The south door of Carnorthor's Carnage is closed D 0 1934 2 1 The south door of Caleir's Seduction is closed D 0 1935 0 1 The north door of Firorg's Frenzy is closed D 0 1936 0 1 The north door of Zalzamarr's Corruption is closed D 0 1937 0 1 The north door of Welrog's Wickedness is closed D 0 1938 0 1 The north door of Irmarg's Rampage is closed D 0 1939 3 1 The west door of Astoz's Vengence is closed D 0 1941 3 1 The west door of Lana's Shrine is closed D 0 1942 3 1 The west door of Kaori's Keep is closed D 0 1945 1 1 The east door of Omnigor's Tranquility is closed D 0 1946 1 1 The east door of Iezul's Anvil is closed D 0 1947 1 1 The east door of Rathal's Grave is closed M 0 1924 1 1910 1 *Load A statue of Wriech M 0 1900 1 1922 1 *Load a {WStatue {gof {WA{wurien {Wt{whe {WA{wll{D-{WM{wighty{x E 0 1906 0 25 *{wm{wark of {wa{wurien{x is loaded as a clan patch of a {WStatue {gof {WA{wurien {Wt{whe {WA{wll{D-{WM{wighty{x E 0 1907 0 16 *{&w{7hite {&d{7agger of {&p{7urification is loaded wielded of a {WStatue {gof {WA{wurien {Wt{whe {WA{wll{D-{WM{wighty{x E 0 1908 0 11 *{&w{7all of {&a{7urien is loaded as a shield of a {WStatue {gof {WA{wurien {Wt{whe {WA{wll{D-{WM{wighty{x M 0 1901 1 1923 1 *Load a {WStatue{x of {WC{wommander {WJ{wegaul{x E 0 1905 0 6 *{*h{7e{&lmet {xof {*c{&o{7mmand is loaded over the head of a {WStatue{x of {WC{wommander {WJ{wegaul{x E 0 1911 0 16 *{&c{7ommanders {!v{1oice{x is loaded wielded of a {WStatue{x of {WC{wommander {WJ{wegaul{x M 0 1902 1 1924 1 *Load a {WStatue{x of {WR{wezieal {Wt{whe {WW{wise{x E 0 1903 0 16 *{$w{^i{&sd{^o{$m {^of the {^s{&ag{$e{x is loaded wielded of a {WStatue{x of {WR{wezieal {Wt{whe {WW{wise{x M 0 1903 1 1925 1 *Load a {WStatue{x of {WE{wlenor {WE{wvilsbane{x E 0 1913 0 8 *{msp{be{bl{bl{mb{ma{bn{ce b{woot{ws{x is loaded on the feet of a {WStatue{x of {WE{wlenor {WE{wvilsbane{x M 0 1904 1 1926 1 *Load a {WStatue{x of {WM{wethos {Wt{whe {WH{wigh{WM{wage{x E 0 1902 0 21 *Large {geme{gr{gald{x earring{x is loaded on the ears of a {WStatue{x of {WM{wethos {Wt{whe {WH{wigh{WM{wage{x M 0 1905 1 1927 1 *Load a {WStatue{x of {WV{waladin {Wt{whe {WV{wigilant{x E 0 1909 0 2 *{&v{7igilance {#i{3ncarnate{x is loaded on the right finger of a {WStatue{x of {WV{waladin {Wt{whe {WV{wigilant{x M 0 1906 1 1928 1 *Load a {WStatue{x of {WK{wharis {Wt{whe {WD{wwarven {WP{waladin{x E 0 1904 0 0 *{#d{7i{#vi{7n{#e {#b{7l{&e{#ss{&i{7n{#g{x is loaded as a light of a {WStatue{x of {WK{wharis {Wt{whe {WD{wwarven {WP{waladin{x M 0 1907 1 1929 1 *Load a {WStatue{x of {WE{wagle-{WE{wye {WE{wlric{x E 0 1914 0 16 *{#h{3awkeye {2l{3o{2n{3g{2b{3o{2w{x is loaded wielded of a {WStatue{x of {WE{wagle-{WE{wye {WE{wlric{x M 0 1908 1 1930 1 *Load a {WStatue{x of {WS{walamar {Wt{whe {WS{wneaky{x E 0 1915 0 12 *{8f{&lowing {8w{&hite {8c{&loak{x is loaded about the shoulders of a {WStatue{x of {WS{walamar {Wt{whe {WS{wneaky{x M 0 1916 1 1931 1 *Load a {WStatue{x of {dB{Dalhnorg the {dT{Derrible{x E 0 1920 0 5 *{!b{1lo{!o{1d{!y {&a{7p{1r{!on{x is loaded on the body of a {WStatue{x of {dB{Dalhnorg the {dT{Derrible{x M 0 1917 1 1932 1 *Load a {WStatue{x of {dS{Dnarm{x E 0 1901 0 16 *{w-{w={dd{we{wa{wt{dh{w={w-{x is loaded wielded of a {WStatue{x of {dS{Dnarm{x M 0 1915 1 1933 1 *Load a {WStatue{x of {wC{Darnorthor {wt{Dhe {wM{Dinotaur {wW{Darchief{x E 0 1910 0 20 *{7m{8inotau{7r {1n{3oserin{1g{x is loaded on the face of a {WStatue{x of {wC{Darnorthor {wt{Dhe {wM{Dinotaur {wW{Darchief{x M 0 1914 1 1934 1 *Load a {WStatue{x of {wC{Daleir {wt{Dhe {wS{Deductress{x E 0 1917 0 16 *{*w{%hi{*p of {%domi{*na{%tion{x is loaded wielded of a {WStatue{x of {wC{Daleir {wt{Dhe {wS{Deductress{x M 0 1913 1 1935 1 *Load a {WStatue{x of {wF{Dirorg {wt{Dhe {wF{Durious{x E 0 1949 0 10 *{!s{1c{3o{#rc{3h{1e{!d {#a{3r{1m{!p{#l{!a{1t{3e{#s{x is loaded on the arms of a {WStatue{x of {wF{Dirorg {wt{Dhe {wF{Durious{x M 0 1912 1 1936 1 *Load a {WStatue{x of {wZ{Dalzamarr {wt{Dhe {wC{Dorrupt{x E 0 1948 0 7 *{dblack-la{wq{du{we{dred l{weg{dplates{x is loaded on the legs of a {WStatue{x of {wZ{Dalzamarr {wt{Dhe {wC{Dorrupt{x M 0 1911 1 1937 1 *Load a {WStatue{x of {wW{Delrog {wt{Dhe {wW{Dicked{x E 0 1916 0 18 *{&e{7x{1tr{!a{1ct{7e{&d {1e{&y{7e{!b{7a{&l{1l{x is loaded floating nearby of a {WStatue{x of {wW{Delrog {wt{Dhe {wW{Dicked{x M 0 1910 1 1938 1 *Load a {WStatue{x of {wI{Drmarg {wt{Dhe {wO{Dgre {wB{Derserker{x E 0 1918 0 9 *{3f{1i{!s{1t{3s of {1r{!ag{1e{x is loaded on the hands of a {WStatue{x of {wI{Drmarg {wt{Dhe {wO{Dgre {wB{Derserker{x M 0 1909 1 1939 1 *Load A {&Statue {7of A{8stoz {7t{8he {7V{8engeful{x E 0 1919 0 11 *{7b{8arrier of {7v{8e{1n{3g{7e{3a{1n{8c{7e{x is loaded as a shield of A {&Statue {7of A{8stoz {7t{8he {7V{8engeful{x M 0 1923 1 1941 1 *Load A statue of {wLana{x E 0 1924 0 17 *A {cconjuring {wtoken{x is loaded held in the hands of A statue of {wLana{x M 0 1921 1 1942 1 *Load A statue of {wKaori{x E 0 1947 0 17 *{2p{&i{2l{&l {7marked {0"{!emergency{0"{x is loaded held in the hands of A statue of {wKaori{x M 0 1918 1 1943 1 *Load A statue of Nytassa E 0 1946 0 17 *{ws{wl{wi{wm {go{ya{gk {wb{wr{wa{wn{wc{wh{x is loaded held in the hands of A statue of Nytassa M 0 1922 1 1945 1 *Load A statue of {wOmnigor the Conjurer{x E 0 1912 0 26 *{gf{ga{gith {win {gb{ga{glance{x is loaded as a religious patch of A statue of {wOmnigor the Conjurer{x M 0 1920 1 1946 1 *Load A statue of {wIezul the Forgemaster{x E 0 1900 0 16 *{diron {whammer{x is loaded wielded of A statue of {wIezul the Forgemaster{x M 0 1919 1 1947 1 *Load a Statue of Rathal the Great G 0 1945 0 *{&s{7cripture of {^h{6ealing{x is given to a Statue of Rathal the Great G 0 1945 0 *{&s{7cripture of {^h{6ealing{x is given to a Statue of Rathal the Great M 0 1948 1 1948 1 *Load Astinos E 0 1921 0 16 *{wt{che {wr{canseur {g"{wp{cac{cif{cie{wr{g"{x is loaded wielded of Astinos M 0 1925 1 1949 1 *Load {GGh{Da{Gl{Deo{Gn {Dth{Ge G{Cia{Gnts{Cla{Gy{Ce{Gr{x E 0 1924 0 16 *A {cconjuring {wtoken{x is loaded wielded of {GGh{Da{Gl{Deo{Gn {Dth{Ge G{Cia{Gnts{Cla{Gy{Ce{Gr{x S #SHOPS 0 #MOBPROGS #1924 mob damage $n 100 10000 if mobhere ghalbear else mob echo {GGh{Da{Gl{Dao{Gn {gsummons a bear forth from the bushes to aid him in battle!{x mob mload 1926 mob force ghalbear kill $n endif ~ #1925 if pos $i fight else if mobhere ghalbear mob purge ghalbear endif endif ~ #1932 say Now is the time for you to DIE! backstab $n ~ #0 #$