ds2.9a12/bin/
ds2.9a12/extra/
ds2.9a12/extra/crat/
ds2.9a12/extra/creremote/
ds2.9a12/extra/mingw/
ds2.9a12/extra/wolfpaw/
ds2.9a12/fluffos-2.14-ds13/
ds2.9a12/fluffos-2.14-ds13/Win32/
ds2.9a12/fluffos-2.14-ds13/compat/
ds2.9a12/fluffos-2.14-ds13/compat/simuls/
ds2.9a12/fluffos-2.14-ds13/include/
ds2.9a12/fluffos-2.14-ds13/testsuite/
ds2.9a12/fluffos-2.14-ds13/testsuite/clone/
ds2.9a12/fluffos-2.14-ds13/testsuite/command/
ds2.9a12/fluffos-2.14-ds13/testsuite/data/
ds2.9a12/fluffos-2.14-ds13/testsuite/etc/
ds2.9a12/fluffos-2.14-ds13/testsuite/include/
ds2.9a12/fluffos-2.14-ds13/testsuite/inherit/
ds2.9a12/fluffos-2.14-ds13/testsuite/inherit/master/
ds2.9a12/fluffos-2.14-ds13/testsuite/log/
ds2.9a12/fluffos-2.14-ds13/testsuite/single/
ds2.9a12/fluffos-2.14-ds13/testsuite/single/tests/compiler/
ds2.9a12/fluffos-2.14-ds13/testsuite/single/tests/efuns/
ds2.9a12/fluffos-2.14-ds13/testsuite/single/tests/operators/
ds2.9a12/fluffos-2.14-ds13/testsuite/u/
ds2.9a12/lib/cmds/admins/
ds2.9a12/lib/cmds/common/
ds2.9a12/lib/cmds/creators/include/
ds2.9a12/lib/daemon/services/
ds2.9a12/lib/daemon/tmp/
ds2.9a12/lib/doc/
ds2.9a12/lib/doc/bguide/
ds2.9a12/lib/doc/efun/all/
ds2.9a12/lib/doc/efun/arrays/
ds2.9a12/lib/doc/efun/buffers/
ds2.9a12/lib/doc/efun/compile/
ds2.9a12/lib/doc/efun/floats/
ds2.9a12/lib/doc/efun/functions/
ds2.9a12/lib/doc/efun/general/
ds2.9a12/lib/doc/efun/mixed/
ds2.9a12/lib/doc/efun/numbers/
ds2.9a12/lib/doc/efun/parsing/
ds2.9a12/lib/doc/hbook/
ds2.9a12/lib/doc/help/classes/
ds2.9a12/lib/doc/help/races/
ds2.9a12/lib/doc/lfun/
ds2.9a12/lib/doc/lfun/all/
ds2.9a12/lib/doc/lfun/lib/abilities/
ds2.9a12/lib/doc/lfun/lib/armor/
ds2.9a12/lib/doc/lfun/lib/bank/
ds2.9a12/lib/doc/lfun/lib/bot/
ds2.9a12/lib/doc/lfun/lib/clay/
ds2.9a12/lib/doc/lfun/lib/clean/
ds2.9a12/lib/doc/lfun/lib/clerk/
ds2.9a12/lib/doc/lfun/lib/client/
ds2.9a12/lib/doc/lfun/lib/combat/
ds2.9a12/lib/doc/lfun/lib/connect/
ds2.9a12/lib/doc/lfun/lib/container/
ds2.9a12/lib/doc/lfun/lib/corpse/
ds2.9a12/lib/doc/lfun/lib/creator/
ds2.9a12/lib/doc/lfun/lib/daemon/
ds2.9a12/lib/doc/lfun/lib/damage/
ds2.9a12/lib/doc/lfun/lib/deterioration/
ds2.9a12/lib/doc/lfun/lib/donate/
ds2.9a12/lib/doc/lfun/lib/door/
ds2.9a12/lib/doc/lfun/lib/equip/
ds2.9a12/lib/doc/lfun/lib/file/
ds2.9a12/lib/doc/lfun/lib/fish/
ds2.9a12/lib/doc/lfun/lib/fishing/
ds2.9a12/lib/doc/lfun/lib/flashlight/
ds2.9a12/lib/doc/lfun/lib/follow/
ds2.9a12/lib/doc/lfun/lib/ftp_client/
ds2.9a12/lib/doc/lfun/lib/ftp_data_connection/
ds2.9a12/lib/doc/lfun/lib/fuel/
ds2.9a12/lib/doc/lfun/lib/furnace/
ds2.9a12/lib/doc/lfun/lib/genetics/
ds2.9a12/lib/doc/lfun/lib/holder/
ds2.9a12/lib/doc/lfun/lib/id/
ds2.9a12/lib/doc/lfun/lib/interactive/
ds2.9a12/lib/doc/lfun/lib/lamp/
ds2.9a12/lib/doc/lfun/lib/leader/
ds2.9a12/lib/doc/lfun/lib/light/
ds2.9a12/lib/doc/lfun/lib/limb/
ds2.9a12/lib/doc/lfun/lib/living/
ds2.9a12/lib/doc/lfun/lib/load/
ds2.9a12/lib/doc/lfun/lib/look/
ds2.9a12/lib/doc/lfun/lib/manipulate/
ds2.9a12/lib/doc/lfun/lib/meal/
ds2.9a12/lib/doc/lfun/lib/messages/
ds2.9a12/lib/doc/lfun/lib/player/
ds2.9a12/lib/doc/lfun/lib/poison/
ds2.9a12/lib/doc/lfun/lib/position/
ds2.9a12/lib/doc/lfun/lib/post_office/
ds2.9a12/lib/doc/lfun/lib/potion/
ds2.9a12/lib/doc/lfun/lib/room/
ds2.9a12/lib/doc/lfun/lib/server/
ds2.9a12/lib/doc/lfun/lib/spell/
ds2.9a12/lib/doc/lfun/lib/torch/
ds2.9a12/lib/doc/lfun/lib/vendor/
ds2.9a12/lib/doc/lfun/lib/virt_sky/
ds2.9a12/lib/doc/lfun/lib/weapon/
ds2.9a12/lib/doc/lfun/lib/worn_storage/
ds2.9a12/lib/doc/lpc/basic/
ds2.9a12/lib/doc/lpc/concepts/
ds2.9a12/lib/doc/lpc/constructs/
ds2.9a12/lib/doc/lpc/etc/
ds2.9a12/lib/doc/lpc/intermediate/
ds2.9a12/lib/doc/lpc/types/
ds2.9a12/lib/doc/misc/
ds2.9a12/lib/doc/old/
ds2.9a12/lib/domains/
ds2.9a12/lib/domains/Praxis/adm/
ds2.9a12/lib/domains/Praxis/attic/
ds2.9a12/lib/domains/Praxis/cemetery/mon/
ds2.9a12/lib/domains/Praxis/data/
ds2.9a12/lib/domains/Praxis/death/
ds2.9a12/lib/domains/Praxis/mountains/
ds2.9a12/lib/domains/Praxis/obj/armour/
ds2.9a12/lib/domains/Praxis/obj/magic/
ds2.9a12/lib/domains/Praxis/obj/weapon/
ds2.9a12/lib/domains/Praxis/orc_valley/
ds2.9a12/lib/domains/Ylsrim/
ds2.9a12/lib/domains/Ylsrim/adm/
ds2.9a12/lib/domains/Ylsrim/armor/
ds2.9a12/lib/domains/Ylsrim/broken/
ds2.9a12/lib/domains/Ylsrim/fish/
ds2.9a12/lib/domains/Ylsrim/meal/
ds2.9a12/lib/domains/Ylsrim/npc/
ds2.9a12/lib/domains/Ylsrim/obj/
ds2.9a12/lib/domains/Ylsrim/virtual/
ds2.9a12/lib/domains/Ylsrim/weapon/
ds2.9a12/lib/domains/campus/adm/
ds2.9a12/lib/domains/campus/etc/
ds2.9a12/lib/domains/campus/meals/
ds2.9a12/lib/domains/campus/save/
ds2.9a12/lib/domains/campus/txt/ai/charles/
ds2.9a12/lib/domains/campus/txt/ai/charles/bak2/
ds2.9a12/lib/domains/campus/txt/ai/charles/bak2/bak1/
ds2.9a12/lib/domains/campus/txt/ai/charly/
ds2.9a12/lib/domains/campus/txt/ai/charly/bak/
ds2.9a12/lib/domains/campus/txt/jenny/
ds2.9a12/lib/domains/cave/doors/
ds2.9a12/lib/domains/cave/etc/
ds2.9a12/lib/domains/cave/meals/
ds2.9a12/lib/domains/cave/weap/
ds2.9a12/lib/domains/default/creator/
ds2.9a12/lib/domains/default/doors/
ds2.9a12/lib/domains/default/etc/
ds2.9a12/lib/domains/default/vehicles/
ds2.9a12/lib/domains/default/virtual/
ds2.9a12/lib/domains/default/weap/
ds2.9a12/lib/domains/town/txt/shame/
ds2.9a12/lib/domains/town/virtual/
ds2.9a12/lib/domains/town/virtual/bottom/
ds2.9a12/lib/domains/town/virtual/space/
ds2.9a12/lib/estates/
ds2.9a12/lib/ftp/
ds2.9a12/lib/lib/comp/
ds2.9a12/lib/lib/daemons/
ds2.9a12/lib/lib/daemons/include/
ds2.9a12/lib/lib/lvs/
ds2.9a12/lib/lib/user/
ds2.9a12/lib/lib/virtual/
ds2.9a12/lib/log/
ds2.9a12/lib/log/adm/
ds2.9a12/lib/log/archive/
ds2.9a12/lib/log/chan/
ds2.9a12/lib/log/errors/
ds2.9a12/lib/log/law/adm/
ds2.9a12/lib/log/law/email/
ds2.9a12/lib/log/law/names/
ds2.9a12/lib/log/law/sites-misc/
ds2.9a12/lib/log/law/sites-register/
ds2.9a12/lib/log/law/sites-tempban/
ds2.9a12/lib/log/law/sites-watch/
ds2.9a12/lib/log/open/
ds2.9a12/lib/log/reports/
ds2.9a12/lib/log/router/
ds2.9a12/lib/log/secure/
ds2.9a12/lib/log/watch/
ds2.9a12/lib/obj/book_source/
ds2.9a12/lib/obj/include/
ds2.9a12/lib/powers/prayers/
ds2.9a12/lib/powers/spells/
ds2.9a12/lib/realms/template/adm/
ds2.9a12/lib/realms/template/area/armor/
ds2.9a12/lib/realms/template/area/npc/
ds2.9a12/lib/realms/template/area/obj/
ds2.9a12/lib/realms/template/area/room/
ds2.9a12/lib/realms/template/area/weap/
ds2.9a12/lib/realms/template/bak/
ds2.9a12/lib/realms/template/cmds/
ds2.9a12/lib/save/kills/o/
ds2.9a12/lib/secure/cfg/classes/
ds2.9a12/lib/secure/cmds/builders/
ds2.9a12/lib/secure/cmds/creators/include/
ds2.9a12/lib/secure/cmds/players/
ds2.9a12/lib/secure/cmds/players/include/
ds2.9a12/lib/secure/daemon/imc2server/
ds2.9a12/lib/secure/daemon/include/
ds2.9a12/lib/secure/lib/
ds2.9a12/lib/secure/lib/include/
ds2.9a12/lib/secure/lib/net/include/
ds2.9a12/lib/secure/lib/std/
ds2.9a12/lib/secure/log/adm/
ds2.9a12/lib/secure/log/bak/
ds2.9a12/lib/secure/log/intermud/
ds2.9a12/lib/secure/log/network/
ds2.9a12/lib/secure/modules/
ds2.9a12/lib/secure/npc/
ds2.9a12/lib/secure/obj/include/
ds2.9a12/lib/secure/room/
ds2.9a12/lib/secure/save/
ds2.9a12/lib/secure/save/backup/
ds2.9a12/lib/secure/save/boards/
ds2.9a12/lib/secure/tmp/
ds2.9a12/lib/secure/upgrades/files/
ds2.9a12/lib/secure/verbs/creators/
ds2.9a12/lib/std/board/
ds2.9a12/lib/std/lib/
ds2.9a12/lib/tmp/
ds2.9a12/lib/verbs/admins/include/
ds2.9a12/lib/verbs/builders/
ds2.9a12/lib/verbs/common/
ds2.9a12/lib/verbs/common/include/
ds2.9a12/lib/verbs/creators/
ds2.9a12/lib/verbs/creators/include/
ds2.9a12/lib/verbs/rooms/
ds2.9a12/lib/verbs/rooms/include/
ds2.9a12/lib/www/client/
ds2.9a12/lib/www/errors/
ds2.9a12/lib/www/images/
ds2.9a12/lib/www/lpmuds/downloads_files/
ds2.9a12/lib/www/lpmuds/intermud_files/
ds2.9a12/lib/www/lpmuds/links_files/
ds2.9a12/win32/
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
<head>
  <meta content="text/html; charset=ISO-8859-1"
 http-equiv="content-type">
  <title>Dead Souls FAQ</title>
  <link rel="icon" href="./favicon.ico" type="image/x-icon">
  <link rel="shortcut icon" href="./favicon.ico" type="image/x-icon">
</head>
<body>
<pre style="font-family: courier new,courier,monospace;"><big><big><span
 style="font-weight: bold;">Dead Souls Versions<br><br></span></big>Written by Cratylus @ Dead Souls, November 2006<br>Updated January 2008<br><br>Dead Souls has a ridiculous number of versions. It's likely a symptom of disorganization<br>and carelessness, and it certainly wasn't out of a desire to confuse folks. This page<br>is intended to explain what each version's deal is.<br><br>If you're deciding, and aren't interested in which license does what, <a
 href="#2.6.x">Dead Souls 2.6.x</a> is your best bet.<br><br><br></big></pre>
<table
 style="margin-left: auto; margin-right: auto; text-align: left; width: 100%; height: 197px;"
 border="1" cellpadding="2" cellspacing="2">
  <tbody>
    <tr>
      <td style="vertical-align: top;">Version<br>
      </td>
      <td style="vertical-align: top;">Description<br>
      </td>
      <td style="vertical-align: top;">License<br>
      </td>
    </tr>
    <tr>
      <td style="vertical-align: top;">
      <pre style="font-family: courier new,courier,monospace;"><a
 href="#1.1pre"><big>Dead Souls 1.1pre</big></a></pre>
      </td>
      <td style="vertical-align: top;">Original release<br>
      </td>
      <td style="vertical-align: top;"><span
 style="color: rgb(51, 204, 0);">public domain</span><br>
      </td>
    </tr>
    <tr>
      <td style="vertical-align: top;">
      <pre style="font-family: courier new,courier,monospace;"><a
 href="#1.1"><big>Dead Souls 1.1</big></a></pre>
      </td>
      <td style="vertical-align: top;">Easy-to-install version of the
original<br>
      </td>
      <td style="vertical-align: top; color: rgb(51, 204, 0);">public
domain</td>
    </tr>
    <tr>
      <td style="vertical-align: top;">
      <pre style="font-family: courier new,courier,monospace;"><a
 href="#I"><big>Dead Souls I</big></a></pre>
      </td>
      <td style="vertical-align: top;">Updated 1.1, using FluffOS as a
driver and including a Windows executable<br>
      </td>
      <td style="vertical-align: top;"><span
 style="color: rgb(51, 204, 0);">public domain</span><br>
      </td>
    </tr>
    <tr>
      <td style="vertical-align: top;">
      <pre style="font-family: courier new,courier,monospace;"><a
 href="#2.0r26"><big>Dead Souls 2.0r26</big></a></pre>
      </td>
      <td style="vertical-align: top;">Old stable version of 2.x (not
recommended)<br>
      </td>
      <td style="vertical-align: top;">GPL<br>
      </td>
    </tr>
    <tr>
      <td style="vertical-align: top;">
      <pre style="font-family: courier new,courier,monospace;"><a
 href="#2.6.x"><big>Dead Souls 2.6.x</big></a></pre>
      </td>
      <td style="vertical-align: top;">Radically updated and debugged
version<br>
      </td>
      <td style="vertical-align: top;">Proprietary<br>
      </td>
    </tr>
    <tr>
      <td style="vertical-align: top;">
      <pre style="font-family: courier new,courier,monospace;"><a
 href="#II"><big>Dead Souls II</big></a></pre>
      </td>
      <td style="vertical-align: top;">Derived from 2 but without
some material<br>
      </td>
      <td style="vertical-align: top; color: rgb(51, 204, 0);">public
domain</td>
    </tr>
    <tr>
      <td style="vertical-align: top;">
      <pre style="font-family: courier new,courier,monospace;"><a
 href="#2.Xa"><big>Dead Souls 2.XaX</big></a></pre>
      </td>
      <td style="vertical-align: top;">"bleeding edge" Alpha versions:
under current development<br>
      </td>
      <td style="vertical-align: top;">Proprietary</td>
    </tr>
  </tbody>
</table>
<pre style="font-family: courier new,courier,monospace;"><big><br></big><big><br></big><big><a
 name="1.1pre"></a><span
 style="font-weight: bold; text-decoration: underline;">Dead Souls 1.1pre</span><br><br>	This is the original. In 1997 or 1998 (there are conflicting <br>histories), <a
 href="http://en.wikipedia.org/wiki/George_Reese">Descartes</a> decided to release his development lib to the public <br>domain. It was a fine basis for any mud, but it was released without a <br>driver, and for various reasons including <a
 href="http://en.wikipedia.org/wiki/Fear%2C_uncertainty_and_doubt">FUD</a> and difficulty setting it <br>up, people just didn't use it much.<br><br>	This distribution is largely a historical artifact at this point. <br>It can certainly serve as a basis for someone else's new lib distribution <br>project, or it can serve as a vital reference for those interested in the <br>minutiae of the development of the DS family. However it is not helpful <br>for "newbie" mud admins/owners. The learning curve required to<br>get this fine, but limited, lib is very steep.<br><br>You can download it here: <a
 href="http://lpmuds.net/files/deadsouls/ds1.1pre.tar.gz">http://lpmuds.net/files/deadsouls/ds1.1pre.tar.gz</a><br><br><br><a
 name="1.1"></a><span
 style="font-weight: bold; text-decoration: underline;">Dead Souls 1.1</span><br><br>	In terms of lib code, this is almost identical to <br>Dead Souls 1.1pre. The main difference is that it includes the driver, <br>and has been fixed up to boot and work reasonably well upon installation. <br>It's also configured to connect to the yatmim intermud router.<br><br>	This version of Dead Souls (but not the driver) is also public <br>domain. Like Dead Souls 1.1pre it is mostly useful as a curiosity, <br>museum piece, or research specimen.<br><br>You can download it here: <a
 href="http://lpmuds.net/files/deadsouls/ds1.1.tar.gz">http://lpmuds.net/files/deadsouls/ds1.1.tar.gz</a><br></big><big><br><br><a
 name="I"></a><span
 style="font-weight: bold; text-decoration: underline;">Dead Souls I</span><br><br>	Pretty much the same as 1.1 but using FluffOS as a driver<br>to allow for greater compatibility with modern OS'es and PC's, and<br>it includes the Windows executable.<br><br>Available here: <a
 href="http://lpmuds.net/files/deadsouls/dsI.zip">http://lpmuds.net/files/deadsouls/dsI.zip</a><br><br></big><big><br><a
 name="2.0r26"></a><span
 style="font-weight: bold; text-decoration: underline;">Dead Souls 2.0r26</span><br><br>	The difference between Dead Souls 1.1 and 2.0r26 is dramatic. <br>Numerous samples exist, including a sample town. There is a <a
 href="http://dead-souls.net/example.html">"code-free"<br>online creation system</a>. Many, many bugs are fixed, and useful new systems <br>implemented, such as a menu based administration tool.<br><br>	2.0r26 also contains the documentation that Descartes had pulled <br>from 1.1pre. With his permission, I added his old Nightmare docs, which <br>are something like 99.99% applicable to Dead Souls. In addition to those <br>docs, 2.0r26 contains DS-specific documentation.<br><br>	Finally, 2.0r26 contains not only driver source for UNIX <br>installs, it also  contains a pre-compiled driver executable for Windows, <br>so that in a single distribution, you have everything you need to run <br>Dead Souls on either UNIX or Microsoft Windows.<br><br>	2.0r26 is not public domain software. Unlike the 1.x versions, <br>2.0r26 is distributed under the <a
 href="http://en.wikipedia.org/wiki/Gpl">GPL</a>. This is actually not very meaningful <br>for software that is designed to run from interpreted plaintext files. <br>It was a futile attempt to comply with the licensing of other software <br>that it used to be bundled with. It's no longer bundled with GPL <br>stuff, so again, there's not much point in it being GPL.<br><br>	The fact that 2.0r26 is still distributed under GPL is largely <br>due to 1) laziness on my part 2) the requirement of SourceForge to <br>have only <a
 href="http://en.wikipedia.org/wiki/Open-source_software">OSS</a> software hosted on their site 3) I think that's it. <br>Laziness and convenience.<br><br></big><big>You can download it here: <a
 href="http://lpmuds.net/files/deadsouls/dead_souls_2.0r26b.zip">http://lpmuds.net/files/deadsouls/dead_souls_2.0r26b.zip</a></big><br><big><br><br><a
 name="2.4.x"></a><span
 style="font-weight: bold; text-decoration: underline;">Dead Souls 2.6.x</span><br><br>	2.6.x represents a "finished, stable product". <br>While in theory you could easily run a successful mud with 2.0r26, if <br>you run into a bug or a problem, the answer in almost every case is <br>"upgrade to 2.6.x", so I generally encourage people to avoid 2.0r26 <br>and download 2.6.x instead. It also has <a
 href="http://dead-souls.net/RELEASE_NOTES">major new improvements</a><br>both in features and security.<br><br>	The licensing for 2.6.x is not GPL and not PD. It's a sort of <a
 href="http://dead-souls.net/code/ds2.1.1/LICENSE">muddled <br>proprietary  license</a> which basically says "you can use this as a mud, <br>modify it, whatever, have fun, but I retain copyright". It's vague <br>because I simply am sick of thinking about licensing. It's not GPL <br>because I'm even sicker of people telling me what I can or can't do <br>with my GPL'ed software.<br><br>	My "I can't be bothered to think about licensing" attitude <br>tends to freak out some people for whom licensing is Really Really <br>Important. So you may see flames back and forth between me and such <br>people on various mud discussion forums. I think that's pretty <br>normal. If you hear anyone referring to Dead Souls and licensing<br>issues, it's almost certainly a reference to the controversy and <br>friction caused by my adversarial relationship with folks I affectionately <br>refer to as the License Taliban.<br></big><big><br></big><big>You can download it here: <a
 href="http://lpmuds.net/files/deadsouls/ds2.6.1.zip">http://lpmuds.net/files/deadsouls/ds2.6.1.zip</a></big><br><big><br><br><a
 name="II"></a><span
 style="font-weight: bold; text-decoration: underline;">Dead Souls II</span><br><br>	This is a version of Dead Souls derived from 2.x, but which <br>has had documentation removed. It also has had various files that I did <br>not write removed. The result is a lib which is about 98 to 99% code-identical <br>to 2.x, but is actually public domain.<br><br>	The reasons for releasing years' worth of work into the public<br>domain are explained in the <a
 href="http://dead-souls.net/ds-II-faq.html">Dead Souls II FAQ</a>.<br><br></big><big>You can download it here: <a
 href="http://lpmuds.net/files/deadsouls/dsIIr6.zip">http://lpmuds.net/files/deadsouls/dsIIr6.zip</a><br><br></big><big><br></big><big><a
 name="2.Xa"></a><span
 style="font-weight: bold; text-decoration: underline;">Dead Souls 2.XaX</span><br><br> "Alpha versions" are rough, pre-release packages that are like the official<br>release, except they are more cutting edge. That makes them both fun to try <br>out (which is why I make them available) but also not really stable to use<br>for your production mud, because often with new features come new bugs.<br><br>One of the big reasons I'm not doing frequent public releases, with <br>patches, is that a great many of the things I'm doing represent compatibility <br>breakers with stable releases. If I did frequent "official" releases and upgrades, <br>people would be running into compat problems continually.<br><br>Instead, I'm holding off until I'm more confident that the big compat busters <br>are taken care of, so that subsequent releases and upgrades are less painful. <br>The idea is to have big compat pain just the once.<br><br>So, that's the idea of making sneak-peek alphas available, but not officially <br>supported releases.<br><br>Having said that, the alpha releases are as runtime stable and more <br>feature-rich  than any released lpmud lib you'll find out there, so when I say <br>they are "unstable", it is relative to what I expect DS official releases <br>to be, and also in part refers to the fact that alphas are subject to frequent<br>updates and changes.<br><br>For information on the big differences between recent alphas and the stable <br>release, read this: <a
 href="http://dead-souls.net/RELEASE_NOTES">http://dead-souls.net/RELEASE_NOTES</a><br><br>Alphas (if available) can be found here: <a
 href="http://dead-souls.net/code/alpha/">http://dead-souls.net/code/alpha/</a><br></big><big><br></big></pre>
<big style="font-family: courier new,courier,monospace;">The end.<br>
<br>
<a href="index.html"><small>Dead Souls Homepage</small></a><br>
</big>
<br>
</body>
</html>