#include <lib.h> inherit LIB_ROOM; void create() { ::create(); SetProperty("light", 2); SetProperty("indoors", 1); SetShort( "The bank vault"); SetLong( "The Praxis Bank keeps all cash it has on hand in this otherwise " "empty vault. The door on the south end leads to the lobby."); SetExits( (["south" : "/domains/Praxis/bank"]) ); } void reset() { object money; ::reset(); if(!present("money")) { money = new("/std/lib/pile"); money->SetCurrency("platinum", random(10)); money->SetCurrency("gold", random(100)); money->SetCurrency("electrum", random(200)); money->move(this_object()); } } void init(){ ::init(); }