/* /domains/Ylsrim/etc/shovel.c * From the Dead Souls V Object Library * An example of how to code a digging tool * Created by Descartes of Borg 961231 */ #include <lib.h> inherit LIB_ITEM; inherit LIB_DIG_WITH; static void create() { item::create(); SetKeyName("shovel"); SetId("shovel", "spade"); SetAdjectives("wooden"); SetShort("a shovel"); SetLong("A plain, wooden shovel. You probably can dig things with " "it."); SetMass(87); SetValue(50); } void init(){ ::init(); }