Example Rooms Index =========================================================================== exroom1: Changing Chats when a quest has been done. exroom2: example of a room you can inherit. All its functions go to the rooms which inherit it. They can over-write those functions. All three rooms which inherit it manipulate 'pull' in their own rooms. They don't affect 'pull' or "myvar" in this room. exroom2a: inherits exroom2 and ADDS to the object_entered function exroom2b: inherits exroom2 and adds nothing to object_entered (but you'll see that it uses the object_entered from exroom2). exroom2c: inherits exroom2 and removes the object_entered from exroom2. exroom3: move_player exroom4: pre/post exits add/remove exits set/query/remove tempvars exroom5: look_fail & tempvars pt 2. exroom6: pre-exit (sneak) exroom7: two verbs for one add_action