ds2.9a12/bin/
ds2.9a12/extra/
ds2.9a12/extra/crat/
ds2.9a12/extra/creremote/
ds2.9a12/extra/mingw/
ds2.9a12/extra/wolfpaw/
ds2.9a12/fluffos-2.14-ds13/
ds2.9a12/fluffos-2.14-ds13/Win32/
ds2.9a12/fluffos-2.14-ds13/compat/
ds2.9a12/fluffos-2.14-ds13/compat/simuls/
ds2.9a12/fluffos-2.14-ds13/include/
ds2.9a12/fluffos-2.14-ds13/testsuite/
ds2.9a12/fluffos-2.14-ds13/testsuite/clone/
ds2.9a12/fluffos-2.14-ds13/testsuite/command/
ds2.9a12/fluffos-2.14-ds13/testsuite/data/
ds2.9a12/fluffos-2.14-ds13/testsuite/etc/
ds2.9a12/fluffos-2.14-ds13/testsuite/include/
ds2.9a12/fluffos-2.14-ds13/testsuite/inherit/
ds2.9a12/fluffos-2.14-ds13/testsuite/inherit/master/
ds2.9a12/fluffos-2.14-ds13/testsuite/log/
ds2.9a12/fluffos-2.14-ds13/testsuite/single/
ds2.9a12/fluffos-2.14-ds13/testsuite/single/tests/compiler/
ds2.9a12/fluffos-2.14-ds13/testsuite/single/tests/efuns/
ds2.9a12/fluffos-2.14-ds13/testsuite/single/tests/operators/
ds2.9a12/fluffos-2.14-ds13/testsuite/u/
ds2.9a12/lib/cmds/admins/
ds2.9a12/lib/cmds/common/
ds2.9a12/lib/cmds/creators/include/
ds2.9a12/lib/daemon/services/
ds2.9a12/lib/daemon/tmp/
ds2.9a12/lib/doc/
ds2.9a12/lib/doc/bguide/
ds2.9a12/lib/doc/efun/all/
ds2.9a12/lib/doc/efun/arrays/
ds2.9a12/lib/doc/efun/buffers/
ds2.9a12/lib/doc/efun/compile/
ds2.9a12/lib/doc/efun/floats/
ds2.9a12/lib/doc/efun/functions/
ds2.9a12/lib/doc/efun/general/
ds2.9a12/lib/doc/efun/mixed/
ds2.9a12/lib/doc/efun/numbers/
ds2.9a12/lib/doc/efun/parsing/
ds2.9a12/lib/doc/hbook/
ds2.9a12/lib/doc/help/classes/
ds2.9a12/lib/doc/help/races/
ds2.9a12/lib/doc/lfun/
ds2.9a12/lib/doc/lfun/all/
ds2.9a12/lib/doc/lfun/lib/abilities/
ds2.9a12/lib/doc/lfun/lib/armor/
ds2.9a12/lib/doc/lfun/lib/bank/
ds2.9a12/lib/doc/lfun/lib/bot/
ds2.9a12/lib/doc/lfun/lib/clay/
ds2.9a12/lib/doc/lfun/lib/clean/
ds2.9a12/lib/doc/lfun/lib/clerk/
ds2.9a12/lib/doc/lfun/lib/client/
ds2.9a12/lib/doc/lfun/lib/combat/
ds2.9a12/lib/doc/lfun/lib/connect/
ds2.9a12/lib/doc/lfun/lib/container/
ds2.9a12/lib/doc/lfun/lib/corpse/
ds2.9a12/lib/doc/lfun/lib/creator/
ds2.9a12/lib/doc/lfun/lib/daemon/
ds2.9a12/lib/doc/lfun/lib/damage/
ds2.9a12/lib/doc/lfun/lib/deterioration/
ds2.9a12/lib/doc/lfun/lib/donate/
ds2.9a12/lib/doc/lfun/lib/door/
ds2.9a12/lib/doc/lfun/lib/equip/
ds2.9a12/lib/doc/lfun/lib/file/
ds2.9a12/lib/doc/lfun/lib/fish/
ds2.9a12/lib/doc/lfun/lib/fishing/
ds2.9a12/lib/doc/lfun/lib/flashlight/
ds2.9a12/lib/doc/lfun/lib/follow/
ds2.9a12/lib/doc/lfun/lib/ftp_client/
ds2.9a12/lib/doc/lfun/lib/ftp_data_connection/
ds2.9a12/lib/doc/lfun/lib/fuel/
ds2.9a12/lib/doc/lfun/lib/furnace/
ds2.9a12/lib/doc/lfun/lib/genetics/
ds2.9a12/lib/doc/lfun/lib/holder/
ds2.9a12/lib/doc/lfun/lib/id/
ds2.9a12/lib/doc/lfun/lib/interactive/
ds2.9a12/lib/doc/lfun/lib/lamp/
ds2.9a12/lib/doc/lfun/lib/leader/
ds2.9a12/lib/doc/lfun/lib/light/
ds2.9a12/lib/doc/lfun/lib/limb/
ds2.9a12/lib/doc/lfun/lib/living/
ds2.9a12/lib/doc/lfun/lib/load/
ds2.9a12/lib/doc/lfun/lib/look/
ds2.9a12/lib/doc/lfun/lib/manipulate/
ds2.9a12/lib/doc/lfun/lib/meal/
ds2.9a12/lib/doc/lfun/lib/messages/
ds2.9a12/lib/doc/lfun/lib/player/
ds2.9a12/lib/doc/lfun/lib/poison/
ds2.9a12/lib/doc/lfun/lib/position/
ds2.9a12/lib/doc/lfun/lib/post_office/
ds2.9a12/lib/doc/lfun/lib/potion/
ds2.9a12/lib/doc/lfun/lib/room/
ds2.9a12/lib/doc/lfun/lib/server/
ds2.9a12/lib/doc/lfun/lib/spell/
ds2.9a12/lib/doc/lfun/lib/torch/
ds2.9a12/lib/doc/lfun/lib/vendor/
ds2.9a12/lib/doc/lfun/lib/virt_sky/
ds2.9a12/lib/doc/lfun/lib/weapon/
ds2.9a12/lib/doc/lfun/lib/worn_storage/
ds2.9a12/lib/doc/lpc/basic/
ds2.9a12/lib/doc/lpc/concepts/
ds2.9a12/lib/doc/lpc/constructs/
ds2.9a12/lib/doc/lpc/etc/
ds2.9a12/lib/doc/lpc/intermediate/
ds2.9a12/lib/doc/lpc/types/
ds2.9a12/lib/doc/misc/
ds2.9a12/lib/doc/old/
ds2.9a12/lib/domains/
ds2.9a12/lib/domains/Praxis/adm/
ds2.9a12/lib/domains/Praxis/attic/
ds2.9a12/lib/domains/Praxis/cemetery/mon/
ds2.9a12/lib/domains/Praxis/data/
ds2.9a12/lib/domains/Praxis/death/
ds2.9a12/lib/domains/Praxis/mountains/
ds2.9a12/lib/domains/Praxis/obj/armour/
ds2.9a12/lib/domains/Praxis/obj/magic/
ds2.9a12/lib/domains/Praxis/obj/weapon/
ds2.9a12/lib/domains/Praxis/orc_valley/
ds2.9a12/lib/domains/Ylsrim/
ds2.9a12/lib/domains/Ylsrim/adm/
ds2.9a12/lib/domains/Ylsrim/armor/
ds2.9a12/lib/domains/Ylsrim/broken/
ds2.9a12/lib/domains/Ylsrim/fish/
ds2.9a12/lib/domains/Ylsrim/meal/
ds2.9a12/lib/domains/Ylsrim/npc/
ds2.9a12/lib/domains/Ylsrim/obj/
ds2.9a12/lib/domains/Ylsrim/virtual/
ds2.9a12/lib/domains/Ylsrim/weapon/
ds2.9a12/lib/domains/campus/adm/
ds2.9a12/lib/domains/campus/etc/
ds2.9a12/lib/domains/campus/meals/
ds2.9a12/lib/domains/campus/save/
ds2.9a12/lib/domains/campus/txt/ai/charles/
ds2.9a12/lib/domains/campus/txt/ai/charles/bak2/
ds2.9a12/lib/domains/campus/txt/ai/charles/bak2/bak1/
ds2.9a12/lib/domains/campus/txt/ai/charly/
ds2.9a12/lib/domains/campus/txt/ai/charly/bak/
ds2.9a12/lib/domains/campus/txt/jenny/
ds2.9a12/lib/domains/cave/doors/
ds2.9a12/lib/domains/cave/etc/
ds2.9a12/lib/domains/cave/meals/
ds2.9a12/lib/domains/cave/weap/
ds2.9a12/lib/domains/default/creator/
ds2.9a12/lib/domains/default/doors/
ds2.9a12/lib/domains/default/etc/
ds2.9a12/lib/domains/default/vehicles/
ds2.9a12/lib/domains/default/virtual/
ds2.9a12/lib/domains/default/weap/
ds2.9a12/lib/domains/town/txt/shame/
ds2.9a12/lib/domains/town/virtual/
ds2.9a12/lib/domains/town/virtual/bottom/
ds2.9a12/lib/domains/town/virtual/space/
ds2.9a12/lib/estates/
ds2.9a12/lib/ftp/
ds2.9a12/lib/lib/comp/
ds2.9a12/lib/lib/daemons/
ds2.9a12/lib/lib/daemons/include/
ds2.9a12/lib/lib/lvs/
ds2.9a12/lib/lib/user/
ds2.9a12/lib/lib/virtual/
ds2.9a12/lib/log/
ds2.9a12/lib/log/adm/
ds2.9a12/lib/log/archive/
ds2.9a12/lib/log/chan/
ds2.9a12/lib/log/errors/
ds2.9a12/lib/log/law/adm/
ds2.9a12/lib/log/law/email/
ds2.9a12/lib/log/law/names/
ds2.9a12/lib/log/law/sites-misc/
ds2.9a12/lib/log/law/sites-register/
ds2.9a12/lib/log/law/sites-tempban/
ds2.9a12/lib/log/law/sites-watch/
ds2.9a12/lib/log/open/
ds2.9a12/lib/log/reports/
ds2.9a12/lib/log/router/
ds2.9a12/lib/log/secure/
ds2.9a12/lib/log/watch/
ds2.9a12/lib/obj/book_source/
ds2.9a12/lib/obj/include/
ds2.9a12/lib/powers/prayers/
ds2.9a12/lib/powers/spells/
ds2.9a12/lib/realms/template/adm/
ds2.9a12/lib/realms/template/area/armor/
ds2.9a12/lib/realms/template/area/npc/
ds2.9a12/lib/realms/template/area/obj/
ds2.9a12/lib/realms/template/area/room/
ds2.9a12/lib/realms/template/area/weap/
ds2.9a12/lib/realms/template/bak/
ds2.9a12/lib/realms/template/cmds/
ds2.9a12/lib/save/kills/o/
ds2.9a12/lib/secure/cfg/classes/
ds2.9a12/lib/secure/cmds/builders/
ds2.9a12/lib/secure/cmds/creators/include/
ds2.9a12/lib/secure/cmds/players/
ds2.9a12/lib/secure/cmds/players/include/
ds2.9a12/lib/secure/daemon/imc2server/
ds2.9a12/lib/secure/daemon/include/
ds2.9a12/lib/secure/lib/
ds2.9a12/lib/secure/lib/include/
ds2.9a12/lib/secure/lib/net/include/
ds2.9a12/lib/secure/lib/std/
ds2.9a12/lib/secure/log/adm/
ds2.9a12/lib/secure/log/bak/
ds2.9a12/lib/secure/log/intermud/
ds2.9a12/lib/secure/log/network/
ds2.9a12/lib/secure/modules/
ds2.9a12/lib/secure/npc/
ds2.9a12/lib/secure/obj/include/
ds2.9a12/lib/secure/room/
ds2.9a12/lib/secure/save/
ds2.9a12/lib/secure/save/backup/
ds2.9a12/lib/secure/save/boards/
ds2.9a12/lib/secure/tmp/
ds2.9a12/lib/secure/upgrades/files/
ds2.9a12/lib/secure/verbs/creators/
ds2.9a12/lib/std/board/
ds2.9a12/lib/std/lib/
ds2.9a12/lib/tmp/
ds2.9a12/lib/verbs/admins/include/
ds2.9a12/lib/verbs/builders/
ds2.9a12/lib/verbs/common/
ds2.9a12/lib/verbs/common/include/
ds2.9a12/lib/verbs/creators/
ds2.9a12/lib/verbs/creators/include/
ds2.9a12/lib/verbs/rooms/
ds2.9a12/lib/verbs/rooms/include/
ds2.9a12/lib/www/client/
ds2.9a12/lib/www/errors/
ds2.9a12/lib/www/images/
ds2.9a12/lib/www/lpmuds/downloads_files/
ds2.9a12/lib/www/lpmuds/intermud_files/
ds2.9a12/lib/www/lpmuds/links_files/
ds2.9a12/win32/
#include <lib.h>
#include <save.h>
#include <privs.h>

inherit LIB_NPC;

static string firstchoice, secondchoice,mm, vv, printvar;
static string response,s1,s2,s3;
static object ww;
static int playing, smart;
int runs,switches,stays,percent;
int fred,fgreen,fblue;
int wins,losses,red_wins,green_wins,blue_wins;
static string SaveFile = "";

string GetSaveFile(){
    return SaveFile;
}

static string SetSaveFile(string str){
    return (SaveFile = str);
}

mixed do_thing(string str){
    mixed ret;
    string msg = "%^YELLOW%^"+GetName()+" decides to "+response+".%^RESET%^";
    tell_room(environment(this_object()),msg);
    ret = eventForce(str);
    playing = 0;
    return ret;
}

static void create() {
    npc::create();
    smart = 1;
    SetKeyName("test subject");
    SetId(({"subject"}));
    SetShort("Test Subject");
    SetLong("This is a file meant to be inherited by Charles "
      "and Charly, to ensure their AI code remains in sync. If "
      "you've examined an NPC and got this description, someone "
      "has cloned the wrong file.");
    SetLevel(5);
    SetRace("human");
    SetGender("male");
    SetNoClean(1);
    if(sizeof(SaveFile)) restore_object(SaveFile);
    playing = 0;
    response = "";
    SetAutoStand(1);
    SetPacifist(1);
}

int eventBeginPlay(){
    int run;
    if(!clonep()) return 0;
    run = runs+1;
    firstchoice = "";
    response = "";
    playing = 1;
    eventForce("say If successful, this will be run "+run+".");
    eventForce("say the winners have been: "
      "red: "+red_wins+" green: "+green_wins+" blue: "+blue_wins);
    eventForce("say I've switched "+percent(switches,runs)+"% "
      "of the time. My win rate is "+
      percent(wins,run)+"%.");
    unguarded( (: save_object(SaveFile,1) :) );
    eventForce("push a button on a pedestal");
    eventForce("push button on pedestal");
    return 1;
}

int choice1(){
    int genrand;
    eventForce("say I am faced with choice 1.");
    genrand = random(3);
    if( runs > 10 ){
        if( red_wins > blue_wins ) firstchoice = "red";
        if( red_wins < blue_wins ) firstchoice = "blue";
        if( green_wins > blue_wins && green_wins > red_wins) firstchoice = "green";
    }
    if( !firstchoice || firstchoice == ""){
        if(genrand == 0) { firstchoice = "red"; fred++; }
        if(genrand == 1) { firstchoice = "green"; fgreen++; }
        if(genrand == 2) { firstchoice = "blue"; fblue++; }
        eventForce("say I randomly choose the "+firstchoice+" door");
    }
    else eventForce("say I select the "+firstchoice+" door");
    eventForce("choose "+firstchoice+" door");
    return 1;
}

int choice2(string str){
    int genrand,which;
    float percent_wins,percent_switch;
    eventForce("say I am faced with choice 2.");
    which = random(2);
    eventForce("say stats:\nswitches: "+switches+"\n"+
      "stays: "+stays+"\n"+
      "wins: "+wins+"\n"+
      "losses: "+losses+"\n"+
      "runs: "+runs);
    percent_switch = percent(to_float(switches),to_float(runs));
    percent_wins = percent(to_float(wins),to_float(runs));
    eventForce("say \nMy win rate is "+percent_wins+"%.\n"+
      "My switch rate is "+percent_switch+"%.");
    runs++;
    if(smart && runs > 20){
        if( percent_wins < 50 && percent_switch > 50 ) response = "stay";
        else if( percent_wins < 50 && percent_switch < 50 ) response = "switch";
        else if( percent_wins > 50 && percent_switch < 50 ) response = "stay";
        else if( percent_wins > 50 && percent_switch > 50 ) response = "switch";
        else if(which == 1) response = "switch";
        else response = "stay";
    }
    else {
        if(which) {
            response = "switch";
        }
        else {
            response = "stay";
        }
    }
    if(sscanf(str,"%sswitch to the %s %s",s1,s2,s3) > 0) {
        secondchoice = s2;
    }
    eventForce("say I decide to "+response+".");
    if(response == "switch") switches++;
    if(response == "stay") stays++;
    call_out( "do_thing", 0, response );
    return 1;
}

int WinFun(string str){
    if(sscanf(str,"%smay enter the %s room and claim%s",s1,s2,s3) > 0){
        if(s2 == "red") red_wins++;
        if(s2 == "green") green_wins++;
        if(s2 == "blue") blue_wins++;
        wins++;
        eventForce("say w00t! "+s2+" wins!");
        return 1;
    }
    return 0;
}

int LoseFun(string str){
    string foo;
    if(sscanf(str,"%smay enter the %s room to get%s",s1,s2,s3) > 0){
        if(response == "stay") foo = secondchoice;
    }
    eventForce("say "+secondchoice+" wins, I guess.");
    if(secondchoice == "red") red_wins++;
    else if(secondchoice == "green") green_wins++;
    else if(secondchoice == "blue") blue_wins++;
    else eventForce("say WTF? foo is "+firstchoice);
    losses++;
    return 1;
}

int eventPedestalParse(string str){
    if(sscanf(str,"%schoose one door from%s",s1,s2) > 0) choice1();
    if(sscanf(str,"%sI have opened%s",s1,s2) > 0) choice2(str);
    if(sscanf(str,"%sminor glitch%s",s1,s2) > 0) playing = 0;
    if(sscanf(str,"%sclaim your prize%s",s1,s2) > 0) WinFun(str);
    if(sscanf(str,"%syour big load%s",s1,s2) > 0) LoseFun(str);
    return 1;
}

int eventFirstPass(string str){
    if(!str || str == "") return 0;
    if(sscanf(str,"A voice from the pedestal%s",s1) > 0){
        eventPedestalParse(str);
        return 1;
    }
    return 0;
}

private void eventPrint(string str1, string str2);
void init(){
    ::init();
    set_heart_beat(5);
    SetNoClean(1);
}

void receive_message(string string1, string string2){
    eventFirstPass(string2);
}

varargs mixed eventHearTalk(object who, object target, int cls, string verb,
  string msg, string lang) {
    ww=who;
    vv=verb;
    mm=msg;
    unguarded((: this_object()->receive_message("me",ww->GetName()+" "+vv+"s: "+mm) :));
    return;
}
int eventPrint(string msg, string msg_class){
    printvar=msg;
    unguarded((: this_object()->receive_message("me again",printvar) :));
}

void heart_beat(){
    if(!environment() || !clonep()){
        set_heart_beat(0);
        return;
    }
    if(!playing){
        eventBeginPlay();
    }
}