#include <lib.h> #include <armor_types.h> #include <damage_types.h> inherit LIB_ARMOR; static void create(){ armor::create(); SetKeyName("goggles"); SetId(({"goggles"})); SetAdjectives(({"thick","driving","protective","eyewear"})); SetShort("driving goggles"); SetLong("A set of protective goggles for wearing during "+ "high-speed travel."); SetMass(5); SetBaseCost("silver",30); SetDamagePoints(1); SetProtection(BLUNT,1); SetProtection(BLADE,1); SetProtection(KNIFE,1); SetArmorType(A_VISOR); } void init(){ ::init(); }