ds2.9a12/bin/
ds2.9a12/extra/
ds2.9a12/extra/crat/
ds2.9a12/extra/creremote/
ds2.9a12/extra/mingw/
ds2.9a12/extra/wolfpaw/
ds2.9a12/fluffos-2.14-ds13/
ds2.9a12/fluffos-2.14-ds13/Win32/
ds2.9a12/fluffos-2.14-ds13/compat/
ds2.9a12/fluffos-2.14-ds13/compat/simuls/
ds2.9a12/fluffos-2.14-ds13/include/
ds2.9a12/fluffos-2.14-ds13/testsuite/
ds2.9a12/fluffos-2.14-ds13/testsuite/clone/
ds2.9a12/fluffos-2.14-ds13/testsuite/command/
ds2.9a12/fluffos-2.14-ds13/testsuite/data/
ds2.9a12/fluffos-2.14-ds13/testsuite/etc/
ds2.9a12/fluffos-2.14-ds13/testsuite/include/
ds2.9a12/fluffos-2.14-ds13/testsuite/inherit/
ds2.9a12/fluffos-2.14-ds13/testsuite/inherit/master/
ds2.9a12/fluffos-2.14-ds13/testsuite/log/
ds2.9a12/fluffos-2.14-ds13/testsuite/single/
ds2.9a12/fluffos-2.14-ds13/testsuite/single/tests/compiler/
ds2.9a12/fluffos-2.14-ds13/testsuite/single/tests/efuns/
ds2.9a12/fluffos-2.14-ds13/testsuite/single/tests/operators/
ds2.9a12/fluffos-2.14-ds13/testsuite/u/
ds2.9a12/lib/cmds/admins/
ds2.9a12/lib/cmds/common/
ds2.9a12/lib/cmds/creators/include/
ds2.9a12/lib/daemon/services/
ds2.9a12/lib/daemon/tmp/
ds2.9a12/lib/doc/
ds2.9a12/lib/doc/bguide/
ds2.9a12/lib/doc/efun/all/
ds2.9a12/lib/doc/efun/arrays/
ds2.9a12/lib/doc/efun/buffers/
ds2.9a12/lib/doc/efun/compile/
ds2.9a12/lib/doc/efun/floats/
ds2.9a12/lib/doc/efun/functions/
ds2.9a12/lib/doc/efun/general/
ds2.9a12/lib/doc/efun/mixed/
ds2.9a12/lib/doc/efun/numbers/
ds2.9a12/lib/doc/efun/parsing/
ds2.9a12/lib/doc/hbook/
ds2.9a12/lib/doc/help/classes/
ds2.9a12/lib/doc/help/races/
ds2.9a12/lib/doc/lfun/
ds2.9a12/lib/doc/lfun/all/
ds2.9a12/lib/doc/lfun/lib/abilities/
ds2.9a12/lib/doc/lfun/lib/armor/
ds2.9a12/lib/doc/lfun/lib/bank/
ds2.9a12/lib/doc/lfun/lib/bot/
ds2.9a12/lib/doc/lfun/lib/clay/
ds2.9a12/lib/doc/lfun/lib/clean/
ds2.9a12/lib/doc/lfun/lib/clerk/
ds2.9a12/lib/doc/lfun/lib/client/
ds2.9a12/lib/doc/lfun/lib/combat/
ds2.9a12/lib/doc/lfun/lib/connect/
ds2.9a12/lib/doc/lfun/lib/container/
ds2.9a12/lib/doc/lfun/lib/corpse/
ds2.9a12/lib/doc/lfun/lib/creator/
ds2.9a12/lib/doc/lfun/lib/daemon/
ds2.9a12/lib/doc/lfun/lib/damage/
ds2.9a12/lib/doc/lfun/lib/deterioration/
ds2.9a12/lib/doc/lfun/lib/donate/
ds2.9a12/lib/doc/lfun/lib/door/
ds2.9a12/lib/doc/lfun/lib/equip/
ds2.9a12/lib/doc/lfun/lib/file/
ds2.9a12/lib/doc/lfun/lib/fish/
ds2.9a12/lib/doc/lfun/lib/fishing/
ds2.9a12/lib/doc/lfun/lib/flashlight/
ds2.9a12/lib/doc/lfun/lib/follow/
ds2.9a12/lib/doc/lfun/lib/ftp_client/
ds2.9a12/lib/doc/lfun/lib/ftp_data_connection/
ds2.9a12/lib/doc/lfun/lib/fuel/
ds2.9a12/lib/doc/lfun/lib/furnace/
ds2.9a12/lib/doc/lfun/lib/genetics/
ds2.9a12/lib/doc/lfun/lib/holder/
ds2.9a12/lib/doc/lfun/lib/id/
ds2.9a12/lib/doc/lfun/lib/interactive/
ds2.9a12/lib/doc/lfun/lib/lamp/
ds2.9a12/lib/doc/lfun/lib/leader/
ds2.9a12/lib/doc/lfun/lib/light/
ds2.9a12/lib/doc/lfun/lib/limb/
ds2.9a12/lib/doc/lfun/lib/living/
ds2.9a12/lib/doc/lfun/lib/load/
ds2.9a12/lib/doc/lfun/lib/look/
ds2.9a12/lib/doc/lfun/lib/manipulate/
ds2.9a12/lib/doc/lfun/lib/meal/
ds2.9a12/lib/doc/lfun/lib/messages/
ds2.9a12/lib/doc/lfun/lib/player/
ds2.9a12/lib/doc/lfun/lib/poison/
ds2.9a12/lib/doc/lfun/lib/position/
ds2.9a12/lib/doc/lfun/lib/post_office/
ds2.9a12/lib/doc/lfun/lib/potion/
ds2.9a12/lib/doc/lfun/lib/room/
ds2.9a12/lib/doc/lfun/lib/server/
ds2.9a12/lib/doc/lfun/lib/spell/
ds2.9a12/lib/doc/lfun/lib/torch/
ds2.9a12/lib/doc/lfun/lib/vendor/
ds2.9a12/lib/doc/lfun/lib/virt_sky/
ds2.9a12/lib/doc/lfun/lib/weapon/
ds2.9a12/lib/doc/lfun/lib/worn_storage/
ds2.9a12/lib/doc/lpc/basic/
ds2.9a12/lib/doc/lpc/concepts/
ds2.9a12/lib/doc/lpc/constructs/
ds2.9a12/lib/doc/lpc/etc/
ds2.9a12/lib/doc/lpc/intermediate/
ds2.9a12/lib/doc/lpc/types/
ds2.9a12/lib/doc/misc/
ds2.9a12/lib/doc/old/
ds2.9a12/lib/domains/
ds2.9a12/lib/domains/Praxis/adm/
ds2.9a12/lib/domains/Praxis/attic/
ds2.9a12/lib/domains/Praxis/cemetery/mon/
ds2.9a12/lib/domains/Praxis/data/
ds2.9a12/lib/domains/Praxis/death/
ds2.9a12/lib/domains/Praxis/mountains/
ds2.9a12/lib/domains/Praxis/obj/armour/
ds2.9a12/lib/domains/Praxis/obj/magic/
ds2.9a12/lib/domains/Praxis/obj/weapon/
ds2.9a12/lib/domains/Praxis/orc_valley/
ds2.9a12/lib/domains/Ylsrim/
ds2.9a12/lib/domains/Ylsrim/adm/
ds2.9a12/lib/domains/Ylsrim/armor/
ds2.9a12/lib/domains/Ylsrim/broken/
ds2.9a12/lib/domains/Ylsrim/fish/
ds2.9a12/lib/domains/Ylsrim/meal/
ds2.9a12/lib/domains/Ylsrim/npc/
ds2.9a12/lib/domains/Ylsrim/obj/
ds2.9a12/lib/domains/Ylsrim/virtual/
ds2.9a12/lib/domains/Ylsrim/weapon/
ds2.9a12/lib/domains/campus/adm/
ds2.9a12/lib/domains/campus/etc/
ds2.9a12/lib/domains/campus/meals/
ds2.9a12/lib/domains/campus/save/
ds2.9a12/lib/domains/campus/txt/ai/charles/
ds2.9a12/lib/domains/campus/txt/ai/charles/bak2/
ds2.9a12/lib/domains/campus/txt/ai/charles/bak2/bak1/
ds2.9a12/lib/domains/campus/txt/ai/charly/
ds2.9a12/lib/domains/campus/txt/ai/charly/bak/
ds2.9a12/lib/domains/campus/txt/jenny/
ds2.9a12/lib/domains/cave/doors/
ds2.9a12/lib/domains/cave/etc/
ds2.9a12/lib/domains/cave/meals/
ds2.9a12/lib/domains/cave/weap/
ds2.9a12/lib/domains/default/creator/
ds2.9a12/lib/domains/default/doors/
ds2.9a12/lib/domains/default/etc/
ds2.9a12/lib/domains/default/vehicles/
ds2.9a12/lib/domains/default/virtual/
ds2.9a12/lib/domains/default/weap/
ds2.9a12/lib/domains/town/txt/shame/
ds2.9a12/lib/domains/town/virtual/
ds2.9a12/lib/domains/town/virtual/bottom/
ds2.9a12/lib/domains/town/virtual/space/
ds2.9a12/lib/estates/
ds2.9a12/lib/ftp/
ds2.9a12/lib/lib/comp/
ds2.9a12/lib/lib/daemons/
ds2.9a12/lib/lib/daemons/include/
ds2.9a12/lib/lib/lvs/
ds2.9a12/lib/lib/user/
ds2.9a12/lib/lib/virtual/
ds2.9a12/lib/log/
ds2.9a12/lib/log/adm/
ds2.9a12/lib/log/archive/
ds2.9a12/lib/log/chan/
ds2.9a12/lib/log/errors/
ds2.9a12/lib/log/law/adm/
ds2.9a12/lib/log/law/email/
ds2.9a12/lib/log/law/names/
ds2.9a12/lib/log/law/sites-misc/
ds2.9a12/lib/log/law/sites-register/
ds2.9a12/lib/log/law/sites-tempban/
ds2.9a12/lib/log/law/sites-watch/
ds2.9a12/lib/log/open/
ds2.9a12/lib/log/reports/
ds2.9a12/lib/log/router/
ds2.9a12/lib/log/secure/
ds2.9a12/lib/log/watch/
ds2.9a12/lib/obj/book_source/
ds2.9a12/lib/obj/include/
ds2.9a12/lib/powers/prayers/
ds2.9a12/lib/powers/spells/
ds2.9a12/lib/realms/template/adm/
ds2.9a12/lib/realms/template/area/armor/
ds2.9a12/lib/realms/template/area/npc/
ds2.9a12/lib/realms/template/area/obj/
ds2.9a12/lib/realms/template/area/room/
ds2.9a12/lib/realms/template/area/weap/
ds2.9a12/lib/realms/template/bak/
ds2.9a12/lib/realms/template/cmds/
ds2.9a12/lib/save/kills/o/
ds2.9a12/lib/secure/cfg/classes/
ds2.9a12/lib/secure/cmds/builders/
ds2.9a12/lib/secure/cmds/creators/include/
ds2.9a12/lib/secure/cmds/players/
ds2.9a12/lib/secure/cmds/players/include/
ds2.9a12/lib/secure/daemon/imc2server/
ds2.9a12/lib/secure/daemon/include/
ds2.9a12/lib/secure/lib/
ds2.9a12/lib/secure/lib/include/
ds2.9a12/lib/secure/lib/net/include/
ds2.9a12/lib/secure/lib/std/
ds2.9a12/lib/secure/log/adm/
ds2.9a12/lib/secure/log/bak/
ds2.9a12/lib/secure/log/intermud/
ds2.9a12/lib/secure/log/network/
ds2.9a12/lib/secure/modules/
ds2.9a12/lib/secure/npc/
ds2.9a12/lib/secure/obj/include/
ds2.9a12/lib/secure/room/
ds2.9a12/lib/secure/save/
ds2.9a12/lib/secure/save/backup/
ds2.9a12/lib/secure/save/boards/
ds2.9a12/lib/secure/tmp/
ds2.9a12/lib/secure/upgrades/files/
ds2.9a12/lib/secure/verbs/creators/
ds2.9a12/lib/std/board/
ds2.9a12/lib/std/lib/
ds2.9a12/lib/tmp/
ds2.9a12/lib/verbs/admins/include/
ds2.9a12/lib/verbs/builders/
ds2.9a12/lib/verbs/common/
ds2.9a12/lib/verbs/common/include/
ds2.9a12/lib/verbs/creators/
ds2.9a12/lib/verbs/creators/include/
ds2.9a12/lib/verbs/rooms/
ds2.9a12/lib/verbs/rooms/include/
ds2.9a12/lib/www/client/
ds2.9a12/lib/www/errors/
ds2.9a12/lib/www/images/
ds2.9a12/lib/www/lpmuds/downloads_files/
ds2.9a12/lib/www/lpmuds/intermud_files/
ds2.9a12/lib/www/lpmuds/links_files/
ds2.9a12/win32/
/*    /lib/fishing.c
 *    from the Dead Souls LPC Library
 *    a room which allows fishing in it
 *    created by Descartes of Borg 950529
 *    Version: @(#) fishing.c 1.7@(#)
 *    Last modified: 96/10/30
 */

#include <lib.h>
#include "include/fishing.h"

inherit LIB_ROOM;

static private int MaxFishing, Speed, Chance, fishing_counter;
static private mapping Fishing, Fish;

static void create(){
    room::create();
    MaxFishing = 10;
    Speed = 10;
    Chance = 0;
    fishing_counter = 0;
    Fish = ([]);
    Fishing = ([]);
}

void heart_beat(){
    mapping tmp;
    object pole;
    string fisher;

    room::CheckActions();

    fishing_counter++;
    if(fishing_counter < Speed) return;
    fishing_counter = 0;

    if( !sizeof(Fishing) ){
        return;
    }
    tmp = Fishing;
    Fishing = ([]);
    foreach(fisher, pole in tmp){
        object ob;

        if( !fisher ) continue;
        if( !(ob = present(fisher)) || !living(ob) || !pole ) continue;
        if( !present(pole, ob) ) continue;
        if( (int)pole->GetBroken() ) continue;
        if( (object)ob->GetInCombat() ){
            message("my_action", "You are no longer fishing.", ob);
            RemoveFishing(ob);
            continue;
        }
        if( (object)ob->GetSleeping() ){
            message("my_action", "You are no longer fishing.", ob);
            RemoveFishing(ob);
            continue;
        }
        Fishing[fisher] = pole;
    }
    if( !sizeof(Fishing) ){
        return;
    }
    foreach(fisher, pole in Fishing){
        object who;
        string fish;
        int chance, x, y, i;
        int pro;

        who = present(fisher, this_object());
        /* if this room is impossible to fish, or if using a non-fishing 
         * device, no fishing can really occur
         */
        if( !Chance || !(x = (int)pole->eventFish(who)) ) chance = 0;
        else {
            pro = (Chance + x + who->GetStatLevel("luck"))/3;
            chance = (Chance + x + (int)who->GetStatLevel("luck")) /
            (1 + random(5));
        }
        /* Give extra weight to fishing skill */
        if( chance ) 
            chance = random(chance/2 + (int)who->GetSkillLevel("fishing")/2);
        y = 0;
        foreach(fish, x in Fish) y += x;
        y = random(y);
        if( y < 1 || chance <= random(100) ){
            who->eventTrainSkill("fishing", pro, 100-Chance/(y+1), 0);
            send_messages("cast", "$agent_name $agent_verb again, hoping "
              "for better luck.", who, 0, this_object());
            continue;
        }
        i = 0;
        foreach(fish, x in Fish){
            i += x;
            if( x >= y ) break;
        }
        who->eventTrainSkill("fishing", pro, (100-Chance)/(i+1), 1);
        send_messages("struggle", "$agent_name $agent_verb with "
          "something on $agent_possessive " +
          pole->GetKeyName() + ".", who, 0, this_object());
        Fish[fish]--;
        call_out( (: eventCatch, who, fish, pole :), 1 );
    }
}

mixed CanCast(object who, string where){
    if( (int)this_player()->GetInCombat() ) 
        return "You are too busy to fish!";
    if( Fishing[(string)this_player()->GetKeyName()] )
        return "You are already fishing!";
    if( GetMaxFishing() <= sizeof(Fishing) ) 
        return "It is too crowded here to fish.";
    return 1;
}

mixed CanStop(object who, string str){
    if( str != "fishing" ) return 0;
    str = (string)this_player()->GetKeyName();
    if( !Fishing[str] ) return "You are not fishing!";
    return 1;
}

int CanRelease(object who){
    if(room::CanRelease()) RemoveFishing(who);
    return 1;
}

mixed eventCast(object who, object pole, string str){
    send_messages(({ "cast", "start" }),
      "$agent_name $agent_verb $agent_possessive " +
      pole->GetKeyName() + " and $agent_verb fishing.", who, 0,
      this_object());
    SetFishing(who, pole);
    return 1;
}

static void eventCatch(object who, string fish, object pole){
    object food;

    if( !who || !present(who) ) return;
    if( !pole || !present(pole, who) ){
        message("my_action", "Having given up " + (string)pole->GetShort() + 
          ", you lose your catch!", who);
        return;
    }
    if( !((int)pole->eventCatch(who, fish)) ) return;
    food=new(fish);
    RemoveFishing(who);
    who->AddSkillPoints("fishing", (int)fish->GetFight()+(int)fish->GetMass());
    message("my_action", "You find " + (string)fish->GetShort() + " on " +
      (string)pole->GetShort() + "!", who);
    message("other_action", (string)who->GetName() + " finds " + 
      (string)fish->GetShort() + " on " + (string)pole->GetShort() + 
      "!", this_object(), ({ who }));
    if( !((int)food->eventMove(who)) ){
        message("my_action", "You drop " + (string)food->GetShort() + "!",
          who);
        message("other_action", (string)who->GetName() + " drops " +
          (string)food->GetShort() + "!", this_object(), ({ who }) );
        food->eventMove(this_object());
    }
}

mixed eventStop(object who, string str){
    RemoveFishing(this_player());
    message("my_action", "You stop fishing.", who);
    message("other_action", (string)who->GetName() + " stops "
      "fishing.", this_object(), ({ who }) );
    return 1;
}

int SetChance(int x){ return (Chance = x); }

int GetChance(){ return Chance; }

mapping SetFish(mapping mp){ return (Fish = mp); }

int AddFish(string fish, int x){
    if( !Fish[fish] ) Fish[fish] = x;
    else Fish[fish] += x;
    return Fish[fish];
}

mapping RemoveFish(string fish){
    if( Fish[fish] ) map_delete(Fish, fish);
    return Fish;
}

mapping GetFish(){ return Fish; }

mapping SetFishing(object who, object pole){
    if( !living(who) ) return Fishing;
    if( !query_heart_beat() ) set_heart_beat(1);
    Fishing[(string)who->GetKeyName()] = pole;
    return Fishing;
}

mapping RemoveFishing(object who){
    string str;

    if( !who || !objectp(who) || !living(who) ) return Fishing;
    if( Fishing[(str = who->GetKeyName())] ) 
        map_delete(Fishing, str);
    if( !sizeof(Fishing) ) return ([]);
    return Fishing;
}

int SetMaxFishing(int x){ return (MaxFishing = x); }

int GetMaxFishing(){ return MaxFishing; }

int SetSpeed(int x){ return (Speed = x); }

int GetSpeed(){ return Speed; }