#include <lib.h> #include <damage_types.h> #include <vendor_types.h> inherit LIB_ITEM; static void create() { item::create(); SetKeyName("Fell Sword"); SetId( ({"sword", "weapon", "fellsword"}) ); SetAdjectives( ({"fell", "elvish", "powerful", "antique", "old"}) ); SetShort("The Fell Sword"); SetLong("An elvish sword of great antiquity and tremendous power."); SetUnique(1); SetMass(300); SetBaseCost("silver", 5000); SetVendorType(VT_WEAPON); SetClass(40); SetDamageType(BLADE); SetWeaponType("blade"); } void init(){ ::init(); }