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ds2.9a12/extra/crat/
ds2.9a12/extra/creremote/
ds2.9a12/extra/mingw/
ds2.9a12/extra/wolfpaw/
ds2.9a12/fluffos-2.14-ds13/
ds2.9a12/fluffos-2.14-ds13/Win32/
ds2.9a12/fluffos-2.14-ds13/compat/
ds2.9a12/fluffos-2.14-ds13/compat/simuls/
ds2.9a12/fluffos-2.14-ds13/include/
ds2.9a12/fluffos-2.14-ds13/testsuite/
ds2.9a12/fluffos-2.14-ds13/testsuite/clone/
ds2.9a12/fluffos-2.14-ds13/testsuite/command/
ds2.9a12/fluffos-2.14-ds13/testsuite/data/
ds2.9a12/fluffos-2.14-ds13/testsuite/etc/
ds2.9a12/fluffos-2.14-ds13/testsuite/include/
ds2.9a12/fluffos-2.14-ds13/testsuite/inherit/
ds2.9a12/fluffos-2.14-ds13/testsuite/inherit/master/
ds2.9a12/fluffos-2.14-ds13/testsuite/log/
ds2.9a12/fluffos-2.14-ds13/testsuite/single/
ds2.9a12/fluffos-2.14-ds13/testsuite/single/tests/compiler/
ds2.9a12/fluffos-2.14-ds13/testsuite/single/tests/efuns/
ds2.9a12/fluffos-2.14-ds13/testsuite/single/tests/operators/
ds2.9a12/fluffos-2.14-ds13/testsuite/u/
ds2.9a12/lib/cmds/admins/
ds2.9a12/lib/cmds/common/
ds2.9a12/lib/cmds/creators/include/
ds2.9a12/lib/daemon/services/
ds2.9a12/lib/daemon/tmp/
ds2.9a12/lib/doc/
ds2.9a12/lib/doc/bguide/
ds2.9a12/lib/doc/efun/all/
ds2.9a12/lib/doc/efun/arrays/
ds2.9a12/lib/doc/efun/buffers/
ds2.9a12/lib/doc/efun/compile/
ds2.9a12/lib/doc/efun/floats/
ds2.9a12/lib/doc/efun/functions/
ds2.9a12/lib/doc/efun/general/
ds2.9a12/lib/doc/efun/mixed/
ds2.9a12/lib/doc/efun/numbers/
ds2.9a12/lib/doc/efun/parsing/
ds2.9a12/lib/doc/hbook/
ds2.9a12/lib/doc/help/classes/
ds2.9a12/lib/doc/help/races/
ds2.9a12/lib/doc/lfun/
ds2.9a12/lib/doc/lfun/all/
ds2.9a12/lib/doc/lfun/lib/abilities/
ds2.9a12/lib/doc/lfun/lib/armor/
ds2.9a12/lib/doc/lfun/lib/bank/
ds2.9a12/lib/doc/lfun/lib/bot/
ds2.9a12/lib/doc/lfun/lib/clay/
ds2.9a12/lib/doc/lfun/lib/clean/
ds2.9a12/lib/doc/lfun/lib/clerk/
ds2.9a12/lib/doc/lfun/lib/client/
ds2.9a12/lib/doc/lfun/lib/combat/
ds2.9a12/lib/doc/lfun/lib/connect/
ds2.9a12/lib/doc/lfun/lib/container/
ds2.9a12/lib/doc/lfun/lib/corpse/
ds2.9a12/lib/doc/lfun/lib/creator/
ds2.9a12/lib/doc/lfun/lib/daemon/
ds2.9a12/lib/doc/lfun/lib/damage/
ds2.9a12/lib/doc/lfun/lib/deterioration/
ds2.9a12/lib/doc/lfun/lib/donate/
ds2.9a12/lib/doc/lfun/lib/door/
ds2.9a12/lib/doc/lfun/lib/equip/
ds2.9a12/lib/doc/lfun/lib/file/
ds2.9a12/lib/doc/lfun/lib/fish/
ds2.9a12/lib/doc/lfun/lib/fishing/
ds2.9a12/lib/doc/lfun/lib/flashlight/
ds2.9a12/lib/doc/lfun/lib/follow/
ds2.9a12/lib/doc/lfun/lib/ftp_client/
ds2.9a12/lib/doc/lfun/lib/ftp_data_connection/
ds2.9a12/lib/doc/lfun/lib/fuel/
ds2.9a12/lib/doc/lfun/lib/furnace/
ds2.9a12/lib/doc/lfun/lib/genetics/
ds2.9a12/lib/doc/lfun/lib/holder/
ds2.9a12/lib/doc/lfun/lib/id/
ds2.9a12/lib/doc/lfun/lib/interactive/
ds2.9a12/lib/doc/lfun/lib/lamp/
ds2.9a12/lib/doc/lfun/lib/leader/
ds2.9a12/lib/doc/lfun/lib/light/
ds2.9a12/lib/doc/lfun/lib/limb/
ds2.9a12/lib/doc/lfun/lib/living/
ds2.9a12/lib/doc/lfun/lib/load/
ds2.9a12/lib/doc/lfun/lib/look/
ds2.9a12/lib/doc/lfun/lib/manipulate/
ds2.9a12/lib/doc/lfun/lib/meal/
ds2.9a12/lib/doc/lfun/lib/messages/
ds2.9a12/lib/doc/lfun/lib/player/
ds2.9a12/lib/doc/lfun/lib/poison/
ds2.9a12/lib/doc/lfun/lib/position/
ds2.9a12/lib/doc/lfun/lib/post_office/
ds2.9a12/lib/doc/lfun/lib/potion/
ds2.9a12/lib/doc/lfun/lib/room/
ds2.9a12/lib/doc/lfun/lib/server/
ds2.9a12/lib/doc/lfun/lib/spell/
ds2.9a12/lib/doc/lfun/lib/torch/
ds2.9a12/lib/doc/lfun/lib/vendor/
ds2.9a12/lib/doc/lfun/lib/virt_sky/
ds2.9a12/lib/doc/lfun/lib/weapon/
ds2.9a12/lib/doc/lfun/lib/worn_storage/
ds2.9a12/lib/doc/lpc/basic/
ds2.9a12/lib/doc/lpc/concepts/
ds2.9a12/lib/doc/lpc/constructs/
ds2.9a12/lib/doc/lpc/etc/
ds2.9a12/lib/doc/lpc/intermediate/
ds2.9a12/lib/doc/lpc/types/
ds2.9a12/lib/doc/misc/
ds2.9a12/lib/doc/old/
ds2.9a12/lib/domains/
ds2.9a12/lib/domains/Praxis/adm/
ds2.9a12/lib/domains/Praxis/attic/
ds2.9a12/lib/domains/Praxis/cemetery/mon/
ds2.9a12/lib/domains/Praxis/data/
ds2.9a12/lib/domains/Praxis/death/
ds2.9a12/lib/domains/Praxis/mountains/
ds2.9a12/lib/domains/Praxis/obj/armour/
ds2.9a12/lib/domains/Praxis/obj/magic/
ds2.9a12/lib/domains/Praxis/obj/weapon/
ds2.9a12/lib/domains/Praxis/orc_valley/
ds2.9a12/lib/domains/Ylsrim/
ds2.9a12/lib/domains/Ylsrim/adm/
ds2.9a12/lib/domains/Ylsrim/armor/
ds2.9a12/lib/domains/Ylsrim/broken/
ds2.9a12/lib/domains/Ylsrim/fish/
ds2.9a12/lib/domains/Ylsrim/meal/
ds2.9a12/lib/domains/Ylsrim/npc/
ds2.9a12/lib/domains/Ylsrim/obj/
ds2.9a12/lib/domains/Ylsrim/virtual/
ds2.9a12/lib/domains/Ylsrim/weapon/
ds2.9a12/lib/domains/campus/adm/
ds2.9a12/lib/domains/campus/etc/
ds2.9a12/lib/domains/campus/meals/
ds2.9a12/lib/domains/campus/save/
ds2.9a12/lib/domains/campus/txt/ai/charles/
ds2.9a12/lib/domains/campus/txt/ai/charles/bak2/
ds2.9a12/lib/domains/campus/txt/ai/charles/bak2/bak1/
ds2.9a12/lib/domains/campus/txt/ai/charly/
ds2.9a12/lib/domains/campus/txt/ai/charly/bak/
ds2.9a12/lib/domains/campus/txt/jenny/
ds2.9a12/lib/domains/cave/doors/
ds2.9a12/lib/domains/cave/etc/
ds2.9a12/lib/domains/cave/meals/
ds2.9a12/lib/domains/cave/weap/
ds2.9a12/lib/domains/default/creator/
ds2.9a12/lib/domains/default/doors/
ds2.9a12/lib/domains/default/etc/
ds2.9a12/lib/domains/default/vehicles/
ds2.9a12/lib/domains/default/virtual/
ds2.9a12/lib/domains/default/weap/
ds2.9a12/lib/domains/town/txt/shame/
ds2.9a12/lib/domains/town/virtual/
ds2.9a12/lib/domains/town/virtual/bottom/
ds2.9a12/lib/domains/town/virtual/space/
ds2.9a12/lib/estates/
ds2.9a12/lib/ftp/
ds2.9a12/lib/lib/comp/
ds2.9a12/lib/lib/daemons/
ds2.9a12/lib/lib/daemons/include/
ds2.9a12/lib/lib/lvs/
ds2.9a12/lib/lib/user/
ds2.9a12/lib/lib/virtual/
ds2.9a12/lib/log/
ds2.9a12/lib/log/adm/
ds2.9a12/lib/log/archive/
ds2.9a12/lib/log/chan/
ds2.9a12/lib/log/errors/
ds2.9a12/lib/log/law/adm/
ds2.9a12/lib/log/law/email/
ds2.9a12/lib/log/law/names/
ds2.9a12/lib/log/law/sites-misc/
ds2.9a12/lib/log/law/sites-register/
ds2.9a12/lib/log/law/sites-tempban/
ds2.9a12/lib/log/law/sites-watch/
ds2.9a12/lib/log/open/
ds2.9a12/lib/log/reports/
ds2.9a12/lib/log/router/
ds2.9a12/lib/log/secure/
ds2.9a12/lib/log/watch/
ds2.9a12/lib/obj/book_source/
ds2.9a12/lib/obj/include/
ds2.9a12/lib/powers/prayers/
ds2.9a12/lib/powers/spells/
ds2.9a12/lib/realms/template/adm/
ds2.9a12/lib/realms/template/area/armor/
ds2.9a12/lib/realms/template/area/npc/
ds2.9a12/lib/realms/template/area/obj/
ds2.9a12/lib/realms/template/area/room/
ds2.9a12/lib/realms/template/area/weap/
ds2.9a12/lib/realms/template/bak/
ds2.9a12/lib/realms/template/cmds/
ds2.9a12/lib/save/kills/o/
ds2.9a12/lib/secure/cfg/classes/
ds2.9a12/lib/secure/cmds/builders/
ds2.9a12/lib/secure/cmds/creators/include/
ds2.9a12/lib/secure/cmds/players/
ds2.9a12/lib/secure/cmds/players/include/
ds2.9a12/lib/secure/daemon/imc2server/
ds2.9a12/lib/secure/daemon/include/
ds2.9a12/lib/secure/lib/
ds2.9a12/lib/secure/lib/include/
ds2.9a12/lib/secure/lib/net/include/
ds2.9a12/lib/secure/lib/std/
ds2.9a12/lib/secure/log/adm/
ds2.9a12/lib/secure/log/bak/
ds2.9a12/lib/secure/log/intermud/
ds2.9a12/lib/secure/log/network/
ds2.9a12/lib/secure/modules/
ds2.9a12/lib/secure/npc/
ds2.9a12/lib/secure/obj/include/
ds2.9a12/lib/secure/room/
ds2.9a12/lib/secure/save/
ds2.9a12/lib/secure/save/backup/
ds2.9a12/lib/secure/save/boards/
ds2.9a12/lib/secure/tmp/
ds2.9a12/lib/secure/upgrades/files/
ds2.9a12/lib/secure/verbs/creators/
ds2.9a12/lib/std/board/
ds2.9a12/lib/std/lib/
ds2.9a12/lib/tmp/
ds2.9a12/lib/verbs/admins/include/
ds2.9a12/lib/verbs/builders/
ds2.9a12/lib/verbs/common/
ds2.9a12/lib/verbs/common/include/
ds2.9a12/lib/verbs/creators/
ds2.9a12/lib/verbs/creators/include/
ds2.9a12/lib/verbs/rooms/
ds2.9a12/lib/verbs/rooms/include/
ds2.9a12/lib/www/client/
ds2.9a12/lib/www/errors/
ds2.9a12/lib/www/images/
ds2.9a12/lib/www/lpmuds/downloads_files/
ds2.9a12/lib/www/lpmuds/intermud_files/
ds2.9a12/lib/www/lpmuds/links_files/
ds2.9a12/win32/
/*    /lib/position.c
 *    From the Dead Souls Object Library
 *    Handles the positioning of living things
 *    Created by Descartes of Borg 961221
 *    Version: @(#) position.c 1.1@(#)
 *    Last modified: 96/12/21
 */

#include <position.h>
#include <medium.h>
#include <message_class.h>
#include <daemons.h>

inherit LIB_FALL;
inherit LIB_SINK;

private int           Position = POSITION_STANDING;
private static object Chair    = 0;

// abstract methods
varargs mixed eventPrint(string str, mixed args...);
// end abstract methods

int GetPosition(){
    return Position;
}

int SetPosition(int x){
    Position = x;
}

mixed eventFall(){
    return fall::eventFall();
}

#if 0
mixed eventFall(){
    object env = environment();
    mixed rumbo;
    if(!env || !(rumbo = env->GetExit("down"))) return 0;
    if(env->GetMedium() != MEDIUM_AIR){
        send_messages("fall", "$agent_name $agent_verb to the ground.",
          this_object(), 0, environment());
        Position = POSITION_LYING;
        return 1;
    }
    else {
        rumbo = load_object(rumbo);
        if(!rumbo) return 0; 
        say(this_object()->GetName()+" plummets in from above.");
        write("You plummet downward!");
        if(this_object()->eventMove(rumbo)){
            env->eventPrint(this_object()->GetName()+" continues "+
              possessive(this_player())+" fall downward.", MSG_ENV);
            call_out( "eventFall", 1);
        }
        return 1;
    }
    return 0;
}
#endif

varargs mixed eventLay(object target){
    mixed tmp;

    if( Position != POSITION_STANDING && Position != POSITION_SITTING){
        eventPrint("You must be standing or sitting in order to lie.");
        return 1;
    }
    if( !target ){
        send_messages("lie", "$agent_name $agent_verb down.", this_object(),
          0, environment());
        Position = POSITION_LYING;
        return 1;
    }
    tmp = target->eventReceiveLay(this_object());
    if( tmp != 1 ){
        if( !tmp ){
            eventPrint("You cannot lie there!");
        }
        else {
            eventPrint(tmp);
        }
        return 1;
    }
    send_messages("lie", "$agent_name $agent_verb down on " +
      target->GetShort() + ".", this_object(), 0, environment());
    Position = POSITION_LYING;
    Chair = target;
    return 1;

}

varargs mixed eventKneel(object target){
    mixed tmp;

    if( Position != POSITION_STANDING && Position != POSITION_SITTING){
        eventPrint("You must be standing or sitting in order to kneel.");
        return 1;
    }
    if( !target ){
        send_messages("kneel", "$agent_name $agent_verb down.", this_object(),
          0, environment());
        Position = POSITION_KNEELING;
        return 1;
    }
#if 0
    tmp = target->eventReceiveLay(this_object());
    if( tmp != 1 ){
        if( !tmp ){
            eventPrint("You cannot lie there!");
        }
        else {
            eventPrint(tmp);
        }
        return 1;
    }
    send_messages("lie", "$agent_name $agent_verb down on " +
      target->GetShort() + ".", this_object(), 0, environment());
    Position = POSITION_LYING;
    Chair = target;
#endif
    return 1;
}

varargs mixed eventSit(object target){
    mixed tmp;

    if( Position != POSITION_STANDING && Position != POSITION_LYING ){
        eventPrint("You can't sit from that position.");
        return 1;
    }
    if( !target ){
        if( Position == POSITION_STANDING){
            send_messages("sit", "$agent_name $agent_verb down.", 
              this_object(),0, environment());
        }
        else send_messages("sit", "$agent_name $agent_verb up.",
              this_object(),0, environment());

        Position = POSITION_SITTING;
        return 1;
    }
    tmp = target->eventReceiveSit(this_object());
    if( tmp != 1 ){
        if( !tmp ){
            eventPrint("You cannot sit there!");
        }
        else {
            eventPrint(tmp);
        }
        return 1;
    }
    send_messages("sit", "$agent_name $agent_verb down on " +
      target->GetShort() + ".", this_object(), 0, environment());
    Position = POSITION_SITTING;
    Chair = target;
    return 1;
}

mixed eventFly(){
    if( Chair ){
        mixed tmp = Chair->eventReleaseStand(this_object());

        if( tmp != 1 ){
            if( !tmp ){
                eventPrint("You cannot get up!");
            }
            else {
                eventPrint(tmp);
            }
            return 1;
        }
        Chair = 0;
    }
    if(this_object()->CanFly() && Position != POSITION_FLYING){
        tell_object(this_object(),"You begin flying.");
        say(this_player()->GetName()+" begins flying and hovers in the air.");
        Position = POSITION_FLYING;
    }
    return 1;
}

mixed eventSwim(){
    if( Chair ){
        mixed tmp = Chair->eventReleaseStand(this_object());

        if( tmp != 1 ){
            if( !tmp ){
                eventPrint("You cannot!");
            }
            else {
                eventPrint(tmp);
            }
            return 1;
        }
        Chair = 0;
    }
    if(this_object()->CanSwim() && Position != POSITION_SWIMMING){
        tell_object(this_object(),"You begin swimming.");
        say(this_player()->GetName()+" begins swimming.");
        Position = POSITION_SWIMMING;
    }
    return 1;
}

mixed eventFloat(){
    if( Chair ){
        mixed tmp = Chair->eventReleaseStand(this_object());

        if( tmp != 1 ){
            if( !tmp ){
                eventPrint("You can't!");
            }
            else {
                eventPrint(tmp);
            }
            return 1;
        }
        Chair = 0;
    }
    if(this_object()->CanFloat() && Position != POSITION_FLOATING){
        tell_object(this_object(),"You begin floating.");
        say(this_player()->GetName()+" begins floating.");
        Position = POSITION_FLOATING;
    }
    return 1;
}

mixed eventLand(){
    object env = environment();
    if(!env) return 0;
    if(! Position == POSITION_FLYING ) return 0;
    if( env->GetMedium() == MEDIUM_AIR || env->GetMedium() == MEDIUM_WATER ||
      env->GetMedium() == MEDIUM_SPACE ) return 0;  
    write("You stop flying.");
    say(this_player()->GetName()+" stops flying.");
    if(stringp(hobbled(this_player()))) Position = POSITION_STANDING;
    else Position = POSITION_LYING;
    return 1;
}

mixed eventStand(){
    if(!stringp(hobbled(this_player()))){
        eventPrint("Your injuries prevent you from standing.");
        return 1;
    }
    if(RACES_D->GetLimblessRace(this_player()->GetRace()) ){
        eventPrint("You aren't endowed with limbs with which to stand.");
        return 1;
    }
    if( Position == POSITION_STANDING ){
        eventPrint("You are already standing!");
        return 1;
    }
    if( Position == POSITION_FLYING){
        return eventLand();
    }

    if( Chair ){
        mixed tmp = Chair->eventReleaseStand(this_object());

        if( tmp != 1 ){
            if( !tmp ){
                eventPrint("You cannot get up!");
            }
            else {
                eventPrint(tmp);
            }
            return 1;
        }
        Chair = 0;
    }
    Position = POSITION_STANDING;
    send_messages("stand", "$agent_name $agent_verb up.", this_object(), 0,
      environment());
    return 1;
}

object GetFurniture(){
    if(Chair) return Chair;
}
string GetFurnitureName(){
    if(Chair) return Chair->GetShort();
    else return "none";
}