ds2.9a12/bin/
ds2.9a12/extra/
ds2.9a12/extra/crat/
ds2.9a12/extra/creremote/
ds2.9a12/extra/mingw/
ds2.9a12/extra/wolfpaw/
ds2.9a12/fluffos-2.14-ds13/
ds2.9a12/fluffos-2.14-ds13/Win32/
ds2.9a12/fluffos-2.14-ds13/compat/
ds2.9a12/fluffos-2.14-ds13/compat/simuls/
ds2.9a12/fluffos-2.14-ds13/include/
ds2.9a12/fluffos-2.14-ds13/testsuite/
ds2.9a12/fluffos-2.14-ds13/testsuite/clone/
ds2.9a12/fluffos-2.14-ds13/testsuite/command/
ds2.9a12/fluffos-2.14-ds13/testsuite/data/
ds2.9a12/fluffos-2.14-ds13/testsuite/etc/
ds2.9a12/fluffos-2.14-ds13/testsuite/include/
ds2.9a12/fluffos-2.14-ds13/testsuite/inherit/
ds2.9a12/fluffos-2.14-ds13/testsuite/inherit/master/
ds2.9a12/fluffos-2.14-ds13/testsuite/log/
ds2.9a12/fluffos-2.14-ds13/testsuite/single/
ds2.9a12/fluffos-2.14-ds13/testsuite/single/tests/compiler/
ds2.9a12/fluffos-2.14-ds13/testsuite/single/tests/efuns/
ds2.9a12/fluffos-2.14-ds13/testsuite/single/tests/operators/
ds2.9a12/fluffos-2.14-ds13/testsuite/u/
ds2.9a12/lib/cmds/admins/
ds2.9a12/lib/cmds/common/
ds2.9a12/lib/cmds/creators/include/
ds2.9a12/lib/daemon/services/
ds2.9a12/lib/daemon/tmp/
ds2.9a12/lib/doc/
ds2.9a12/lib/doc/bguide/
ds2.9a12/lib/doc/efun/all/
ds2.9a12/lib/doc/efun/arrays/
ds2.9a12/lib/doc/efun/buffers/
ds2.9a12/lib/doc/efun/compile/
ds2.9a12/lib/doc/efun/floats/
ds2.9a12/lib/doc/efun/functions/
ds2.9a12/lib/doc/efun/general/
ds2.9a12/lib/doc/efun/mixed/
ds2.9a12/lib/doc/efun/numbers/
ds2.9a12/lib/doc/efun/parsing/
ds2.9a12/lib/doc/hbook/
ds2.9a12/lib/doc/help/classes/
ds2.9a12/lib/doc/help/races/
ds2.9a12/lib/doc/lfun/
ds2.9a12/lib/doc/lfun/all/
ds2.9a12/lib/doc/lfun/lib/abilities/
ds2.9a12/lib/doc/lfun/lib/armor/
ds2.9a12/lib/doc/lfun/lib/bank/
ds2.9a12/lib/doc/lfun/lib/bot/
ds2.9a12/lib/doc/lfun/lib/clay/
ds2.9a12/lib/doc/lfun/lib/clean/
ds2.9a12/lib/doc/lfun/lib/clerk/
ds2.9a12/lib/doc/lfun/lib/client/
ds2.9a12/lib/doc/lfun/lib/combat/
ds2.9a12/lib/doc/lfun/lib/connect/
ds2.9a12/lib/doc/lfun/lib/container/
ds2.9a12/lib/doc/lfun/lib/corpse/
ds2.9a12/lib/doc/lfun/lib/creator/
ds2.9a12/lib/doc/lfun/lib/daemon/
ds2.9a12/lib/doc/lfun/lib/damage/
ds2.9a12/lib/doc/lfun/lib/deterioration/
ds2.9a12/lib/doc/lfun/lib/donate/
ds2.9a12/lib/doc/lfun/lib/door/
ds2.9a12/lib/doc/lfun/lib/equip/
ds2.9a12/lib/doc/lfun/lib/file/
ds2.9a12/lib/doc/lfun/lib/fish/
ds2.9a12/lib/doc/lfun/lib/fishing/
ds2.9a12/lib/doc/lfun/lib/flashlight/
ds2.9a12/lib/doc/lfun/lib/follow/
ds2.9a12/lib/doc/lfun/lib/ftp_client/
ds2.9a12/lib/doc/lfun/lib/ftp_data_connection/
ds2.9a12/lib/doc/lfun/lib/fuel/
ds2.9a12/lib/doc/lfun/lib/furnace/
ds2.9a12/lib/doc/lfun/lib/genetics/
ds2.9a12/lib/doc/lfun/lib/holder/
ds2.9a12/lib/doc/lfun/lib/id/
ds2.9a12/lib/doc/lfun/lib/interactive/
ds2.9a12/lib/doc/lfun/lib/lamp/
ds2.9a12/lib/doc/lfun/lib/leader/
ds2.9a12/lib/doc/lfun/lib/light/
ds2.9a12/lib/doc/lfun/lib/limb/
ds2.9a12/lib/doc/lfun/lib/living/
ds2.9a12/lib/doc/lfun/lib/load/
ds2.9a12/lib/doc/lfun/lib/look/
ds2.9a12/lib/doc/lfun/lib/manipulate/
ds2.9a12/lib/doc/lfun/lib/meal/
ds2.9a12/lib/doc/lfun/lib/messages/
ds2.9a12/lib/doc/lfun/lib/player/
ds2.9a12/lib/doc/lfun/lib/poison/
ds2.9a12/lib/doc/lfun/lib/position/
ds2.9a12/lib/doc/lfun/lib/post_office/
ds2.9a12/lib/doc/lfun/lib/potion/
ds2.9a12/lib/doc/lfun/lib/room/
ds2.9a12/lib/doc/lfun/lib/server/
ds2.9a12/lib/doc/lfun/lib/spell/
ds2.9a12/lib/doc/lfun/lib/torch/
ds2.9a12/lib/doc/lfun/lib/vendor/
ds2.9a12/lib/doc/lfun/lib/virt_sky/
ds2.9a12/lib/doc/lfun/lib/weapon/
ds2.9a12/lib/doc/lfun/lib/worn_storage/
ds2.9a12/lib/doc/lpc/basic/
ds2.9a12/lib/doc/lpc/concepts/
ds2.9a12/lib/doc/lpc/constructs/
ds2.9a12/lib/doc/lpc/etc/
ds2.9a12/lib/doc/lpc/intermediate/
ds2.9a12/lib/doc/lpc/types/
ds2.9a12/lib/doc/misc/
ds2.9a12/lib/doc/old/
ds2.9a12/lib/domains/
ds2.9a12/lib/domains/Praxis/adm/
ds2.9a12/lib/domains/Praxis/attic/
ds2.9a12/lib/domains/Praxis/cemetery/mon/
ds2.9a12/lib/domains/Praxis/data/
ds2.9a12/lib/domains/Praxis/death/
ds2.9a12/lib/domains/Praxis/mountains/
ds2.9a12/lib/domains/Praxis/obj/armour/
ds2.9a12/lib/domains/Praxis/obj/magic/
ds2.9a12/lib/domains/Praxis/obj/weapon/
ds2.9a12/lib/domains/Praxis/orc_valley/
ds2.9a12/lib/domains/Ylsrim/
ds2.9a12/lib/domains/Ylsrim/adm/
ds2.9a12/lib/domains/Ylsrim/armor/
ds2.9a12/lib/domains/Ylsrim/broken/
ds2.9a12/lib/domains/Ylsrim/fish/
ds2.9a12/lib/domains/Ylsrim/meal/
ds2.9a12/lib/domains/Ylsrim/npc/
ds2.9a12/lib/domains/Ylsrim/obj/
ds2.9a12/lib/domains/Ylsrim/virtual/
ds2.9a12/lib/domains/Ylsrim/weapon/
ds2.9a12/lib/domains/campus/adm/
ds2.9a12/lib/domains/campus/etc/
ds2.9a12/lib/domains/campus/meals/
ds2.9a12/lib/domains/campus/save/
ds2.9a12/lib/domains/campus/txt/ai/charles/
ds2.9a12/lib/domains/campus/txt/ai/charles/bak2/
ds2.9a12/lib/domains/campus/txt/ai/charles/bak2/bak1/
ds2.9a12/lib/domains/campus/txt/ai/charly/
ds2.9a12/lib/domains/campus/txt/ai/charly/bak/
ds2.9a12/lib/domains/campus/txt/jenny/
ds2.9a12/lib/domains/cave/doors/
ds2.9a12/lib/domains/cave/etc/
ds2.9a12/lib/domains/cave/meals/
ds2.9a12/lib/domains/cave/weap/
ds2.9a12/lib/domains/default/creator/
ds2.9a12/lib/domains/default/doors/
ds2.9a12/lib/domains/default/etc/
ds2.9a12/lib/domains/default/vehicles/
ds2.9a12/lib/domains/default/virtual/
ds2.9a12/lib/domains/default/weap/
ds2.9a12/lib/domains/town/txt/shame/
ds2.9a12/lib/domains/town/virtual/
ds2.9a12/lib/domains/town/virtual/bottom/
ds2.9a12/lib/domains/town/virtual/space/
ds2.9a12/lib/estates/
ds2.9a12/lib/ftp/
ds2.9a12/lib/lib/comp/
ds2.9a12/lib/lib/daemons/
ds2.9a12/lib/lib/daemons/include/
ds2.9a12/lib/lib/lvs/
ds2.9a12/lib/lib/user/
ds2.9a12/lib/lib/virtual/
ds2.9a12/lib/log/
ds2.9a12/lib/log/adm/
ds2.9a12/lib/log/archive/
ds2.9a12/lib/log/chan/
ds2.9a12/lib/log/errors/
ds2.9a12/lib/log/law/adm/
ds2.9a12/lib/log/law/email/
ds2.9a12/lib/log/law/names/
ds2.9a12/lib/log/law/sites-misc/
ds2.9a12/lib/log/law/sites-register/
ds2.9a12/lib/log/law/sites-tempban/
ds2.9a12/lib/log/law/sites-watch/
ds2.9a12/lib/log/open/
ds2.9a12/lib/log/reports/
ds2.9a12/lib/log/router/
ds2.9a12/lib/log/secure/
ds2.9a12/lib/log/watch/
ds2.9a12/lib/obj/book_source/
ds2.9a12/lib/obj/include/
ds2.9a12/lib/powers/prayers/
ds2.9a12/lib/powers/spells/
ds2.9a12/lib/realms/template/adm/
ds2.9a12/lib/realms/template/area/armor/
ds2.9a12/lib/realms/template/area/npc/
ds2.9a12/lib/realms/template/area/obj/
ds2.9a12/lib/realms/template/area/room/
ds2.9a12/lib/realms/template/area/weap/
ds2.9a12/lib/realms/template/bak/
ds2.9a12/lib/realms/template/cmds/
ds2.9a12/lib/save/kills/o/
ds2.9a12/lib/secure/cfg/classes/
ds2.9a12/lib/secure/cmds/builders/
ds2.9a12/lib/secure/cmds/creators/include/
ds2.9a12/lib/secure/cmds/players/
ds2.9a12/lib/secure/cmds/players/include/
ds2.9a12/lib/secure/daemon/imc2server/
ds2.9a12/lib/secure/daemon/include/
ds2.9a12/lib/secure/lib/
ds2.9a12/lib/secure/lib/include/
ds2.9a12/lib/secure/lib/net/include/
ds2.9a12/lib/secure/lib/std/
ds2.9a12/lib/secure/log/adm/
ds2.9a12/lib/secure/log/bak/
ds2.9a12/lib/secure/log/intermud/
ds2.9a12/lib/secure/log/network/
ds2.9a12/lib/secure/modules/
ds2.9a12/lib/secure/npc/
ds2.9a12/lib/secure/obj/include/
ds2.9a12/lib/secure/room/
ds2.9a12/lib/secure/save/
ds2.9a12/lib/secure/save/backup/
ds2.9a12/lib/secure/save/boards/
ds2.9a12/lib/secure/tmp/
ds2.9a12/lib/secure/upgrades/files/
ds2.9a12/lib/secure/verbs/creators/
ds2.9a12/lib/std/board/
ds2.9a12/lib/std/lib/
ds2.9a12/lib/tmp/
ds2.9a12/lib/verbs/admins/include/
ds2.9a12/lib/verbs/builders/
ds2.9a12/lib/verbs/common/
ds2.9a12/lib/verbs/common/include/
ds2.9a12/lib/verbs/creators/
ds2.9a12/lib/verbs/creators/include/
ds2.9a12/lib/verbs/rooms/
ds2.9a12/lib/verbs/rooms/include/
ds2.9a12/lib/www/client/
ds2.9a12/lib/www/errors/
ds2.9a12/lib/www/images/
ds2.9a12/lib/www/lpmuds/downloads_files/
ds2.9a12/lib/www/lpmuds/intermud_files/
ds2.9a12/lib/www/lpmuds/links_files/
ds2.9a12/win32/
/*    /lib/sentient.c
 *    from the Dead Souls LPC Library
 *    a sentient npc
 *    created by Descartes of Borg 950331
 *    Version: @(#) sentient.c 1.5@(#)
 *    Last modified: 96/12/15
 */

#include <lib.h>
#include <function.h>
#include <talk_type.h>
#include <message_class.h>


inherit LIB_NPC;

private mapping     CommandResponses = ([]);
private mapping     EmoteResponses   = ([]);
private mapping     RequestResponses = ([]);
private mapping     TalkResponses    = ([]);
private mapping     ConsultResponses = ([]);
static private int  WanderCount      = 0;
static private int  WanderMarker     = 0;
private mixed array WanderPath       = ({});
private int         WanderRecurse    = 0;
private int         WanderSpeed      = 0;
private int         permit_load      = 0;
private int      SpellChance      = 50;

/* ******************  /lib/sentient.c data manipulation  **************** */
/**
 * This method is called to see if anything is going on requiring
 * the NPC to keep its heart beat going.
 * @return true if the heart beat should continue
 */
static int ContinueHeart(){
    if( WanderSpeed ){
        return 1;
    }
    else {
        return npc::ContinueHeart();
    }
}

mixed AddConsultResponse(string str, mixed val){
    return (ConsultResponses[str] = val);
}

mixed GetConsultResponse(string str){
    return ConsultResponses[str];
}

mapping GetConsultResponses(){
    return ConsultResponses;
}

int RemoveConsultResponse(string str){
    if( !ConsultResponses[str] ){
        return 0;
    }
    map_delete(ConsultResponses, str);
    return 1;
}

mapping SetConsultResponses(mapping mp){
    return (ConsultResponses = expand_keys(mp));
}

mixed AddCommandResponse(string str, mixed val){
    return (CommandResponses[str] = val);
}

mixed GetCommandResponse(string str){
    return CommandResponses[str];
}

mapping GetCommandResponses(){
    return CommandResponses;
}

int RemoveCommandResponse(string str){
    if( !CommandResponses[str] ){
        return 0;
    }
    map_delete(CommandResponses, str);
    return 1;
}

mapping SetCommandResponses(mapping mp){
    return (CommandResponses = expand_keys(mp));
}

mixed AddEmoteResponse(string verb, mixed val){
    return (EmoteResponses[verb] = val);
}

mixed GetEmoteResponse(string verb){
    return EmoteResponses[verb];
}

mapping GetEmoteResponses(){
    return EmoteResponses;
}

int RemoveEmoteResponse(string verb){
    if( !EmoteResponses[verb] ){
        return 0;
    }
    map_delete(EmoteResponses, verb);
    return 1;
}

mapping SetEmoteResponses(mapping mp){
    return (EmoteResponses = expand_keys(mp));
}

mixed AddRequestResponse(string str, mixed val){
    return (RequestResponses[str] = val);
}

mixed GetRequestResponse(string str){
    return RequestResponses[str];
}

mapping GetRequestResponses(){
    return RequestResponses;
}

int RemoveRequestResponse(string str){
    if( !RequestResponses[str] ){
        return 0;
    }
    map_delete(RequestResponses, str);
    return 1;
}

mapping SetRequestResponses(mapping mp){
    return (RequestResponses = expand_keys(mp));
}

mixed AddTalkResponse(string str, mixed val){
    return (TalkResponses[str] = val);
}

int RemoveTalkResponse(string str){
    if( !TalkResponses[str] ){
        return 0;
    }
    map_delete(TalkResponses, str);
    return 1;
}

mixed GetTalkResponse(string str){
    return TalkResponses[str];
}

mapping GetTalkResponses(){
    return TalkResponses;
}

mapping SetTalkResponses(mapping mp){
    return TalkResponses = expand_keys(mp);
}

int SetSpellChance(int i){
    SpellChance = i;
    return SpellChance;
}

int GetSpellChance(){
    return SpellChance;
}

varargs int SetWander(int speed, mixed *path, int recurse){
    WanderSpeed = speed;
    if( path ){
        WanderPath = path;
    }
    else {
        WanderPath = ({});
    }
    WanderRecurse = recurse;
}

mixed array GetWanderPath(){
    return WanderPath;
}

mixed array SetWanderPath(mixed array path){
    return (WanderPath = path);
}

int GetWanderRecurse(){
    return WanderRecurse;
}

int SetWanderRecurse(int x){
    return (WanderRecurse = x);
}

int GetWanderSpeed(){
    return WanderSpeed;
}

int SetWanderSpeed(int x){
    return (WanderSpeed = x);
}

int SetPermitLoad(mixed i){
    permit_load = i;
    return permit_load;
}

int GetPermitLoad(){
    return permit_load;
}

/* ******************    /lib/sentient.c events      **************** */
mixed eventAsk(object who, string str){
    string cmd, args;

    if( !str || str == "" ) return 0;
    if( sscanf(str, "%s %s", cmd, args) != 2 ){
        cmd = str;
        args = 0;
    }
    if( !CommandResponses[cmd] ){
        if( !CommandResponses["default"] ) return 0;
        else if( stringp(CommandResponses["default"]) ){
            eventForce("speak " + CommandResponses["default"]);
            return 1;
        }
        else return evaluate(CommandResponses["default"], who, cmd, args);
    }
    if( stringp(CommandResponses[cmd]) ){
        eventForce("speak " + CommandResponses[cmd]);
        return 1;
    }
    return evaluate(CommandResponses[cmd], who, cmd, args);
}

varargs mixed eventReceiveEmote(object who, string verb, string info){
    mixed val = EmoteResponses[verb];

    if( !val ){
        return 0;
    }
    if( stringp(val) ){
        eventSpeak(who,TALK_LOCAL,val);
        return 1;
    }
    return evaluate(val, this_player(), verb, info);
}

mixed eventConsult(object who, string str){
    if( !str || str == "" || !ConsultResponses) return 0;
    str = remove_article(str);
    if( !ConsultResponses[str] ){
        if( !ConsultResponses["default"] ) return 0;
        else if( stringp(ConsultResponses["default"]) ){
            eventForce("speak " + ConsultResponses["default"]);
            return 1;
        }
        else return evaluate(ConsultResponses["default"], who, str);
    }
    if( stringp(ConsultResponses[str]) ){
        eventForce("speak " + ConsultResponses[str]);
        return 1;
    }
    return evaluate(ConsultResponses[str], who, str);
}

mixed eventRequest(object who, string str){
    if( !str || str == "" ) return 0;
    if( !RequestResponses[str] ){
        if( !RequestResponses["default"] ) return 0;
        else if( stringp(RequestResponses["default"]) ){
            eventForce("speak " + RequestResponses["default"]);
            return 1;
        }
        else return evaluate(RequestResponses["default"], who, str);
    }
    if( stringp(RequestResponses[str]) ){
        eventForce("speak " + RequestResponses[str]);
        return 1;
    }
    return evaluate(RequestResponses[str], who, str);
}

mixed eventTalkRespond(object who, object targ, int cls, string msg, string lang){
    string resp;

    foreach(resp in keys(TalkResponses)){
        if( resp == "default" ) continue;
        if( strsrch(lower_case(msg), resp) > -1 ){
            if( stringp(TalkResponses[resp]) ){
                eventForce("speak " + TalkResponses[resp]);
                return 1;
            }
            else if( evaluate(TalkResponses[resp], who, targ, msg, lang, cls) )
                return 1;
        }
    }
    if( TalkResponses["default"] ){
        if( stringp(TalkResponses["default"]) )
            eventForce("speak " + TalkResponses["default"]);
        else evaluate(TalkResponses["default"], who, targ, msg, lang, cls);
        return 1;
    }
    return 0;
}

mixed eventWander(){
    int fp;

    if( !sizeof(WanderPath) ){
        string *sorties;
        string tmp;

        sorties = ({});
        foreach(tmp in (string *)environment()->GetExits()){
            string dest, door;
            object ob;
            if(!permit_load) ob=find_object(dest = (string)environment()->GetExit(tmp));
            else ob=load_object(dest = (string)environment()->GetExit(tmp));

            if(!ob)
                continue;
            door = (string)environment()->GetDoor(tmp);
            if( door  &&
              (int)door->GetClosed() ) continue;
            sorties += ({ "go " + tmp });
        }

        foreach(tmp in (string *)environment()->GetEnters(1)){
            string dest, door;
            object ob;
            if(!permit_load) ob=find_object(dest = (string)environment()->GetEnter(tmp));
            else ob=load_object(dest = (string)environment()->GetEnter(tmp));

            if(!ob)
                continue;
            door = (string)environment()->GetDoor(tmp);
            if( door  &&
              (int)door->GetClosed() ) continue;
            sorties += ({ "enter " + tmp });
        }
        if( sizeof(sorties) ){
            eventForce(sorties[random(sizeof(sorties))]);
            return 1;
        }
        else return 0;
    }
    if( arrayp(WanderPath[WanderMarker]) ) 
        foreach(mixed cmd in WanderPath[WanderMarker]){
            if( fp = functionp(cmd) ){
                if( fp != FP_OWNER_DESTED ) evaluate(cmd);
            }
            else eventForce(cmd);
        }
    else if( fp = functionp(WanderPath[WanderMarker]) ){
        if( fp != FP_OWNER_DESTED ) evaluate(WanderPath[WanderMarker]);
    }
    else eventForce(WanderPath[WanderMarker]);
    WanderMarker++;
    if( WanderMarker >= sizeof(WanderPath) ){
        WanderMarker = 0;
        if( !WanderRecurse ) WanderPath = ({});
    }
}

/********************** sentient.c driver applies ************************/
static void create(){
    npc::create();
}

static void heart_beat(){
    if( !this_object() || !environment() ){
        return;
    }
    npc::heart_beat();
    if( !this_object() || GetDying() || !environment() ){
        // no longer exist or in the middle of dying
        return;
    }
    if( !GetInCombat() ){ // Things to do when not in combat
        if( WanderSpeed ){ // Check if wandering
            if( WanderCount >= WanderSpeed ){ // Time to wander
                WanderCount = 0;
                eventWander();
            }
            else {
                WanderCount++;
            }
        }
    }
}