#include <lib.h> #include <medium.h> inherit LIB_LIMB; int stank; static void create(){ limb::create(); } void init(){ ::init(); if(environment() && environment()->GetMedium() == MEDIUM_LAND) stank = 1; } int eventDecay(){ if( !environment() ){ CallOut = -1; Destruct(); return 0; } switch(Count){ case 10: if(stank) message("smell", "The "+Limb+" rapidly corrodes.", environment()); SetShort("the corroding remnant of a " + Limb); break; case 20: if(stank) message("smell", "An acrid chemical odor fills the area.", environment()); SetShort("some corroded chemicals"); break; case 30: CallOut = -1; Destruct(); return 0; } Count++; return Count; } void SetLimb(string limb, string owner, string race){ SetKeyName(limb); SetId( ({ "limb", Limb = limb }) ); Owner = owner; Race = race; Count = 1; SetShort("a melting " + possessive_noun(Race) + " " +Limb); SetLong("This limb is rapidly corroding into its component chemicals."); }