ds2.9a12/bin/
ds2.9a12/extra/
ds2.9a12/extra/crat/
ds2.9a12/extra/creremote/
ds2.9a12/extra/mingw/
ds2.9a12/extra/wolfpaw/
ds2.9a12/fluffos-2.14-ds13/
ds2.9a12/fluffos-2.14-ds13/Win32/
ds2.9a12/fluffos-2.14-ds13/compat/
ds2.9a12/fluffos-2.14-ds13/compat/simuls/
ds2.9a12/fluffos-2.14-ds13/include/
ds2.9a12/fluffos-2.14-ds13/testsuite/
ds2.9a12/fluffos-2.14-ds13/testsuite/clone/
ds2.9a12/fluffos-2.14-ds13/testsuite/command/
ds2.9a12/fluffos-2.14-ds13/testsuite/data/
ds2.9a12/fluffos-2.14-ds13/testsuite/etc/
ds2.9a12/fluffos-2.14-ds13/testsuite/include/
ds2.9a12/fluffos-2.14-ds13/testsuite/inherit/
ds2.9a12/fluffos-2.14-ds13/testsuite/inherit/master/
ds2.9a12/fluffos-2.14-ds13/testsuite/log/
ds2.9a12/fluffos-2.14-ds13/testsuite/single/
ds2.9a12/fluffos-2.14-ds13/testsuite/single/tests/compiler/
ds2.9a12/fluffos-2.14-ds13/testsuite/single/tests/efuns/
ds2.9a12/fluffos-2.14-ds13/testsuite/single/tests/operators/
ds2.9a12/fluffos-2.14-ds13/testsuite/u/
ds2.9a12/lib/cmds/admins/
ds2.9a12/lib/cmds/common/
ds2.9a12/lib/cmds/creators/include/
ds2.9a12/lib/daemon/services/
ds2.9a12/lib/daemon/tmp/
ds2.9a12/lib/doc/
ds2.9a12/lib/doc/bguide/
ds2.9a12/lib/doc/efun/all/
ds2.9a12/lib/doc/efun/arrays/
ds2.9a12/lib/doc/efun/buffers/
ds2.9a12/lib/doc/efun/compile/
ds2.9a12/lib/doc/efun/floats/
ds2.9a12/lib/doc/efun/functions/
ds2.9a12/lib/doc/efun/general/
ds2.9a12/lib/doc/efun/mixed/
ds2.9a12/lib/doc/efun/numbers/
ds2.9a12/lib/doc/efun/parsing/
ds2.9a12/lib/doc/hbook/
ds2.9a12/lib/doc/help/classes/
ds2.9a12/lib/doc/help/races/
ds2.9a12/lib/doc/lfun/
ds2.9a12/lib/doc/lfun/all/
ds2.9a12/lib/doc/lfun/lib/abilities/
ds2.9a12/lib/doc/lfun/lib/armor/
ds2.9a12/lib/doc/lfun/lib/bank/
ds2.9a12/lib/doc/lfun/lib/bot/
ds2.9a12/lib/doc/lfun/lib/clay/
ds2.9a12/lib/doc/lfun/lib/clean/
ds2.9a12/lib/doc/lfun/lib/clerk/
ds2.9a12/lib/doc/lfun/lib/client/
ds2.9a12/lib/doc/lfun/lib/combat/
ds2.9a12/lib/doc/lfun/lib/connect/
ds2.9a12/lib/doc/lfun/lib/container/
ds2.9a12/lib/doc/lfun/lib/corpse/
ds2.9a12/lib/doc/lfun/lib/creator/
ds2.9a12/lib/doc/lfun/lib/daemon/
ds2.9a12/lib/doc/lfun/lib/damage/
ds2.9a12/lib/doc/lfun/lib/deterioration/
ds2.9a12/lib/doc/lfun/lib/donate/
ds2.9a12/lib/doc/lfun/lib/door/
ds2.9a12/lib/doc/lfun/lib/equip/
ds2.9a12/lib/doc/lfun/lib/file/
ds2.9a12/lib/doc/lfun/lib/fish/
ds2.9a12/lib/doc/lfun/lib/fishing/
ds2.9a12/lib/doc/lfun/lib/flashlight/
ds2.9a12/lib/doc/lfun/lib/follow/
ds2.9a12/lib/doc/lfun/lib/ftp_client/
ds2.9a12/lib/doc/lfun/lib/ftp_data_connection/
ds2.9a12/lib/doc/lfun/lib/fuel/
ds2.9a12/lib/doc/lfun/lib/furnace/
ds2.9a12/lib/doc/lfun/lib/genetics/
ds2.9a12/lib/doc/lfun/lib/holder/
ds2.9a12/lib/doc/lfun/lib/id/
ds2.9a12/lib/doc/lfun/lib/interactive/
ds2.9a12/lib/doc/lfun/lib/lamp/
ds2.9a12/lib/doc/lfun/lib/leader/
ds2.9a12/lib/doc/lfun/lib/light/
ds2.9a12/lib/doc/lfun/lib/limb/
ds2.9a12/lib/doc/lfun/lib/living/
ds2.9a12/lib/doc/lfun/lib/load/
ds2.9a12/lib/doc/lfun/lib/look/
ds2.9a12/lib/doc/lfun/lib/manipulate/
ds2.9a12/lib/doc/lfun/lib/meal/
ds2.9a12/lib/doc/lfun/lib/messages/
ds2.9a12/lib/doc/lfun/lib/player/
ds2.9a12/lib/doc/lfun/lib/poison/
ds2.9a12/lib/doc/lfun/lib/position/
ds2.9a12/lib/doc/lfun/lib/post_office/
ds2.9a12/lib/doc/lfun/lib/potion/
ds2.9a12/lib/doc/lfun/lib/room/
ds2.9a12/lib/doc/lfun/lib/server/
ds2.9a12/lib/doc/lfun/lib/spell/
ds2.9a12/lib/doc/lfun/lib/torch/
ds2.9a12/lib/doc/lfun/lib/vendor/
ds2.9a12/lib/doc/lfun/lib/virt_sky/
ds2.9a12/lib/doc/lfun/lib/weapon/
ds2.9a12/lib/doc/lfun/lib/worn_storage/
ds2.9a12/lib/doc/lpc/basic/
ds2.9a12/lib/doc/lpc/concepts/
ds2.9a12/lib/doc/lpc/constructs/
ds2.9a12/lib/doc/lpc/etc/
ds2.9a12/lib/doc/lpc/intermediate/
ds2.9a12/lib/doc/lpc/types/
ds2.9a12/lib/doc/misc/
ds2.9a12/lib/doc/old/
ds2.9a12/lib/domains/
ds2.9a12/lib/domains/Praxis/adm/
ds2.9a12/lib/domains/Praxis/attic/
ds2.9a12/lib/domains/Praxis/cemetery/mon/
ds2.9a12/lib/domains/Praxis/data/
ds2.9a12/lib/domains/Praxis/death/
ds2.9a12/lib/domains/Praxis/mountains/
ds2.9a12/lib/domains/Praxis/obj/armour/
ds2.9a12/lib/domains/Praxis/obj/magic/
ds2.9a12/lib/domains/Praxis/obj/weapon/
ds2.9a12/lib/domains/Praxis/orc_valley/
ds2.9a12/lib/domains/Ylsrim/
ds2.9a12/lib/domains/Ylsrim/adm/
ds2.9a12/lib/domains/Ylsrim/armor/
ds2.9a12/lib/domains/Ylsrim/broken/
ds2.9a12/lib/domains/Ylsrim/fish/
ds2.9a12/lib/domains/Ylsrim/meal/
ds2.9a12/lib/domains/Ylsrim/npc/
ds2.9a12/lib/domains/Ylsrim/obj/
ds2.9a12/lib/domains/Ylsrim/virtual/
ds2.9a12/lib/domains/Ylsrim/weapon/
ds2.9a12/lib/domains/campus/adm/
ds2.9a12/lib/domains/campus/etc/
ds2.9a12/lib/domains/campus/meals/
ds2.9a12/lib/domains/campus/save/
ds2.9a12/lib/domains/campus/txt/ai/charles/
ds2.9a12/lib/domains/campus/txt/ai/charles/bak2/
ds2.9a12/lib/domains/campus/txt/ai/charles/bak2/bak1/
ds2.9a12/lib/domains/campus/txt/ai/charly/
ds2.9a12/lib/domains/campus/txt/ai/charly/bak/
ds2.9a12/lib/domains/campus/txt/jenny/
ds2.9a12/lib/domains/cave/doors/
ds2.9a12/lib/domains/cave/etc/
ds2.9a12/lib/domains/cave/meals/
ds2.9a12/lib/domains/cave/weap/
ds2.9a12/lib/domains/default/creator/
ds2.9a12/lib/domains/default/doors/
ds2.9a12/lib/domains/default/etc/
ds2.9a12/lib/domains/default/vehicles/
ds2.9a12/lib/domains/default/virtual/
ds2.9a12/lib/domains/default/weap/
ds2.9a12/lib/domains/town/txt/shame/
ds2.9a12/lib/domains/town/virtual/
ds2.9a12/lib/domains/town/virtual/bottom/
ds2.9a12/lib/domains/town/virtual/space/
ds2.9a12/lib/estates/
ds2.9a12/lib/ftp/
ds2.9a12/lib/lib/comp/
ds2.9a12/lib/lib/daemons/
ds2.9a12/lib/lib/daemons/include/
ds2.9a12/lib/lib/lvs/
ds2.9a12/lib/lib/user/
ds2.9a12/lib/lib/virtual/
ds2.9a12/lib/log/
ds2.9a12/lib/log/adm/
ds2.9a12/lib/log/archive/
ds2.9a12/lib/log/chan/
ds2.9a12/lib/log/errors/
ds2.9a12/lib/log/law/adm/
ds2.9a12/lib/log/law/email/
ds2.9a12/lib/log/law/names/
ds2.9a12/lib/log/law/sites-misc/
ds2.9a12/lib/log/law/sites-register/
ds2.9a12/lib/log/law/sites-tempban/
ds2.9a12/lib/log/law/sites-watch/
ds2.9a12/lib/log/open/
ds2.9a12/lib/log/reports/
ds2.9a12/lib/log/router/
ds2.9a12/lib/log/secure/
ds2.9a12/lib/log/watch/
ds2.9a12/lib/obj/book_source/
ds2.9a12/lib/obj/include/
ds2.9a12/lib/powers/prayers/
ds2.9a12/lib/powers/spells/
ds2.9a12/lib/realms/template/adm/
ds2.9a12/lib/realms/template/area/armor/
ds2.9a12/lib/realms/template/area/npc/
ds2.9a12/lib/realms/template/area/obj/
ds2.9a12/lib/realms/template/area/room/
ds2.9a12/lib/realms/template/area/weap/
ds2.9a12/lib/realms/template/bak/
ds2.9a12/lib/realms/template/cmds/
ds2.9a12/lib/save/kills/o/
ds2.9a12/lib/secure/cfg/classes/
ds2.9a12/lib/secure/cmds/builders/
ds2.9a12/lib/secure/cmds/creators/include/
ds2.9a12/lib/secure/cmds/players/
ds2.9a12/lib/secure/cmds/players/include/
ds2.9a12/lib/secure/daemon/imc2server/
ds2.9a12/lib/secure/daemon/include/
ds2.9a12/lib/secure/lib/
ds2.9a12/lib/secure/lib/include/
ds2.9a12/lib/secure/lib/net/include/
ds2.9a12/lib/secure/lib/std/
ds2.9a12/lib/secure/log/adm/
ds2.9a12/lib/secure/log/bak/
ds2.9a12/lib/secure/log/intermud/
ds2.9a12/lib/secure/log/network/
ds2.9a12/lib/secure/modules/
ds2.9a12/lib/secure/npc/
ds2.9a12/lib/secure/obj/include/
ds2.9a12/lib/secure/room/
ds2.9a12/lib/secure/save/
ds2.9a12/lib/secure/save/backup/
ds2.9a12/lib/secure/save/boards/
ds2.9a12/lib/secure/tmp/
ds2.9a12/lib/secure/upgrades/files/
ds2.9a12/lib/secure/verbs/creators/
ds2.9a12/lib/std/board/
ds2.9a12/lib/std/lib/
ds2.9a12/lib/tmp/
ds2.9a12/lib/verbs/admins/include/
ds2.9a12/lib/verbs/builders/
ds2.9a12/lib/verbs/common/
ds2.9a12/lib/verbs/common/include/
ds2.9a12/lib/verbs/creators/
ds2.9a12/lib/verbs/creators/include/
ds2.9a12/lib/verbs/rooms/
ds2.9a12/lib/verbs/rooms/include/
ds2.9a12/lib/www/client/
ds2.9a12/lib/www/errors/
ds2.9a12/lib/www/images/
ds2.9a12/lib/www/lpmuds/downloads_files/
ds2.9a12/lib/www/lpmuds/intermud_files/
ds2.9a12/lib/www/lpmuds/links_files/
ds2.9a12/win32/
#include <objects.h>
#include <save.h>
#include <lib.h>
#include <cfg.h>
#include <daemons.h>
#include <dirs.h>
#ifndef AUTO_ADVANCE
#define AUTO_ADVANCE 0
#endif
#ifndef REQUIRE_QUESTING
#define REQUIRE_QUESTING 1
#endif

inherit LIB_DAEMON;

mapping PlayerDataMap = ([]);
string *PendingEncres = ({});
string *PendingDecres = ({});
string *players = ({});
string *creators = ({});
string *user_list = ({});
static object ob;
static string gplayer;
static int maxlevel;
static string LevelList = "";

string player_save_file;
static string namestr = "";

//Player vars
string InternalDesc, Short, CapName, ExternalDesc, CurrentWorkingDirectory, PreviousWorkingDirectory, Terminal;
string Password, Email, RealName, Rank, LoginSite, HostSite, Torso, DefaultLanguage, Town, Race;
string Gender, Class, WimpyCommand, InternalDesc, WebPage, Clan;
int ProperNoun, Opacity, Modify, Invisible, NoChanColors, Paused, MaxCommandHistSize, HistorySize;
int Age, WhereBlock, Brief, LoginTime, BirthTime, RescueBit, CarriedMass, MaxCarry, Position;
int  Undead, UndeadType, Mount, BodyMass, SaveRecurse, Retain, HealthPoints, MagicPoints, ExperiencePoints;
int QuestPoints, melee, Alcohol, Caffeine, Food, Drink, Poison, Sleeping, DeathEvents, Biter;
int Blind, CustomStats, Wimpy, Polyglot, Level, Morality, Dead, isPK, Deaths, TrainingPoints;
int TitleLength, CreatorAge, CreatorBirth;
object Agent;
float StaminaPoints;
mixed array Inventory, CommandHist, Screen,  Marriages, Saved, ExtraChannels, LightSensitivity;
mixed array Religion, Titles, Muffed, Quests; 
mapping Items, Properties, Messages, RestrictedChannels, Nicknames, Aliases, Xverbs, Blocked;
mapping News, Fingers, Limbs, MissingLimbs, Resistance, Stats, Languages, Skills, SkillModifiers;
mapping Currency, Bank, SpellBook; 
//end player vars

mapping Levels = ([]);
static mapping LevelTitles = ([
  1:"the utter novice",
  2:"the simple novice",
  3:"the beginner",
  4:"the adventurer",
  5:"the experienced adventurer",
  6:"the expert adventurer",
  7:"the great adventurer",
  8:"the master adventurer",
  9:"the Freeman",
  10:"the Citizen",
  11:"the Knight",
  12:"the Baron",
  13:"the Count",
  14:"the Earl",
  15:"the Marquis",
  16:"the Duke",
  17:"the Arch Duke",
  18:"the Praetor",
  19:"the Quaestor",
  20:"the Caesar"
]);

static mapping QuestLevels = ([
  10:5,
  12:12,
  14:21,
  16:32,
  18:45,
  20:60,
  22:77,
  24:96,
  26:117,
  28:140,
  30:165,
  32:192,
  34:221,
  36:252,
  38:285,
  40:450,
]);


void validate(){
    if(!(int)master()->valid_apply(({ "SECURE", "ASSIST", "LIB_CONNECT" })) &&
      base_name(previous_object()) != "/www/cgi/login"){
        string offender = identify(previous_object(-1));
        debug("PLAYERS_D SECURITY VIOLATION: "+offender+" ",get_stack(),"red");
        log_file("security", "\n"+timestamp()+" PLAYERS_D breach: "+offender+" "+get_stack());
        error("PLAYERS_D SECURITY VIOLATION: "+offender+" "+get_stack());
    }
}

// This function generates a table of required xp per level.
// The xp required for lower levels is high, approximately
// half-again the xp required for the previous level. As the
// player progresses, this ratio decreases.
mapping CompileLevelList(){
    int i=1;
    int seed=300;
    float mod;
    LevelList = "";
    Levels = ([ 0 : ([ "xp" : 0, "qp" : 0 ]) ]);
    Levels[1] = ([ "title" : "the utter novice ", "xp" : 0, "qp" : 0 ]);
    //for(i=3,mod = 100/i;i<1000;i++){
    while(seed > 0){
        i++;
        mod = 50/i;
        if(mod > 9) mod = 9.0;
        if(mod < 1) mod = 0.5;
        if(i > 100) mod = 0.1;
        mod *= 0.1;
        seed = seed * (1+mod); 
        seed = ((seed/100) * 100);
        //tc("mod: "+mod+", level: "+i+", exp: "+seed);
        LevelList += "level: "+i+", ";
        if(seed > 0){
            Levels[i] = (["xp" : seed ]);
            if(REQUIRE_QUESTING){
                if(QuestLevels[i]){
                    Levels[i]["qp"] = QuestLevels[i];
                }
            }
            else Levels[i]["qp"] = 0;
            if(LevelTitles[i]){
                Levels[i]["title"] = LevelTitles[i];
            }
            maxlevel = i;
            LevelList += ( Levels[i]["title"] || "Untitled" );
            LevelList += ", exp: "+seed;
            LevelList += ( Levels[i]["qp"] ? ", qp: "+Levels[i]["qp"] : "");
            LevelList += "\n";
        }
        if(seed >= 2146000000) break;
    }
    return copy(Levels);
}

string *CompileCreList(){
    string *cre_dirs = unguarded( (: get_dir(DIR_CRES+"/") :) );
    string *cres = ({});
    foreach(string subdir in cre_dirs){
        cres += unguarded( (: get_dir,DIR_CRES+"/"+subdir+"/" :) );
    }
    foreach(string cre in cres){
        if(member_array(cre, user_list) == -1 ||
          member_array(cre, creators) == -1) 
            this_object()->AddPlayerInfo(replace_string(cre, ".o",""));
    }
    return cres;
}

string *CompilePlayerList(){
    string *play_dirs = get_dir(DIR_PLAYERS+"/");
    string *plays = ({});
    foreach(string subdir in play_dirs){
        plays += get_dir(DIR_PLAYERS+"/"+subdir+"/");
    }
    foreach(string play in plays){
        if(member_array(play, user_list) == -1 ||
          member_array(play, players) == -1)
            this_object()->AddPlayerInfo(replace_string(play, ".o",""));
    }
    return plays;
}

void create() {
    ::create();
    if(unguarded((: file_exists, SAVE_PLAYER_LIST+__SAVE_EXTENSION__ :)))
        unguarded((: restore_object, SAVE_PLAYER_LIST :));
    if(PendingEncres) PendingEncres = distinct_array(PendingEncres);
    if(PendingDecres) PendingDecres = distinct_array(PendingDecres);
    if(players) players = distinct_array(players);
    if(creators) creators = distinct_array(creators);
    if(user_list) user_list = distinct_array(user_list);
    unguarded((: save_object, SAVE_PLAYER_LIST :));
    if(!Levels) Levels = ([]);
    call_out( (: CompileLevelList :), 3);
    call_out( (: CompileCreList :), 1);
    call_out( (: CompilePlayerList :), 5);
}

string *eventCre(string str){
    str = lower_case(str);
    if(member_array(str,creators) == -1) creators += ({ str });
    if(member_array(str,players) != -1) players -= ({ str });
    unguarded((: save_object, SAVE_PLAYER_LIST :));
    return creators + ({});
}

string *eventDecre(string str){
    str = lower_case(str);
    if(member_array(str,creators) != -1) creators -= ({ str });
    if(member_array(str,players) == -1) players += ({ str });
    unguarded((: save_object, SAVE_PLAYER_LIST :));
    return players + ({});
}

static int AutoAdvance(object ob, int level){
    int ret;
    ob->ChangeLevel(level);
    ret = ob->GetLevel();
    if(ret >= level){
        ob->eventPrint("%^RED%^%^B_BLACK%^You automatically advance to "+
          "level "+level+". Congratulations!%^RESET%^");
        ob->AddTrainingPoints(level);
        if(Levels[level]["title"]){
            ob->AddTitle(Levels[level]["title"]);
            ob->RemoveTitle(Levels[level-1]["title"]);
        }
    }
    return ret;
}

int CheckAdvance(object ob){
    int dlev, xp, qp;
    if(!ob || !playerp(ob)) return 0;
    dlev = (ob->GetLevel())+1;
    xp = ob->GetExperiencePoints();
    qp = ob->GetQuestPoints();
    if(xp >= Levels[dlev]["xp"] && qp >= Levels[dlev]["qp"]){
        if(AUTO_ADVANCE) AutoAdvance(ob, dlev);
        return 1;
    }
    return 0;
}

void AddPlayerInfo(mixed arg) {

    if(!objectp(arg) && !stringp(arg)) return ;
    if(objectp(arg)){
        if(base_name(previous_object())!=LIB_CONNECT &&!interactive(arg)) return;
        else player_save_file = base_name(arg)+".o";
    }
    else {
        arg = lower_case(arg);
        if(last(arg,2) != ".o") arg += ".o";
        if(!grepp(arg,"/")){
            string initial = arg[0..0];
            if(!directory_exists(DIR_ESTATES))
                mkdir(DIR_ESTATES);
            if(!directory_exists(DIR_ESTATES+"/"+initial))
                mkdir(DIR_ESTATES + "/"+initial);
            mkdir(DIR_ESTATES + "/"+initial+"/"+truncate(arg,2));
            mkdir(DIR_ESTATES + "/"+initial+"/"+truncate(arg,2)+"/tmp");
            mkdir(DIR_ESTATES + "/"+initial+"/"+truncate(arg,2)+"/log");
            mkdir(DIR_ESTATES + "/"+initial+"/"+truncate(arg,2)+"/bak");
            mkdir(DIR_ESTATES + "/"+initial+"/"+truncate(arg,2)+"/adm");
            player_save_file = DIR_CRES +"/"+initial+"/"+arg;
            if(!file_exists(player_save_file))
                player_save_file = DIR_PLAYERS +"/"+initial+"/"+arg;
            if(!file_exists(player_save_file)) return;
        }
        else player_save_file = arg;
    }
    namestr = replace_string(last_string_element(player_save_file,"/"),".o","");
    if(grepp(player_save_file, DIR_CRES) && member_array(namestr,creators) == -1) 
        creators += ({ namestr }) ; 
    else if(member_array(namestr,players) == -1) 
        players += ({ namestr }) ; 
    if(!file_exists(player_save_file)) return;
    if(member_array(namestr,user_list) == -1)
        user_list += ({ replace_string(last_string_element(player_save_file,"/"),".o","") }) ; 
    unguarded((: save_object, SAVE_PLAYER_LIST :));
}

string *GetPlayerList(){
    return players + ({});
}

string *GetCreatorList(){    
    return creators + ({});
}

string *GetUserList(){
    return user_list + ({});
}

mapping GetLevelList(){
    return copy(Levels);
}

string GetLevels(){
    return LevelList;
}

int RemoveUser(string str){
    if(!str || str == "") return 0;
    str = lower_case(str);
    if(user_exists(str)) return 0;
    if(member_array(str, players) != -1) players -= ({ str });
    if(member_array(str, creators) != -1) creators -= ({ str });
    if(member_array(str, user_list) != -1) user_list -= ({ str });
    return 1;
}

string *AddPendingEncre(string str){
    validate();
    if(str && str != "") PendingEncres += ({ lower_case(str) });
    unguarded((: save_object, SAVE_PLAYER_LIST :));
    return PendingEncres + ({});
}

string *RemovePendingEncre(string str){
    validate();
    if(!str || str == "") return PendingEncres;
    str = lower_case(str);
    if(member_array(str, PendingEncres) != -1) PendingEncres -= ({ lower_case(str) });
    unguarded((: save_object, SAVE_PLAYER_LIST :));
    return PendingEncres + ({});
}

string *GetPendingEncres(){
    validate();
    return PendingEncres + ({});
}

string *AddPendingDecre(string str){
    validate();
    if(str && str != "") PendingDecres += ({ lower_case(str) });
    unguarded((: save_object, SAVE_PLAYER_LIST :));
    return PendingDecres + ({});
}

string *RemovePendingDecre(string str){
    validate();
    if(!str || str == "") return PendingDecres;
    str = lower_case(str);
    if(member_array(str, PendingDecres) != -1) PendingDecres -= ({ lower_case(str) });
    unguarded((: save_object, SAVE_PLAYER_LIST :));
    return PendingDecres + ({});
}

string *GetPendingDecres(){
    validate();
    return PendingDecres + ({});
}

static int LoadPlayer(string str){
    string arg = "", initial = "";
    if(!user_exists(arg = last_string_element(lower_case(replace_string("/"+str,".o","")),"/"))){
        return 0;
    }
    arg += ".o";
    initial = arg[0..0];
    player_save_file = DIR_CRES +"/"+initial+"/"+arg;
    if(!file_exists(player_save_file))
        player_save_file = DIR_PLAYERS +"/"+initial+"/"+arg;
    if(!file_exists(player_save_file)) return -1;

    restore_object(player_save_file,1);
    return 1;
}

int eventDestruct(){
    validate();
    unguarded((: save_object, SAVE_PLAYER_LIST :));
    return ::eventDestruct();
}

static mixed GetVariable(string val){
    if(!val){
        return variables(this_object());
    }
    if(member_array(val,variables(this_object())) == -1){
        write("No such PLAYER_D variable exists.");
        return 0;
    }
    return fetch_variable(val);
}

mixed GetPlayerVariables(){
    string *vars = variables(this_object());
    vars -= ({"PlayerDataMap", "PendingEncres", "PendingDecres"});
    vars -= ({"players", "creators", "user_list" });
    vars -= ({"player_save_file", "namestr", "ob", "gplayer"});
    return vars;
}

static mixed GetPlayerVariable(string val){
    string vars = GetPlayerVariables();
    if(!val) return vars;
    if(member_array(val,variables(this_object())) == -1){
        write("No such player variable exists.");
        return 0;
    }
    return fetch_variable(val);
}

mixed GetPlayerData(string player, string val){
    validate();
    if(!player) return 0;
    if(!user_exists(player)){
        write("No such user exists.");
        return 0;
    }
    gplayer = player;
    if(ob = find_player(player)){
        unguarded( (: ob->save_player(gplayer) :));
    }
    unguarded( (: LoadPlayer(gplayer) :) );
    return GetPlayerVariable(val);
}

string array GetAdminIPs(){
    string array ret_array, name_array, line_array;
    string config_file;
    config_file = read_file(CFG_GROUPS);
    line_array = explode(config_file, "\n");
    ret_array = ({});
    name_array = ({});
    foreach(string line in line_array){
        string g,m;
        if(sizeof(line)) line = trim(line);
        if(sscanf(line,"(%s)%s",g,m) != 2) continue;
        if(g == "SECURE") name_array = explode(trim(m),":");
    }
    if(!sizeof(name_array)) return name_array;
    foreach(string nombre in name_array){
        ret_array += ({ GetPlayerData(nombre,"HostSite") });
    }
    return ret_array;
}

int CheckBuilder(object who){
    if(creatorp(who)) return 1;
    if(builderp(who)){
        if(!directory_exists(homedir(who)+"/area")){
            unguarded( (: make_workroom($(who)) :) );
        }
        return 1;
    }
    return 0; 
}

string GetUserPath(mixed name){
    string ret;
    if(name && objectp(name)) name = name->GetKeyName();
    if(!name){
        if(!this_player()) return "/tmp/";
        else name = this_player()->GetKeyName();
    }
    if(member_array(name, creators) != -1){
        ret = REALMS_DIRS+"/"+name+"/";
    }
    else ret = DIR_ESTATES + "/"+name[0..0]+"/"+name+"/";
    return ret;
}