#include <lib.h> inherit LIB_VERB; static void create() { verb::create(); SetVerb("empty"); SetRules("OBJ"); SetErrorMessage("Empty what?"); SetHelp("Syntax: empty <vessel>\n\n" "Removes the fluid from a vessel."); } mixed can_empty_obj(string verb) { return this_player()->CanManipulate(); } mixed do_empty_obj(object from) { return (mixed)from->eventEmpty(this_player()); }