/* /domains/Ylsrim/room/kaliid7.c * From the Dead Souls V Object Library * An example simple room with an item in it * Created by Descartes of Borg 970101 */ #include <lib.h> inherit LIB_ROOM; static void create() { room::create(); SetTown("Ylsrim"); SetClimate("arid"); SetAmbientLight(30); SetShort("the western edge of Ylsrim"); SetLong("Kaliid Road comes to its western end here as Ylsrim disappears " "into the desert. Not too far east of here you see where " "the local bank rests."); AddItem(({ "bank", "bank of ylsrim" }), "Ylsrim's local bank. It has " "an adobe wall.", ({ "ylsrim" })); AddItem("desert", "A great desert that surrounds Ylsrim and makes it " "look so fragile."); AddItem("road", "The main street in Ylsrim.", "kaliid"); SetInventory(([ "/domains/Ylsrim/weapon/stick" : 1 ])); SetExits( ([ "east" : "/domains/Ylsrim/room/"+ "kaliid6", "west" : "/domains/Ylsrim/room/"+ "sand_room" ])); } void init(){ ::init(); }