inherit "/lib/std/room"; void init() { ::init(); if(!archp(this_player())) this_player()->eventMoveLiving("/domains/Praxis/planning_room", "down"); } void create() { object ob; ::create(); SetProperty("light", 2); SetProperty("indoors", 1); SetShort( "The Arch's Room"); SetLong( "This is where the arches decide the fate of Nightmare."); SetExits( (["down" : "/domains/Praxis/planning_room"]) ); ob = new("/lib/bboard"); ob->SetKeyName("board"); ob->SetId( ({ "board" }) ); ob->set_board_id("arch"); ob->set_max_posts(20); ob->move("/domains/Praxis/arch"); ob->SetShort( "the Arch Immortal's Board"); ob->SetLong( "A board for utter nonsense.\n"); }