ds2.9a12/bin/
ds2.9a12/extra/
ds2.9a12/extra/crat/
ds2.9a12/extra/creremote/
ds2.9a12/extra/mingw/
ds2.9a12/extra/wolfpaw/
ds2.9a12/fluffos-2.14-ds13/
ds2.9a12/fluffos-2.14-ds13/Win32/
ds2.9a12/fluffos-2.14-ds13/compat/
ds2.9a12/fluffos-2.14-ds13/compat/simuls/
ds2.9a12/fluffos-2.14-ds13/include/
ds2.9a12/fluffos-2.14-ds13/testsuite/
ds2.9a12/fluffos-2.14-ds13/testsuite/clone/
ds2.9a12/fluffos-2.14-ds13/testsuite/command/
ds2.9a12/fluffos-2.14-ds13/testsuite/data/
ds2.9a12/fluffos-2.14-ds13/testsuite/etc/
ds2.9a12/fluffos-2.14-ds13/testsuite/include/
ds2.9a12/fluffos-2.14-ds13/testsuite/inherit/
ds2.9a12/fluffos-2.14-ds13/testsuite/inherit/master/
ds2.9a12/fluffos-2.14-ds13/testsuite/log/
ds2.9a12/fluffos-2.14-ds13/testsuite/single/
ds2.9a12/fluffos-2.14-ds13/testsuite/single/tests/compiler/
ds2.9a12/fluffos-2.14-ds13/testsuite/single/tests/efuns/
ds2.9a12/fluffos-2.14-ds13/testsuite/single/tests/operators/
ds2.9a12/fluffos-2.14-ds13/testsuite/u/
ds2.9a12/lib/cmds/admins/
ds2.9a12/lib/cmds/common/
ds2.9a12/lib/cmds/creators/include/
ds2.9a12/lib/daemon/services/
ds2.9a12/lib/daemon/tmp/
ds2.9a12/lib/doc/
ds2.9a12/lib/doc/bguide/
ds2.9a12/lib/doc/efun/all/
ds2.9a12/lib/doc/efun/arrays/
ds2.9a12/lib/doc/efun/buffers/
ds2.9a12/lib/doc/efun/compile/
ds2.9a12/lib/doc/efun/floats/
ds2.9a12/lib/doc/efun/functions/
ds2.9a12/lib/doc/efun/general/
ds2.9a12/lib/doc/efun/mixed/
ds2.9a12/lib/doc/efun/numbers/
ds2.9a12/lib/doc/efun/parsing/
ds2.9a12/lib/doc/hbook/
ds2.9a12/lib/doc/help/classes/
ds2.9a12/lib/doc/help/races/
ds2.9a12/lib/doc/lfun/
ds2.9a12/lib/doc/lfun/all/
ds2.9a12/lib/doc/lfun/lib/abilities/
ds2.9a12/lib/doc/lfun/lib/armor/
ds2.9a12/lib/doc/lfun/lib/bank/
ds2.9a12/lib/doc/lfun/lib/bot/
ds2.9a12/lib/doc/lfun/lib/clay/
ds2.9a12/lib/doc/lfun/lib/clean/
ds2.9a12/lib/doc/lfun/lib/clerk/
ds2.9a12/lib/doc/lfun/lib/client/
ds2.9a12/lib/doc/lfun/lib/combat/
ds2.9a12/lib/doc/lfun/lib/connect/
ds2.9a12/lib/doc/lfun/lib/container/
ds2.9a12/lib/doc/lfun/lib/corpse/
ds2.9a12/lib/doc/lfun/lib/creator/
ds2.9a12/lib/doc/lfun/lib/daemon/
ds2.9a12/lib/doc/lfun/lib/damage/
ds2.9a12/lib/doc/lfun/lib/deterioration/
ds2.9a12/lib/doc/lfun/lib/donate/
ds2.9a12/lib/doc/lfun/lib/door/
ds2.9a12/lib/doc/lfun/lib/equip/
ds2.9a12/lib/doc/lfun/lib/file/
ds2.9a12/lib/doc/lfun/lib/fish/
ds2.9a12/lib/doc/lfun/lib/fishing/
ds2.9a12/lib/doc/lfun/lib/flashlight/
ds2.9a12/lib/doc/lfun/lib/follow/
ds2.9a12/lib/doc/lfun/lib/ftp_client/
ds2.9a12/lib/doc/lfun/lib/ftp_data_connection/
ds2.9a12/lib/doc/lfun/lib/fuel/
ds2.9a12/lib/doc/lfun/lib/furnace/
ds2.9a12/lib/doc/lfun/lib/genetics/
ds2.9a12/lib/doc/lfun/lib/holder/
ds2.9a12/lib/doc/lfun/lib/id/
ds2.9a12/lib/doc/lfun/lib/interactive/
ds2.9a12/lib/doc/lfun/lib/lamp/
ds2.9a12/lib/doc/lfun/lib/leader/
ds2.9a12/lib/doc/lfun/lib/light/
ds2.9a12/lib/doc/lfun/lib/limb/
ds2.9a12/lib/doc/lfun/lib/living/
ds2.9a12/lib/doc/lfun/lib/load/
ds2.9a12/lib/doc/lfun/lib/look/
ds2.9a12/lib/doc/lfun/lib/manipulate/
ds2.9a12/lib/doc/lfun/lib/meal/
ds2.9a12/lib/doc/lfun/lib/messages/
ds2.9a12/lib/doc/lfun/lib/player/
ds2.9a12/lib/doc/lfun/lib/poison/
ds2.9a12/lib/doc/lfun/lib/position/
ds2.9a12/lib/doc/lfun/lib/post_office/
ds2.9a12/lib/doc/lfun/lib/potion/
ds2.9a12/lib/doc/lfun/lib/room/
ds2.9a12/lib/doc/lfun/lib/server/
ds2.9a12/lib/doc/lfun/lib/spell/
ds2.9a12/lib/doc/lfun/lib/torch/
ds2.9a12/lib/doc/lfun/lib/vendor/
ds2.9a12/lib/doc/lfun/lib/virt_sky/
ds2.9a12/lib/doc/lfun/lib/weapon/
ds2.9a12/lib/doc/lfun/lib/worn_storage/
ds2.9a12/lib/doc/lpc/basic/
ds2.9a12/lib/doc/lpc/concepts/
ds2.9a12/lib/doc/lpc/constructs/
ds2.9a12/lib/doc/lpc/etc/
ds2.9a12/lib/doc/lpc/intermediate/
ds2.9a12/lib/doc/lpc/types/
ds2.9a12/lib/doc/misc/
ds2.9a12/lib/doc/old/
ds2.9a12/lib/domains/
ds2.9a12/lib/domains/Praxis/adm/
ds2.9a12/lib/domains/Praxis/attic/
ds2.9a12/lib/domains/Praxis/cemetery/mon/
ds2.9a12/lib/domains/Praxis/data/
ds2.9a12/lib/domains/Praxis/death/
ds2.9a12/lib/domains/Praxis/mountains/
ds2.9a12/lib/domains/Praxis/obj/armour/
ds2.9a12/lib/domains/Praxis/obj/magic/
ds2.9a12/lib/domains/Praxis/obj/weapon/
ds2.9a12/lib/domains/Praxis/orc_valley/
ds2.9a12/lib/domains/Ylsrim/
ds2.9a12/lib/domains/Ylsrim/adm/
ds2.9a12/lib/domains/Ylsrim/armor/
ds2.9a12/lib/domains/Ylsrim/broken/
ds2.9a12/lib/domains/Ylsrim/fish/
ds2.9a12/lib/domains/Ylsrim/meal/
ds2.9a12/lib/domains/Ylsrim/npc/
ds2.9a12/lib/domains/Ylsrim/obj/
ds2.9a12/lib/domains/Ylsrim/virtual/
ds2.9a12/lib/domains/Ylsrim/weapon/
ds2.9a12/lib/domains/campus/adm/
ds2.9a12/lib/domains/campus/etc/
ds2.9a12/lib/domains/campus/meals/
ds2.9a12/lib/domains/campus/save/
ds2.9a12/lib/domains/campus/txt/ai/charles/
ds2.9a12/lib/domains/campus/txt/ai/charles/bak2/
ds2.9a12/lib/domains/campus/txt/ai/charles/bak2/bak1/
ds2.9a12/lib/domains/campus/txt/ai/charly/
ds2.9a12/lib/domains/campus/txt/ai/charly/bak/
ds2.9a12/lib/domains/campus/txt/jenny/
ds2.9a12/lib/domains/cave/doors/
ds2.9a12/lib/domains/cave/etc/
ds2.9a12/lib/domains/cave/meals/
ds2.9a12/lib/domains/cave/weap/
ds2.9a12/lib/domains/default/creator/
ds2.9a12/lib/domains/default/doors/
ds2.9a12/lib/domains/default/etc/
ds2.9a12/lib/domains/default/vehicles/
ds2.9a12/lib/domains/default/virtual/
ds2.9a12/lib/domains/default/weap/
ds2.9a12/lib/domains/town/txt/shame/
ds2.9a12/lib/domains/town/virtual/
ds2.9a12/lib/domains/town/virtual/bottom/
ds2.9a12/lib/domains/town/virtual/space/
ds2.9a12/lib/estates/
ds2.9a12/lib/ftp/
ds2.9a12/lib/lib/comp/
ds2.9a12/lib/lib/daemons/
ds2.9a12/lib/lib/daemons/include/
ds2.9a12/lib/lib/lvs/
ds2.9a12/lib/lib/user/
ds2.9a12/lib/lib/virtual/
ds2.9a12/lib/log/
ds2.9a12/lib/log/adm/
ds2.9a12/lib/log/archive/
ds2.9a12/lib/log/chan/
ds2.9a12/lib/log/errors/
ds2.9a12/lib/log/law/adm/
ds2.9a12/lib/log/law/email/
ds2.9a12/lib/log/law/names/
ds2.9a12/lib/log/law/sites-misc/
ds2.9a12/lib/log/law/sites-register/
ds2.9a12/lib/log/law/sites-tempban/
ds2.9a12/lib/log/law/sites-watch/
ds2.9a12/lib/log/open/
ds2.9a12/lib/log/reports/
ds2.9a12/lib/log/router/
ds2.9a12/lib/log/secure/
ds2.9a12/lib/log/watch/
ds2.9a12/lib/obj/book_source/
ds2.9a12/lib/obj/include/
ds2.9a12/lib/powers/prayers/
ds2.9a12/lib/powers/spells/
ds2.9a12/lib/realms/template/adm/
ds2.9a12/lib/realms/template/area/armor/
ds2.9a12/lib/realms/template/area/npc/
ds2.9a12/lib/realms/template/area/obj/
ds2.9a12/lib/realms/template/area/room/
ds2.9a12/lib/realms/template/area/weap/
ds2.9a12/lib/realms/template/bak/
ds2.9a12/lib/realms/template/cmds/
ds2.9a12/lib/save/kills/o/
ds2.9a12/lib/secure/cfg/classes/
ds2.9a12/lib/secure/cmds/builders/
ds2.9a12/lib/secure/cmds/creators/include/
ds2.9a12/lib/secure/cmds/players/
ds2.9a12/lib/secure/cmds/players/include/
ds2.9a12/lib/secure/daemon/imc2server/
ds2.9a12/lib/secure/daemon/include/
ds2.9a12/lib/secure/lib/
ds2.9a12/lib/secure/lib/include/
ds2.9a12/lib/secure/lib/net/include/
ds2.9a12/lib/secure/lib/std/
ds2.9a12/lib/secure/log/adm/
ds2.9a12/lib/secure/log/bak/
ds2.9a12/lib/secure/log/intermud/
ds2.9a12/lib/secure/log/network/
ds2.9a12/lib/secure/modules/
ds2.9a12/lib/secure/npc/
ds2.9a12/lib/secure/obj/include/
ds2.9a12/lib/secure/room/
ds2.9a12/lib/secure/save/
ds2.9a12/lib/secure/save/backup/
ds2.9a12/lib/secure/save/boards/
ds2.9a12/lib/secure/tmp/
ds2.9a12/lib/secure/upgrades/files/
ds2.9a12/lib/secure/verbs/creators/
ds2.9a12/lib/std/board/
ds2.9a12/lib/std/lib/
ds2.9a12/lib/tmp/
ds2.9a12/lib/verbs/admins/include/
ds2.9a12/lib/verbs/builders/
ds2.9a12/lib/verbs/common/
ds2.9a12/lib/verbs/common/include/
ds2.9a12/lib/verbs/creators/
ds2.9a12/lib/verbs/creators/include/
ds2.9a12/lib/verbs/rooms/
ds2.9a12/lib/verbs/rooms/include/
ds2.9a12/lib/www/client/
ds2.9a12/lib/www/errors/
ds2.9a12/lib/www/images/
ds2.9a12/lib/www/lpmuds/downloads_files/
ds2.9a12/lib/www/lpmuds/intermud_files/
ds2.9a12/lib/www/lpmuds/links_files/
ds2.9a12/win32/
#include <lib.h>
#include <armor_types.h>
#include <damage_types.h>
#include <medium.h>
inherit LIB_ARMOR;
inherit LIB_ACTIVATE;
inherit LIB_READ;

int activated;
int charge = 1000;
int maxcharge = 1000;
object rocketshadow, owner;
string current_direction;
mapping Directions = ([]);

string LongD(){
    string ret = "This is a large device worn on the back and designed to \"boost\" " +
    "the wearer through the air or through space. For continuous operation, "+
    "it should probably be activated.  The fuel gauge "+
    "reads "+to_int(percent(charge,maxcharge))+" percent.";
    return ret;
}

static void create(){
    armor::create();
    if(!Directions) Directions = ([]);
    SetKeyName("rocket pack");
    SetId(({"pack","rocket"}));
    SetAdjectives(({"large","rocket"}));
    SetShort("a small rocket pack");
    SetLong( (: LongD :) );
    SetMass(800);
    SetBaseCost(18000);
    SetArmorType(A_VEST);
    AddSave( ({ "charge", "Directions" }) );
    SetRestrictLimbs( ({ "torso" }) );
    set_heart_beat(1);
}

void init(){
    ::init();
    add_action("boost","boost");
}

int SetCharge(int i){
    charge = i;
}

int SetMaxCharge(int i){
    maxcharge = i;
}

void heart_beat(){
    int medium;
    if(activated) charge--;
    if(charge < 1) charge = 0;
    if(!charge && activated){
        object env = environment();
        activated = 0;
        if(env){
            tell_object(env,"The rocket pack sputters and fails.");
        }
    }

    if(!owner) return;
    medium = environment(owner)->GetMedium();
    if(medium == MEDIUM_SPACE){
        int i;
        object env = environment(owner);
        if(!current_direction){
            current_direction = env->GetExits()[random(sizeof(env->GetExits()))];
        }
        if(activated){
            if(!Directions[current_direction]) Directions[current_direction] = 1;
            else Directions[current_direction]++;
        }
        foreach(mixed key, mixed val in Directions){
            if(val > 20) val = 20;
            for(i=val;i>0;i--){
                this_object()->boost(key,1);
            }
        }
    }

}

int boost(string str, int coasting){
    string dest,imsg,omsg;
    mapping Exit, Doors;
    int ret, medium;
    object env;
    if(!owner) return 0;
    env = environment(owner);
    current_direction = str;
    medium = environment(owner)->GetMedium();
    if(!env) return 0;
    Doors = env->GetDoorsMap();

    if(medium == MEDIUM_SPACE && !coasting){
        if(Directions[opposite_dir(str)]){
            Directions[opposite_dir(str)]--;
        }
        else {
            if(!Directions[str]) Directions[str] = 1;
            else Directions[str]++;
            //call_out( (: boost  :), 1, str, 1);
        }
    }

    if(!coasting && environment(this_object()) != owner){
        write("You don't have the rocket pack.");
        return 1;
    }
    if(!coasting && !GetWorn()){
        write("You're not wearing the rocket pack.");
        return 1;
    }
    if(!coasting && !str || !env){
        write("Boost in which direction?");
        return 1;
    }

    if(!coasting && !charge){
        write("The rocket pack is out of fuel.");
        return 1;
    }
    dest = env->GetExit(str);
    if(!dest){
        if(str == "up" && env->GetFlyRoom()) dest = env->GetFlyRoom();
        else if(str == "down" && env->GetSinkRoom()) dest = env->GetSinkRoom();
        else {
            if(!coasting) write("No such direction");
            return 1;
        }
    }
    Exit = environment(owner)->GetExitData(str);

    if( sizeof(Doors) && Doors[str] && (int)Doors[str]->GetClosed() ){
        message("my_action", "You bump into " +
          (string)Doors[str]->GetShort(str) + ".", owner);
        return 1;
    }

    if( Exit && Exit["pre"] &&
      !((int)evaluate(Exit["pre"], str)) ){
        return 1;
        //return 1;
    }

    if(!sizeof(dest)){
        write("You can't go that way.");
        return 1;
    }

    omsg = owner->GetName()+" rockets "+str+".";
    imsg = owner->GetName()+" rockets in.";

    if(!coasting) write("You engage your rocket pack's boosters to rocket you "+str+".");
    if(!coasting) charge--;

    ret = owner->eventMoveLiving(dest, omsg, imsg, str);
    if(ret){
        if( Exit && Exit["post"] ) evaluate(Exit["post"], str);
        if(activated){
            if(!coasting) write("The rocket pack's boosters resume normal operation.");
        }
        else {
            if(!coasting) write("The rocket pack's boosters sputter and go silent.");
        }
    }

    return 1;
}

int eventTurnOn(){
    if(!(this_object()->GetWorn()) || !this_player() ||
      environment(this_object()) != this_player()){
        write("You are not wearing the rocket pack.");
        return 1;
    }
    write("You activate the rocket pack with a deep, rumbling roar!");
    say(this_player()->GetName()+" fires up "+possessive(this_player())+" "
      "rocket pack with a deep, rumbling roar!");
    activated = 1;
    return 1;
}

int eventTurnOff(){
    write("You deactivate the rocket pack. The boosters sputter and go silent.");
    say(this_player()->GetName()+" deactivates "+possessive(this_player())+" "
      "rocket pack. The boosters sputter and go silent.");
    activated = 0;
    return 1;
}

int GetRunning(){
    return activated;
}

mixed eventEquip(object who, string array limbs){
    mixed success = armor::eventEquip(who, limbs);
    rocketshadow = new("/shadows/rocketpack");
    owner = who;
    if(success){
        if(rocketshadow) rocketshadow->eventShadow(who);
    }
    else if(rocketshadow) destruct(rocketshadow);
    activated = 0;
    return success;
}

varargs mixed eventUnequip(object who) {
    mixed success;
    if(!who) who = this_player();
    success = armor::eventUnequip(who);
    if(success){
        if(rocketshadow) rocketshadow->eventUnshadow();
    }
    if(rocketshadow) destruct(rocketshadow);
    return success;
}

int eventDecrementCharge(){
    if(!GetWorn()) return 0;
    if(previous_object() != rocketshadow) return 0;
    if(charge < 1) charge = 0;
    else charge--;

    if(charge < 50){
        tell_object(environment(this_object()),"The rocket pack beeps loudly!");
        return charge;
    }

    if(charge < 100){
        tell_object(environment(this_object()),"The rocket pack beeps softly.");
        return charge;
    }

    return charge;
}   

int GetRemainingCharge(){
    return charge;
}