#include <lib.h> inherit LIB_DAEMON; varargs int cmd(string str){ if(!str){ write("Godmode is "+ (this_player()->GetGodMode() ? "on." : "off.")); return 1; } if(str == "on"){ if(this_player()->GetGodMode()){ write("You are already in godmode.\n"); return 1; } this_player()->SetGodMode(1); if(this_player()->GetGodMode()){ write("Godmode is now on."); } else { write("Fail. Godmode is not on."); } return 1; } if(str == "off"){ if(!(this_player()->GetGodMode())){ write("You are already not in godmode.\n"); return 1; } this_player()->SetGodMode(0); if(!(this_player()->GetGodMode())){ write("Godmode is now off."); } else { write("Fail. Godmode is still on."); } return 1; } write("Try: help godmode"); return 1; } void help() { write("Syntax: godmode [ on | off ]\n"+ "Enables or disables immunity to most forms of lethal damage."); }