#ifndef l_body_h #define l_body_h static void create(); static void heart_beat(); void restart_heart(); int CanFly(); void eventCheckHealing(); void eventCompleteHeal(int x); mixed eventFall(); varargs int eventHealDamage(int x, int internal, mixed limbs); varargs int eventReceiveDamage(mixed agent, int type, int x, int internal, mixed limbs); int eventCheckProtection(object agent, int type, int damage); mixed eventReceiveThrow(object who, object what); varargs int eventDie(mixed agent); int eventRemoveItem(object ob); int eventWear(object ob, mixed limbs); void NewBody(string race); mixed CanWear(object armor, string *limbs); varargs int AddLimb(string limb, string parent, int classes, int *armors); int RestoreLimb(string str); int RemoveLimb(string limb, mixed agent); mapping GetLimb(string limb); string GetRandomLimb(string targ); string GetTorso(); string *GetLimbs(); int GetLimbClass(string limb); string GetLimbParent(string limb); string *GetLimbChildren(string limb); mapping GetMissingLimb(string limb); varargs string *GetMissingLimbs(int not_default); string GetLong(string nom); string *GetWieldingLimbs(); varargs int AddFingers(string limb, int x); int GetFingers(string limb); varargs object *GetWorn(string limb); varargs mixed GetWielded(string limb); varargs static int AddHealthPoints(int x, string limb, mixed agent); varargs int GetHealthPoints(string limb); varargs int GetMaxHealthPoints(string limb); int AddMagicPoints(int x); int GetMagicPoints(); int GetMaxMagicPoints(); float AddStaminaPoints(mixed x); int GetStaminaPoints(); float GetMaxStaminaPoints(); int AddMagicProtection(class MagicProtection cl); class MagicProtection *GetMagicProtection(); int RemoveMagicProtection(int i); int SetUndead(int x); int GetUndead(); string SetUndeadType(string str); string GetUndeadType(); int SetSleeping(int x); int GetSleeping(); int AddAlcohol(int x); int GetAlcohol(); int AddCaffeine(int x); int GetCaffeine(); int AddFood(int x); int GetFood(); int AddDrink(int x); int GetDrink(); int AddPoison(int x); int GetPoison(); int GetDying(); string GetResistance(int type); string GetRace(); string GetName(); string GetCapName(); int GetHeartRate(); int GetHealRate(); /* pure virtual */ string GetShort(); /* pure virtual */ varargs mixed eventPrint(mixed msg, mixed cl, mixed three); /* pure virtual */ varargs int SetParalyzed(int x, function f); /* pure virtual */ varargs mixed eventMoveLiving(mixed dest, string omsg, string imsg); #endif /* l_body_h */