#include <lib.h>
#include <rooms.h>
inherit LIB_DAEMON;
int cmd(string str) {
object *rooms = ({});
write("Compiling list of loaded rooms...");
flush_messages(this_player());
rooms = filter(objects(), (: inherits(LIB_ROOM, $1) :) );
if(archp(previous_object())){
foreach(object room in rooms){
write("Updating: "+base_name(room));
update(base_name(room));
}
update(ROOM_FURNACE);
reap_other();
reap_other();
write("Done.");
return 1;
}
write("You are not admin. This is command forbidden.");
return 1;
}
void help() {
write("Syntax: <resetall>\n\n"+
"Unloads and reloads all rooms currently in memory.\n"+
"This tends to destroy all non-interactive objects in "+
"the rooms, and dumps all players at the start room "+
"or The Void, so use this command with caution.\n");
}