SETCLASS
NAME
SetClass()
SYNOPSIS
string SetClass(string class_name)
DESCRIPTION
If the creature does not currently have a class, its class is set to the string specified. If the creature already has a class, that class name is returned.
EXAMPLES
LOCATION
/lib/classes
/lib/npc
/lib/player
/lib/props/damage
SEE ALSO
ChangeClass
Author
Cratylus