#AREADATA Name { 35-50} Ruins of Ashakar~ Builders Zhyril~ VNUMs 30700 30799 Security 1 Recall 1 Flags 256 Version 107 Creator Zhyril~ Llevel 0 Ulevel 0 Sounds The wind whistles eerily through the ruins.~ Music u3_live.mid V=50 L=1 P=50 T=Background~ End #MOBILES #30701 minstrel~ a minstrel~ A minstrel is here. ~ ~ 1 0 0 0 1 0 S 200 1 400 400 0 0d0+0 0d0+0 0 1 0 0 0 1 0 0 0 >act_prog p has fled!~ music Brave Sir $n ran away, music Bravely ran away, away! music When danger reared its ugly head, music $e bravely turned $s tail and fled, music Yes, brave Sir $n turned about music And gallantly $e chickened out. music Bravely taking to $s feet music $e beat a very brave retreat, music Bravest of the brave, Sir $n! ~ | #30709 vulture~ a vulture~ A vulture stands here, eyeing you placidly. ~ He seems to be waiting for you to become dinner. ~ 1 524288 0 0 0 0 S 5 1 10 10 0 0d0+0 0d0+0 0 0 0 0 0 0 0 0 0 #30710 whirling cloud dust elemental~ a dust elemental~ A whirling cloud of dust buffets you with debris. ~ Just a cloud of dust. Are those eyes? Hmmmm... ~ 1 540672 262144 0 0 0 S 35 1 70 70 0 5000d0+0 0d0+0 0 0 0 0 0 0 0 0 0 #30711 giant scorpion~ a giant scorpion~ A huge scorpion, fully five feet in length, scuttles towards you. ~ A deadly-looking creature, with claws like steel blades and a tail that drips a poisonous ichor. ~ 1 8388672 0 0 0 0 S 30 1 60 60 0 4000d0+0 0d0+0 0 0 0 0 0 0 0 0 0 #30715 skeletal warrior~ a skeletal warrior~ A skeletal warrior advances on you. ~ A long-dead figure in rotted armor. ~ 1 8 65536 0 0 0 S 35 1 70 70 0 3000d0+0 0d0+0 0 0 0 0 0 0 0 0 0 #30724 a giant jackal~ a giant jackal~ A huge jackal, almost eight feet tall at the shoulder, glares at you hungrily. ~ It looks extremely hungry. ~ 1 64 0 0 0 0 S 40 1 4 2 0 4000d0+0 0d0+0 0 0 0 0 0 0 0 0 0 >fight_prog 40~ bite ~ | #30729 brass golem~ a brass golem~ An enormous brass golem suddenly comes alive! ~ A huge creature crafted out of gleaming brass, his eyes burn with magical fire. ~ 35 8256 32788 524288 2 0 S 50 1 100 100 0 10000d0+0 0d0+0 0 19 0 0 0 0 0 0 0 #30730 python~ a desert python~ A huge snake covered with brown and green mottled scales lies coiled here. ~ It's easily 20 feet long, and it's eyes dance with maliciousness. ~ 3 131136 16777220 32768 0 0 S 0 1 0 0 0 7000d0+0 0d0+0 0 0 0 0 0 0 0 0 0 #30732 manticore~ a manticore~ A huge manticore lies here, napping in the sun. ~ A fearsome beast, with the body of a lion and the tail of a scorpion. ~ 3 655488 32784 0 0 0 S 40 1 80 80 0 5000d0+0 0d0+0 0 0 0 0 0 0 0 0 0 #30733 packrat~ a packrat~ A packrat scuttles about here. ~ An evil little creature with red eyes. ~ 1 65600 8388608 0 0 -20 S 25 1 10 50 0 2500d0+0 0d0+0 0 20 0 0 0 0 4 0 0 >fight_prog 25~ claw ~ >act_prog 25~ bite ~ | #30746 crazed hermit~ the crazed hermit~ A wiry old man, his skin darkened by the sun, sits here grinning to himself. ~ Hazy blue eyes look out from over a long, grey beard, and he's dressed in tattered grey robes. ~ 67 0 0 0 1 0 S 99 1 198 198 0 99999d0+0 0d0+0 0 1 0 0 0 1 0 0 0 >all_greet_prog 100~ say Oh! Hello! grin $n ~ >speech_prog hello~ say So how do you like Ashakar so far? gig ~ >speech_prog ashakar~ say Yes, 'tis a fine city. say A little run down at the moment. say But once it was grand! say Time brings all down, don't you know... say The last Ashakarian king died over four thousand years ago. say You should say hi to him if you have a chance! He's downstairs. gig ~ >speech_prog king~ emote looks at you owlishly. say Yes, he's sleeping at the moment. say But he isn't hard to wake! emote thinks a moment. say You'll need a scarab! gig ~ >speech_prog scarab~ say Indeed, indeed! say Silver frames and golden carapaces, mashed together! say Boom! There they go! laugh mpecho The old hermit seems to be getting less coherent. say And don't forget poor Akhmet! ~ >speech_prog akhmet~ say Oh old Akhmet was a priest so wise, say That nobody else could devise say Traps so clever, or runes so perilous, say Why do you look so querolous? cackle mpecho Suddenly, a gust of wind blows sand against your face. mpecho You shield your eyes; when you look up again the old hermit is gone. mpgoto 30782 mpmload 30747 mppurge self ~ | #30747 crazed hermit~ the crazed hermit~ A wiry old man, his skin darkened by the sun, sits here grinning to himself. ~ His face lights up when he sees you. ~ 67 0 0 0 1 0 S 99 1 198 198 0 99999d0+0 0d0+0 0 0 0 0 0 1 0 0 0 >all_greet_prog 100~ say Welcome, welcome, friends, Methidorans, countrymen! cackle ~ >speech_prog hello~ say Why, hello again! say It's my old friend $n! say Seeny any efreeti? cackle ~ >speech_prog efreet efreeti~ say They're new neighbors. frown say Not the most pleasant folks, though. say But fun to toy with nonetheless! gig say Better than the scorpions! ~ >speech_prog scorpions~ say Ugly brutes, aren't they! say But tasty! emote licks his lips. say I'm a bit hungry...going to go get something to eat. say Now you kids be careful! mpecho A large crash echos through the temple, and you turn in alarm. mpecho When you look back, the hermit is gone. mpgoto 30799 mpmload 30748 mppurge self ~ | #30748 crazed hermit~ the crazed hermit~ The old hermit is here, sitting on the battlements. ~ His grins at you mischievously. ~ 1 0 0 0 0 0 S 99 1 198 198 0 999999d0+0 0d0+0 0 0 0 0 0 1 0 0 0 >all_greet_prog 100~ say Took you long enough! cackle say Having enough fun? say Good! gig say Azhur certainly had it right, say HE stayed indoors at night! gig ~ >speech_prog azhur~ say Ahh, I miss him. say He was almost as much fun as you. say But he ran afoul of the Dark One. sigh ~ >speech_prog dark~ emote suddenly looks serious. say Be cautious, my friends--when he comes the world will feel it. say Speak not his name aloud. ~ >speech_prog name~ say I will not say; even it's sound may draw his attention. say And even I am not prepared to face him alone. emote stands. grin say And now I must say--adieu! emote leaps off the battlements! mpecho Horrified, you peer over the edge, but you cannot see any trace of him. mpgoto 30746 mpmload 30746 mppurge self ~ | #30750 spectral guardian~ a spectral guardian~ A spectral form hovers here. ~ A faint image hovers in the air here. ~ 1 557186 589840 32768 0 -400 S 40 1 80 80 0 3000d0+0 0d0+0 0 0 0 0 0 0 0 0 0 >all_greet_prog 100~ say You dare enter our resting place? say Leave, unbeliever, before you meet your death! mpgoto 30751 mpmload 30752 mppurge self ~ | #30752 spectral guardian~ a spectral guardian~ A spectral guardian hovers here. ~ ~ 1 0 16 0 0 -400 S 35 1 70 70 0 5000d0+0 0d0+0 0 0 0 0 0 0 0 0 0 >all_greet_prog 100~ say So, you refuse to take heed of my warning? say Very well! You shall rue this day, unbeliever! say Rise, guardians! Rise and fall upon the intruder! mpecho The sound of stone crashing echoes throughout the corridors. mppurge self ~ | #30766 mighty skeletal warrior~ a mighty skeletal warrior~ A huge skeletal warrior, dressed in the garb of royalty, advances towards you. ~ A huge figure in once-fine clothing, his eyes burn with hatred for all things living. ~ 3 128 98320 256 0 -400 S 50 1 20 20 0 10000d0+0 0d0+0 500 20 0 0 0 1 0 0 0 #30780 skeletal priest~ the skeletal remains of a priest~ A skeletal figure dressed in rotting robes is here. ~ He now guards the catacombs he once maintained. ~ 3 0 0 0 0 0 S 30 1 60 60 0 2000d0+0 0d0+0 0 0 0 0 0 0 0 0 0 #30786 fire elemental~ a fire elemental~ A figure made of living flame looms before you. ~ The only feature you can make out are it's eyes, which blaze even brighter than the rest of it's body. ~ 1 33554432 0 0 0 0 S 35 1 70 70 0 4000d0+0 0d0+0 0 0 0 0 0 0 0 0 0 #30790 monkey~ a monkey~ A monkey dances around here. ~ ~ 1 104 0 0 1 0 S 9999999 1 19999998 19999998 0 1000d0+0 0d0+0 0 0 0 0 0 0 0 0 0 >speech_prog attack Leptar!~ murder leptar ~ >speech_prog attack Khaos!~ salute zhyril murder khaos ~ >speech_prog attack Deconce!~ salute zhyril murder deconce ~ >act_prog p slays you in~ mload 30790 ~ | #30792 efreet~ an efreet~ A huge red figure stands here, his heavily-muscled limbs burning with fire. ~ Standing nearly 8 feet tall, and heavily muscled, the efreeti are a particularly intimidating race of beings. This one does not seem happy. ~ 1 34078720 148 256 2 -500 S 40 1 80 80 0 7000d0+0 0d0+0 0 19 0 0 0 1 0 0 0 #30793 efreeti noble~ an efreeti noble~ A huge efreet dressed in blazing gold-and-red finery stands here. ~ His clothing and haughty bearing seem to indicate he is an entity of some status among his people. ~ 1 33554432 16 0 0 0 S 45 1 90 90 0 3000d0+0 0d0+0 450 0 0 0 0 0 0 0 0 #0 #OBJECTS #30701 bottle implementor wine~ a bottle of the Implementors' wine~ A bottle of glowing red liquid is here.~ ~ 10 268435456 0 0 0 1 1 100 100 300~ golden armor~ acidshield~ natures blessing~ 1 1 0 0 0 reserved~ 0 0 0 0 0 #30713 ancient stone fountain~ an ancient stone fountain~ An ancient stone fountain stands here. What water once flowed from it has long since disappeared.~ ~ 17 0 0 0 0 0 0 100 100 3000~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #30716 khopesh sword~ a khopesh sword~ A heavy blade lies here.~ ~ 5 0 0 0 0 8193 30 100 100 0~ 0~ 0~ 3~ 7 1 0 0 0 reserved~ 0 0 0 0 0 #30728 brass key~ a brass key~ A key lies here.~ ~ 18 0 0 0 0 1 1 100 100 0~ 0~ 0~ 0~ 3 1 0 0 0 reserved~ 0 0 0 0 0 #30732 golden jewel~ a golden jewel~ A golden jewel lies here.~ ~ 8 65 0 0 0 16385 30 100 100 0~ 0~ 0~ 0~ 2 2000 0 0 0 reserved~ 0 0 0 0 0 A 3 2 #30742 bronze plate~ an enormous bronze plate~ An enormous bronze plate is set into a stone base. It appears to be a signalling device.~ ~ 13 0 0 0 0 0 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 E plate~ It looks as if the city's guardians used it to communicate with the other guardtowers. ~ #30745 tattered robes~ tattered robes~ Robes lie here.~ ~ 13 0 0 0 0 9 1 100 100 0~ 0~ 0~ 0~ 2 1 0 0 0 reserved~ 0 0 0 0 0 #30746 ancient stone fountain~ an ancient stone fountain~ An ancient stone fountain sits here, empty.~ ~ 17 0 0 0 0 0 0 100 100 100~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #30762 stone key~ a stone key~ A large stone key lies here.~ ~ 18 0 0 0 0 16385 0 100 100 0~ 0~ 0~ 0~ 5 1 0 0 0 reserved~ 0 0 0 0 0 #30763 golden carapace~ a golden carapace~ A golden carapace lies here.~ ~ 13 65 0 0 0 1 50 100 100 0~ 0~ 0~ 0~ 2 400 0 0 0 reserved~ 0 0 30765 0 0 E carapace~ The bottom of it is grooved, almost as if it were piece of another object. ~ #30764 silver frame~ a silver frame~ A strange silver frame lies here.~ ~ 8 64 0 0 0 1 50 100 100 0~ 0~ 0~ 0~ 1 200 0 0 0 reserved~ 0 0 30765 0 0 E frame~ It is small oval frame with odd protrusions on each side. There is a ridge in the center, almost as if it connected with something else... ~ #30765 a golden scarab~ a golden scarab~ A golden beetle-shaped piece of jewelry lies here.~ ~ 18 65 0 0 0 1 50 100 100 0~ 0~ 0~ 0~ 3 4000 0 0 0 reserved~ 0 0 0 0 0 #30766 sword ashakarian kings~ the sword of the Ashakarian kings~ An enormous sword lies here.~ ~ 5 268435459 657941 0 67110912 8193 50 100 100 0~ 0~ 0~ 3~ 12 1 0 0 0 reserved~ 0 0 0 0 0 A 19 15 A 18 15 A 1 1 A 12 50 A 26 50 #30767 decayed robes~ decaying robes~ Decaying robes lie here.~ ~ 9 0 0 0 0 1025 1 100 100 1~ 0~ 0~ 0~ 2 1 0 0 0 reserved~ 0 0 0 0 0 #30768 ancient crown~ an ancient crown~ An ancient crown, made of gold lies here.~ ~ 8 0 0 0 0 17 1 100 100 0~ 0~ 0~ 0~ 3 4000 0 0 0 reserved~ 0 0 0 0 0 #30769 golden torc~ a golden torc~ A golden torc lies here.~ ~ 8 0 0 0 0 5 1 100 100 0~ 0~ 0~ 0~ 5 2000 0 0 0 reserved~ 0 0 0 0 0 #30770 ancient bronze breastplate~ an ancient bronze breastplate~ An ancient breastplate lies here.~ ~ 9 0 0 0 0 9 30 100 100 8~ 0~ 0~ 0~ 20 120 0 0 0 reserved~ 0 0 0 0 0 #30780 obsidian amulet~ an obsidian amulet~ An obsidian amulet lies here.~ ~ 8 0 0 0 0 5 30 100 100 0~ 0~ 0~ 0~ 2 120 0 0 0 reserved~ 0 0 0 0 0 A 12 20 #30781 ibis headed statue~ an ibis-headed statue~ A huge statue of an ibis-headed god is here.~ ~ 13 0 0 0 0 0 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #30782 snake headed statue~ a statue of a snake-headed god is here~ A statue depicting a god with the head of a snake stands here.~ ~ 13 0 0 0 0 0 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #30783 bull headed statue~ a statue of a bull-headed god~ A huge statue of some sort of bull-headed god is here.~ ~ 13 0 0 0 0 0 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #30790 barrel monkeys~ a barrel of monkeys~ A barrel is here, full of monkeys.~ ~ 8 0 0 0 0 1 107 100 100 0~ 0~ 0~ 0~ 20 1 0 2 30790 reserved~ -1 -1 0 0 0 #30792 golden scimitar~ a golden scimitar~ A scimitar lies here.~ ~ 5 64 0 0 0 8193 40 100 100 0~ 0~ 0~ 3~ 0 1 0 0 0 reserved~ 0 0 0 0 0 A 18 5 A 19 5 #30793 gold red robe~ a gold and red robe~ A gold and red robe is here.~ ~ 9 0 0 0 0 9 40 100 100 5~ 0~ 0~ 0~ 3 1200 0 5 0 fireshield~ 1 1 0 0 0 #30797 red gold vest~ a red and gold vest~ (no description)~ ~ 9 64 0 537001985 32 9 40 100 100 5~ 0~ 0~ 0~ 2 400 0 0 0 reserved~ 0 0 0 0 0 A 12 20 A 19 2 A 18 2 #30798 silken pants~ red silk pants~ Puffy red pants made of silk lie here.~ ~ 9 64 0 0 0 32 40 100 100 2~ 0~ 0~ 0~ 2 1 0 0 0 reserved~ 0 0 0 0 0 A 24 7 A 12 40 A 19 5 A 18 5 #30799 red silken sash~ a red silken sash~ A sash lies here.~ ~ 9 64 0 0 0 2049 40 100 100 2~ 0~ 0~ 0~ 2 2000 0 0 0 reserved~ 0 0 0 0 0 A 12 40 A 13 40 A 24 8 A 104 1 A 25 5 A 19 4 A 18 4 #0 #ROOMDATA #30700 Before the Gates~ ~ ~ You stand before the mammoth gates of an ancient city that rises suddenly from the desert floor. The city walls tower 50 feet into the air, and are scarred and pitted from countless sandstorms. An ancient street leads east into the heart of the city. ~ 0 4 0 Rd 0 D1 ~ ~ 0 0 30701 D3 ~ ~ 0 0 17032 S #30701 An Ancient Street~ ~ ~ You stand just inside the gates of the city. To the east stretches a wide street, while to the west the cruel desert beckons. ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 30702 D3 ~ ~ 0 0 30700 S #30702 An Ancient Street~ ~ ~ The wide stone thoroughfare is covered with ankle deep sand, blown in by the desert wind which even now whips against you. Huge stone buildings loom on all sides; to the south and ancient doorway grants access to one of them. ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 30703 D2 ~ ~ 0 0 30745 D3 ~ ~ 0 0 30701 S #30703 An Ancient Street~ ~ ~ The wide stone street is covered with sand blown in from the desert. On all sides loom abandoned buildings, and the wind whistles eerily through the city. ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 30704 D3 ~ ~ 0 0 30702 S #30704 An Ancient Street~ ~ ~ You have reached an intersection. The main street of the city turns to the south, while a slightly narrower one runs north towards the city wall. The only sound is of the desert wind moaning through the buildings. ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 30719 D2 ~ ~ 0 0 30705 D3 ~ ~ 0 0 30703 S #30705 An Ancient Street~ ~ ~ The street turns to the east here, while a narrow alley leads south. The sand seems to be everywhere... Your eyes, your clothing, your throat... ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 30704 D1 ~ ~ 0 0 30707 D2 ~ ~ 0 0 30706 S #30706 An Alley~ ~ ~ The darkened alley continues to the south, while to the north you can enter the main city thoroughfare. ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 30705 D2 ~ ~ 0 0 30730 S #30707 An Ancient Street~ ~ ~ The street runs east and south. The remorseless desert wind has piled up huge piles of sand in strange shapes here; the effect is almost hypnotic. To the south a small passage leads to another east-west street. ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 30708 D2 ~ ~ 0 0 30732 D3 ~ ~ 0 0 30705 S #30708 An Ancient Street~ ~ ~ The street turns here, heading north and west. To the south an empty doorway allows access to one of the ancient buildings. ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 30709 D2 ~ ~ 0 0 30721 D3 ~ ~ 0 0 30707 S #30709 An Ancient Street~ ~ ~ The street turns here, heading east and south. To the east you can make out what appears to be the center of the city, and the buildings in that direction seem especially imposing. ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 30710 D2 ~ ~ 0 0 30708 S #30710 An Ancient Street~ ~ ~ The wide stone thoroughfare runs east and west through the city. On all sides rise empty stone buildings. ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 30711 D3 ~ ~ 0 0 30709 S #30711 A Plaza~ ~ ~ You have entered a large stone square in the heart of the city. Ancient stone buildings rise on all sides of you, and the desert wind sings mournfully through the streets. ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 30713 D1 ~ ~ 0 0 30712 D2 ~ ~ 0 0 30723 D3 ~ ~ 0 0 30710 S #30712 A Plaza~ ~ ~ This is the southeastern corner of the plaza. To the east rises an imposing stone building; you can enter through an enormous bronze gate that hangs halfway off it's hinges. ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 30714 D1 ~ ~ 0 0 30780 D3 ~ ~ 0 0 30711 S #30713 A Plaza~ ~ ~ The windswept plaza continues to the east and south. The ground beneath your feet is covered with sand. ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 30714 D2 ~ ~ 0 0 30711 S #30714 A Plaza~ ~ ~ This is the northeastern section of the plaza. To the north is another street, while to the west you can make out a large stone fountain. ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 30715 D2 ~ ~ 0 0 30712 D3 ~ ~ 0 0 30713 S #30715 A Street~ ~ ~ This street connects to the city plaza to the south, and the wall road to the north. ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 30716 D2 ~ ~ 0 0 30714 S #30716 Along the Wall~ ~ ~ The street runs east and west against the wall. To the south lies another street. ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 30718 D2 ~ ~ 0 0 30715 D3 ~ ~ 0 0 30717 S #30717 Along the Wall~ ~ ~ The street continues to the east and west. A low moaning sound echos through the buildings, and the ceaseless desert wind whips sand against your legs. You can enter a small stone dwelling to the south. ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 30716 D2 ~ ~ 0 0 30764 D3 ~ ~ 0 0 30720 S #30718 Along the Wall~ ~ ~ The narrow street continues east and west. Strange skittering sounds echo from the shadows cast by the massive stone buildings. ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 30722 D3 ~ ~ 0 0 30716 S #30719 An Ancient Street~ ~ ~ This narrow street runs north and south through the city. ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 30720 D2 ~ ~ 0 0 30704 S #30720 Along the Wall~ ~ ~ This narrow street runs east-west along the northern wall of the city. Ruined buildings tower above you, and the sand is thick on the street. To the south is another street. ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 30717 D2 ~ ~ 0 0 30719 D3 ~ ~ 0 0 30740 S #30721 An Abandoned Shop~ ~ ~ This seems to have once been a thriving shop, but it has been abandoned for centuries. The shattered remains of a stone counter and other assorted debris is all that is left. To the south is a darkened doorway. ~ 0 4 0 Rd 0 D0 ~ ~ 0 0 30708 D2 ~ ~ 0 0 30733 S #30722 The Northeast Corner~ ~ ~ You stand at the northeastern corner of the city. To the south is a high stone tower. To the east stands the gutted remains of a guardtower. ~ 0 0 0 Rd 0 D2 ~ ~ 0 0 30725 D3 ~ ~ 0 0 30718 S #30723 A Street~ ~ ~ The street runs north towards a wide plaza and south towards the southern wall. ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 30711 D2 ~ ~ 0 0 30724 S #30724 A Street~ ~ ~ The street turns here, heading north and west. To the east your way is blocked by impenetrable rubble. ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 30723 D3 ~ ~ 0 0 30731 S #30725 An Antechamber~ ~ ~ This small room lies between the street and a large stone staircase to the south. The sand is thick in here, though you have escaped from the intense wind outside. ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 30722 D2 ~ ~ 0 0 30726 S #30726 At the Base of the Stairs~ ~ ~ You stand at the bottom of a circular stone staircase that twists upwards into the darkness. To the north you can enter the street. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 30725 D4 ~ ~ 0 0 30727 S #30727 A Circular Stairway~ ~ ~ You carefully climb the stairs, which are made of chipped and crumbling stone. Outside you hear the harsh desert wind impact on the stone walls. ~ 0 8 0 Rd 0 D4 ~ ~ 0 0 30728 D5 ~ ~ 0 0 30726 S #30728 Before a Brass Door~ ~ ~ You have reached the top landing of the tower. To the east lies a gleaming brass door, it's intricate designs unworn by age. ~ 0 8 0 Rd 0 D1 ~ brass door~ 39 0 30729 D5 ~ ~ 0 0 30727 S #30729 The Top of the Tower~ ~ ~ You have reached a large chamber that lies at the top of the strange tower. This was once apparently a sorcerer's abode; mystical symbols line the ground, and smashed stone vials lay scattered about. ~ 0 393226 0 Rd 0 D3 An enormous brass door. ~ brass door~ 39 30728 30728 S #30730 A Dead End~ ~ ~ The alley stops at a dead end. The ground here is covered with debris, and several stones have fallen from the surrounding buildings to be smashed on the ground here. ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 30706 S #30731 A Street~ ~ ~ This narrow street runs east and west along the southern wall of the city. Featureless stone buildings look down upon you, casting strange shadows on the sandy streets. ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 30724 D3 ~ ~ 0 0 30732 S #30732 A Street~ ~ ~ This small street runs east and and north. To the west is a large guardtower built into the city wall. ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 30707 D1 ~ ~ 0 0 30731 D3 ~ ~ 0 0 30798 S #30733 A Room~ ~ ~ You have entered what appeared to have once been a storage room for the store. Crashed bits of pottery lie all around you, as well as various odds and ends. ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 30721 S #30740 Along the Wall~ ~ ~ The street ends to the west at a massive guardtower. Ancient stone steps lead up to the top, where you can make out some strange metallic shape. ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 30720 D3 ~ ~ 0 0 30741 S #30741 A Guardtower~ ~ ~ You stand on the bottom floor of a guard tower. Upwards a stone staircase leads to the top of the tower; you can exit to the street to the east. ~ 0 12 0 Rd 0 D1 ~ ~ 0 0 30740 D4 ~ ~ 0 0 30742 S #30742 At the Top of a Guardtower~ ~ ~ You stand at the top of a guardtower. A stone roof once sat above your head, but most of it has fallen down. You can see across the vast desert from here, the heat waves rising in a pulsating rhythm. ~ 0 0 0 Rd 0 D5 ~ ~ 0 0 30741 S #30745 A Building~ ~ ~ You have entered an ancient stone building. Bare of any furnishings, the desert sand has heaped up inside. To the south is another doorway. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 30702 D2 ~ ~ 0 0 30746 S #30746 An Ancient Garden~ ~ ~ This small walled garden has long been abandoned. Sand is heaped up in huge piles, and the wind blows mournfully across the walls. ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 30745 S #30750 The Catacombs~ ~ ~ You stand in a large stone tunnel beneath the city. On all sides are stone tombs engraved with indecipherable symbols. Above you are the remains of a staircase; the only way you could possibly reach it is by flying. ~ 0 9 0 Rd 0 D0 ~ ~ 0 0 30751 D4 ~ ~ 0 0 30797 S #30751 The Catacombs~ ~ ~ The stone catacombs continue in all directions. You think you hear a faint moaning sound in the darkness, but you could be mistaken. ~ 0 9 0 Rd 0 D0 ~ ~ 0 0 30752 D2 ~ ~ 0 0 30750 S #30752 The Catacombs~ ~ ~ Tunnels stretch out on every side of you. The dust is thick on the ground, but it appears to have been disturbed very recently... ~ 0 13 0 Rd 0 D0 ~ ~ 0 0 30761 D1 ~ ~ 0 0 30755 D2 ~ ~ 0 0 30751 D3 ~ ~ 0 0 30753 S #30753 The Catacombs~ ~ ~ The tunnel turns east and north here. The dust is thick on the ground, and you make out strange booted footprints on the ground... To the west is a large stone doorway, marked with strange symbols. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 30754 D1 ~ ~ 0 0 30752 D3 ~ door~ 7 30762 30765 S #30754 The Catacombs~ ~ ~ The tunnel comes to an end here, at a featureless stone wall. On all sides are stone caskets containing the remains of those who once inhabited the city above. ~ 0 8 0 Rd 0 D2 ~ ~ 0 0 30753 S #30755 The Catacombs~ ~ ~ On all sides of you are ancient stone shelves piled high with bones. The dust is thick, but marked by bootprints, and you think you can make out a skittering sound echoing far off in the darkness. ~ 0 9 0 Rd 0 D0 ~ ~ 0 0 30756 D3 ~ ~ 0 0 30752 S #30756 The Catacombs~ ~ ~ The dark catacombs twist and turn around you, and the air is silent and cold. ~ 0 393225 0 Rd 0 D1 ~ ~ 0 0 30757 D2 ~ ~ 0 0 30755 S #30757 The Catacombs~ ~ ~ The ancient stone passages split here, heading to the north, south, and west. All about you are stone shelves containing the millenia-old remains of the city's past inhabitants. ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 30758 D2 ~ ~ 0 0 30759 D3 ~ ~ 0 0 30756 S #30758 The Catacombs~ ~ ~ The corridor ends here, at a featureless stone wall. Dust hangs thick in the air, and it is strangely cold. ~ 0 0 0 Rd 0 D0 ~ ~ 515 0 30762 D2 ~ ~ 0 0 30757 S #30759 The Catacombs~ ~ ~ The catacombs twist and turn, heading north and west. To the east is a large empty doorway leading into a large chamber. ~ 0 4 0 Rd 0 D0 ~ ~ 0 0 30757 D1 ~ ~ 0 0 30760 S #30760 A Funerary Chamber~ ~ ~ This large chamber seems to have been dedicated to preparing the deceased for burial. Large stone slabs, large enough for a full-grown man to lie on stand in the center of the room, while the rusted remains of metal instruments line the walls. ~ 0 0 0 Rd 0 D3 ~ ~ 0 0 30759 S #30761 The Catacombs~ ~ ~ A long dusty passage ends here at a blank wall. All about you are heaps of sand and shards of pottery. ~ 0 401408 0 Rd 0 D2 ~ ~ 0 0 30752 S #30762 A Secret Chamber~ ~ ~ This may have once served as a storage cellar, but all that remains now are smashed jars and bowls. ~ 0 0 0 Rd 0 D2 ~ hidden door~ 515 0 30758 D4 ~ ~ 0 0 30763 S #30763 A Kitchen~ ~ ~ Smashed and empty bowls lay scattered about, and a simple wooden hearth lies in the southern wall. The only other feature of the room is a hole in the floor, which you can descend into by means of a stone ladder. ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 30764 D5 ~ ~ 0 0 30762 S #30764 A Small Home~ ~ ~ This small dwelling is long-abandoned, containing only the shattered remains of a stone table and sand. To the south is what appears to be a kitchen. ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 30717 D2 ~ ~ 0 0 30763 S #30765 The Hall of Kings~ ~ ~ This vast cavern has been carved out of the living rock in order to house the bones of the city's rulers. Shadowy alcoves contain stone statues depicting ancient kings which gaze down upon you with seeming disapproval. To the west is an even larger door, carved with stone symbols. ~ 0 0 0 Rd 0 D1 ~ door~ 7 30762 30753 D3 ~ ~ 0 0 30766 S #30766 Before the Ancient Door~ ~ ~ The hall ends here, at a massive stone door. In the center of the door is a large impression shaped like a beetle. ~ 0 8 0 Rd 0 D1 ~ ~ 0 0 30765 D3 ~ stone door~ 119 30765 30767 S #30767 The Chamber of Kings~ ~ ~ You stand in a large chamber deep beneath the city. The smooth stone walls are covered with ancient glyphs, and ancient vases with funeral offerings line the chamber. An ancient stone bier rests in the western wall, currently empty. ~ 0 8 0 Rd 0 D1 ~ stone door~ 119 30765 30766 S #30780 Inside the Ruined Temple~ ~ ~ You stand in a vast chamber with a domed ceiling. It appears as if the residents of the city once came here in droves to perform their rites, though it has been many centuries since anyone stood in here. ~ 0 12 0 Rd 0 D1 ~ ~ 0 0 30781 D3 ~ ~ 0 0 30712 S #30781 The Center of the Temple~ ~ ~ You stand in the center of the vast temple. To the north, west and south the temple stretches on, while to the east is a doorway leading to a set of stone steps. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 30782 D1 ~ ~ 0 0 30784 D2 ~ ~ 0 0 30783 D3 ~ ~ 0 0 30780 S #30782 The Temple~ ~ ~ The northern arm of the temple is filled with rubble and sand. ~ 0 8 0 Rd 0 D2 ~ ~ 0 0 30781 S #30783 The Temple~ ~ ~ The southern arm of the temple contains a large statue. On the worn stone walls you think you can make out ancient glyphs. ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 30781 S #30784 A Stone Chamber~ ~ ~ This stone chamber contains a set of ancient stone steps leading upwards into darkness. There is also an open doorway in the northern wall. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 30795 D3 ~ ~ 0 0 30781 D4 ~ ~ 0 0 30785 S #30785 A Temple Hall~ ~ ~ You have reached the top level of the temple. A corridor runs north and south from here, and the stone floor is worn and chipped. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 30786 D2 ~ ~ 0 0 30789 D5 ~ ~ 0 0 30784 S #30786 A Temple Hall~ ~ ~ This temple hallway runs north and south. The sand on the ground here is almost glassy in some places, as if some great heat fused it into glass. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 30787 D2 ~ ~ 0 0 30785 S #30787 A Temple Hall~ ~ ~ The hall ends here, at a stone wall. To the east stands a large stone door, covered with runes worn down by time. ~ 0 8 0 Rd 0 D1 ~ door~ 3 0 30788 D2 ~ ~ 0 0 30786 S #30788 An Ancient Chamber~ ~ ~ This ancient stone chamber has been in disuse for centuries. It contains only dust and cobwebs. ~ 0 8 0 Rd 0 D3 ~ door~ 3 0 30787 S #30789 A Temple Corridor~ ~ ~ This long stone corridor runs north and south through the upper levels of the temple. Numerous doorways have been sealed with rubble, and debris litters the ground. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 30785 D2 ~ ~ 0 0 30790 S #30790 A Temple Corridor~ ~ ~ The corridor twists here, heading west towards a huge brass door. The ubiquitous sand that fills the rest of the temple is strangely absent here; instead the hall is filled with black ash. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 30789 D3 ~ ~ 0 0 30791 S #30791 Before a Brass Door~ ~ ~ The corridor ends here, at an imposing brass door. The wind seems to have died down, and the air is strangely still. ~ 0 8 0 Rd 0 D1 ~ ~ 0 0 30790 D3 ~ ~ 7 0 30792 S #30792 A Large Chamber~ ~ ~ You have entered a huge stone chamber in the upper levels of the temple. Strange symbols are carved into the walls, and a large stone statue stands in the center of the room, it's features rendered indistinguishable by age. ~ 0 8 0 Rd 0 D1 ~ brass door~ 7 0 30791 S #30795 A Narrow Hallway~ ~ ~ This narrow hallway runs north from the temple's central stairway. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 30796 D2 ~ ~ 0 0 30784 S #30796 A Stairway~ ~ ~ A narrow set of stone steps leads down into darkness here. Despite the heat you feel a strange shiver run up your spine. ~ 0 0 0 Rd 0 D2 ~ ~ 0 0 30795 D5 ~ ~ 0 0 30797 S #30797 The Stone Steps~ ~ ~ The stairway crumbles beneath you, and you lose your footing! ~ 0 33554441 0 Rd 0 E stairs~ The stairs are worn and chipped. ~ D4 ~ ~ 0 0 30796 D5 ~ ~ 0 0 30750 S #30798 A Guardtower~ ~ ~ You stand on the first floor of the guardtower. A stone ladder leads upwards. ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 30732 D4 ~ ~ 0 0 30799 S #30799 A Guardtower~ ~ ~ You stand at the top of a guardtower. To the northeast the city stretches out, the grim remains of a once-proud civilization. You can make out several structures of note; a large temple complex in the middle of the city, and a high stone tower near the northeastern corner. ~ 0 0 0 Rd 0 D5 ~ ~ 0 0 30798 S #0 #SPECIALS M 30780 spec_cast_cleric S #GAMES S #RESETS O 0 30713 0 30713 M 0 30711 1 30714 M 0 30711 1 30716 M 0 30710 1 30717 M 0 30711 2 30720 M 0 30711 2 30720 M 0 30724 1 30720 M 0 30724 1 30724 M 0 30730 1 30730 M 0 30724 1 30732 M 0 30733 1 30733 G 0 30728 0 G 0 30764 0 M 0 30732 1 30742 O 0 30742 0 30742 O 0 30746 0 30746 M 0 30715 1 30752 E 0 30770 0 5 E 0 30716 0 20 M 0 30715 1 30753 E 0 30770 0 5 E 0 30716 0 20 M 0 30715 1 30754 E 0 30716 0 20 E 0 30770 0 5 G 0 30762 0 M 0 30715 1 30756 E 0 30716 0 20 E 0 30770 0 5 M 0 30780 1 30760 E 0 30780 0 3 E 0 30767 0 16 M 0 30766 1 30767 E 0 30768 0 6 E 0 30767 0 16 E 0 30766 0 20 E 0 30769 0 3 O 0 30781 0 30781 O 0 30783 0 30783 M 0 30792 2 30785 E 0 30792 0 20 M 0 30786 1 30787 M 0 30786 1 30790 M 0 30793 1 30792 E 0 30793 0 5 G 0 30763 0 M 0 30792 1 30797 E 0 30797 0 5 E 0 30798 0 11 E 0 30799 0 17 O 0 30742 0 30799 S #SHOPS 0 #$