#AREADATA Name { 75-90} The Black Tower~ Builders Zhyril~ VNUMs 3300 3399 Security 100 Recall 3343 Flags 288 Version 107 Creator Zhyril~ Llevel 0 Ulevel 0 End #MOBILES #3300 guard robed black~ &za black-robed guardsman&w~ &zA black-robed guardsman stands here, motionless. ~ A tall, menacing figure in black armor, his face totally covered by his dark cowl. Gleaming red eyes stare at you, and his fingers tighten around his pike as he notices your scrutiny. ~ 3 142606464 0 0 0 0 S 75 1 150 150 25000 25000d0+0 0d0+0 750 0 0 0 0 1 0 0 0 #3301 spirit guardian~ a guardian spirit~ A guardian spirit wafts quietly by. ~ A grim-looking spectre, with eyes of cold fire. ~ 8257 8486914 0 0 0 0 S 80 1 160 160 30000 30000d0+0 0d0+0 800 0 0 0 0 0 0 0 0 #3303 master mage ~ a master of the Black Tower~ A master mage is here, conducting experiments. ~ An ancient, though powerful-looking wizard. His withered face tenses in concentration as he deftly manipulates bubbling elixirs and carefully notes down on papyrus his results. Perhaps you shouldn't bother him... ~ 3 67117064 0 0 0 -700 S 85 1 170 170 30000 30000d0+0 0d0+1000 850 0 0 0 0 1 0 0 0 #3304 adept tower black~ an adept of the Black Tower~ A black-robed adept brushes past you. ~ A tall, slight youth dressed in simple black robes. Despite his young age, his eyes gleam with a measure of power and mastery. ~ 65 8200 0 0 0 -500 S 80 1 160 160 28000 28000d0+0 0d0+1000 800 0 0 0 0 1 0 0 0 #3305 cloaked gatekeeper~ a cloaked gatekeeper~ A cloaked gatekeeper stands here. ~ You can't make out his features, cloaked as he is. Around his neck hangs a large silver key. ~ 67 40 0 0 0 0 S 60 1 120 120 90000 90000d0+0 0d0+0 600 0 0 0 0 0 12 0 0 >greet_prog 100~ say What is the sign? ~ >speech_prog sign~ emote looks impatient. say Yes, you must tell me the sign of our order if you want to enter. say Prove you know our ethos. say Do you need a hint? emote sarcastically looks you over. ~ >speech_prog hint yes~ sigh say Very well... say Think....entropy. ~ >speech_prog chaos~ say Enter, then. unlock door north emote ushers in the newest guests of the Tower. open door north mpforce $n north close door north lock door north ~ | #3306 cook~ a black-garbed cook~ A surly-looking cook prepares food here. ~ A short, thick-bodied man whose face is darkened with soot and grease. ~ 3 0 0 0 0 0 S 70 1 140 140 15000 15000d0+0 0d0+1000 700 0 0 0 0 1 0 0 0 #3307 Darhek mad mage~ Darhek the Mad~ A strange-looking mage stands here, smiling. ~ Once a master of the Black Tower, Darhek's mind was changed when he sustained a psionic backlash during an experiment. His fellow magi were forced to lock him here after one of his more violent outbursts resulted in the deaths of several adepts and guardsmen. Once a dour, stern man of little personal charm, Darhek is now a jolly, likeable chap whose only flaw is his tendency to disintegrate those around him when riled. ~ 1 0 0 0 0 0 S 85 1 170 170 30000 30000d0+0 0d0+0 850 0 0 0 0 1 0 0 0 >speech_prog hello hi greetings yo~ say Greetings, my young friend! emote beams. ~ >speech_prog mad crazy insane~ say Mad? Of course I'm not mad. emote laughs heartily. say I'm as sane as the next man. ~ >speech_prog ~ ~ | #3309 guard guardsman~ a guardsman~ A guardsman sleeps here. ~ Obviously a lower-echelon member of the Tower. ~ 3 131072 0 0 0 0 S 40 1 80 80 0 0d0+0 0d0+100 400 0 0 0 0 1 0 0 0 #3310 prisonkeep jharoush~ Jharoush the Prisonkeep~ Jharoush the Prisonkeep bars your way. ~ A big, powerful-looking man, whose shirtless torso glistens repulsively in the torchlight. His skin is an unhealthy pallor, and his greasy hair hangs down in oily ringlets. He grunts when he sees you. ~ 67 56 0 0 0 -600 S 70 1 140 140 30000 30000d0+0 0d0+10 700 0 0 0 0 1 32786 0 0 #3311 warrior elite black tower~ an elite warrior of the Black Tower~ An elite warrior of the Black Tower stands here. ~ A large, bulky figure armored all in black. ~ 3 234881024 0 0 0 -500 S 70 1 140 140 35000 35000d0+0 0d0+0 700 0 0 0 0 1 0 0 0 #3313 archmaster tower black mage~ the Archmaster of the Black Tower~ The Archmaster of the Black Tower turns to face you, his eyes blazing with fury! ~ Before you stands the Archmaster, a mage of incredible age and power. A black cloak of velvet, adorned with silver runes hangs from his frail body, and his hands clutch a staff of power. A feeling of tremendous power emanates from his slight form, and your skin tingles from the magical forces that have been unleashed in this room. ~ 3 167772168 0 0 0 -1000 S 99 1 198 198 50000 50000d0+0 0d0+1000 990 0 0 0 0 1 0 0 0 >all_greet_prog 100~ say You dare trespass on my sanctum?! say Then feel my wrath! cast 'stigeon mists' ~ | #3324 necromancer mage~ a necromancer of the Black Tower~ A black-robed necromancer conducts experiments. ~ A cadaverous-looking man with cold, cruel eyes. ~ 3 0 0 0 0 -900 S 90 1 180 180 20000 20000d0+0 0d0+100 900 0 0 0 0 1 0 0 0 #3325 adept black tower~ an adept of the Black Tower~ An adept stands here, assisting in an experiment. ~ He's intent on his work. ~ 3 0 0 0 0 -200 S 50 1 100 100 20000 20000d0+0 0d0+0 500 0 0 0 0 1 0 0 0 #3330 rat~ a rat~ A rat scampers past you. ~ ~ 3 0 0 0 0 0 S 1 1 2 2 10 10d0+0 0d0+0 10 0 0 0 0 0 0 0 0 >death_prog 20~ mpecho Rats continue to swarm around your feet. mpmload 3331 ~ | #3331 rat~ a rat~ A nasty-looking rat glares at you balefully. ~ A vicious little creature. ~ 3 0 0 0 0 0 S 1 1 2 2 5 5d0+0 0d0+0 10 0 0 0 0 0 0 0 0 >death_prog 20~ mpecho Another rat drops from the ceiling onto your shoulder, and falls to the ground. mpmload 3330 ~ | #3332 rat~ a rat~ A large rat runs acros your foot. ~ ~ 1 0 0 0 0 0 S 2 1 4 4 10 10d0+0 0d0+0 20 0 0 0 0 0 0 0 0 >death_prog 25~ mpmload 3333 mpecho Rats continue to pour through holes in the wall. mpmload 3330 ~ | #3333 rat~ a rat~ Rats swarm across the floor. ~ ~ 3 0 0 0 0 0 S 1 1 2 2 5 5d0+0 0d0+0 10 0 0 0 0 0 0 0 0 #3335 hound huge black~ a huge black hound~ A huge black hound sleeps here. ~ A huge beast, with fragments of flesh hanging from his teeth. ~ 3 131072 0 0 0 0 S 20 1 40 40 2000 2000d0+0 0d0+0 200 0 0 0 0 0 0 0 0 #3340 mage tower black~ a mage of the Black Tower~ A black-robed mage sits here, studying. ~ A narrow-faced man whose attention is solely dedicated to the book before him. ~ 3 0 0 0 0 -300 S 85 1 170 170 30000 30000d0+0 0d0+0 850 0 0 0 0 1 0 0 0 #3341 adept mage black tower~ an adept of the Black Tower~ An adept sits here, studying. ~ He looks like he's been here for a while; his glassy-eyed stare is riveted on the book before him. ~ 3 0 0 0 0 -200 S 75 1 150 150 25000 25000d0+0 0d0+100 750 0 0 0 0 1 0 0 0 #3345 sorcerer black tower~ a sorcerer of the Black Tower~ A mighty sorcerer of the Black Tower is here, struggling to contain the demon! ~ A tall, imposing man dressed all in black. At the moment he is chanting powerful words of magic in an attempt to control the demon he has summoned. ~ 3 0 16 0 0 0 S 90 1 180 180 30000 30000d0+0 0d0+0 900 0 0 0 0 1 0 0 0 >all_greet_prog 100~ mpecho A fearful sight greets your entry! Several black-robed mages mpecho are trying to contain a huge demon of fearful countenance which they mpecho have summoned! At your entry the chief sorcerer turns to face you! growl say Intruders! mpecho One of the mages loses his concentration, and the demon breaks loose! mpecho &Ran enormous, slavering demon's punch deals GODLIKE DAMAGE to an adept! mpecho an adept is DEAD!! mpecho You hear an adept's death cry. mpecho &Ran enormous, slavering demon &wgets &wthe corpse of an adept. mpecho &Ran enormous, slavering demon &weats &wthe corpse of an adept. mpecho &Ran enormous, slavering demon &w turns to face you! mpforce demon mpkill $n ~ | #3346 adept black tower~ an adept of the Black Tower~ An adept frantically tries to cast protective spells. ~ He looks worried. ~ 3 0 0 0 0 -200 S 50 1 100 100 25000 25000d0+0 0d0+0 500 0 0 0 0 1 0 0 0 #3360 demon slavering huge~ &Ran enormous, slavering demon~ &RAn enormous demon is here, screaming with rage! ~ It's a HUGE creature with a nasty-looking set of appendages, and a set of slavering fangs which turn you white with fear. ~ 35 8 16 0 0 -1000 S 95 1 190 190 40000 40000d0+0 0d0+0 950 0 0 0 0 0 0 0 0 >all_greet_prog 100~ mpecho &PAn adept is here, striving to hold the demon in check. mpecho &Ran enormous demon roars in anger!&w ~ >death_prog 100~ mpecho a sorcerer of the Black Tower glares at you angrily. mpecho a sorcerer of the Black Tower says 'You will pay for your meddling!' mpforce sorcerer mpkill $n mpforce mage mpkill $n ~ | #3361 mage tower~ a mage of the Black Tower~ A mage of the Black Tower is here, striving with the demon. ~ A fierce-looking man. ~ 3 0 0 0 0 -400 S 70 1 140 140 0 0d0+0 0d0+0 700 0 0 0 0 1 0 0 0 >death_prog 100~ mpecho An adept quietly slips out of the room. mppurge adept mpat 3342 mpmload 3369 mpat 3342 mpmload 3371 mpat 3342 mpmload 3371 ~ | #3369 sentinel high black tower~ a high sentinel of the Black Tower~ A high sentinel stands here, armored in black. ~ A tall, powerfully-built man in black armor. ~ 35 167772168 0 0 0 -500 S 80 1 160 160 30000 30000d0+0 0d0+100 800 0 0 0 0 1 0 0 0 >all_greet_prog 100~ if ispc($n)== 1 mpecho An adept points at you. "The intruders!" say You shall die, stranger! kill $n mpmload 3304 mpforce adept cast 'earthquake' endif ~ | #3370 answering machine~ an answering machine~ An answering machine is here. SAY PLAY TO HEAR MESSAGE. ~ ~ 1 0 0 0 0 0 S 0 1 0 0 0 0d0+0 0d0+0 0 0 0 0 0 0 0 0 0 >speech_prog play~ say Ok, I'm REALLY going to bed this time :) hug mirab say see ya later, sweetie ~ | #3371 guardsman guard~ a Black Tower guard~ A guard leaps to the attack! ~ ~ 33 0 0 0 0 -500 S 60 1 120 120 25000 25000d0+0 0d0+0 600 0 0 0 0 1 0 0 0 >act_prog ~ ~ | #3372 Archimedes sage~ Archimedes the Sage~ Archimedes the Sage breaks into a smile at your entry. ~ A tall, elderly man with twinkling eyes and a scraggly beard. He is a renowned mage and explorer. ~ 3 0 0 0 0 0 S 99 1 198 198 30000 30000d0+0 0d0+0 990 0 0 0 0 1 0 0 0 >all_greet_prog 100~ say Ah! A rescue, methinks! say Greetings, brave adventurers, and you have my thanks for providing me say with a way out of this vile prison...this pesky anti-magic field say foils my spells, don't you know. emote winks at you. say I think a reward is definitely in order...hrrmmm...let me think. emote appears to be lost in thought. say Ah, of course! emote snaps his fingers. emote takes off his spectacles. You might find this useful in your journeys... give glasses $n mpecho Archimedes leaves to the west, summons a portal, and enters it! mpat 3370 mpoload 3398 mpgoto 3399 ~ | #3378 imp~ an imp~ An imp scampers around you. ~ ~ 1 262144 0 0 0 -400 S 5 1 10 10 50 50d0+0 0d0+0 50 0 0 0 0 0 0 0 0 #3380 no name~ a statue~ A statue reaches towards you! ~ It's made of some hard black substance...looks impervious to force! ~ 35 0 0 0 0 0 S 40 1 80 80 30000 30000d0+0 0d0+0 400 0 0 0 0 0 8 0 0 #3383 golem huge~ a huge golem~ A huge, motionless shape stands here. ~ This bulky humanoid shape stands almost 10 feet tall and looks to be made of some stone-like substance. The featureless face is devoid of eyes, but you get the eerie feeling that it can see you. ~ 67 0 0 0 0 0 S 70 1 140 140 60000 60000d0+0 0d0+0 700 0 0 0 0 0 164020 0 0 #3390 monolith~ a statue~ A statue stands here. ~ ~ 3 0 0 0 0 0 S 10 1 20 20 1000 1000d0+0 0d0+0 100 0 0 0 0 0 0 0 0 >speech_prog time~ say Correct. unlock north open north ~ | #3395 shadowlord cowardice nosfentor~ a Shadowlord~ A Shadowlord hovers before you. ~ ~ 3 9437280 0 0 0 -1000 S 99 1 198 198 90000 90000d0+0 0d0+0 990 0 0 0 0 0 34816 0 0 >act_prog shouts 'Nosfentor'~ mpgoto $n mpemote fades into existence. ~ | #3396 customer bank~ a bank customer~ A bank customer waits on line. ~ ~ 3 0 0 0 0 0 S 0 1 0 0 0 0d0+0 0d0+0 0 0 0 0 0 0 0 0 0 #3397 radio~ a symphony orchestra~ A waterproof radio floats here. ~ ~ 3 16777216 0 0 0 0 S 99 1 198 198 0 0d0+0 0d0+0 990 0 0 0 0 0 0 0 0 >speech_prog bach~ emote starts playing the opening to the first Brandenburg Concerto. ~ >rand_prog 50~ recho The radio starts playing another Barry White song... ~ >speech_prog maestro~ recho The conductor turns expectantly to $n. ~ >speech_prog sotto~ recho The conductor lowers his baton, and the orchestra's playing becomes quieter. ~ >speech_prog mozart~ emote breaks into the overture from Mozart's Marriage of Figaro. ~ >speech_prog beethoven~ emote starts playing Beethoven's Fifth Symphony. ~ >speech_prog mussorgsky~ emote starts playing Mussorgsky's Pictures at an Exhibition. ~ >speech_prog ~ ~ >speech_prog copeland~ emote starts playing Rodeo. ~ >speech_prog handel~ emote starts playing Handel's Messiah. ~ >speech_prog orff~ recho Suddenly, a choir shuffles in and stands behind the musicians. recho With the orchestra accompanying, the choir starts singing the Carmina Burana. ~ >speech_prog vivaldi~ emote starts playing 'Spring' from the Four Seasons. ~ >speech_prog chopin~ emote starts playing an orchestral rendition of Polyneices. ~ >speech_prog mirabeau~ emote starts playing Chopin's Etudes. ~ | #3398 guard sabrina woman~ Sabrina the Guardswoman~ A tall, incredibly beautiful woman in chainmail stands here. ~ A tall, statuesque redhead with the face of an angel and a body to die for. She notices your attention, and glances at you with a smile that turns your knees to water. ~ 1 0 0 0 0 0 S 0 1 0 0 0 0d0+0 0d0+0 0 0 0 0 0 2 0 0 0 >greet_prog 100~ if ispc($n)==1 look $n smile $n ~ | #3399 warrior dark~ the Dark Warrior~ Before you looms the legendary Dark Warrior, an entity of near limitless power. ~ He stands 10 feet tall, and is powerfully muscled. Dressed all in black armor, and wielding a blade of legendary power, the Dark Warrior is known throughout the multiverse as a creature that cannot be defeated in battle. ~ 3 234906360 84508704 4874240 0 -1000 S 900 1 1800 1800 90000 90000d0+0 0d0+0 9000 0 0 0 0 1 0 0 0 #0 #OBJECTS #3300 metal cylinder~ a metal cylinder~ A cylinder lies here.~ ~ 8 0 0 0 0 2097153 106 100 100 0~ 0~ 0~ 0~ 2 4 0 4 3301 reserved~ 0 0 0 0 0 >invoke_prog 100~ 0 mpforce $n wield lightsaber ~ | #3301 lightsaber light saber lightsabre~ a lightsaber~ A metal cylinder lies here.~ ~ 5 268435459 147456 0 0 8193 106 100 100 0~ 400~ 500~ 11~ 0 1 0 4 3300 reserved~ 0 0 0 0 0 A 18 4500 A 19 9999 A 129 -1 A 120 -1 A 304 -1 A 115 -1 A 104 -1 A 103 -1 A 201 -1 A 202 -1 A 199 -1 A 200 -1 A 102 -1 >invoke_prog 100~ 0 mpforce $n wear cylinder ~ | #3302 meat chunk~ a chunk of meat~ A greasy-looking chunk of meat lies here.~ ~ 19 0 0 0 0 1 1 100 100 4~ 0~ 0~ 0~ 2 1 0 0 0 reserved~ 0 0 0 0 0 #3305 key iron large~ a large iron key~ A large iron key lies here.~ ~ 18 0 0 0 0 16385 1 100 100 0~ 0~ 0~ 0~ 5 4 0 0 0 reserved~ 0 0 0 0 0 #3310 heavy iron key~ a heavy iron key~ A heavy iron key lies here.~ ~ 18 0 0 0 0 18433 1 100 100 0~ 0~ 0~ 0~ 5 1 0 0 0 reserved~ 0 0 0 0 0 #3311 cruel leather whip~ a cruel leather whip~ A whip lies here.~ ~ 5 0 0 0 0 8193 60 100 100 0~ 10~ 40~ 4~ 0 4 0 0 0 reserved~ 0 0 0 0 0 A 13 40 A 18 18 A 19 18 #3313 staff archmagi~ the Staff of the Archmagi~ A powerful-looking staff lies here, topped with a glowing orb.~ ~ 4 65 0 0 0 16385 80 100 100 90~ 20~ 20~ fireball~ 7 800 0 0 0 reserved~ 0 0 0 0 0 A 24 -5 A 12 40 >get_prog 100~ 0 emote pulses with power. ~ >wear_prog 100~ 0 emote sizzles with energy. ~ | #3314 vial boiling~ a boiling vial~ A flask full of boiling liquid lies here.~ ~ 10 301989952 0 0 0 1 60 100 100 2~ fireshield~ reserved~ reserved~ 3 400 0 0 0 reserved~ 0 0 0 0 0 #3315 earplugs plugs ear~ a pair of earplugs~ A pair of earplugs lies here.~ ~ 9 0 0 0 0 524289 1 100 100 0~ 0~ 0~ 0~ 2 1 0 0 0 reserved~ 0 0 0 0 0 A 19 2 #3316 tablet black~ &za black tablet&w~ (no description)~ ~ 26 0 0 0 0 0 0 100 100 30~ bless~ armor~ reserved~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #3319 mirror~ &Wa mirror&w~ &WA beautiful mirror stands here.~ ~ 29 0 0 0 0 0 0 100 100 18463~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #3324 scroll divination~ a scroll of Divination~ A scroll lies here.~ ~ 2 0 0 0 0 1 5 100 100 30~ detect evil~ ~ ~ 1 4 0 0 0 reserved~ 0 0 0 0 0 #3325 key brass~ &Oa brass key&w~ &OA brass key lies here.&w~ ~ 18 0 0 0 0 1 1 100 100 0~ 0~ 0~ 0~ 5 4 0 0 0 reserved~ 0 0 0 0 0 #3326 key silver~ &Wa silver key&w~ &WA silver key lies here.&w~ ~ 18 0 0 0 0 1 1 100 100 0~ 0~ 0~ 0~ 2 4 0 0 0 reserved~ 0 0 0 0 0 #3327 key gold~ &Ya gold key&w~ &YA gold key lies here.&w~ ~ 18 0 0 0 0 1 0 100 100 0~ 0~ 0~ 0~ 4 1 0 0 0 reserved~ 0 0 0 0 0 #3329 horn plenty~ a horn of plenty~ A horn lies here.~ ~ 4 0 0 0 0 16385 60 100 100 20~ 5~ 5~ create food~ 4 40 0 0 0 reserved~ 0 0 0 0 0 >use_prog 100~ 0 mpecho As the horn is blown, smoke erupts from the end and fills the area. mpecho When it clears, a magnificent feast has been set before you! mpat $n mpoload 3339 mpat $n mpoload 3336 mpat $n mpoload 3337 mpat $n mpoload 3338 mpat $n mpoload 3335 drop all ~ | #3330 sword black~ a black sword~ A black sword lies here.~ ~ 5 536870976 0 0 0 8193 60 100 100 0~ 10~ 20~ 3~ 7 40 0 0 0 reserved~ 0 0 0 0 0 A 19 20 A 18 15 #3331 cloak black~ a black cloak~ A dark cloak lies here.~ ~ 9 0 0 0 0 1025 40 100 100 3~ 0~ 0~ 0~ 3 1 0 0 0 reserved~ 0 0 0 0 0 #3333 key~ a key~ A key lies here.~ ~ 18 0 0 0 0 1 1 100 100 0~ 0~ 0~ 0~ 1 1 0 0 0 reserved~ 0 0 0 0 0 #3335 haunch roast lamb~ a haunch of roast lamb~ A haunch of roast lamb sits here on a platter.~ ~ 19 0 0 0 0 1 1 100 100 24~ 0~ 0~ 0~ 4 1 0 0 0 reserved~ 0 0 0 0 0 #3336 wine pitcher~ a pitcher of wine~ &RA pitcher of wine sits here.&w~ ~ 17 0 0 0 0 16385 1 100 100 40~ 40~ 2~ 0~ 3 1 0 0 0 reserved~ 0 0 0 0 0 #3337 bread freshly baked~ a freshly-baked load of bread~ A loaf of freshly-baked bread lies here.~ ~ 19 0 0 0 0 1 1 100 100 12~ 0~ 0~ 0~ 2 1 0 0 0 reserved~ 0 0 0 0 0 #3338 pastry~ a delicately flaky pastry~ A delicious-looking pastry lies here.~ ~ 19 0 0 0 0 1 1 100 100 2~ 0~ 0~ 0~ 1 1 0 0 0 reserved~ 0 0 0 0 0 #3339 table~ a table~ A wooden table covered with food is here.~ ~ 13 0 0 0 0 0 1 100 100 0~ 0~ 0~ 0~ 30 1 0 0 0 reserved~ 0 0 0 0 0 E table~ A sturdy table. ~ #3340 robe black~ a black robe~ A robe lies here.~ ~ 9 64 0 0 0 1025 50 100 100 2~ 0~ 0~ 0~ 4 4 0 0 0 reserved~ 0 0 0 0 0 A 18 5 A 19 5 A 12 75 #3341 book strange~ a strange book~ A book lies here.~ ~ 13 0 0 0 0 16385 1 100 100 0~ 0~ 0~ 0~ 2 8 0 0 0 reserved~ 0 0 0 0 0 E book~ "Zanaric thoun shal tagath zar Bendal fourn. Quethar? Quethain send tash to grobbin Belezar! Belezar shand oureth! Zanan filour koum gefrathi stoun..." ~ #3342 scroll warding~ a scroll of Warding~ A scroll lies here.~ ~ 2 64 0 0 0 1 50 100 100 50~ shield~ turn undead~ protection evil~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #3345 silver key~ a silver key~ A key lies here.~ ~ 18 0 0 0 0 1 1 100 100 0~ 0~ 0~ 0~ 2 1 0 0 0 reserved~ 0 0 0 0 0 #3350 pike long~ a long pike~ A pike lies here.~ ~ 5 0 0 0 0 8193 50 100 100 0~ 4~ 30~ 11~ 0 1 0 0 0 reserved~ 0 0 0 0 0 A 19 15 A 18 20 #3360 staff summoning~ a staff of Summoning~ A powerful-looking staff lies here.~ ~ 4 536870976 0 0 0 17408 50 100 100 3~ 3~ 3~ ghost shield~ 0 1 0 5 0 summon wolf~ 0 0 0 0 0 A 12 10 #3370 machine answering~ (no short description)~ An answering machine lies here. SAY PLAY TO HEAR MESSAGE.~ ~ 13 0 0 0 0 0 1 100 100 0~ 0~ 0~ 0~ 2 1 0 0 0 reserved~ 0 0 0 0 0 #3376 singing sword~ a singing sword~ A musical-looking sword lies here.~ ~ 5 64 0 0 0 8193 20 100 100 0~ 10~ 20~ 3~ 1 1 0 0 0 reserved~ 0 0 0 0 0 A 12 20 A 13 20 A 18 3 A 19 10 >get_prog 100~ 0 emote sings 'Take me home tonight' ~ >wear_prog 100~ 0 emote sings 'I wanna hold your hand' ~ >get_prog ~ 0 ~ >get_prog ~ 0 ~ | #3380 statue~ a statue~ A large black statue stands here.~ ~ 13 0 0 0 0 0 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 >look_prog 100~ 0 mpecho Suddenly, the statue comes to life! mppurge statue mpmload 3380 ~ | #3384 key obsidian~ &zan obsidian key&w~ &zA black key lies here.~ ~ 18 0 0 0 0 1 1 100 100 0~ 0~ 0~ 0~ 2 1 0 0 0 reserved~ 0 0 0 0 0 #3389 statue~ a statue~ &YIt seems the only way to go is south.&w~ ~ 13 0 0 0 0 0 1 100 100 0~ 0~ 0~ 0~ 20 1 0 0 0 reserved~ 0 0 0 0 0 E statue~ A large, gloomy statue of a man made out of black stone. As you stare at it, the statue begins to speak! ~ >look_prog 100~ 0 say I turn rivers to dust, say Mountains to sand, say Iron to rust, say In the end, all fall to my hand. say What am I? ~ | #3390 book magic~ a book of magic~ A leather-wrapped tome lies here.~ ~ 4 0 0 0 0 0 50 100 100 50~ 15~ 15~ detect magic~ 4 1 0 0 0 reserved~ 0 0 0 0 0 #3391 archimedes spectacle glasses~ &WArchimedes' spectacles&w~ A pair of gold wire-rimmed spectacles lies here.~ ~ 27 257 0 0 0 131073 50 100 100 50~ 50~ 50~ identify~ 1 500 0 0 0 reserved~ 0 0 0 0 0 #3392 vial~ (no short description)~ (no description)~ ~ 13 0 0 0 0 0 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #3394 some cheese~ some cheese~ Some cheese lies here.~ ~ 19 0 0 0 0 16385 1 100 100 2~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #3395 doombringer~ an enormous black sword called 'Doombringer'~ A sword lies here.~ ~ 5 603979845 0 0 0 8193 200 100 100 0~ 100~ 900~ 6~ 10 2000 0 0 0 reserved~ 0 0 0 0 0 #3396 staff crystal~ a crystal-topped staff~ A powerful-looking staff lies here.~ ~ 5 536871233 393216 0 0 8193 110 100 100 0~ 10~ 80~ 6~ 2 1 0 0 0 reserved~ 0 0 0 0 0 #3397 beer implant~ a cheese gun~ A gun lies here.~ ~ 35 536870976 0 0 0 2097153 3 100 100 0~ 0~ 0~ reserved~ 1 4 0 0 0 reserved~ 0 0 0 0 0 #3398 portal glowing~ &Ca glowing portal&w~ &CA glowing portal stands here.&w~ ~ 29 0 0 0 0 0 0 100 100 3391~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #3399 jewel~ a mystic jewel embedded in his forehead~ A strange jewel is here.~ ~ 35 448 0 0 0 4194305 100 100 100 0~ 0~ 0~ reserved~ 1 40 0 0 0 reserved~ 0 0 0 0 0 A 3 1 A 4 1 #0 #ROOMDATA #3300 Path to the Tower~ ~ ~ You are standing on a broken stone path. Above you to the north looms a huge Black Tower, whose few windows blaze red with flame. You hear a strange rushing sound far in the distant, and a cold breeze cuts at your soul. ~ 0 4 0 Rd 0 D0 ~ ~ 0 0 3301 D2 ~ ~ 0 0 17903 S #3301 Before the Tower~ ~ ~ You stand at the base of enormous black tower, it's impressive bulk reaching hundreds of feet into the sky. Only a few small windows dot the tower's surface at irregular intervals, and the ancient structure radiates an aura of great age and gloom. To the north a massive iron gate allows entrance to the tower's base. ~ 0 32772 0 Rd 0 D0 ~ door~ 7 3345 3302 D2 ~ ~ 0 0 3300 S #3302 Inside the Tower~ ~ ~ You have entered a dark entrance hall that runs north through the tower's base. Thick black-red carpeting lies beneath your feet, and the walls are lined with tattered tapestries. You hear skittering sounds coming from the shadows; apparently this place is infested with assorted vermin. You notice that the entrance you came in through has disappeared. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 3303 S #3303 The Entrance Hall~ ~ ~ The dark entrance hall continues north and south through the gloom. To the east and west are empty doorways which lead into darkness. To the north the corridor lightens to a small extent, and you think you can make out the flickering of torches. ~ 0 393224 0 Rd 0 D0 ~ ~ 0 0 3306 D1 ~ ~ 0 0 3304 D2 ~ ~ 0 0 3302 D3 ~ ~ 0 0 3305 S #3304 The guardpost~ ~ ~ This small room seems to serve as a guardpost. Racks of spears and other assorted weaponry hang on the walls, and a small opening in the wall allows a view of the front of the tower. You can re-enter the entrance corridor to the west. ~ 0 8 0 Rd 0 D3 ~ ~ 0 0 3303 S #3305 The guardpost~ ~ ~ This small room seems to serve as a guardpost. Racks of spears and other assorted weaponry hangs on the walls, and a small opening in the wall allows a view of the front of the tower. You can re-enter the entrance corridor to the east. ~ 0 8 0 Rd 0 D1 ~ ~ 0 0 3303 S #3306 The Entrance Hall~ ~ ~ The entrance hall terminates here, at a huge oak door set in the wall to the north. To the south the hall heads towards the entrance gate to the keep. ~ 0 8 0 Rd 0 D0 ~ door~ 3 0 3307 D2 ~ ~ 0 0 3303 S #3307 The Main Hall~ ~ ~ This large hall runs north and south through the base of the tower. Flickering torches line the walls, casting strange shadows on the carpeted ground. To the south is a large oak door, while to the north the hall runs towards a massive stone staircase. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 3308 D2 ~ door~ 3 0 3306 S #3308 The Main Hall~ ~ ~ The main hall runs north to the base of a set of enormous stone stairs, and south towards the keep's entrance. To the east and west are large wooden doors. The dust here is thick, and the only light is cast by faintly glowing torches on the wall. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 3309 D1 ~ door~ 1 0 3329 D2 ~ ~ 0 0 3307 D3 ~ door~ 1 0 3330 S #3309 At the foot of the stairs~ ~ ~ You stand at the base of a set of an enormous circular staircase which spirals it's way up through the tower. The steps are worn bare with age, and strange symbols adorn the weathered stone. The light here is very dim; above you is only darkness. ~ 0 12 0 Rd 0 D2 ~ ~ 0 0 3308 D4 ~ ~ 0 0 3310 S #3310 On the stairs~ ~ ~ The stairway continues up through the darkness. The walls around you are covered with tattered velvet wall hangings and cobwebs, and the dust is thick and smothering. To the north is a large landing. ~ 0 12 0 Rd 0 D0 ~ ~ 0 0 3342 D4 ~ ~ 0 0 3311 D5 ~ ~ 0 0 3309 S #3311 On the stairs~ ~ ~ The gloomy staircase spirals upwards silently. You seem to sense dim moaning sounds on the periphery of your hearing, and the hairs on your neck stand up on end. To the west lies a door. ~ 0 8 0 Rd 0 D3 ~ door~ 3 0 3338 D4 ~ ~ 0 0 3312 D5 ~ ~ 0 0 3310 S #3312 On the stairs~ ~ ~ The dark stairway continues upwards. You feel like you have been climbing for hours through the gloom, and still the staircase continues. A slight humming sound seems to come from above you. ~ 0 9 0 Rd 0 D4 ~ ~ 0 0 3313 D5 ~ ~ 0 0 3311 S #3313 On the stairs~ ~ ~ You have reached a small landing, where a stone door in the north wall has been placed. The walls here are scorched and blackened, and you can make out the faint smell of sulfur in the air. Above you the dark staircase continues. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 3315 D4 ~ ~ 0 0 3321 D5 ~ ~ 0 0 3312 S #3315 A small corridor~ ~ ~ This small corridor runs north and south through the tower. To the south is a large spiral staircase, while to the north the hall runs past several doors. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 3317 D2 ~ ~ 0 0 3313 S #3317 A small corridor~ ~ ~ This small corridor runs north and south past open doorways which lead into darkened rooms. Smoky torches line the walls, and the air is damp and cold. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 3380 D1 ~ ~ 0 0 3319 D2 ~ ~ 0 0 3315 D3 ~ ~ 0 0 3318 S #3318 The barracks~ ~ ~ This small room houses several bunks, some of them occupied by the sleeping forms of the denizens of the tower. To the east you can re-enter the hallway. ~ 0 8 0 Rd 0 D1 ~ ~ 0 0 3317 S #3319 A mess hall~ ~ ~ This smoky mess hall serves the lower echelon soldiers and adepts of the Tower. The floor is littered with the remains of past meals, and the tables are chipped and scratched from heavy use. To the east you can enter the kitchen through a low doorway, while to the west is the corridor. ~ 0 8 0 Rd 0 D1 ~ ~ 0 0 3320 D3 ~ ~ 0 0 3317 S #3320 The kitchen~ ~ ~ This dingy kitchen serves the lesser servants of the Black Tower. The smell of grease is thick in the air, and large cauldrons bubble on cookfires. You don't think you'd enjoy eating anything produced in here. ~ 0 8 0 Rd 0 D3 ~ ~ 0 0 3319 S #3321 On the stairs~ ~ ~ The stairway continues inexorably upwards. A small arrow slit in the wall let's you see out into the countryside; you are VERY high up. The stone steps here are dusty from lack of use, and you wonder what is kept at the top of this accursed tower. ~ 0 8 0 Rd 0 D4 ~ ~ 0 0 3322 D5 ~ ~ 0 0 3313 S #3322 On the stairs~ ~ ~ The tower is narrowing slightly as you climb upwards, but it is still quite thick at this point. A small landing here gives access to a doorway in the east wall. ~ 0 0 0 Rd 0 D1 ~ door~ 1 0 3323 D4 ~ ~ 0 0 3324 D5 ~ ~ 0 0 3321 S #3323 A large room~ ~ ~ You have entered a huge room high in the tower. It seems to serve as some sort of laboratory; beakers are scattered among a large table in the center, and esoteric charts line the walls. A strange haze fills the room, and you feel curiously cold--perhaps some magical experiments are being conducted right now... ~ 0 24584 0 Rd 0 D3 ~ door~ 1 0 3322 S #3324 On the stairs~ ~ ~ You stop for a moment to catch your breath, and marvel at the distance you've come. The tower has definitely narrowed, and you believe you are approaching the top. ~ 0 8 0 Rd 0 D4 ~ ~ 0 0 3325 D5 ~ ~ 0 0 3322 S #3325 On the stairs~ ~ ~ Your way upwards is blocked by a grating on which a large, brass padlock sits. A strange mist has filled the stairwell, and you sense great power above you. ~ 0 8 0 Rd 0 D4 ~ Gate~ 39 3325 3326 D5 ~ ~ 0 0 3324 S #3326 Almost at the top~ ~ ~ Again your way is blocked by a grating, this one with a lock of silver. The feeling of magic is strong, and the air crackles with electricity. ~ 0 0 0 Rd 0 D4 ~ Gate~ 39 3326 3327 D5 ~ ~ 39 0 3325 S #3327 Almost at the top~ ~ ~ Before is you is yet another grate, this one held closed by a lock of gold. Even the most mundane mortal can sense the great power emanating from above, as minor elementals flicker around you, and colored lights dance in the air. ~ 0 8 0 Rd 0 D4 ~ Gate~ 39 3327 3328 D5 ~ ~ 39 0 3326 S #3328 At the top of the Tower~ ~ ~ You have emerged into a large room at the top of the Black Tower. Huge windows give an unimpeded view of the countryside, and you feel a sense of vertigo as you get a glimpse of the realm spread about you. The room itself is sumptously decorated, with silken wall hangings and golden furniture. The floor is covered entirely with a thick, red carpet which muffles the sound of your footsteps. Despite the luxurious surroundings, you sense a great power at work here, and even the most innocous items in the room gleam with a magical aura. ~ 0 8200 0 Rd 0 D5 ~ ~ 39 0 3327 S #3329 A large dining hall~ ~ ~ This dusty room once served as the dining hall of the tower, but now is only the dwelling place of assorted rats and other vermin. The tower is obviously occupied; you wonder why it's inhabitants chose to leave this room in such disarray. To the north is a wide passage, while to the west lies the entrance hall. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 3331 D3 ~ door~ 1 0 3308 S #3330 A ballroom~ ~ ~ In ages past this enormous room must have served as a ballroom. Now it is filled with rubble, debris, and the torch-thrown shadows of thousands of rats. The squeaking fills the chamber to eerie effect. ~ 0 0 0 Rd 0 D1 ~ ~ 1 0 3308 S #3331 A wide passage~ ~ ~ This passage connects the kitchen to the north with the dining hall to the south. The walls here are lined with burned-out torches and ripped tapestries. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 3332 D2 ~ ~ 0 0 3329 S #3332 The kitchen~ ~ ~ This large kitchen appears to have been abandoned some time ago. Huge iron cauldrons have been tipped over and cracked, and the floor is covered with dust that is marred only by the tracks of rats and mice. The huge cellar door in the corner seems sturdy enough, however. ~ 0 8 0 Rd 0 D2 ~ ~ 0 0 3331 D5 ~ cellar door~ 3 0 3333 S #3333 A dark cellar~ ~ ~ This gloomy cellar seems to have once served as a wine cellar and pantry, but now is empty and ruined. The only piece of furniture not destroyed is a huge wooden shelf set against the north wall. Oddly enough, it is free of the dust and cobwebs which blanket the rest of the cellar. ~ 0 9 0 Rd 0 D0 ~ shelf~ 7 0 3334 D4 ~ cellar door~ 3 0 3332 S #3334 A hidden tunnel~ ~ ~ This narrow tunnel runs north and south through the earth. From the north, a cold draft comes. ~ 0 9 0 Rd 0 D0 ~ ~ 0 0 3335 D2 ~ ~ 7 0 3333 S #3335 A strange room~ ~ ~ This room is decorated with obscure symbols painted on the wall and the floor. In the center of the room a dark hole leads down; if you go down it, you might not be able to get back up. ~ 0 9 0 Rd 0 D2 ~ ~ 0 0 3334 D5 ~ ~ 0 0 3336 S #3336 Falling down a hole~ ~ ~ A a a a a a a a a a a h ! You fall through the darkness, your hands vainly trying to grab onto the sides of the shaft! ~ 0 33554440 0 Rd 0 D5 ~ ~ 0 0 3337 S #3337 At the bottom of the shaft~ ~ ~ You stand at the bottom of a deep shaft in the earth; there is no way you can get up through this way. Peering around you see labyrinthine passageways stretching out through the darkness, and your stomach feels cold. You think your day just got a lot worse. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 3350 D1 ~ ~ 0 0 3356 D2 ~ ~ 0 0 3355 D3 ~ ~ 0 0 3353 S #3338 A corridor~ ~ ~ This corridor runs east and west through the tower. The floor is covered with dust, and cobwebs collect on the walls. ~ 0 8 0 Rd 0 D1 ~ dor~ 3 0 3311 D3 ~ ~ 0 0 3339 S #3339 A corridor~ ~ ~ The corridor runs east and west through the tower. To the north and south lie empty doorways that lead into darkness. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 3340 D1 ~ ~ 0 0 3338 D2 ~ ~ 0 0 3341 D3 ~ ~ 0 0 3343 S #3340 A library~ ~ ~ This huge room is filled with row upon row of mouldering books. The air is quite musty, and you think that this room is seldom used. ~ 0 8 0 Rd 0 E books~ Most of them are in obscure languages that you don't understand. ~ D2 ~ ~ 0 0 3339 S #3341 A study~ ~ ~ This large room is filled with desks and chairs. Obviously a study area for the strange mages who inhabit the Tower, it seems in slightly better shape than the rest of the edifice. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 3339 S #3342 A landing~ ~ ~ This wide antechamber branches off from the main part of the tower to the south. To the north, east, and west other passages branch off. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 3388 D1 ~ ~ 0 0 3344 D2 ~ ~ 0 0 3310 D3 ~ ~ 0 0 3347 S #3343 A strange room~ ~ ~ You have entered a small room lit by ivory torches. A large circle of summoning lies on the ground; it appears that this room is used for casting translocation spells. ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 3339 S #3344 A wide corridor~ ~ ~ This wide corridor runs east and west through the tower. To the west is a large open area, while to the east the corridor narrows and you see the flickering of lights in that direction. ~ 0 8 0 Rd 0 D1 ~ ~ 0 0 3345 D3 ~ ~ 0 0 3342 S #3345 Before the Brass Door~ ~ ~ You stand before an enormous brass door engraved with strange images of unearthly creatures. Unlike the rest of the Tower, the door seems quite new, or at least well-maintained, and you feel the presence of protective magic in the air. ~ 0 12 0 Rd 0 D1 ~ door~ 3 0 3346 D3 ~ ~ 0 0 3344 S #3346 The Summoning Chamber~ ~ ~ The dominant feature of this huge chamber is a red circle of summoning which has been inscribed on the ground. Magical energy crackles in the air, and the room is well-lit by golden torches that line the walls. ~ 0 8 0 Rd 0 D3 ~ door~ 3 0 3345 S #3347 A corridor~ ~ ~ As you walk along this corridor, you smell the stench of death in the air, and a cold tingling rushes over your skin. ~ 0 8 0 Rd 0 D1 ~ ~ 0 0 3342 D3 ~ ~ 0 0 3348 S #3348 Chamber of Necromancy~ ~ ~ This gruesome room seems dedicated to the study of the necromantic arts. Stone tables with chained cadavers atop them, strange magical apparatus, and bubbling beakers abound, while extremely graphic charts line the walls. ~ 0 8 0 Rd 0 D1 ~ ~ 0 0 3347 S #3350 In the labyrinth~ ~ ~ You stumble through a maze of gloomy passages, cobwebs clutching at your clothes and the damp darkness closing in on you like a moldy cloak. ~ 0 8201 0 Rd 0 D0 ~ ~ 0 0 3351 S #3351 In the labyrinth~ ~ ~ The maze continues on through the darkness; you stumble around frantically, trying to find an exit. ~ 0 8201 0 Rd 0 D1 ~ ~ 0 0 3352 D2 ~ ~ 0 0 3350 D3 ~ ~ 0 0 3350 S #3352 In the labyrinth~ ~ ~ You scream with frustration as what you thought to be an exit turns out to be a dead-end. The maze's tendrils reach all around you in the darkness. ~ 0 8201 0 Rd 0 D0 ~ ~ 0 0 3362 D3 ~ ~ 0 0 3360 D5 ~ ~ 0 0 3353 S #3353 In the labyrinth~ ~ ~ Strange sounds echo through the darkness, and you feel your hackles rise. There seems no end to the maze. ~ 0 9 0 Rd 0 D0 ~ ~ 0 0 3351 D3 ~ ~ 0 0 3354 D4 ~ ~ 0 0 3352 S #3354 In the labyrinth~ ~ ~ Passages open up in a bewildering array, confusing you. There MUST be an end to this maze, but where? ~ 0 9 0 Rd 0 D0 ~ ~ 0 0 3355 D1 ~ ~ 0 0 3353 D5 ~ ~ 0 0 3352 S #3355 In the labyrinth~ ~ ~ You trudge through the labyrinth, your spirits dampened by the unremitting gloom. ~ 0 9 0 Rd 0 D2 ~ ~ 0 0 3354 D3 ~ ~ 0 0 3356 S #3356 In the labyrinth~ ~ ~ The maze twists and turns through the darkness. Here the floor is littered with pieces of bone. ~ 0 8201 0 Rd 0 D2 ~ ~ 0 0 3353 S #3357 In the labyrinth~ ~ ~ This section of the maze serves as the final resting place of one of it's captives. A skeleton lies here, dressed in the rotting robes of a cleric. Apparently he had time before he died to engrave a symbol of one of the gods of Light on the wall; seeing it cheers you up, and the gloom seems to press less heavily on your soul here. ~ 0 12 0 Rd 0 D1 ~ ~ 0 0 3360 D2 ~ ~ 0 0 3362 D3 ~ ~ 0 0 3356 S #3360 In the labyrinth~ ~ ~ Is there no end to this accursed maze?! The passages twist and turn through the darkness, looping back onto each other. ~ 0 8200 0 Rd 0 D0 ~ ~ 0 0 3352 D1 ~ ~ 0 0 3362 S #3362 In the labyrinth~ ~ ~ The maze continues on. And on. ~ 0 8 0 Rd 0 D2 ~ ~ 0 0 3357 D3 ~ ~ 0 0 3350 S #3363 In the labyrinth~ ~ ~ The maze twists and turns around you in the darkness. ~ 0 8201 0 Rd 0 D0 ~ ~ 0 0 3364 S #3364 Freedom!~ ~ ~ This tunnel has continued straight for too long to be part of the labyrinth! You must be free of the horrible maze...But now where are you? The tunnel continues on to the north, while to the south you can re-enter the maze if you so choose. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 3365 D2 ~ ~ 0 0 3363 S #3365 Before the iron door~ ~ ~ The tunnel ends at a mammoth iron door set into the wall. To the south the tunnel runs back towards the labyrinth, and you wonder which is worse, the hellish maze or whatever lies behind this door. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 3366 D2 ~ ~ 0 0 3364 S #3366 The prison~ ~ ~ You have entered a large, ill-kept dungeon that reeks of death and decay. Fearsome-looking implements line the walls, and the skeletons chained to the floor fill you with dread. The prison continues to the north, while to the south is a large iron door. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 3367 D2 ~ ~ 0 0 3365 S #3367 The prison~ ~ ~ The prison continues north and south, with cell doors to the east and west of you. A low moaning sound fills the air and the scent of death fills your nostrils. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 3370 D1 ~ cell~ 39 3305 3369 D2 ~ ~ 0 0 3366 D3 ~ cell~ 39 3305 3368 S #3368 A cell~ ~ ~ A tiny, damp cell filled with straw and fragments of bone. It appears to be uninhabited at this time. ~ 0 8 0 Rd 0 D1 ~ cell~ 39 3305 3367 S #3369 A cell~ ~ ~ You stand in a dingy cell that has been carved into solid rock. The floor is covered with hay, and the only furniture in the room is a small sleeping pallet. This cell appears to be occupied... ~ 0 32768 0 Rd 0 D3 ~ cell~ 39 3305 3367 S #3370 The prison~ ~ ~ The prison ends here, with cells to the east and west of you. The torches that line the walls here are flickering for some reason. ~ 0 0 0 Rd 0 D1 ~ cell~ 39 3305 3372 D2 ~ ~ 0 0 3367 D3 ~ cell~ 39 3305 3371 S #3371 A cell~ ~ ~ This small cell seems to be abandoned. Oddly enough, the air seems slightly fresher here than elsewhere in the dungeon. ~ 0 0 0 Rd 0 D1 ~ cell~ 39 0 3370 S #3372 A cell~ ~ ~ This small cell is tidy and well-organized; the straw has been neatly piled in the corner, and there aren't quite as many insects as the rest of the dungeon. There is a strange tingling in the air, and you sense that whatever magic you possess is useless in here. ~ 0 32776 0 Rd 0 D3 ~ ~ 39 0 3370 S #3380 A branching corridor~ ~ ~ You have reached an intersection; passages lead east, west and south through the gloom. ~ 0 8 0 Rd 0 D1 ~ ~ 0 0 3381 D2 ~ ~ 0 0 3317 D3 ~ ~ 0 0 3385 S #3381 A corridor~ ~ ~ This narrow corridor runs east and west through the torchlit gloom. Cobwebs abound on the walls and ceilings, and a musty odor pervades the air. ~ 0 8 0 Rd 0 D1 ~ ~ 0 0 3382 D3 ~ ~ 0 0 3380 S #3382 A corridor~ ~ ~ The corridor ends here. To the north is a heavy oak door, while to the south is a smaller door made of what appears to be obsidian. ~ 0 8 0 Rd 0 D0 ~ door~ 3 0 3383 D2 ~ ~ 6 0 3384 D3 ~ ~ 0 0 3381 S #3383 A large room~ ~ ~ This large room is filled with debris and the shattered remnants of metal and wood. The dust hangs thickly in the cobwebs that line the ceiling, and you get the feeling that nobody has disturbed this room for many years. ~ 0 8 0 Rd 0 D2 ~ door~ 3 0 3382 S #3384 The Portal room~ ~ ~ The main feature in this room is a large portal set into the floor, bordered by the stone carvings of demonic shapes. You hear a strange whistling fill the room, and the air seems hot and filled with electrical current. ~ 0 134356992 0 Rd 0 D0 ~ door~ 6 0 3382 S #3385 A long corridor~ ~ ~ This corridor branches off from an intersection to the east, and runs for what seems to be a long while into the darkness. ~ 0 8 0 Rd 0 D1 ~ ~ 0 0 3380 D3 ~ ~ 0 0 3386 S #3386 A long corridor~ ~ ~ This long corridor runs east and west through the darnkess. ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 3385 D3 ~ ~ 0 0 3387 S #3387 A long corridor~ ~ ~ This long corridor runs east and west through the darkness. ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 3386 D3 ~ ~ 0 0 3387 S #3388 A corridor~ ~ ~ This corridor runs north and south through the tower. ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 3389 D2 ~ ~ 0 0 3342 S #3389 The statue~ ~ ~ The corridor has come to a sudden end here, before a large tapestry depictinga forest scene. To one side of the tapestry is a large statue that seems to stare at you. You feel extremely uncomfortable here. ~ 0 8 0 Rd 0 D0 ~ tapestry~ 39 3333 3390 D2 ~ ~ 0 0 3388 S #3390 The mirror room~ ~ ~ The centerpiece of this enormous changer is a large silvered mirror bound in a golden frame. As you look at it, you notice something remarkable! Though it reflects your image, it does not reflect the rest of the chamber. Instead your image in the mirror is flanked by a woodland scene! You feel a warm breeze on your face, and you hear the faint cry of birdsong in the background. The image is so realistic you feel as if you could step right into it... ~ 0 4 0 Rd 0 S #3391 A shadowy demi-plane~ ~ ~ You are walking through a thick mist which obscures visions in all directions. The ground beneath your feet is strangely moist, yet firm. Occasional flashes echo through the mist, and you hear strange noises in the distance. ~ 0 407281679 0 Rd 0 S #3399 Inside the Dragon's Stomach!~ ~ ~ OH NO! The Dragon has eaten you! You stand in it's enormous stomach, the stench of rotting meat filling your nostrils! You might be able to climb up it's throat, if you move really fast.... ~ 0 393222 0 Rd 0 S #0 #SPECIALS M 3304 spec_cast_adept M 3313 spec_cast_psionicist M 3324 spec_cast_mage M 3325 spec_cast_mage M 3340 spec_cast_mage M 3345 spec_cast_mage M 3346 spec_cast_mage M 3360 spec_breath_gas M 3361 spec_cast_mage M 3371 spec_guard M 3399 spec_cast_psionicist S #GAMES S #RESETS M 0 3305 1 3301 G 0 3345 0 M 0 3300 2 3304 M 0 3300 2 3305 M 0 3301 1 3310 M 0 3304 2 3312 M 0 3309 1 3318 M 0 3306 1 3320 M 0 3301 1 3323 M 0 3303 1 3323 G 0 3326 0 G 0 3329 0 M 0 3313 1 3328 E 0 3313 0 22 G 0 3314 0 M 0 3330 2 3330 M 0 3331 1 3330 M 0 3333 1 3330 M 0 3332 1 3330 M 0 3335 1 3332 M 0 3340 1 3340 E 0 3340 0 16 E 0 3341 0 22 M 0 3341 1 3341 M 0 3345 1 3346 E 0 3360 0 22 E 0 3340 0 16 M 0 3360 1 3346 M 0 3346 1 3346 M 0 3361 1 3346 E 0 3340 0 16 M 0 3310 1 3366 E 0 3310 0 17 E 0 3311 0 20 M 0 3307 1 3369 M 0 3372 1 3372 E 0 3391 0 7 G 0 3391 0 M 0 3311 1 3380 E 0 3331 0 16 E 0 3330 0 20 G 0 3325 0 M 0 3383 1 3383 O 0 3389 0 3389 M 0 3390 1 3389 G 0 3333 0 O 0 3389 0 3389 O 0 3319 0 3390 S #SHOPS 0 #$