#AREADATA Name Palace of Orcus~ Builders Doomshifter~ VNUMs 5001 5100 Security 1 Recall 1 Flags 16 Version 107 Creator Doomshifter~ Llevel 0 Ulevel 0 End #MOBILES #5001 red dragon bolerix mycanthus~ Bolerix Mycanthus~ The ancient Red Wyrm, Bolerix Mycanthus, rests here upon his mound of gold. ~ Before you sits the Ancient Red Wyrm of Legend, Bolerix Mycanthus! His massive crimson body stretches from one end of the lair to the other, over 120 meters long! His glowing green eyes seem to pierce through your soul. He turns to you and snarls. His flaming breath spews forth towards you! ~ 103 34087040 0 0 0 -750 S 107 1 214 214 24000 5000d0+0 0d0+107000 1070 0 0 0 0 1 131 0 0 >greet_prog 100~ mpecho &YBolerix Mycanthus raises his head and roars at your intrusion upon his lair! c 'fire breath' $n ~ >rand_prog 2~ mpecho &YBolerix gains the power to see the unseen. c true ~ >death_prog 100~ mpecho &RBolerix lifts his head and howls as he crashes to the ground... DEAD! mpecho A dull groan eminates from the smoking corpse. mpecho &YYou quickly flay and skin the corpse, taking prize of the valuable hide. mpoload 5003 ~ >fight_prog 10~ mpecho &RThe Red Wyrm buffets $r with his massive leathery wings. mpecho &R$T is stunned and blown back against the wall! stun cast 'fireball' ~ >fight_prog 10~ mpecho &RBolerix whips around his enormous tail, lifting $n from his feet! trip ~ >fight_prog 14~ mpecho &RBolerix Mycanthus howls in lust of blood! mpecho The great dragon lashes out in rage! gouge ~ >hitprcnt_prog 35~ yell Thou shall not take this wyrm! c 'complete heal' self ~ | #5002 black dragon gromex trodanthus~ Gromex Trodanthus~ The Black Wyrm of Olde, Gromex Trodanthus peers at you intently. ~ ~ 71 134226120 0 0 0 -500 S 107 1 214 214 25000 25000d0+0 0d0+107000 1070 0 0 0 0 1 3075 0 0 >greet_prog 30~ mpecho &BAs you enter the room, Gromex Trodanthus drops from above! mpecho &RYour body is instantly crushed. mpecho &YAs life slips away, you hear a faint maniacal laughter. slay $n ~ >greet_prog 30~ look $n laugh $n say You have come to defeat me, puny mortal? mpecho The Black Wyrm howls with maniacal laughter! ~ >rand_prog 2~ emo notices a small scratch on his body... cast 'complete heal' ~ >greet_prog 30~ smile $n say Greetings, Adventurer! say Come lie next to me and rest! cast 'heal' $n ~ >act_prog $n looks at you.~ emo doesn't like the way you looked at him. mpecho &RGromex Trodanthus decides you need to die!! backstab $n ~ >death_prog 100~ mpecho &RThe Great Black Dragon falls to the ground, quivering! mpecho $n quickly skins the beast live, taking his shiny flesh. mpecho Gromex Trodanthus howls in pain as his body is flayed! mpoload 5006 mpecho Take the skin before it decays! ~ >fight_prog 15~ mpecho &YGromex Trodanthus regurgitates his last meal! mpecho &YHe spews forth a thick black acid at $n!! cast 'acid breath' $n ~ >fight_prog 15~ mpecho &YGromex Trodanthus bashes down $n with his mighty tail! stun trip ~ >fight_prog 5~ mpecho &RGromex Trodanthus summons the powers of evil upon $n! cast 'blood omen' $n ~ >hitprcnt_prog 10~ mpecho &RGromex Trodanthus roars with an unholy fury! cast 'dispel magic' $n cast 'fire breath' $n ~ | #5003 shiradex brythonus white dragon~ Shiradex Brythonius~ The White Lady, Shiradex Brythonius, guards her lair. ~ Before you stands Shiradex Brythonius, Lady of the White Dragons! Her ferocious nature and short temper proceeds her. Rumors of her carnage and destruction are widespread. Her giant body measures one-hundred and fifty meters from snout to tail. Her white leathery wings beat madly at your intrusion, blowing frost and ice into your eyes, blinding you temporarily. ~ 103 201851072 0 0 0 -600 S 105 1 210 210 25000 25000d0+0 0d0+105000 1050 0 0 0 0 2 49923 0 0 >all_greet_prog 100~ mpecho &WShiradex Brythonius welcomes you into her lair! mpecho &WThe Great White Dragon draws in her breath... mpecho &WWithout warning, you are enveloped by a bone-chilling mist! cast 'frost breath' $n ~ >fight_prog 8~ mpecho &WShiradex Brythonius buffets $n with her massive wings! mpecho &WA tempest of winds blows &R$m &Waside! trip ~ >fight_prog 12~ mpecho &WShiradex spews forth a blinding blizzard! cast 'frost breath' ~ >fight_prog 8~ mpecho &WShiradex Brythonius emanates an aura of anti-magic about her body! cast 'dispel magic' $n ~ >rand_prog 8~ cast true ~ >fight_prog 20~ mpecho &WShiradex Brythonius vanishes and then reappears! peace cast 'frost breath' $r ~ >fight_prog 10~ mpecho &WShiradex Brythonius leaps into the air and crashes down on $n! mpecho $n is almost crushed beneath the Great Dragon! stun ~ >hitprcnt_prog 65~ mpecho &WShiradex Brythonius howls insanely! cast 'complete heal' ~ >hitprcnt_prog 50~ mpecho &WShiradex Brythonius draws in her breath... cast 'frost breath' $r ~ >fight_prog 9~ mpecho &WShiradex Brythonius slams into $n! mpecho $n is knocked aside! stun mpecho &WThe great Dragon then turns and lashes out at $r! cast 'frost breath' ~ >fight_prog 5~ get all get all ~ | #5004 glass dragon tyrex lygrantius~ Tyrex Lygrantius~ A shimmering crystal wyrm sits here, Tyrex Lygrantius! ~ ~ 71 0 0 0 0 350 S 105 1 210 210 0 0d0+0 0d0+0 1050 0 0 0 0 0 0 0 0 #5005 kiva dragonslayer~ Kiva~ The High Lady Dragonslayer, Kiva Artreides, stands here upon an eternal vigil. ~ ~ 71 469770368 0 0 0 450 S 108 1 216 216 35000 35000d0+0 0d0+108000 1080 0 0 0 0 2 3 0 0 >fight_prog 0~ ~ | #5006 virgin~ The virgin says 'fuck you, don't ever load me again.'~ A blonde virgin is here, ready to kick your ass. ~ ~ 37 0 0 0 0 0 S 1 1 2 2 310000 310000d0+0 0d0+0 10 0 0 0 0 1 0 0 0 >fight_prog 98~ mpslay $n ~ | #5010 mecha dragon~ the Mecha-Dragon~ A beast of Inferal Invention stands above you, the Mecha Dragon! ~ ~ 71 234881152 0 0 0 0 S 105 1 210 210 65500 65500d0+0 0d0+105000 1050 0 0 0 0 0 506115 0 0 >all_greet_prog 100~ mpecho &RAs you enter the room, your ears are assaulted mpecho by the sound of large cranking gears mpecho and the piercing hiss of massive hydrolics! mpecho &YThe Mecha-Dragon roars to life! ~ >fight_prog 5~ emote lashes out with its massive steel tail! trip ~ | #5011 tydirius black knight~ The Black Knight Tydirius~ Lord Tydirius, the Ancient Knight of Gloom stands here. ~ Before you stands a great knight dressed in black plate from head to toe. A grim smile cracks his lips as he draws his massive spear, and prepares to take you down. ~ 1543 503857280 0 0 0 -350 S 115 1 230 230 35000 35000d0+0 0d0+115000 1150 0 0 0 0 1 262147 0 0 >all_greet_prog 100~ emote quickly draws his spear and levels it at your chest. emote crouches into a defensive position, awaiting your next move. look $n ~ >fight_prog 10~ emote levels his lance and charges at $n! stun ~ >fight_prog 25~ remove plate wear plate laugh ~ >fight_prog 12~ wear lance dual mace ~ >act_prog ~ ~ >speech_prog fire!~ mpoload 20 drop all ~ | #5012 lord orcus~ Lord Orcus~ Orcus, the Mighty Lord of Demons sits here upon a golden throne. ~ ~ 103 503316608 32768 141312 0 -1000 S 111 1 222 222 56000 56000d0+0 0d0+111000 1110 0 0 0 0 0 0 0 0 >greet_prog 100~ mpecho &RAn unholy howl erupts from Lord Orcus! yell You have invaded my sanctuary! say Prepare to die, Bastards of Mortality! c gas $n c gas $n ~ >death_prog 100~ mpecho &RAs Orcus drops to the floor, Hastur the Evil appears in a firey fury! mpmload 5013 mpforce hastur c gas ~ >fight_prog 35~ wear wand dual wand get all mpat 5011 drop all mpat 5011 sac staff mpat 5011 sac orcus mpat 5011 sac orcus ~ | #5013 baron hastur~ Hastur~ Hastur, Baron of Evil grins evilly as you enter. ~ ~ 35 33554560 0 18432 0 -1000 S 105 1 210 210 35000 35000d0+0 0d0+0 1050 0 0 0 0 0 0 0 0 >greet_prog 100~ say My master has been slain, and you shall be next! c gas $n ~ >fight_prog 25~ get all mpat 5011 drop all ~ >death_prog 100~ mpmload 5029 mpecho &rThe evil spirit of Hastur has been released! mpmload 5014 ~ | #5014 spirit hastur~ the Spirit of Hastur~ The Mourned Spirit of Hastur floats about the room. ~ ~ 7 128 98304 149504 0 0 S 105 1 210 210 54000 54000d0+0 0d0+0 1050 0 0 0 0 0 0 0 0 #5015 mephisto~ Mephisto~ Mephisto, the Taker of Lost Souls, watches you suspiciously. ~ ~ 39 128 32768 10240 0 -1000 S 110 1 220 220 114000 114000d0+0 0d0+3 1100 0 0 0 0 0 0 0 0 #5016 demagorgon~ Demagorgon~ Demagorgon, the Eater of the Dead stands here in an eternal vigil. ~ ~ 3 33554560 65568 10240 0 -700 S 110 1 220 220 57000 57000d0+0 0d0+16 1100 0 0 0 0 0 0 0 0 #5017 lord dweomer~ the Lord of Dweomer~ The great Lord of Dweomer sits here upon a throne of emerald. ~ ~ 7 369098880 32768 8192 0 0 S 110 1 220 220 60000 60000d0+0 0d0+110000 1100 0 0 0 0 0 0 0 0 #5018 juli~ Julio the Midget Mud-Wrestler~ Julio the Midget Mud-Wrestler grapples at your ankles! ~ ~ 524487 520110208 99376 4220928 0 0 S 1 1 2 2 500 500d0+0 0d0+0 10 0 0 0 0 0 0 0 0 >greet_prog 100~ tackle $n emote bites your ankles! ~ >death_prog 100~ emote cannot be slain! mpmload 5018 laugh ~ | #5019 mutant chicken~ the mutant chicken~ A hideously mutated chicken is here?!? ~ ~ 524423 33554560 0 141568 0 0 S 1 1 2 2 50 50d0+0 0d0+0 10 0 0 0 0 0 0 0 0 >death_prog 100~ mpmload 5019 cackle emote cannot be killed! ~ | #5020 dolphin flogger~ the Dolphin Flogger~ A grand master Dolphin Flogger faces the corner, doing something.... ~ ~ 1 503332864 360484 4352256 0 0 S 1 1 2 2 2 2d0+0 0d0+0 10 0 0 0 0 0 0 0 0 >death_prog 100~ mpmload 5020 ~ | #5021 jubilex~ Jubilex~ Jubilex, the Lower Sentinel of the Palace stands here. ~ ~ 3 0 0 0 0 0 S 0 1 0 0 0 0d0+0 0d0+0 0 0 0 0 0 0 0 0 0 #5022 melprene~ Melprene~ Melprene, the Queen of Tortured Souls sits here upon a throne of granite ~ ~ 3 0 0 0 0 0 S 0 1 0 0 0 0d0+0 0d0+0 0 0 0 0 0 0 0 0 0 #5023 golden statue~ Golden Statue~ A golden statue has been standing here for ages. ~ ~ 3 0 0 0 0 0 S 109 1 218 218 0 21000d0+0 0d0+0 0 0 0 0 0 0 0 0 0 #5024 darkness~ darkness~ An aura of Darkness surrounds you! ~ ~ 3 0 0 0 0 0 S 0 1 0 0 0 0d0+0 0d0+0 0 0 0 0 0 0 0 0 0 #5025 orcus~ Orcus~ Orcus cowers here in the corner! ~ ~ 3 134217856 67174400 8192 0 0 S 1 1 2 2 0 0d0+0 0d0+0 0 0 0 0 0 0 0 0 0 #5026 artraxus assassin~ Artraxus~ Baron Artraxus lounges here upon his master' throne. ~ ~ 3 0 0 0 0 0 S 0 1 0 0 0 0d0+0 0d0+0 0 0 0 0 0 0 0 0 0 #5027 gateguard guard~ the Gateguard~ The Gateguard stands here, letting no one in particular get by. ~ This strange man wears a thick black hood to hide his face, effectively concealing his identity. The gateguard is horribly embarrassed by his position, and would rather not let anyone into the city at all! ~ 39 128 0 0 0 -150 S 55 1 110 110 0 2750d0+0 0d0+0 550 0 0 0 0 1 3 0 0 >fight_prog 15~ recho The gateguards lowers his head and runs headlong into you! stun slam ~ | #5028 tabor~ Tabor~ Tabor the Merchant is here, selling lies. ~ ~ 1 0 0 0 0 0 S 0 1 0 0 0 0d0+0 0d0+0 0 0 0 0 0 1 0 0 0 #5029 happy death orb~ the Happy Death Orb~ The Happy Death Orb floats around the room ~ ~ 1 100663424 294960 1073897728 0 1000 S 150 1 300 300 0 85000d0+0 0d0+0 0 0 0 0 0 0 0 0 0 >rand_prog 20~ emote is happy! ~ | #5030 smoke~ Smoke~ Smoke is here, testing mprogs ~ ~ 3 0 0 0 0 0 S 1 1 2 2 0 0d0+0 0d0+0 10 0 0 0 0 0 0 0 0 >speech_prog hello~ nod say Hello $I ~ | #5037 pikeman~ a Pikeman~ A stout bodied Pikeman patrols the streets. ~ This burly man patrols the streets, enforcing his own laws and dealing out his own severe punishments. A vigilante in his own right, he is also a god-fearing coward in his heart. ~ 37 128 16 0 0 -250 S 55 1 30 110 0 2600d0+0 0d0+0 550 0 0 0 0 1 3 0 0 #5038 cutpurse~ a cutpurse~ A shadowy cutpurse stalks your pockets... ~ A sneaky weasel-like man darts in and out of the shadows, avoiding the armed guards. He only stops briefly to relieve you of your valuables. ~ 37 98432 73400336 0 0 50 S 60 1 30 50 0 3000d0+0 0d0+0 600 0 0 0 0 0 3 0 0 #5053 sheriff dugandor~ Sheriff Dugandor~ Sheriff Dugandor loafs here, swilling some ale. ~ This foul and sloppy excuse for a sheriff burps loudly at your intrusion into his office. A rank odor seems to surround his entire being. His large protruding lips drip with saliva and he blabbers something incomprehensible to no one in particular. ~ 3 128 16777232 0 0 200 S 60 1 20 20 0 3200d0+0 0d0+0 0 0 0 0 0 1 3 0 0 #5054 harem keeper~ the Harem Keeper~ The Harem Keeper lounges alongside several young ladies. ~ This large man lies on a pile of pillows and blankets. He swings a chicken leg over his head and yells for more food. He belches loudly at your intrusion and promptly begins writing up a ledger. ~ 3 128 16777216 0 0 350 S 65 1 10 10 0 3500d0+0 0d0+0 650 0 0 0 0 1 0 0 0 #5055 harem girl~ a harem girl~ A seductive harem girl bats her eyelashes at you. ~ This young girls wears little more than a linen robe, tied loosely with a silk belt. Her clothing leaves nothing to the imagination, unfortunately. She giggles softly, and pats the bed beside her, beckoning you to join her. ~ 3 16384 0 0 0 750 S 55 1 50 12 0 3200d0+0 0d0+0 550 0 0 0 0 2 3 0 0 #5056 goblin thaumaturgist~ the goblin thaumaturgist~ A goblin thaumaturgist stands here, examining amputated limbs. ~ This disgusting creature resides in a dirty corner of the city, selling dismembered limbs and "extra" parts. He is frequently visited by the mages of the dead, who seek out to revive and bring life back to those who have passed on. ~ 3 0 16 8192 0 -750 S 55 1 20 30 0 2500d0+0 0d0+0 550 0 0 0 0 1 3 0 0 #5057 alchemist~ the alchemist~ An alchemist is boiling some foul-smelling liquid. ~ A rank odor of sulfur and ginseg hangs about his clothing. His beard and eyebrows have been singed away, and his hands are covered by scars and burns. You noticed that one of his eyes is also missing. As you watch, he hastily pours two vials of liquid into a beaker, then stands away as a foul black foam rises to the brim. He turns and simply smiles at you. ~ 3 0 0 0 0 100 S 60 1 120 120 0 2600d0+0 0d0+0 600 0 0 0 0 1 0 0 0 #5058 pikeman~ the pikeman~ A pikeman has just finished dispensing some justice. ~ His leather vest and pike are coated with sticky blood. It seems that is own justice was a bit too rough for the poor vagrant. He mindlessly kicks the corpse in the side, and mumbles about the vagrant not having any money amongst his pockets. ~ 3 0 16777232 0 0 150 S 55 1 80 100 0 2500d0+0 0d0+0 550 0 0 0 0 1 3 0 0 #5099 no name~ (no short description)~ (no long description) ~ ~ 1 0 0 0 0 0 S 0 1 0 0 0 0d0+0 0d0+0 0 0 0 0 0 0 0 0 0 #0 #OBJECTS #5001 claw~ the Left Claw~ Bolerix Mycanthus' dismembered left claw lies here.~ ~ 5 8192 0 0 0 24577 107 100 100 0~ 30~ 90~ 5~ 10 1 0 0 0 reserved~ 0 0 0 0 0 A 18 35 A 19 30 #5002 right claw~ the Right Claw~ The dismembered right claw of Bolerix lies here.~ ~ 5 8192 0 0 0 24577 107 100 100 0~ 34~ 95~ 5~ 20 1 0 0 0 reserved~ 0 0 0 0 0 A 18 45 A 19 30 #5003 red dragon hide~ the mangled hide of a Red Wyrm~ The mangled hide of a Red Wyrm lies here, buzzing with flies.~ ~ 9 570425856 0 0 0 2049 103 100 100 1~ 0~ 0~ 0~ 120 1028 0 0 0 reserved~ 0 0 0 0 0 #5004 left hind claws~ the Left Hind Claws~ The severed left hind claws of a black dragon lie here.~ ~ 5 8192 0 0 0 8193 105 100 100 0~ 50~ 120~ 5~ 1 1 0 0 0 reserved~ 0 0 0 0 0 A 19 50 A 18 35 A 26 110 #5005 hind claws right~ the Right Hind Claws~ The right hind claws of a black dragon lie here, buzzing with flies.~ ~ 5 8192 0 0 0 8193 105 100 100 0~ 45~ 140~ 5~ 1 1 0 0 0 reserved~ 0 0 0 0 0 A 19 65 A 26 110 #5006 black hide skin~ the Hide of a Black Dragon~ The hide of a black dragon lies here, swarming with flies.~ ~ 9 536887376 0 0 0 2049 103 100 100 0~ 0~ 0~ 0~ 140 1028 0 0 0 reserved~ 0 0 0 0 0 A 13 100 A 18 4 A 19 3 #5007 white hide skin~ the Hide of a White Wyrm~ The stinking hide of a white dragon lies here on the ground.~ ~ 9 528 0 0 0 2049 103 100 100 0~ 0~ 0~ 0~ 200 1028 0 0 0 reserved~ 0 0 0 0 0 A 19 4 A 18 5 A 13 50 A 5 -2 #5008 left claw~ the Left Claw~ The severed left claw of a white dragon lies here.~ ~ 5 8192 0 0 0 8193 105 100 100 0~ 50~ 150~ 5~ 1 1 0 0 0 reserved~ 0 0 0 0 0 A 19 70 A 18 50 A 26 110 #5009 right claw~ the Right Claw~ The dismembered claw of a White Dragon lies here.~ ~ 5 8192 0 0 0 8193 105 100 100 0~ 50~ 140~ 5~ 0 1 0 0 0 reserved~ 0 0 0 0 0 A 19 150 A 18 20 #5010 red dragonhide leggings~ red Dragonhide Leggings~ A heavy set of finely crafted Dragonhide leggings lies here.~ ~ 9 12583424 2053 0 0 33 103 100 100 25~ 0~ 0~ 0~ 24 1028 0 0 0 reserved~ 0 0 0 0 0 A 14 -50 A 5 1 A 1 1 A 23 -20 A 13 100 A 19 20 A 18 18 #5011 black dragonhide armguards arm guards~ a pair of Black Dragonhide Armguards~ A finely crafted pair of Dragonhide Armguards lie here.~ ~ 9 12583440 2053 0 0 257 103 100 100 25~ 0~ 0~ 0~ 45 1028 0 0 0 reserved~ 0 0 0 0 0 A 1 -2 A 5 -3 A 23 -20 A 13 50 A 18 20 A 19 24 #5012 phallus~ his penis~ (no description)~ ~ 13 0 0 0 0 16385 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #5015 blade dragonslayer~ (no short description)~ (no description)~ ~ 5 268435520 8192 0 0 8193 101 100 100 0~ 0~ 0~ 0~ 8 1008 0 0 0 reserved~ 0 0 0 0 0 #5016 mecha claw~ the Mecha-Claw~ The severed claw of a mechanized beast lies here twitching.~ ~ 5 536870914 8192 0 0 8193 103 100 100 0~ 18~ 56~ 5~ 10 136 0 0 0 reserved~ 0 0 0 0 0 A 19 50 A 18 45 A 13 80 A 12 125 A 25 50 #5017 gloom lance~ the Black Lance of Gloom~ A large black lance has been plunged into the ground here.~ ~ 5 9603072 9224 0 0 8193 102 100 100 0~ 0~ 0~ 2~ 5 1000 0 0 0 reserved~ 0 0 0 0 0 A 19 48 A 18 20 A 13 125 A 26 100 A 12 25 A 24 -15 A 25 25 >get_prog 100~ 0 mpecho As $n tears the lance from the earth, mpecho it crackles into life, spewing bolts of lightning in all directions. ~ >drop_prog 100~ 0 mpecho $n slams the lance into the ground. mpecho Sparks of blue lightning fly off in all directions. ~ >wear_prog 100~ 0 mpecho $n twirls the lance above $l head, sending mpecho bolts of lightning rocketing into the air. ~ >give_prog 100~ 0 mpecho The lance flickers with new strength as mpecho $n releases its power. ~ | #5018 ebony mace fear~ the Ebony Mace of Fear~ A large iron mace lies inert upon the ground.~ ~ 5 98959424 26 0 0 8193 102 100 100 0~ 0~ 0~ 8~ 4 1020 0 5 0 vibrate~ 2 2 0 0 0 A 19 45 A 18 50 A 26 15 A 13 100 A 12 150 A 24 -25 >get_prog 100~ 0 mpecho $n strains under the heavy weight of the mace. ~ >wear_prog 100~ 0 mpecho $n grips the mace tightly, and raises it above $l head in triumph. cast shield $n ~ | #5019 ebony plate mail platemail~ a suit of ebony platemail~ A large suit of ebony platemail lies here.~ ~ 9 805314560 8192 0 0 9 105 100 100 50~ 0~ 0~ 0~ 15 1 0 0 0 reserved~ 0 0 0 0 0 A 26 200 A 105 -1 A 18 150 A 19 100 #5020 potion valor~ a potion of valor~ A small ivory potion lies here on the grund.~ ~ 10 268435520 0 0 0 1 20 100 100 15~ aura of anti-magic~ golden armor~ holy strength~ 1 200 0 0 0 reserved~ 0 0 0 0 0 #5021 diamond ring~ a diamong ring~ A sparkling ring lies here forgotten.~ ~ 9 0 0 0 0 3 105 100 100 0~ 0~ 0~ 0~ 1 1 0 0 0 reserved~ 0 0 0 0 0 #5022 scourge~ a seven-headed scourge~ A seven-headed scourge lies here.~ ~ 5 0 0 0 0 8193 105 100 100 0~ 0~ 0~ 0~ 1 1 0 0 0 reserved~ 0 0 0 0 0 #5023 devilskin gauntlets~ a pair of devilskin gauntlets~ A pair of blackened gauntlets lies here.~ ~ 9 0 0 0 0 129 105 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #5024 boots~ a pair of blackened boots~ A pair of blackened boots lies here.~ ~ 9 0 0 0 0 65 105 100 100 0~ 0~ 0~ 0~ 10 1 0 0 0 reserved~ 0 0 0 0 0 #5025 ring oblivion~ the Ring of Oblivion~ A small piece of Oblivion floats about the room.~ ~ 9 574685744 4 0 0 3 100 100 100 25~ 0~ 0~ 0~ 5 1000 0 4 5026 reserved~ 0 -1 0 0 0 A 19 17 A 18 10 A 13 125 A 12 100 A 24 -20 #5026 anklet oblivion~ the Anklet of Oblivion~ A small ankle chain lies here.~ ~ 9 574685696 4 0 0 1048577 100 100 100 28~ 0~ 0~ 0~ 2 1000 0 4 5025 reserved~ 0 -1 0 0 0 A 19 12 A 18 12 A 13 50 A 24 -20 A 12 65 #5027 black wand orcus~ the Black Wand of Orcus~ A large black staff lies here upon the ground.~ ~ 5 38865408 4 0 0 8193 103 100 100 0~ 0~ 0~ 6~ 2 1028 0 4 5028 reserved~ 0 -1 0 0 0 A 19 45 A 18 50 A 13 165 A 26 20 A 12 75 #5028 demonscale boots~ demonscale boots~ A pair of deep crimson boots lies here.~ ~ 9 72680000 2052 0 0 65 101 100 100 0~ 0~ 0~ 0~ 18 1008 0 5 0 daemonic possession~ 1 1 0 0 0 A 12 60 A 13 35 A 1 -2 A 18 18 A 19 20 #5029 dark flame~ the Dark Flame of Orcus~ A deep purple flame burns here eternally.~ ~ 1 5309009 4 0 0 1 101 100 100 0~ 0~ -1~ 0~ 1 4 0 5 0 fireshield~ 5 5 0 0 0 A 19 15 A 18 8 A 13 65 A 12 25 A 2 2 #5030 pile shit~ &Oa pile of shit~ &OSomeone took a big shit in the fountain!~ ~ 8 67113088 0 0 0 17 1 100 100 0~ 0~ 0~ 0~ 1000000 1 0 0 0 reserved~ 0 0 0 0 0 #5031 fist~ fist~ (no description)~ ~ 13 234881024 0 0 0 8193 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #5032 pentagram red~ a red pentagram~ A small red pentagram lies here on the ground.~ ~ 9 7670337 2052 0 0 5 103 100 100 20~ 0~ 0~ 0~ 1 1028 0 5 0 daemonic might~ 1 1 0 0 0 A 18 10 A 23 -15 A 12 100 A 13 100 A 19 15 #5033 pike~ a crimson pike~ A large crimson pike has been slammed into the ground.~ ~ 5 141885968 2052 0 0 8193 104 100 100 0~ 0~ 0~ 2~ 6 1040 0 5 0 unholy wrath~ 1 1 0 0 0 A 25 15 A 12 100 A 18 35 A 13 115 A 19 40 >get_prog 100~ 0 force $n wear testicle c mana c mana c mana c mana c mana ~ | #5034 mist~ a swirling mist~ A deep purple mist envelops the room.~ ~ 9 605094400 2052 0 0 32769 103 100 100 0~ 0~ 0~ 0~ 1 1028 0 0 0 reserved~ 0 0 0 0 0 A 12 150 A 13 135 A 19 15 A 18 10 A 23 -12 A 24 -12 #5035 shards glass~ shards of glass~ A shattered pane of glass is strewn about the area.~ ~ 27 139526656 2049 0 0 131073 103 100 100 100~ -1~ -1~ identify~ 2 1028 0 0 0 reserved~ 0 0 0 0 0 A 108 -1 A 26 35 A 18 16 A 19 16 A 13 80 #5036 cloak dweomer~ the Cloak of Arcane Dweomer~ An ancient cloak of the arcane magics lies here in a heap.~ ~ 9 5702210 2079 0 0 1025 103 100 100 0~ 0~ 0~ 0~ 4 1028 0 5 0 mana~ 15 15 0 0 0 A 25 50 A 12 150 A 24 -10 A 18 20 A 19 22 #5037 emerald staff~ the Emerald Staff~ A large staff of green crystal lies here.~ ~ 4 24576064 10269 0 0 16385 103 100 100 150~ 5~ 5~ enchant weapon~ 16 1028 0 5 0 shockshield~ 2 2 0 0 0 A 2 -2 A 24 -25 A 12 200 A 18 -10 A 19 15 #5040 darkness~ darkness~ An aura of darkness envelops the floor~ ~ 5 4 0 0 0 8193 105 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 A 107 1 #5041 golden shield~ golden Shield~ A shield of shimmering gold lies here against the wall.~ ~ 9 0 0 0 0 513 105 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #5042 sword gateguard~ the Gateguard's sword~ A longsword has been stuck in the ground.~ ~ 5 16384 0 0 0 8193 55 100 100 0~ 15~ 50~ 1~ 6 880 0 5 0 bless~ 1 1 0 0 0 A 1 1 A 19 20 A 18 15 A 13 50 #5043 standard issue breastplate~ standard issue breastplate~ A mundane breastplate lies here rusting away.~ ~ 9 0 0 0 0 9 55 100 100 15~ 0~ 0~ 0~ 20 1000 0 0 0 reserved~ 0 0 0 0 0 A 18 14 A 19 14 A 2 -2 A 5 2 #5044 standard bracer~ standard issue bracer~ A mundane bracer lies here.~ ~ 9 0 0 0 0 4097 55 100 100 10~ 0~ 0~ 0~ 1 480 0 0 0 reserved~ 0 0 0 0 0 A 1 1 A 18 5 A 19 5 #5045 standard issue gauntlets~ standard issue gauntlets~ A pair of mundane gauntlets lies here.~ ~ 9 0 0 0 0 129 55 100 100 10~ 0~ 0~ 0~ 5 880 0 0 0 reserved~ 0 0 0 0 0 A 13 10 A 19 2 A 18 2 #5046 standard issue greaves~ standard issue greaves~ A pair of mundane greaves awaits an owner~ ~ 9 0 0 0 0 33 55 100 100 5~ 0~ 0~ 0~ 9 480 0 0 0 reserved~ 0 0 0 0 0 A 12 20 A 18 2 A 19 4 #5047 standard issue vambraces~ standard issue vambraces~ A set of vambraces sits upon the ground.~ ~ 9 0 0 0 0 257 55 100 100 12~ 0~ 0~ 0~ 10 400 0 0 0 reserved~ 0 0 0 0 0 A 19 6 A 18 4 A 2 1 #5048 standard issue helmet~ standard issue helmet~ A standard issue helmet lies here.~ ~ 9 0 0 0 0 17 55 100 100 15~ 0~ 0~ 0~ 2 360 0 0 0 reserved~ 0 0 0 0 0 A 18 4 A 19 4 A 4 2 #5049 standard issue cloak~ standard issue cloak~ A standard issue cloak lies here in a heap.~ ~ 9 0 0 0 0 1025 55 100 100 12~ 0~ 0~ 0~ 3 20 0 0 0 reserved~ 0 0 0 0 0 A 5 1 A 18 8 A 19 8 #5050 black linen mask~ a black linen mask~ A small scrap of abused linen lies here.~ ~ 9 0 0 0 0 65537 55 100 100 15~ 0~ 0~ 0~ 1 348 0 0 0 reserved~ 0 0 0 0 0 A 5 1 A 4 1 A 24 -5 A 13 40 A 19 5 A 18 5 #5051 spiked leather vest~ a spiked leather vest~ A vest of leather and spikes lies here.~ ~ 9 0 0 0 0 9 55 100 100 15~ 0~ 0~ 0~ 10 1000 0 0 0 reserved~ 0 0 0 0 0 A 19 18 A 18 12 A 25 10 #5052 pike~ a dull-bladed pike~ A rusted and pitted pike lies here forgotten~ ~ 5 0 0 0 0 8193 55 100 100 0~ 14~ 48~ 11~ 14 1 0 0 0 reserved~ 0 0 0 0 0 A 18 12 A 19 20 A 1 -2 A 13 50 A 12 10 #5053 curved knife~ a curved knife~ A sinister looking curved knife lies here.~ ~ 5 0 0 0 0 8193 57 100 100 0~ 10~ 30~ 2~ 2 940 0 0 0 reserved~ 0 0 0 0 0 A 19 13 A 18 17 A 13 20 A 12 20 A 2 1 #5054 wooden mallet~ a wooden mallet~ A wooden mallet has been left here for you.~ ~ 5 0 0 0 0 8193 60 100 100 0~ 17~ 50~ 7~ 5 840 0 5 0 weaken~ 1 1 0 0 0 A 18 14 A 19 16 A 13 25 A 26 15 #5055 jeweled turban~ a jeweled turban~ A mistreated turban blows down the road...~ ~ 9 0 0 0 0 17 55 100 100 15~ 0~ 0~ 0~ 2 2304 0 0 0 reserved~ 0 0 0 0 0 A 24 -15 A 3 2 A 19 4 A 18 4 #5056 chicken leg~ a greasy chicken leg~ A greasy chicken leg rolls in the dirt.~ ~ 19 0 0 0 0 16385 1 100 100 240~ 0~ 0~ 0~ 1 1 0 0 0 reserved~ 0 0 0 0 0 #5057 shimmering veil~ a shimmering veil~ A small veil lies on the ground.~ ~ 9 0 0 0 0 65537 55 100 100 15~ 0~ 0~ 0~ 1 216 0 0 0 reserved~ 0 0 0 0 0 A 18 4 A 19 6 A 12 50 A 24 2 A 4 2 #5058 bone saw~ a bone saw~ The bone saw lying here has been recently used.~ ~ 5 16384 0 0 0 8193 60 100 100 0~ 15~ 50~ 13~ 3 920 0 0 0 reserved~ 0 0 0 0 0 A 26 10 A 13 50 A 19 10 A 18 20 #5059 bloody apron~ a bloody apron~ A smelly apron lies here in a heap.~ ~ 9 0 0 0 0 9 57 100 100 15~ 0~ 0~ 0~ 4 1 0 0 0 reserved~ 0 0 0 0 0 A 25 20 A 18 16 A 19 14 A 5 1 #5060 violet periapt~ a violet periapt~ A strange violet periapt lies amongst the trash.~ ~ 8 0 0 0 0 16385 55 100 100 0~ 0~ 0~ 0~ 1 2200 0 5 0 cure light~ 2 2 0 0 0 #5061 corpse vagrant~ the corpse of a vagrant~ The corpse of a vagrant lies here.~ ~ 13 0 0 0 0 0 1 100 100 0~ 0~ 0~ 0~ 300 1 0 0 0 reserved~ 0 0 0 0 0 #5090 grenade launcher~ a Grenade Launcher~ Someone left a grenade launcher here for you to shoot squirrels~ ~ 32 0 0 0 0 2097153 105 100 100 250~ 5~ 5~ nuclear bullet~ 4 1 0 0 0 reserved~ 0 0 0 0 0 #0 #ROOMDATA #5001 &YAglovale's Room~ ~ ~ &R-<Go away, he's probably busy>- ~ 0 131078 0 Rd 0 S #5002 Aglovale's other room~ ~ ~ ~ 0 132102 0 Rd 0 S #5003 Aglovale's mob storage room~ ~ ~ ~ 0 393220 0 Rd 0 S #5004 The Circle of Runes~ ~ ~ ~ 0 4 0 Rd 0 S #5005 Upon the road to the Palace~ ~ ~ &OYou stand upon a well-traveled dirt road leading to the ancient ruins of the Palace of Orcus. The road is littered with broken weapons and armor, some great battle took place here, once and long ago. Proceed with caution, the spirits of the dead are not to be trifled with. ~ 0 131076 4 Rd 0 D2 ~ ~ 0 0 5006 S #5006 Upon the road to the Palace~ ~ ~ &OThe dirt road travels several leagues to the north, twisting and turning slightly around a few small hillocks and groves of pine trees. The path is marked with small stones and pebbles, and seems fairly well-worn. Far ahead, you see the rising towers of Orcus' Palace above the horizon. ~ 0 131076 4 Rd 0 D0 ~ ~ 0 0 5005 D2 ~ ~ 0 0 5007 S #5007 Before the Palace Gates~ ~ ~ ~ 0 131076 4 Rd 0 D0 ~ ~ 0 0 5006 D2 ~ ~ 0 0 5009 D3 ~ ~ 0 0 5008 S #5008 The Gateguard's Shack~ ~ ~ &OThis small shack is made from several dark planks of wood, hastily nailed together. The floor is covered in filth and refuse. The rank stench of stale beer and sweat hangs heavily in the air. A large wooden chair sits in one corner, beneath a fogged and cracked window. ~ 0 131074 0 Rd 0 D1 ~ ~ 0 0 5007 S #5009 Standing within the kill zone~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5007 D2 ~ ~ 0 0 5013 S #5010 Northwest corner of the Lower City~ ~ ~ ~ 0 134348804 0 Rd 0 D1 ~ ~ 0 0 5011 D2 ~ ~ 0 0 5019 S #5011 An alley along the north wall~ ~ ~ ~ 0 131076 0 Rd 0 D1 ~ ~ 0 0 5012 D2 ~ ~ 0 0 5020 D3 ~ ~ 0 0 5010 S #5012 An alley along the north wall~ ~ ~ ~ 0 134348805 0 Rd 0 D1 ~ ~ 0 0 5013 D2 ~ ~ 0 0 5021 D3 ~ ~ 0 0 5011 S #5013 Entering the Lower City~ ~ ~ ~ 0 131076 0 Rd 0 D0 ~ ~ 0 0 5009 D1 ~ ~ 0 0 5014 D2 ~ ~ 0 0 5018 D3 ~ ~ 0 0 5012 S #5014 An alley along the north wall~ ~ ~ ~ 0 131076 0 Rd 0 D1 ~ ~ 0 0 5015 D3 ~ ~ 0 0 5013 S #5015 An alley along the north wall~ ~ ~ ~ 0 139268 0 Rd 0 D1 ~ ~ 0 0 5016 D3 ~ ~ 0 0 5014 S #5016 Northeast corner of the Lower City~ ~ ~ ~ 0 0 0 Rd 0 D2 ~ ~ 0 0 5017 D3 ~ ~ 0 0 5015 S #5017 Along the eastern wall~ ~ ~ ~ 0 4 0 Rd 0 D0 ~ ~ 0 0 5016 D2 ~ ~ 0 0 5032 S #5018 The Main Path~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5013 D2 ~ ~ 0 0 5022 S #5019 A tattered trader's tent~ ~ ~ This tent appears to be splashed in blood and gore. The once beige walls of the tent are now stained black and red. The stench of tepid blood and rot hangs thickly in the air. Flies buzz around your head in swarms, hungrily sucking the moisture out of the air. ~ 0 131076 0 Rd 0 D0 ~ ~ 0 0 5010 S #5020 Underneath a trader's tent~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5011 S #5021 A small merchant stand~ ~ ~ This poor merchant's stand has been utterly destroyed. His wagons and tables have been overturned and broken. Piles of good fruit have been tossed aside into the dirt. His weights and scales lies crumpled along side a recently deceased vagrant who met the swift arm of the law. ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5012 S #5022 Main Path through the Lower City~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5018 D1 ~ ~ 0 0 5028 D2 ~ ~ 0 0 5033 D3 ~ ~ 0 0 5023 S #5023 A gloomy side street~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 5022 D3 ~ ~ 0 0 5024 S #5024 Turn in the side street~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 5023 D2 ~ ~ 0 0 5025 S #5025 A gloomy side street~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5024 D3 ~ ~ 0 0 5026 S #5026 Standing before a small church~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5027 D1 ~ ~ 0 0 5025 S #5027 The Church of Yor'Dagar~ ~ ~ ~ 0 0 0 Rd 0 D2 ~ ~ 0 0 5026 S #5028 The Merchants' Strip~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5029 D1 ~ ~ 0 0 5030 D3 ~ ~ 0 0 5022 S #5029 A merchant's elegant tent~ ~ ~ You stand beneath an large emerald topped tent. The ceiling of this facility stretches 20 feet into the air, and is very spacious. The ground is covered in sawdust and several lush carpets. A few large beds stand in each corner, ready to be used for various entrepreneurs to visit in privacy. ~ 0 131072 0 Rd 0 D2 ~ ~ 0 0 5028 S #5030 The Merchants' Strip~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5031 D1 ~ ~ 0 0 5032 D3 ~ ~ 0 0 5028 S #5031 The Lower City Trading Post~ ~ ~ ~ 0 0 0 Rd 0 D2 ~ ~ 0 0 5030 S #5032 The corner of the Merchants' Strip~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5017 D2 ~ ~ 0 0 5038 D3 ~ ~ 0 0 5030 S #5033 Main Path through the Lower City~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5022 D2 ~ ~ 0 0 5039 D3 ~ ~ 0 0 5034 S #5034 Guild Row~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 5036 D2 ~ ~ 0 0 5035 S #5035 The Blacksmith's guild~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5034 S #5036 Guild Row~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 5038 D2 ~ ~ 0 0 5037 D3 ~ ~ 0 0 5034 S #5037 Sheriff's Office~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5036 S #5038 a turn in Guild Row~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5032 D3 ~ ~ 0 0 5036 S #5039 Standing before the drawbridge~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5033 D2 ~ ~ 0 0 5042 D3 ~ ~ 0 0 5040 S #5040 The Guard's Office~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5041 D1 ~ ~ 0 0 5039 S #5041 The Arms House~ ~ ~ ~ 0 0 0 Rd 0 D2 ~ ~ 0 0 5040 S #5042 Standing upon the drawbridge~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5039 D2 ~ ~ 0 0 5043 S #5043 The sentry's checkpoint~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5042 D2 ~ ~ 0 0 5044 S #5044 The Palace Courtyard~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5043 D1 ~ ~ 0 0 5045 D2 ~ ~ 0 0 5054 D3 ~ ~ 0 0 5053 S #5045 The eastern Palace Courtyard~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 5046 D3 ~ ~ 0 0 5044 S #5046 Northeast corner of the Palace Courtyard~ ~ ~ ~ 0 0 0 Rd 0 D2 ~ ~ 0 0 5047 D3 ~ ~ 0 0 5045 S #5047 The eastern Palace Courtyard~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5046 D2 ~ ~ 0 0 5048 S #5048 Southeastern corner of the Palace Courtyard~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5047 D3 ~ ~ 0 0 5049 S #5049 Southern Palace Courtyard~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 5048 D3 ~ ~ 0 0 5050 S #5050 Southwestern corner of the Palace Courtyard~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5051 D1 ~ ~ 0 0 5049 S #5051 Western Corner of the Palace Courtyard~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5052 D2 ~ ~ 0 0 5050 S #5052 Northwestern corner of the Palace Courtyard~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 5053 D2 ~ ~ 0 0 5051 S #5053 The western Palace Courtyard~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 5044 D3 ~ ~ 0 0 5052 S #5054 The grand palace archway~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5044 D2 ~ ~ 0 0 5055 S #5055 Center of the ante chamber~ ~ ~ ~ 0 163840 0 Rd 0 D0 ~ ~ 0 0 5054 D2 ~ ~ 0 0 5056 D3 ~ ~ 0 0 5057 S #5056 ~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5055 D1 ~ ~ 0 0 5058 D2 ~ ~ 0 0 5059 S #5057 The Hall of Arms~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 5055 S #5058 The Hall of Reason~ ~ ~ ~ 0 0 0 Rd 0 D3 ~ ~ 0 0 5056 S #5059 Center of the ante chamber~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5056 D1 ~ ~ 0 0 5061 D2 ~ ~ 0 0 5062 D3 ~ ~ 0 0 5060 S #5060 The Hall of Treaties~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 5059 S #5061 The Hall of Suffering~ ~ ~ ~ 0 0 0 Rd 0 D3 ~ ~ 0 0 5059 S #5062 The bottom of a grand staircase~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5059 D4 ~ ~ 0 0 5063 S #5063 Second level of the Palace~ ~ ~ ~ 0 0 0 Rd 0 D3 ~ ~ 0 0 5064 D5 ~ ~ 0 0 5062 S #5064 A shimmering hallway~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5065 D1 ~ ~ 0 0 5063 S #5065 A shimmering hallway~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 5066 D2 ~ ~ 0 0 5064 S #5066 Standing before a shimmering archway~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 5067 D3 ~ ~ 0 0 5065 S #5067 A shimmering chamber~ ~ ~ ~ 0 0 0 Rd 0 D3 ~ ~ 0 0 5066 D4 ~ ~ 0 0 5068 S #5068 A scorched granite hallway~ ~ ~ ~ 0 0 0 Rd 0 D3 ~ ~ 0 0 5069 D5 ~ ~ 0 0 5067 S #5069 A scorched granite hallway~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 5068 D3 ~ ~ 0 0 5070 S #5070 Before a blackened granite archway~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 5069 D2 ~ ~ 0 0 5071 S #5071 A blackened chamber~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5070 D4 ~ ~ 0 0 5072 S #5072 An onyx passageway~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 5073 D5 ~ ~ 0 0 5071 S #5073 An onyx passageway~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5074 D3 ~ ~ 0 0 5072 S #5074 Before an onyx portal~ ~ ~ ~ 0 0 0 Rd 0 D2 ~ ~ 0 0 5073 S #5075 An onyx hall~ ~ ~ ~ 0 0 0 Rd 0 D4 ~ ~ 0 0 5076 S #5076 A pitch black hallway~ ~ ~ ~ 0 0 0 Rd 0 D2 ~ ~ 0 0 5077 D5 ~ ~ 0 0 5075 S #5077 A pitch black hallway~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5076 D1 ~ ~ 0 0 5078 S #5078 A pitch black hallway~ ~ ~ ~ 0 1 0 Rd 0 D3 ~ ~ 0 0 5077 D4 ~ ~ 0 0 5079 S #5079 A golden path~ ~ ~ ~ 0 0 0 Rd 0 D3 ~ ~ 0 0 5080 D5 ~ ~ 0 0 5078 S #5080 A golden path~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5081 D1 ~ ~ 0 0 5079 S #5081 A golden path~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 5082 D2 ~ ~ 0 0 5080 S #5082 End of the path~ ~ ~ ~ 0 1 0 Rd 0 D3 ~ ~ 0 0 5081 D4 ~ ~ 0 0 5083 S #5083 The top of the tower~ ~ ~ ~ 0 0 0 Rd 0 D3 ~ ~ 0 0 5084 D5 ~ ~ 0 0 5082 S #5084 The Throne Room of Orcus~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 5083 D3 ~ ~ 0 0 5085 S #5085 A secret passageway!~ ~ ~ ~ 0 1 0 Rd 0 D1 ~ ~ 0 0 5084 D4 ~ ~ 0 0 5086 S #5086 The grand Hallway~ ~ ~ ~ 0 0 0 Rd 0 D2 ~ ~ 0 0 5087 D5 ~ ~ 0 0 5085 S #5087 The grand Hallway~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5086 D2 ~ ~ 0 0 5088 S #5088 At the foot of the Dais~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5087 D2 ~ ~ 0 0 5089 S #5089 Climbing the Dais~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5088 D2 ~ ~ 0 0 5090 S #5090 Top of the Dais~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5089 D2 ~ ~ 0 0 5091 S #5091 The Throne Room of Ooze~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5090 S #5092 Entering a grassy glade~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5093 S #5093 A grassy glade~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5094 D2 ~ ~ 0 0 5092 S #5094 A small forest shrine~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 5095 D2 ~ ~ 0 0 5093 S #5095 A shrine devoted to Orcus~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 5096 D2 ~ ~ 0 0 5094 S #5096 A room bathed in blood~ ~ ~ ~ 0 0 0 Rd 0 D3 ~ ~ 0 0 5095 S #0 #SPECIALS M 5015 spec_breath_frost M 5017 spec_cast_mage M 5038 spec_thief M 5058 spec_guard S #GAMES S #RESETS M 0 5020 1 5001 E 0 5012 0 22 M 0 5001 1 5003 E 0 5001 0 20 E 0 5002 0 21 M 0 5002 1 5003 E 0 5005 0 21 E 0 5004 0 20 M 0 5003 1 5003 E 0 5008 0 20 E 0 5009 0 21 M 0 5027 1 5008 E 0 5042 0 20 E 0 5042 0 21 E 0 5043 0 5 E 0 5044 0 18 E 0 5044 0 19 E 0 5045 0 13 E 0 5046 0 11 E 0 5047 0 14 E 0 5048 0 6 E 0 5049 0 16 E 0 5050 0 8 M 0 5037 2 5010 E 0 5051 0 5 E 0 5052 0 20 M 0 5056 1 5019 E 0 5058 0 20 E 0 5058 0 21 E 0 5059 0 5 M 0 5057 1 5020 E 0 5060 0 22 O 0 5061 0 5021 M 0 5058 1 5021 E 0 5051 0 5 E 0 5052 0 20 M 0 5037 1 5022 E 0 5051 0 5 E 0 5052 0 20 M 0 5038 2 5025 E 0 5053 0 20 E 0 5053 0 21 M 0 5054 1 5029 M 0 5055 3 5029 E 0 5056 0 22 E 0 5053 0 20 E 0 5055 0 6 M 0 5037 2 5033 E 0 5051 0 5 E 0 5052 0 20 M 0 5053 1 5037 E 0 5054 0 20 E 0 5054 0 21 E 0 5043 0 5 E 0 5049 0 16 M 0 5021 1 5067 E 0 5023 0 13 M 0 5022 1 5071 E 0 5021 0 1 E 0 5022 0 20 M 0 5015 1 5075 E 0 5024 0 12 M 0 5024 1 5078 E 0 5040 0 20 M 0 5023 1 5082 E 0 5041 0 15 M 0 5016 1 5084 M 0 5025 1 5085 M 0 5026 1 5091 S #SHOPS 0 #$