#AREADATA Name {90-105} Bretonnian Dungeons~ Builders Zhartus~ VNUMs 13201 13750 Security 100 Recall 1 Flags 256 Version 107 Creator Tyrion~ Llevel 0 Ulevel 0 Sounds &rYou feel the presense of a spirit, but it vanishes before you can identify its source.~ SoundsA spell8.wav V=100 L=1 P=50 T=Background~ Music u4_dungn.mid V=50 L=1 P=50 T=Background~ End #MOBILES #13201 school pirhana~ a school of Pirhana~ A school of Pirhana swims here. ~ ~ 101 168296640 16 2 2 -500 S 95 1 190 190 0 14000d0+0 0d0+0 800 0 0 0 0 0 131072 0 0 >fight_prog 60~ use bite ~ | #13202 hammerhead shark~ a hammerhead shark~ A hammerhead shark swims here. ~ ~ 97 232 0 258 2 0 S 95 1 190 190 0 14200d0+0 0d0+0 800 0 0 0 0 0 131072 0 0 >fight_prog 10~ emote rams you with its head, attempting to destroy your equipment! cast shatter ~ >fight_prog 50~ cast 'iceball' ~ | #13203 deathknight hatred knight hate~ the Death Knight of Hatred~ The Death Knight of Hatred is here, gazing into your soul. ~ The Death Knight is here. He defies description. Everything that is evil is embodied in his form. ~ 524359 32768 16 2 3 -1000 S 95 1 190 190 0 30000d0+0 0d0+0 950 25 0 0 0 1 131074 0 0 >all_greet_prog 100~ say Ah, you've made it this far. Perhaps there is indeed hope for this world. ~ >speech_prog hope~ say Yes, a pitiful thing to cling to. Of course there is no hope! You shall all perish at the hands of the one true master! ~ >speech_prog master~ Yes, the master Zhakarius! He will live again! ~ >speech_prog zargon~ say What? My name? How did you know my name? You must pay for your insolence! mpmload 13215 mpforce trueknight cast 'dispel magic' $n mpforce trueknight cast 'dispel magic' $n mpforce trueknight cast 'dispel magic' $n mpforce trueknight cast 'dancing lights' $n mpforce trueknight cast 'bend light' $n mpforce trueknight mpoload 13231 mpforce trueknight wield hammer mpoload 13201 unlock west open west west close east lock east mptrans $i 1 ~ >fight_prog 100~ say I can not be killed by you, pathetic fool! cast 'dispel magic' cast 'demonfire' ~ | #13204 liquid ice~ the Liquid Ice~ A strange formation of ice is here. It appears to be liquid. ~ It does not appear to have any discernable body, head or face. It is very strange. ~ 4194401 201851072 16 16386 514 -1000 S 100 1 200 200 0 27000d0+0 0d0+0 1000 0 0 0 0 0 133123 0 0 >fight_prog 20~ cast ultrablast ~ >fight_prog 20~ cast blindness ~ >fight_prog 20~ cast 'bend light' ~ >fight_prog 20~ cast 'dancing lights' ~ >fight_prog 50~ cast 'dispel magic' ~ | #13205 blue whale~ a blue whale~ A blue whale is here, floating along the northerly passageway. ~ A beautiful, giant blue whale, in all its glory. It is enormous, at least 30 meters in length. ~ 201 151519232 16 16386 6 1000 S 100 1 200 200 0 32400d0+0 0d0+0 1000 24 0 0 0 0 131074 0 0 >all_greet_prog 100~ say Greetings, little one. Are you well? ~ >speech_prog yes~ say Good, glad to hear it. You should probably stay away from the east end of this Shrine. ~ >speech_prog no~ say Aww, that's too bad. You should probably stay away from the east end of this Shrine. ~ >speech_prog shrine~ say Yes, the Ocean Shrine is one of the Death Knight lairs! ~ >speech_prog east end~ say The east end is very, very cold. Your frail body can not stand it, and it will surely hurt you the longer you stay there. ~ >speech_prog death knight~ say Yes, the Death Knight of Hate lives here. He is most vile! ~ >speech_prog vile~ say Yes, the Death Knight is most vile! I'm glad you agree with me. ~ >speech_prog hate~ say He can only be harmed if you first learn his true name. ~ >speech_prog true name~ say I do not know it, sorry. But I'm sure someone does! ~ >fight_prog 25~ cast 'dispel magic' ~ >fight_prog 25~ say Please, leave me alone! flee ~ >rand_prog 5~ emote sways gently in the water. ~ >rand_prog 5~ emote looks at you with a very large eye ~ | #13206 hatred minion~ a hatred minion~ A hatred minion is here. ~ ~ 99 34078720 16 1610614784 2 -1000 S 100 1 200 200 0 26250d0+0 0d0+0 1000 23 0 0 0 0 131074 0 0 >fight_prog 20~ say Die... cast hellfire ~ >fight_prog 20~ say I obey... cast 'dispel magic' ~ >fight_prog 15~ say Yes, master... mpoload 13218 give potion hate give potion hate mpforce hate quaf potion mpjunk all ~ | #13207 giant squid~ a giant squid~ An enormous, giant squid is here, lashing its tentacles. ~ ~ 67 134758464 327696 1073741826 2 -500 S 105 1 420 420 0 26575d0+0 0d0+0 1050 0 0 0 0 0 131074 0 0 >rand_prog 5~ emote darts to another location quite quickly ~ >rand_prog 5~ emote looks to be ready to spray some ink ~ >fight_prog 40~ emote sprays its ink at you! cast 'unholy curse' ~ >fight_prog 20~ emote lashes at you with its tentacles! cast 'cone of frost' ~ >rand_prog 20~ take all mpjunk all ~ >fight_prog 20~ take all mpjunk all ~ >death_prog 120~ mpoload 13216 ~ | #13208 guardian circle~ the Guardian of the Circle~ The Guardian of the Circle is here. ~ The beast is immense. He is at complete contrast with the rest of the room, with his skin being red. He is the spitting image of the Dark Lord himself. ~ 4194371 34078720 144 1610639618 6 -1000 S 120 1 600 600 0 43100d0+0 0d0+0 1200 23 0 0 0 1 131074 0 0 >all_greet_prog 100~ say Greetings, mortal. You will never find the master. say And even if you did, he can not be harmed by a pathetic peon such as yourself! laugh ~ >speech_prog master~ say Yes, my master. The one who dwells in this Shrine. ~ >speech_prog shrine~ say Why, tis the Ocean Shrine. Do you know what this shrine used to represent? ~ >speech_prog yes~ say Good, then speak no more of it, or face the consequences. ~ >speech_prog no~ say It used to be the Shrine of Love. Now speak no more of it, or face the consequences. ~ >speech_prog love~ say You were warned, peon! cast 'dispel magic' $n cast 'dispel magic' $n cast 'dispel magic' $n cast 'dispel magic' $n cast 'dispel magic' $n ~ >fight_prog 40~ say You must perish! cast 'dispel magic' cast 'dancing lights' cast 'bend light' ~ >fight_prog 50~ say You will rot in hell! cast 'tomb rot' cast 'tortured soul' cast 'faerie fire' cast 'fire breath' ~ >fight_prog 20~ say You will face my wrath, pathetic one! cast 'demonfire' cast 'stigeon mists' cast 'meteor swarm' mpoload 13218 quaf potion ~ >death_prog 120~ mpoload 13228 drop horns emote turns into a pile of ash mpoload 13229 ~ | #13209 ghost pirate~ a Ghost Pirate~ The ghost of a pirate is here, floating aimlessly. ~ ~ 4194403 34078784 4194320 536873216 0 0 S 100 1 200 200 0 26200d0+0 0d0+0 0 0 0 0 0 0 131074 0 0 >fight_prog 25~ emote does some fancy footwork! use 'back kick' ~ >fight_prog 15~ emote gets behind you! use circle ~ >fight_prog 20~ cast 'entangle' ~ >death_prog 120~ mpoload 13213 mpecho $i dissipates into thin air. drop sword ~ | #13210 captain ghost mage~ a Ghost Mage~ A Ghost mage is here, the captain of the ship! ~ It is quite see through, but solid enough to know that it will hurt you! ~ 4194407 134742144 4292624 8192 2 -500 S 110 1 220 220 0 38380d0+0 0d0+0 1100 19 0 0 0 0 131074 0 0 >fight_prog 15~ say Die, pathetic being! cast 'sunburst' ~ >fight_prog 20~ say Heal me, brothers! mpoload 13218 quaf potion mpjunk all ~ >fight_prog 25~ say Begone with your magic! cast 'dispel magic' ~ >death_prog 5~ mpoload 13214 mpoload 13215 mpoload 13216 mpoload 13217 drop all ~ >death_prog 120~ mpjunk all mpoload 13202 mpecho $i dissipates into thin air! drop all drop 1500 coins mpjunk all ~ | #13211 ship ghost~ a Ghost Ship~ A ghost ship is here, floating gently in the water before you. ~ The ghost ship is immense. It has many gunports along both sides, two masts, tattered sails, plus that haunting feeling that comes with all ghosts. ~ 5767235 201867328 4292656 24576 2 0 S 105 1 350 350 0 31000d0+0 0d0+0 1050 0 0 0 0 0 131074 0 0 >fight_prog 25~ emote attempts to repair itself! cast 'cure serious' $i ~ >fight_prog 30~ mpecho You hear some voices screaming aboard the ship. emote fires the freeze cannons! cast 'freeze bullet' ~ >fight_prog 15~ emote readies it's naptha balls! cast 'fire breath' ~ >death_prog 120~ mpecho $i begins to break apart, and it's crew unloads and attacks! mpmload 13209 mpforce pirate mpoload 13213 mpforce pirate mpoload 13214 mpforce pirate wear all mpmload 13209 mpforce pirate mpoload 13213 mpforce pirate mpoload 13214 mpforce pirate wear all mpmload 13210 mpforce captain mpoload 13214 mpforce captain mpoload 13215 mpforce captain mpoload 13216 mpforce captain mpoload 13217 mpforce captain mpoload 13213 mpforce captain wear all drop 2000 coins mptrans self 1 ~ >fight_prog 75~ emote fires its broadside cannons! cast 'armour piercing bullet' ~ >rand_prog 22~ emote floats aimlessly about the room. ~ >rand_prog 10~ emote makes wailing noises. ~ >rand_prog 12~ mpecho You hear noises, maybe voices, coming from the ships deck. ~ | #13212 tentacled apparition~ a Tentacled Apparition~ A strange, spherical beast is here, seemingly made up completely of tentacles ~ You can not discern any body. The Tentacles seem to come from everywhere. ~ 4194369 201343104 16 16386 18 -1000 S 120 1 240 240 0 53150d0+0 0d0+0 1200 0 0 0 0 0 131074 0 0 >fight_prog 20~ emote lashes you with its razor sharp tentacles! use slit ~ >fight_prog 30~ emote makes some patterns in the air with its tentacles cast 'dispel magic' ~ >fight_prog 30~ mpecho $n slices off a tentacle, and it attacks! mpmload 13227 ~ >death_prog 120~ mpoload 13225 mpoload 13225 mpoload 13226 mpoload 13227 drop all emote shrivels up. mpoload 13228 ~ | #13213 demi-lord hate~ the Demi-Lord of Hate~ The Demi-Lord of Hate is here. ~ The Demi-Lord of Hate stands before you, dripping with blood. His skin, what little of it you can see, is almost completely decayed and black as night. He smells of death itself. ~ 99 34078786 17301524 537020672 2 0 S 125 1 500 500 0 49025d0+0 0d0+0 1250 23 0 0 0 0 131074 0 0 >fight_prog 10~ say Your eyes shall burn out of their sockets! cast 'flash burn' ~ >fight_prog 20~ say Your armor is pathetic! cast 'dancing lights' ~ >fight_prog 15~ say Come my minions, Assist me! mpmload 13206 mpforce minion mpkill $n ~ >fight_prog 100~ say May the demons ravage your soul! cast demonfire ~ >death_prog 120~ say Arghhh!! No!!! I am defeated!! You shall never defeat my master, the Death Knight! ~ >all_greet_prog 100~ say Welcome to Death, Mortal! cast 'dispel magic' $n ~ >rand_prog 15~ mppurge ~ | #13214 gazer~ the Gazer~ A gazer is here, floating through the water. ~ A gazer is here. It has a spherical body, and many eye stalks, topped upon a larger central eye. It has a gigantic mouth underneath its body. ~ 97 201850944 4259888 24576 6 -1000 S 125 1 500 500 0 49025d0+0 0d0+0 1250 0 0 0 0 0 131074 0 0 >fight_prog 30~ say Become cold...like the frozen north... cast 'winters chill' ~ >fight_prog 20~ say 'May your blood boil...as the surface of the sun...' cast sunburst ~ >fight_prog 20~ say Die...a thousand deaths... cast 'dancing lights' ~ >all_greet_prog 100~ say Welcome... to your frozen grave... cast 'cloud of cold' ~ >fight_prog 20~ say What once was yours... is now mine... take all ~ >fight_prog 25~ say I am become death... I am become life... mpoload 13218 mpoload 13218 quaf potion quaf potion quaf potion ~ >fight_prog 100~ say Your are not magical... You will become death... cast 'dispel magic' ~ | #13215 deathknight hatred knight hate trueknight~ The Death Knight of Hatred~ The Death Knight of Hatred is here. ~ The Death Knight is here. He defies description. Everything that is evil is embodied in his form ~ 99 100663360 16777236 536897794 6 -1000 S 145 1 700 700 0 65650d0+0 0d0+0 1450 25 0 0 0 1 133122 0 0 >fight_prog 30~ say You will perish a thousand deaths! cast 'dispel magic' cast 'bend light' use slit ~ >fight_prog 40~ say Feel my wrath! cast 'fire breath' cast 'lightning breath' cast 'gas breath' ~ >fight_prog 40~ say Feel my wrath! cast 'frost breath' cast 'acid breath' cast 'lightning breath' ~ >fight_prog 45~ say Become a cripple! cast 'dispel magic' cast 'bend light' cast 'nagaroms curse' ~ >fight_prog 30~ say I will restore myself! mpoload 13218 quaf potion ~ >fight_prog 50~ say Feel my true power! cast demonfire cast 'winters chill' use slam ~ >fight_prog 100~ say I hate all things! cast demonfire ~ >death_prog 25~ mpoload 13230 drop all ~ | #13216 high cleric~ The High Cleric~ The High Cleric stands here, a peaceful look in his eyes. ~ Something is different about him. It's as if he's not really here. ~ 67 201343168 0 0 1 0 S 1 1 2 2 0 0d0+0 0d0+0 10 19 0 0 0 1 2 0 0 >all_greet_prog 100~ say Greetings! I see you have found the Ocean Shrine. I hope you have the key! ~ >speech_prog key~ say Yes, I have the key. See my true form, and I'll give it to you! ~ >speech_prog shrine~ say Yes, I have the key. See my true form, and I'll give it to you! ~ >speech_prog ocean~ say Yes, I have the key. See my true form, and I'll give it to you! ~ >speech_prog home~ say I am in my home, at the Forest Shrine. ~ >speech_prog true~ say Yes, my true form is in its home. ~ >speech_prog form~ say Yes, my true form is in its home. say Make sure you give me the password, or you won't get the key! ~ >speech_prog password~ tell $n The password is vilis! ~ >speech_prog hi hello~ say Greetings, $n! Do you have the key? ~ >speech_prog job~ say It is my job to keep watch over the shrine. ~ >speech_prog bye~ say Farewell! ~ | #13227 tentacle~ a tentacle~ A sliced of tentacle is here. ~ This is a sliced off tentacle from the main Tentacle Apparition. ~ 97 134742144 16 2 18 -1000 S 75 1 150 150 0 0d0+0 0d0+0 750 0 0 0 0 0 0 0 0 >fight_prog 20~ emote use slams into $n! slam ~ | #13501 high cleric~ The High Cleric~ The High Cleric stands here, a peaceful look in his eyes. ~ Something is different about him. It's as if he's not really here. ~ 67 201343168 0 0 1 0 S 1 1 2 2 0 0d0+0 0d0+0 10 19 0 0 0 1 2 0 0 >all_greet_prog 100~ say You are brave to come this far into the depths of the volcano. Do you have the key? ~ >speech_prog volcano~ say You are in the volcano now. Do you have the key to gain entrance? ~ >speech_prog key~ say Yes, I have the key. See my true form, and I'll give it to you! ~ >speech_prog true~ say Yes, my true form is in its home. ~ >speech_prog form~ say Yes, my true form is in its home. ~ >speech_prog home~ say I am in my home, at the Forest Shrine. Make sure you give me the password, or you won't get the key! ~ >speech_prog password~ tell $n The password is inflamus! ~ >speech_prog hi hello~ say Greetings, $n! ~ >speech_prog job~ say I am watching over this volcano. ~ >speech_prog bye~ say Farewell, $n! ~ | #0 #OBJECTS #13201 key cleric~ the key of the Cleric~ A key sits here.~ ~ 18 1 0 0 0 1 1 100 100 0~ 0~ 0~ 0~ 1 4 0 0 0 reserved~ 0 0 13203 0 0 E key~ There is a slot on the key. It looks like something fits in that slot. ~ E cleric~ There is a slot on the key. It looks like something fits in that slot. ~ #13202 key pirate~ a pirate key~ An old key sits here.~ ~ 18 0 0 0 0 1 1 100 100 0~ 0~ 0~ 0~ 1 1 0 0 0 reserved~ 0 0 13203 0 0 E key~ There is a prong on the key. It looks like it fits in a slot. ~ E pirate~ There is a prong on the key. It looks like it fits in a slot. ~ #13203 key joined~ a joined key~ A joined key sits here~ ~ 18 1 0 0 0 1 1 100 100 0~ 0~ 0~ 0~ 2 4 0 0 0 reserved~ 0 0 0 13201 13202 E key~ It is a key made from two other keys. It could probably be separated. ~ E joined~ It is a key made from two other keys. It could probably be separated. ~ #13204 dark key~ a dark key~ A dark key rests here.~ ~ 18 22 0 0 0 1 1 100 100 0~ 0~ 0~ 0~ 1 8 0 0 0 reserved~ 0 0 0 0 0 E key~ It is very dark, and it hums. It radiates evil. ~ E dark~ It is very dark, and it hums. It radiates evil. ~ #13205 key gazer~ a key~ An odd looking key sits here.~ ~ 18 1 0 0 0 1 1 100 100 0~ 0~ 0~ 0~ 1 1 0 0 0 reserved~ 0 0 13207 0 0 E key~ The key has a single eye carved into it, with the pupil missing. ~ E gazer~ The key has a single eye carved into it, with the pupil missing. ~ #13206 key gazer~ a key~ An odd looking key sits here.~ ~ 18 1 0 0 0 1 1 100 100 0~ 0~ 0~ 0~ 1 1 0 0 0 reserved~ 0 0 13207 0 0 E key~ The key has a single eye carved into it, with only the pupil having detail. ~ E gazer~ The key has a single eye carved into it, with only the pupil having detail. ~ #13207 guardian key~ a guardian key~ The key to a great power sits here.~ ~ 18 23 0 0 0 1 95 100 100 0~ 0~ 0~ 0~ 5 20 0 0 0 reserved~ 0 0 0 0 0 #13208 water pools~ water~ Pools of water have formed here, flowing towards the slant eastward.~ ~ 25 0 0 0 0 0 1 100 100 0~ 0~ 0~ 0~ 5000 1 0 0 0 reserved~ 0 0 0 0 0 #13209 water trickle~ a trickle of water~ A trickle of water flows down the stairs.~ ~ 25 0 0 0 0 0 1 100 100 0~ 0~ 0~ 0~ 5000 1 0 0 0 reserved~ 0 0 0 0 0 #13210 water~ water~ There is water everywhere here, well over your head.~ ~ 25 0 0 0 0 0 1 100 100 0~ 0~ 0~ 0~ 5000 1 0 0 0 reserved~ 0 0 0 0 0 #13211 cannon~ a series of broadside cannons~ A bunch of cannons are here.~ ~ 5 0 0 0 0 8192 106 100 100 0~ 0~ 0~ 6~ 750 1600 0 0 0 reserved~ 0 0 0 0 0 A 24 40 #13212 armor armour plating~ armor plating~ A ships armour plating is here.~ ~ 9 0 0 0 0 8 105 100 100 0~ 0~ 0~ 0~ 1400 1 0 0 0 reserved~ 0 0 0 0 0 A 1 15 A 2 15 #13213 ghost sword~ a Ghost Sword~ A sword sits here on the ground, humming.~ ~ 5 134236226 0 0 0 8193 100 100 100 0~ 0~ 0~ 1~ 14 1000 0 0 0 reserved~ 0 0 0 0 0 A 25 100 A 26 75 A 19 35 A 18 25 A 13 100 #13214 ghost armor~ a suit of Ghost Armor~ A suit of ghost armor is here.~ ~ 9 268451842 0 0 0 9 100 100 100 0~ 0~ 0~ 0~ 45 1000 0 0 0 reserved~ 0 0 0 0 0 A 19 25 A 18 35 A 24 -10 A 14 50 #13215 skull ring~ a Skull ring~ A ring made from a tiny skull sits here.~ ~ 9 37814784 0 0 0 3 95 100 100 0~ 0~ 0~ 0~ 2 1080 0 5 0 entangle~ 25 25 0 0 0 A 13 80 A 19 10 A 18 9 #13216 bejeweled necklace~ a bejeweled necklace~ A bejeweled necklace has been discarded here.~ ~ 9 2049 0 0 0 5 99 100 100 0~ 0~ 0~ 0~ 5 3960 0 5 0 dancing lights~ 2 2 0 0 0 A 13 40 A 19 10 A 18 10 #13217 staff skulls~ the Staff of Skulls~ The Staff of Skulls sits here.~ ~ 4 33554499 0 0 0 16385 103 100 100 103~ 5~ 1~ haste~ 5 1600 0 0 0 reserved~ 0 0 0 0 0 A 13 150 A 12 150 A 19 14 A 18 12 #13218 potion healing~ a potion~ A healing potion is here.~ ~ 10 268435456 0 0 0 1 106 100 100 0~ complete healing~ complete healing~ cancellation~ 10 200 0 0 0 reserved~ 0 0 0 0 0 #13219 oceanic helm~ oceanic helm~ A helmet is here, covered in shells.~ ~ 9 2048 12 0 8388608 17 100 100 100 0~ 0~ 0~ 0~ 2 1000 0 0 0 reserved~ 0 0 0 0 0 A 32 5 A 48 10 A 2 1 A 12 50 A 13 100 A 24 -20 A 19 10 A 18 10 #13220 oceanic armor armour~ oceanic armor~ A suit of armor is here, covered in shells.~ ~ 9 2048 12 0 8388608 9 100 100 100 0~ 0~ 0~ 0~ 6 1000 0 0 0 reserved~ 0 0 0 0 0 A 32 5 A 48 15 A 19 32 A 18 28 A 13 100 A 14 -50 A 24 -10 A 2 1 #13221 oceanic leggings~ oceanic leggings~ A set of leggings are here, covered in water designs.~ ~ 9 2048 12 0 8388608 33 101 100 100 0~ 0~ 0~ 0~ 4 1050 0 0 0 reserved~ 0 0 0 0 0 A 48 5 A 19 11 A 18 11 A 13 100 A 14 -25 A 24 -5 A 2 1 #13222 oceanic armguards~ oceanic armguards~ A set of armguards are here. They look wet.~ ~ 9 2048 12 0 8388608 257 101 100 100 0~ 0~ 0~ 0~ 2 1050 0 0 0 reserved~ 0 0 0 0 0 A 48 10 A 19 10 A 18 12 A 13 110 A 24 -10 A 2 1 #13223 oceanic gauntlets~ oceanic gauntlets~ A pair of gauntlets are here, seemingly generating their own water.~ ~ 9 2048 12 0 8388608 129 101 100 100 0~ 0~ 0~ 0~ 2 1050 0 5 0 create spring~ 15 15 0 0 0 A 46 5 A 48 5 A 19 12 A 18 10 A 13 90 A 24 -12 A 2 1 #13224 ethereal sword~ etheral sword~ A sword is here, its blade shifting in and out of existance.~ ~ 5 67109456 16396 0 8388608 8193 102 100 100 0~ 0~ 0~ 3~ 3 1200 0 0 0 reserved~ 0 0 0 0 0 A 2 2 A 26 40 A 25 50 A 12 150 A 13 120 A 19 42 A 18 30 #13225 diamond~ a diamond~ A glittering diamond is here.~ ~ 8 0 0 0 0 1 100 100 100 0~ 0~ 0~ 0~ 4 10000 0 0 0 reserved~ 0 0 0 0 0 #13226 tentacled belt~ a tentacle~ A tentacle is here. It seems to be able to be worn as a belt.~ ~ 9 64 12 0 8388608 2049 105 100 100 0~ 0~ 0~ 0~ 5 1000 0 5 0 breathe water~ -1 -1 0 0 0 A 13 200 A 12 200 A 25 90 A 18 12 A 19 18 A 2 -2 A 48 5 A 14 -50 #13227 hilt sword zhakarius~ a hilt~ A hilt of a sword is here. It seems to be irradiating evil.~ ~ 5 16 0 0 0 1 100 100 100 0~ 0~ 0~ 0~ 4 1000 0 0 0 reserved~ 0 0 0 0 0 #13228 horns guardian~ the horns of the guardian~ The Horns of a Guardian of the Blue Circle lie here, glowing.~ ~ 9 66049 4096 0 0 17 104 100 100 0~ 0~ 0~ 0~ 0 0 0 0 0 reserved~ 0 0 0 0 0 A 18 13 A 13 150 A 25 80 A 26 50 A 14 -25 A 3 2 A 4 2 A 29 10 A 48 -20 A 32 10 A 19 15 A 2 -2 #13229 pile ash~ a pile of ash~ A pile of ash is here.~ ~ 13 0 0 0 0 0 1 100 100 0~ 0~ 0~ 0~ 10 0 0 0 0 reserved~ 0 0 0 0 0 #13230 circle love~ the Circle of Love~ A shield is here, glowing blue. It is the Circle of Love.~ ~ 9 536870977 0 0 0 513 105 100 100 0~ 0~ 0~ 0~ 5 1500 0 5 0 circle of love~ -1 -1 0 0 0 A 46 -10 A 18 20 A 19 20 A 12 200 A 25 200 A 30 10 A 32 10 A 39 -10 A 13 200 A 43 10 A 14 100 A 4 5 A 1 -5 #13231 hammer hatred~ the hammer of hatred~ The Hammer of Hatred is here.~ ~ 5 33554432 32796 0 0 8193 105 100 100 0~ 0~ 0~ 7~ 8 1050 0 0 0 reserved~ 0 0 0 0 0 A 46 -10 A 30 20 A 24 -40 A 26 50 A 12 150 A 13 200 A 19 90 A 18 90 A 14 -50 >wear_prog 100~ 0 mpecho As $n wields the Hammer of Hatred, the sky above darkens. ~ | #13501 charred key~ a charred key~ A key, charred with volcanic ash, sits here.~ ~ 18 0 0 0 0 1 1 100 100 0~ 0~ 0~ 0~ 1 10 0 0 0 reserved~ 0 0 0 0 0 #13507 sign~ a sign~ A charred sign is hanging here on a post.~ ~ 12 0 0 0 0 0 1 100 100 0~ 0~ 0~ 0~ 10000 0 0 0 0 reserved~ 0 0 0 0 0 E sign~ After brushing away some ash and soot, you can make out the following message: BEWARE: The Dragon Army of Zhakarius Resides Here. Turn Back If You Value Your Life! ~ #0 #ROOMDATA #13201 At the Base of the Stairs~ water1.wav T=Background P=50 V=100 L=1~ ~ You have reached the bottom of the slope, and are now submersed in water. The underwater tunnels that stretch to the north and south are square in nature, with the walls indenting slightly in an arc, causing an odd shape in the halls. ~ 0 401423 8 Rd 0 D0 ~ ~ 0 0 13215 D2 ~ ~ 0 0 13203 D3 ~ ~ 0 0 13202 S #13202 At the Base of the Stairs~ water1.wav T=Background P=50 V=100 L=1~ ~ You have decended a long flight of stairs into the depths of the Ocean Shrine. The floor slants quite steeply downward to the east, into an area full of water! It appears this section is underwater. You had best obtain a way of breathing underwater before you continue in that direction. The stairs exit the area back to the surface. ~ 0 402443 0 Rd 0 D1 ~ ~ 0 0 13201 D4 ~ ~ 0 0 13266 S #13203 Underwater Tunnel~ ~ ~ You are floating through an underwater tunnel. The convex walls are slightly disorienting, but nothing to get worried about. This portion of the hall goes north or south. ~ 0 401419 8 Rd 0 D0 ~ ~ 0 0 13201 D2 ~ ~ 0 0 13204 S #13204 Underwater Tunnel~ ~ ~ You arrive at a corner in the underwater hallway. You see small bits of moss and other such underwater life floating here and there, disturbed slightly by the current shifts that you create. You can go north or east from here. ~ 0 401419 8 Rd 0 D0 ~ ~ 0 0 13203 D1 ~ ~ 0 0 13205 S #13205 Underwater Tunnel~ ~ ~ You are floating through a very large underwater tunnel. You can see the tunnel turn sharply north in either direction. Its taking some time for you to get used to swimming instead of your normal mode of transportation. A second tunnel also branches off to the south here. ~ 0 401931 8 Rd 0 D1 ~ ~ 0 0 13206 D2 ~ ~ 0 0 13252 D3 ~ ~ 0 0 13204 S #13206 Underwater Tunnel~ ~ ~ You are swimming through an underwater tunnel. The lack of current supports your theory that there is no drainage lake, but that also means that there is no source of water. The hallway continues east or west ~ 0 401419 8 Rd 0 D1 ~ ~ 0 0 13207 D3 ~ ~ 0 0 13205 S #13207 Underwater Tunnel~ ~ ~ You are at a corner in the tunnel. You notice that the water is rather stale tasting, but suprisingly clean. You can see several different ways to go to the north, or you can go to the west. ~ 0 401419 8 Rd 0 D0 ~ ~ 0 0 13208 D3 ~ ~ 0 0 13206 S #13208 Underwater Tunnel~ ~ ~ You are moving through a very large underwater tunnel. A second tunnel, great in length, stretches deeper into the shrine to the east. You can also go north or south from here. ~ 0 401419 8 Rd 0 D0 ~ ~ 0 0 13209 D1 ~ ~ 0 0 13248 D2 ~ ~ 0 0 13207 S #13209 Underwater Tunnel~ wind1.wav V=100 P=75 L=1 T=Background~ ~ You are floating along the main hallway in the Ocean Shrine. A very large piece of art hangs on the west wall. It depicts two large tenticles grasping each other from opposite ends of the painting, with a blinding flash eminating from where they touch. The hallway continues north or south. ~ 0 401423 8 Rd 0 D0 ~ ~ 0 0 13210 D2 ~ ~ 0 0 13208 D3 ~ ~ 599 13203 13264 S #13210 Underwater Tunnel~ None~ ~ You are floating through the underwater tunnels of the Ocean Shrine. A second hallway leaves off this main one to the east, and it is rather long. The hallway continues to the north and south of here. ~ 0 401419 8 Rd 0 D0 ~ ~ 0 0 13211 D1 ~ ~ 0 0 13216 D2 ~ ~ 0 0 13209 S #13211 Underwater Tunnel~ ~ ~ You arrive at a corner in the hallway. You can see several branches eastward to the south from here. Small bits of moss and plankton float by, minding their own business. You can go south or west from here. ~ 0 401419 8 Rd 0 D2 ~ ~ 0 0 13210 D3 ~ ~ 0 0 13212 S #13212 Underwater Tunnel~ ~ ~ You are swimming down a short hallway. The immense size of the halls themselves amazes you. The water stirs slightly as you pass, but other than that, there is virtually no current. ~ 0 401419 8 Rd 0 D1 ~ ~ 0 0 13211 D3 ~ ~ 0 0 13213 S #13213 Underwater Tunnel~ ~ ~ You are floating gently through an underwater tunnel system. Small fish dart to and fro about you, seeming to be suprised by your appearance. You discern that it is not often that these small creatures play host to visitors. You can't help but feel something of a greater power watching you. ~ 0 401419 8 Rd 0 D0 ~ ~ 0 0 13249 D1 ~ ~ 0 0 13212 D3 ~ ~ 0 0 13214 S #13214 Underwater Tunnel~ ~ ~ You calmly make your way to a bend in the hallway. The distinct brickwork in the halls depict massive flowing scenes, huge waves crashing upon the shores of a great continent. The hallway continues to the east or south. ~ 0 401419 8 Rd 0 D1 ~ ~ 0 0 13213 D2 ~ ~ 0 0 13215 S #13215 Underwater Tunnel~ ~ ~ You are floating through an approximately twenty foot by twenty foot hallway under the great ocean surrounding bretonnia. Small bits of moss sway lazily as you disturb the current near them. Oddly, the water does not have any natural current whatsoever. ~ 0 401419 8 Rd 0 D0 ~ ~ 0 0 13214 D2 ~ ~ 0 0 13201 S #13216 Underwater Tunnel~ ~ ~ You are floating through an underwater tunnel. You can sense that the temperature of the water declines the further east you travel. You can go east or west from here. ~ 0 401423 8 Rd 0 D1 ~ ~ 0 0 13217 D3 ~ ~ 0 0 13210 S #13217 Underwater Tunnel~ ~ ~ You are swimming through a tunnel. A smaller tunnel branches off to the north of here, and a T-Junction can be seen to the west. You can also travel in the eastern direction, where the water seems to be colder than here. ~ 0 401419 8 Rd 0 D0 ~ ~ 0 0 13218 D1 ~ ~ 0 0 13222 D3 ~ ~ 0 0 13216 S #13218 Underwater Tunnel~ ~ ~ You are swimming through a smaller tunnel. The stonework here is not as well defined as in the larger hallway, but there is still quite an amount of detail. You can go north or south. ~ 0 401423 8 Rd 0 D0 ~ ~ 0 0 13219 D2 ~ ~ 0 0 13217 S #13219 Underwater Tunnel~ ~ ~ You are swimming through a small underwater tunnel. It bends to the east here, where you can see it ends at an iron door. You can go south from here, into a larger tunnel, or to the east to the door. ~ 0 401419 8 Rd 0 D1 ~ ~ 0 0 13220 D2 ~ ~ 0 0 13218 S #13220 Underwater Tunnel~ ~ ~ You are swimming through an underwater tunnel, which ends at a door on the east wall. The door is made of iron, and is circular. A carving of a sword has been placed in the exact centre of the door. You can go east through it, or west. ~ 0 401423 8 Rd 0 D1 ~ ~ 119 13202 13221 D3 ~ ~ 0 0 13219 S #13221 Underwater Tunnel~ ~ ~ You are in a small underwater room. There is a tunnel to the west, through a circular iron door. This room is totally empty, save for some odd looking black marks on the walls. The room is spherical, confusing your sense of direction. ~ 0 401419 8 Rd 0 D3 ~ ~ 119 13202 13220 S #13222 Underwater Tunnel~ ~ ~ You are making your way through an underwater tunnel. The rounded walls are crafted by the hand of someone adept in their craft. Spiral designs cover most of the walls. You can go east or west from here. ~ 0 401419 8 Rd 0 D1 ~ ~ 0 0 13223 D3 ~ ~ 0 0 13217 S #13223 Underwater Tunnel~ ~ ~ You are swimming through an underwater tunnel. A large hallway can be seen to the east of here, where the temperature of the water seems to be getting cooler. You can also go west from here. ~ 0 401419 8 Rd 0 D1 ~ ~ 0 0 13224 D3 ~ ~ 0 0 13222 S #13224 Underwater Tunnel~ ~ ~ You are making your way through an underwater tunnel. The stonework is layed out in a spiral pattern, making a repeating, hypnotic pattern. You notice that the temperature of the water gets colder the farther east you travel. You can move east or west from here. ~ 0 401423 8 Rd 0 D1 ~ ~ 0 0 13225 D3 ~ ~ 0 0 13223 S #13225 Underwater Tunnel~ spellon1.wav V=100 P=75 L=1 T=Background~ ~ You have reached a crossroads in the tunnels. Two smaller tunnels, one leading north, the other south, branch off from here. A bright white light can be seen occasionally shooting down north/south "hallway". You can go in any of the four major compass directions. ~ 0 401419 8 Rd 0 D0 ~ ~ 0 0 13253 D1 ~ ~ 0 0 13226 D2 ~ ~ 0 0 13260 D3 ~ ~ 0 0 13224 S #13226 Underwater Tunnel~ chant2.wav V=100 P=50 L=1 T=Background~ ~ You are swimming through a dark, cold tunnel. It is definately much colder here than to the west. The extreme cold is starting to take its toll on your body, slowing your movement and thinking. A demonic chant can be heard, its source unknown. You can go east or west from here. ~ 0 268836879 8 Rd 100 D1 ~ ~ 0 0 13227 D3 ~ ~ 0 0 13225 S #13227 Underwater Tunnel~ chant2.wav V=100 P=50 L=1 T=Background~ ~ You are moving through an underwater passageway. The tunnel turns here, leading off on a ninety degree angle. The water is definately getting colder the farther east you travel. You can go north or west from here. ~ 0 268836875 8 Rd 100 D0 ~ ~ 0 0 13228 D3 ~ ~ 0 0 13226 S #13228 Underwater Tunnel~ chant2.wav V=100 P=50 L=1 T=Background~ ~ You are swimming through an underwater tunnel, and have come to a bend. You can hear the voices of what sounds like a demonic cult, but you can't make out the words. You can go east or south from here. ~ 0 268836875 8 Rd 100 D1 ~ ~ 0 0 13229 D2 ~ ~ 0 0 13227 S #13229 Underwater Tunnel~ chant2.wav V=100 P=50 L=1 T=Background~ ~ You are moving through an underwater tunnel. The tunnel ends abruptly to the east of here, while the continuous sounds of chanting can be heard all around. The tunnel goes east or west. ~ 0 268836875 8 Rd 100 D1 ~ ~ 0 0 13230 D3 ~ ~ 0 0 13228 S #13230 Underwater Tunnel~ chant2.wav V=100 P=50 L=1 T=Background~ ~ You have reached a corner in the tunnel. A large, circular steel door lies in the centre of the eastern while, its hinges rusted to the core. The temperature here has dropped sharply, chilling you even further. It is definately colder to the south. ~ 0 268836879 8 Rd 250 D1 ~ ~ 119 13204 13263 D2 ~ ~ 0 0 13231 D3 ~ ~ 0 0 13229 S #13231 Underwater Tunnel~ chant2.wav V=100 P=50 L=1 T=Background~ ~ You are swimming through an underwater tunnel. The water here is almost a gel, the ice crystals impeding your movement greatly, especially in the southern direction. You can go south, barely, or north. ~ 0 268836875 8 Rd 250 D0 ~ ~ 0 0 13230 D2 ~ ~ 0 0 13232 S #13232 Underwater Tunnel~ chant2.wav V=100 P=50 L=1 T=Background~ ~ You are swimming through an underwater tunnel. An enormous set of double doors lies on the east wall, their surface curved to match that of the tunnel. A great evil can be felt from behind the door. The tunnel stretches north and south from here. ~ 0 268836879 8 Rd 250 D0 ~ ~ 0 0 13231 D1 ~ ~ 631 13207 13259 D2 ~ ~ 0 0 13233 S #13233 Underwater Tunnel~ chant2.wav V=100 P=50 L=1 T=Background~ ~ You are swimming through a very cold underwater tunnel. This tunnel, oval in nature, is different than the rest of the shrine. Perhaps its the extreme cold here, but it is as though the water itself is trying to impede any northern progress. ~ 0 268836875 8 Rd 250 D0 ~ ~ 0 0 13232 D2 ~ ~ 0 0 13234 S #13234 Underwater Tunnel~ chant2.wav V=100 P=50 L=1 T=Background~ ~ You have reached a corner in the tunnel. A large, circular steel door rests on the centre of the east wall, its hinges rusted to the core. The temperature here has dropped drastically, and it seems to be lowering to the north. ~ 0 268836879 8 Rd 250 D0 ~ ~ 0 0 13233 D1 ~ ~ 119 13204 13262 D3 ~ ~ 0 0 13235 S #13235 Underwater Tunnel~ chant2.wav V=100 P=50 L=1 T=Background~ ~ You are swimming through an underwater tunnel. The extreme cold here is starting to get to you, its effects becoming accumulative with the lack of oxygen. You can go east or west from here. ~ 0 268836875 8 Rd 100 D1 ~ ~ 0 0 13234 D3 ~ ~ 0 0 13236 S #13236 Underwater Tunnel~ chant2.wav V=100 P=50 L=1 T=Background~ ~ You are swimming through an underwater tunnel. The extreme cold here has caused the walls of the tunnel to ice over. You sense a great evil to the east. The tunnel stretches to the north and east from here. ~ 0 268836875 8 Rd 100 D0 ~ ~ 0 0 13237 D1 ~ ~ 0 0 13235 S #13237 Underwater Tunnel~ chant2.wav V=100 P=50 L=1 T=Background~ ~ You are swimming through an underwater tunnel. You can hear the sounds of mystical chanting coming from all around. You can go south or west from here. ~ 0 268836875 8 Rd 100 D2 ~ ~ 0 0 13236 D3 ~ ~ 0 0 13238 S #13238 Underwater Tunnel~ chant2.wav V=100 P=50 L=1 T=Background~ ~ You are swimming through a dark, cold tunnel. It is definately much colder here than to the west. The extreme chill is damaging to your body. You can go east or west. ~ 0 268836879 8 Rd 100 D1 ~ ~ 0 0 13237 D3 ~ ~ 0 0 13239 S #13239 Underwater Tunnel~ spellon1.wav V=100 P=75 L=1 T=Background~ ~ You have reached a crossroads in the tunnels. Two smaller tunnels, one leading north, the other south, branch off from here. A bright white light can be seen occasionally shooting down north/south "hallway". You can go in any of the four cardinal directions. ~ 0 401419 8 Rd 0 D0 ~ ~ 0 0 13260 D1 ~ ~ 0 0 13238 D2 ~ ~ 0 0 13258 D3 ~ ~ 0 0 13240 S #13240 Underwater Tunnel~ ~ ~ You are making your way through an underwater tunnel. The brickwork is drawn in a spiral pattern, making a repeating, hypnotic pattern. The farther east you travel, the colder it gets. You can move towards the cold, or to the west. ~ 0 401423 8 Rd 0 D1 ~ ~ 0 0 13239 D3 ~ ~ 0 0 13241 S #13241 Underwater Tunnel~ ~ ~ You are swimming through an enormous underwater tunnel. To the east, you can see a smaller tunnel branch off to the north and south. It appears to be colder in that direction. You can go east or west from here. ~ 0 401419 8 Rd 0 D1 ~ ~ 0 0 13240 D3 ~ ~ 0 0 13242 S #13242 Underwater Tunnel~ ~ ~ You are floating through a cold tunnel. The brickwork all throughout the tunnel is very distinct, as if it was magically formed. The patterns are spiral in nature, and have a hypnotic effect. Of course, it could just be the water playing tricks with your eyes. You can go east or west from here. ~ 0 401419 8 Rd 0 D1 ~ ~ 0 0 13241 D3 ~ ~ 0 0 13243 S #13243 Underwater Tunnel~ ~ ~ You are floating through an underwater tunnel. The curved surface splits off to the south here, leading away in another long stretch. You can go that way, east or west from here. ~ 0 401419 8 Rd 0 D1 ~ ~ 0 0 13242 D2 ~ ~ 0 0 13244 D3 ~ ~ 0 0 13248 S #13244 Underwater Tunnel~ ~ ~ You are moving through an underwater tunnel. The tunnel rapidly narrows to the south, where you can see that it bends sharply to the east. The water is very cold in that direction. You can go north or south from here. ~ 0 401419 8 Rd 0 D0 ~ ~ 0 0 13243 D2 ~ ~ 0 0 13245 S #13245 Underwater Tunnel~ ~ ~ You are swimming through a narrowing tunnel, at a corner. The water is most definately colder to the east of here, where you can see some sort of door. You can go in that direction, or north. ~ 0 401423 8 Rd 0 D0 ~ ~ 0 0 13244 D1 ~ ~ 0 0 13246 S #13246 Underwater Tunnel~ ~ ~ You are swimming through an underwater tunnel. There is a large wooden set of double doors on the east wall that open inward. A large keyhole sits in the centre of door. You can go east or west from here. ~ 0 401423 8 Rd 0 D1 ~ ~ 119 13201 13247 D3 ~ ~ 0 0 13245 S #13247 Underwater Tunnel~ ~ ~ You are in what appears to be a ships graveyard. The hulls of many ships lie in various states of decay, some resting comfortably on the floor, while others float in an eerie, swaying pattern. A large set of double doors lies on the west wall, and that appears to be the only exit. ~ 0 401419 8 Rd 0 D3 ~ ~ 119 13201 13246 S #13248 Underwater Tunnel~ ~ ~ You are floating through a large underwater tunnel. The water temperature is definately on the decline the farther east you travel. You can go east or west from here. ~ 0 401423 8 Rd 0 D1 ~ ~ 0 0 13243 D3 ~ ~ 0 0 13208 S #13249 Underwater Tunnel~ ~ ~ You are swimming through a very large hallway. Small amounts of plantlife can be seen lining the cracks in the walls, but nothing to worry yourself about. You can go north or south from here. ~ 0 401419 8 Rd 0 D0 ~ ~ 0 0 13250 D2 ~ ~ 0 0 13213 S #13250 Underwater Tunnel~ ~ ~ You are floating through a very large underwater tunnel. You notice that there is no current whatsoever, save that which you are creating by your movements. You can go north or south from here. ~ 0 401419 8 Rd 0 D0 ~ ~ 0 0 13251 D2 ~ ~ 0 0 13249 S #13251 Underwater Tunnel~ ~ ~ You are swimming through an underwater tunnel. You can somehow sense a greater power watching over you, trying to determine what you are about to do. You can follow the hallway to the north or to the south from here. ~ 0 401419 8 Rd 0 D0 ~ ~ 0 0 13252 D2 ~ ~ 0 0 13250 S #13252 Underwater Tunnel~ ~ ~ You are floating through a rather large tunnel. To the immediate north, a T-Junction can be seen, while the hallway stretches out towards the south for quite some distance. A sudden chill rides through your body as you realize how cold the water is. ~ 0 401419 8 Rd 0 D0 ~ ~ 0 0 13205 D2 ~ ~ 0 0 13251 S #13253 Underwater Tunnel~ spellon1.wav T=Background P=50 V=100 L=1~ ~ You are moving through an underwater tunnel. You can feel a cold stream coming from the south. An incredibly bright light flashes past you, to the south, every so often. Otherwise, the water is extraordinarily still. You can go north or south from here. ~ 0 401419 8 Rd 0 D0 ~ ~ 0 0 13254 D2 ~ ~ 0 0 13225 S #13254 Underwater Tunnel~ spellon1.wav T=Background P=50 V=100 L=1~ ~ You are swimming through an underwater tunnel. The water is incredibly still, only moving to allow your own motion. You can go north or south from here. ~ 0 401419 8 Rd 0 D0 ~ ~ 0 0 13255 D2 ~ ~ 0 0 13253 S #13255 Underwater Tunnel~ spellon1.wav T=Background P=50 V=100 L=1~ ~ You are swimming through a tunnel filled with water. The brickwork is set into a spiral pattern, almost hypnotic in nature. You can go north or south from here. ~ 0 401419 8 Rd 0 D0 ~ ~ 0 0 13256 D2 ~ ~ 0 0 13254 S #13256 Underwater Tunnel~ spellon1.wav T=Background P=50 V=100 L=1~ ~ You are moving through an underwater tunnel. A bright flash, travelling north to south, zips by you every once in a while. It seems to be a ward of some kind. You can go north or south. ~ 0 401419 8 Rd 0 D0 ~ ~ 0 0 13257 D2 ~ ~ 0 0 13255 S #13257 Underwater Tunnel~ spellon1.wav T=Background P=50 V=100 L=1~ ~ You are swimming through an underwater tunnel. The tunnel opens into a much larger one to the north of here. You can also move to the south. ~ 0 401419 8 Rd 0 D0 ~ ~ 0 0 13258 D2 ~ ~ 0 0 13256 S #13258 Underwater Tunnel~ spellon1.wav T=Background P=50 V=100 L=1~ ~ You are wandering through an underwater tunnel. A march larger tunnel, travelling east to west, can be seen directly north of here. Every so often a white flash of light zips past you to the south. ~ 0 401419 8 Rd 0 D0 ~ ~ 0 0 13239 D2 ~ ~ 0 0 13257 S #13259 Underwater Tunnel~ chant2.wav V=100 P=50 L=1 T=Background~ ~ You are standing in a throne room. A huge circle, made of blue light, rings the room. There appears to be only one exit, to the west. You see a large throne pressed against the north and south walls. As with all other rooms in this shrine, the room itself is spherical. ~ 0 273031183 8 Rd 400 D1 ~ ~ 119 13201 13261 D3 ~ ~ 631 13207 13232 S #13260 Underwater Tunnel~ spellon1.wav T=Background P=50 V=100 L=1~ ~ You are swimming through a small underwater tunnel. A bright white light, similar to a lightning bolt, occasionally shoots past you, to the south. You can see many branches from the tunnel in either the north or south. ~ 0 401419 8 Rd 0 D0 ~ ~ 0 0 13225 D2 ~ ~ 0 0 13239 S #13261 The Void~ chant2.wav V=100 P=50 L=1 T=Background~ ~ You have entered a void. There are no discernable markings here whatsoever. There is a "hole" in the void, leading to the west. At least, you think it's west. ~ 0 268836875 8 Rd 400 D3 ~ ~ 119 13201 13259 S #13262 Gazer's Lair~ chant2.wav V=100 P=50 L=1 T=Background~ ~ You have entered a round room. There is a spherical enclosure in the centre of the room, and a round door lies on the west. The water here is extremely cold, and will damage you if you stay here much longer. ~ 0 268836875 8 Rd 250 D3 ~ ~ 119 13204 13234 S #13263 Underwater Lair~ ~ ~ You have entered a round room. There is a spherical enclosure in the centre of the room, and a round door lies on the west wall. The water here is extremely cold, and will damage you if you stay here much longer. ~ 0 268836875 8 Rd 250 D3 ~ ~ 119 13204 13230 S #13264 Underwater Tunnel~ chant3.wav V=100 P=50 L=1 T=Background~ off~ You have arrived in a room adjacent to the underwater tunnel. It is very dark here, much darker than the rest of the tunnels. A huge throne rests against the west wall. You can only go in the direction you came. ~ 0 401419 8 Rd 0 D1 ~ ~ 599 13203 13209 S #13265 The Entrance to the Ocean Shrine~ water1.wav P=50 V=100 L=1 T=Background~ ~ You are at the entrance to the Ocean Shrine. A huge stairwell leads up and out, back to the Bretonnia surface, or you can descend the stairwell into the shrine proper. ~ 0 401419 0 Rd 0 D4 ~ ~ 0 0 21487 D5 ~ ~ 0 0 13266 S #13266 A Stairwell~ water1.wav P=50 V=100 L=1 T=Background~ ~ You are walking along a very large set of stairs. It is definately darker here than above. You can hear water below you. You can go up or down from here. ~ 0 401419 0 Rd 0 D4 ~ ~ 0 0 13265 D5 ~ ~ 0 0 13202 S #13267 Temp Room~ ~ ~ This room is for resets only. ~ 0 2491399 0 Rd 0 S #13268 Temp Room~ ~ ~ This room is for resets only. ~ 0 2491399 0 Rd 0 S #13269 Temp Room~ ~ ~ This room is for resets only. ~ 0 2491399 0 Rd 0 S #13270 Dungeon Hallway~ ~ ~ ~ 0 401419 0 Rd 0 D1 ~ ~ 0 0 13271 D3 ~ ~ 0 0 13399 S #13271 Dungeon Hallway~ ~ ~ ~ 0 401419 0 Rd 0 D1 ~ ~ 0 0 13272 D2 ~ ~ 0 0 13273 D3 ~ ~ 0 0 13270 S #13272 Dungeon Hallway~ ~ ~ ~ 0 401419 0 Rd 0 D3 ~ ~ 0 0 13271 S #13273 Dungeon Hallway~ ~ ~ ~ 0 401419 0 Rd 0 D0 ~ ~ 0 0 13271 D2 ~ ~ 0 0 13274 S #13274 Dungeon Hallway~ ~ ~ ~ 0 401419 0 Rd 0 D0 ~ ~ 0 0 13273 D1 ~ ~ 0 0 13275 D2 ~ ~ 0 0 13276 S #13275 Dungeon Hallway~ ~ ~ ~ 0 401419 0 Rd 0 D3 ~ ~ 0 0 13274 S #13276 Dungeon Hallway~ ~ ~ ~ 0 401419 0 Rd 0 D0 ~ ~ 0 0 13274 D2 ~ ~ 0 0 13277 S #13277 Dungeon Hallway~ ~ ~ ~ 0 401419 0 Rd 0 D0 ~ ~ 0 0 13276 D1 ~ ~ 0 0 13278 D3 ~ ~ 0 0 13280 S #13278 Dungeon 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#13380 Dungeon Hallway~ ~ ~ ~ 0 401419 0 Rd 0 D0 ~ ~ 0 0 13379 D3 ~ ~ 0 0 13381 D4 ~ ~ 0 0 13359 S #13381 Dungeon Hallway~ ~ ~ ~ 0 401419 0 Rd 0 D1 ~ ~ 0 0 13380 D3 ~ ~ 0 0 13382 S #13382 Dungeon Hallway~ ~ ~ ~ 0 401419 0 Rd 0 D1 ~ ~ 0 0 13381 D3 ~ ~ 0 0 13383 S #13383 Dungeon Hallway~ ~ ~ ~ 0 401419 0 Rd 0 D1 ~ ~ 0 0 13382 D3 ~ ~ 0 0 13384 S #13384 Dungeon Hallway~ ~ ~ ~ 0 401419 0 Rd 0 D1 ~ ~ 0 0 13383 D3 ~ ~ 0 0 13385 S #13385 Dungeon Hallway~ ~ ~ ~ 0 401419 0 Rd 0 D1 ~ ~ 0 0 13384 D3 ~ ~ 0 0 13386 S #13386 Dungeon Hallway~ ~ ~ ~ 0 401419 0 Rd 0 D1 ~ ~ 0 0 13385 D3 ~ ~ 0 0 13387 S #13387 Dungeon Hallway~ ~ ~ ~ 0 401419 0 Rd 0 D1 ~ ~ 0 0 13386 D5 ~ ~ 0 0 13397 S #13388 Dungeon Hallway~ ~ ~ ~ 0 401419 0 Rd 0 D1 ~ ~ 0 0 13389 S #13389 Dungeon Hallway~ ~ ~ ~ 0 401419 0 Rd 0 D1 ~ ~ 0 0 13390 D3 ~ ~ 0 0 13388 S #13390 Dungeon Hallway~ ~ ~ ~ 0 401419 0 Rd 0 D1 ~ ~ 0 0 13398 D2 ~ ~ 0 0 13391 D3 ~ ~ 0 0 13389 S #13391 Dungeon Hallway~ ~ ~ ~ 0 401419 0 Rd 0 D0 ~ ~ 0 0 13390 D2 ~ ~ 0 0 13392 S #13392 Dungeon Hallway~ ~ ~ ~ 0 401419 0 Rd 0 D0 ~ ~ 0 0 13391 D3 ~ ~ 0 0 13393 S #13393 Dungeon Hallway~ ~ ~ ~ 0 401419 0 Rd 0 D1 ~ ~ 0 0 13392 D3 ~ ~ 0 0 13394 S #13394 Dungeon Hallway~ ~ ~ ~ 0 401419 0 Rd 0 D1 ~ ~ 0 0 13393 D2 ~ ~ 0 0 13395 S #13395 Dungeon Hallway~ ~ ~ ~ 0 401419 0 Rd 0 D0 ~ ~ 0 0 13394 D2 ~ ~ 0 0 13396 S #13396 Dungeon Hallway~ ~ ~ ~ 0 401419 0 Rd 0 D0 ~ ~ 0 0 13395 D2 ~ ~ 0 0 13397 S #13397 Dungeon Hallway~ ~ ~ ~ 0 401419 0 Rd 0 D0 ~ ~ 0 0 13396 D4 ~ ~ 0 0 13387 S #13398 Dungeon Hallway~ ~ ~ ~ 0 401419 0 Rd 0 D1 ~ ~ 0 0 13399 D3 ~ ~ 0 0 13390 S #13399 Dungeon Hallway~ ~ ~ ~ 0 401419 0 Rd 0 D1 ~ ~ 0 0 13270 D3 ~ ~ 0 0 13398 S #13400 Secret Hallway~ ~ ~ ~ 0 403467 1 Rd 0 D4 ~ ~ 0 0 13475 D5 ~ ~ 0 0 13459 S #13401 Before the Castle Entrance~ ~ ~ ~ 0 401422 1 Rd 0 D1 ~ ~ 0 0 13402 S #13402 Castle Entrance~ ~ ~ ~ 0 401419 1 Rd 0 D0 ~ ~ 0 0 13403 D2 ~ ~ 0 0 13425 D3 ~ ~ 0 0 13401 S #13403 Main Hallway~ ~ ~ ~ 0 401419 1 Rd 0 D0 ~ ~ 0 0 13404 D2 ~ ~ 0 0 13402 S #13404 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D0 ~ ~ 0 0 13426 D1 ~ ~ 0 0 13429 D2 ~ ~ 0 0 13428 S #13428 Servants Quarters~ ~ ~ ~ 0 401419 1 Rd 0 D0 ~ ~ 0 0 13427 S #13429 Servants Quarters~ ~ ~ ~ 0 401419 1 Rd 0 D3 ~ ~ 0 0 13427 S #13430 Storage ROom~ ~ ~ ~ 0 401419 1 Rd 0 D1 ~ ~ 0 0 13413 S #13432 Storage Room~ ~ ~ ~ 0 401419 1 Rd 0 D2 ~ ~ 0 0 13421 S #13433 Northwest Tower~ ~ ~ ~ 0 401419 1 Rd 0 D1 ~ ~ 0 0 13434 D2 ~ ~ 0 0 13466 D4 ~ ~ 0 0 13405 S #13434 Hall of Kings~ ~ ~ ~ 0 401419 1 Rd 0 D1 ~ ~ 0 0 13435 D3 ~ ~ 0 0 13433 S #13435 Hall of Kings~ ~ ~ ~ 0 401419 1 Rd 0 D1 ~ ~ 0 0 13436 D3 ~ ~ 0 0 13434 S #13436 Hall of Kings~ ~ ~ ~ 0 401419 1 Rd 0 D1 ~ ~ 0 0 13437 D3 ~ ~ 0 0 13435 S #13437 Hall of Kings~ ~ ~ ~ 0 401419 1 Rd 0 D1 ~ ~ 0 0 13438 D3 ~ ~ 0 0 13436 S #13438 Hall of Kings~ ~ ~ ~ 0 401419 1 Rd 0 D1 ~ ~ 0 0 13439 D3 ~ ~ 0 0 13437 S #13439 Northeast Tower~ ~ ~ ~ 0 401419 1 Rd 0 D2 ~ ~ 0 0 13440 D3 ~ ~ 0 0 13438 D4 ~ ~ 0 0 13411 S #13440 Hall of Princes~ ~ ~ ~ 0 401419 1 Rd 0 D0 ~ ~ 0 0 13439 D2 ~ ~ 0 0 13441 S #13441 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#13453 Hall of Royalty~ ~ ~ ~ 0 401419 1 Rd 0 D0 ~ ~ 0 0 13454 D2 ~ ~ 0 0 13452 S #13454 Hall of Royalty~ ~ ~ ~ 0 401419 1 Rd 0 D0 ~ ~ 0 0 13465 D1 ~ ~ 0 0 13455 D2 ~ ~ 0 0 13453 S #13455 Before the Throne Room~ ~ ~ ~ 0 401419 1 Rd 0 D1 ~ ~ 0 0 13456 D3 ~ ~ 0 0 13454 S #13456 The Throne Room~ ~ ~ ~ 0 401419 1 Rd 0 D0 ~ ~ 0 0 13463 D1 ~ ~ 0 0 13464 D2 ~ ~ 0 0 13457 D3 ~ ~ 0 0 13455 S #13457 The Throne Room~ ~ ~ ~ 0 401419 1 Rd 0 D0 ~ ~ 0 0 13456 D1 ~ ~ 0 0 13458 S #13458 The Throne Room~ ~ ~ ~ 0 401419 1 Rd 0 D0 ~ ~ 0 0 13464 D1 ~ ~ 0 0 13459 D3 ~ ~ 0 0 13457 S #13459 The Throne Room~ ~ ~ ~ 0 401419 1 Rd 0 D0 ~ ~ 0 0 13460 D3 ~ ~ 0 0 13458 D4 ~ ~ 0 0 13400 S #13460 The Throne Room~ ~ ~ ~ 0 401419 1 Rd 0 D0 ~ ~ 0 0 13461 D2 ~ ~ 0 0 13459 D3 ~ ~ 0 0 13464 S #13461 The Throne Room~ ~ ~ ~ 0 401419 1 Rd 0 D2 ~ ~ 0 0 13460 D3 ~ ~ 0 0 13462 S #13462 The Throne Room~ ~ ~ ~ 0 401419 1 Rd 0 D1 ~ ~ 0 0 13461 D2 ~ ~ 0 0 13464 D3 ~ ~ 0 0 13463 S #13463 The Throne Room~ ~ ~ ~ 0 401419 1 Rd 0 D1 ~ ~ 0 0 13462 D2 ~ ~ 0 0 13456 S #13464 The Throne Room~ ~ ~ ~ 0 401419 1 Rd 0 D0 ~ ~ 0 0 13462 D1 ~ ~ 0 0 13460 D2 ~ ~ 0 0 13458 D3 ~ ~ 0 0 13456 S #13465 Hall of Royalty~ ~ ~ ~ 0 401419 1 Rd 0 D0 ~ ~ 0 0 13466 D2 ~ ~ 0 0 13454 S #13466 Hall of Royalty~ ~ ~ ~ 0 401419 1 Rd 0 D0 ~ ~ 0 0 13433 D2 ~ ~ 0 0 13465 S #13467 Main Tower~ ~ ~ ~ 0 401419 1 Rd 0 D1 ~ ~ 0 0 13468 D2 ~ ~ 0 0 13470 S #13468 Main Tower~ ~ ~ ~ 0 401419 1 Rd 0 D1 ~ ~ 0 0 13469 D2 ~ ~ 0 0 13471 D3 ~ ~ 0 0 13467 S #13469 Main Tower~ ~ ~ ~ 0 401419 1 Rd 0 D2 ~ ~ 0 0 13472 D3 ~ ~ 0 0 13468 S #13470 Main Tower~ ~ ~ ~ 0 401419 1 Rd 0 D0 ~ ~ 0 0 13467 D1 ~ ~ 0 0 13471 D2 ~ ~ 0 0 13473 S #13471 Main Tower~ ~ ~ ~ 0 401418 1 Rd 0 D0 ~ ~ 0 0 13468 D1 ~ ~ 0 0 13472 D2 ~ ~ 0 0 13474 D3 ~ ~ 0 0 13470 D4 ~ ~ 0 0 13480 S #13472 Main Tower~ ~ ~ ~ 0 401419 1 Rd 0 D0 ~ ~ 0 0 13469 D2 ~ ~ 0 0 13475 D3 ~ ~ 0 0 13471 S #13473 Main Tower~ ~ ~ ~ 0 401419 1 Rd 0 D0 ~ ~ 0 0 13470 D1 ~ ~ 0 0 13474 S #13474 Main Tower~ ~ ~ ~ 0 401419 1 Rd 0 D0 ~ ~ 0 0 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~ ~ 0 268836875 11 Rd 100 D1 ~ ~ 0 0 13487 D2 ~ ~ 0 0 13489 D3 ~ ~ 0 0 13485 S #13487 Throne Room~ ~ ~ ~ 0 268836875 11 Rd 100 D2 ~ ~ 0 0 13490 D3 ~ ~ 0 0 13486 S #13488 Throne Room~ ~ ~ ~ 0 268836875 11 Rd 100 D0 ~ ~ 0 0 13485 D1 ~ ~ 0 0 13489 D2 ~ ~ 0 0 13491 S #13489 Throne Room~ ~ ~ ~ 0 268836875 11 Rd 100 D0 ~ ~ 0 0 13486 D1 ~ ~ 0 0 13490 D2 ~ ~ 0 0 13492 D3 ~ ~ 0 0 13488 S #13490 Throne Room~ ~ ~ ~ 0 268836875 11 Rd 100 D0 ~ ~ 0 0 13487 D2 ~ ~ 0 0 13493 D3 ~ ~ 0 0 13489 S #13491 Throne Room~ ~ ~ ~ 0 268836875 11 Rd 100 D0 ~ ~ 0 0 13488 D1 ~ ~ 0 0 13492 D3 ~ ~ 0 0 13299 S #13492 Throne Room~ ~ ~ ~ 0 268836875 11 Rd 100 D0 ~ ~ 0 0 13489 D1 ~ ~ 0 0 13493 D2 ~ ~ 0 0 13494 D3 ~ ~ 0 0 13491 S #13493 Throne Room~ ~ ~ ~ 0 268836875 11 Rd 100 D0 ~ ~ 0 0 13490 D1 ~ ~ 0 0 13496 D3 ~ ~ 0 0 13492 S #13494 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 100 D0 ~ ~ 0 0 13492 D2 ~ ~ 0 0 13495 S #13495 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 100 D0 ~ ~ 0 0 13494 D4 ~ ~ 0 0 13292 S #13496 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 100 D2 ~ ~ 0 0 13497 D3 ~ ~ 0 0 13493 S #13497 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 100 D0 ~ ~ 0 0 13496 D2 ~ ~ 0 0 13498 S #13498 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 100 D0 ~ ~ 0 0 13497 S #13501 Volcanic Path~ ~ ~ You have arrived at the end of a path leading into a volcano. The path opens up to the south on the inner edge of the volcano. To the north, a slope leads down to the mountain path. ~ 0 268836875 11 Rd 50 D2 ~ ~ 0 0 13502 S #13502 Volcanic Path~ ~ ~ You are walking around the mouth of a volcano. The path leads off counter-clockwise, with a slight downward slope, to the west. The path looks well trodden. ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13501 D3 ~ ~ 0 0 13503 S #13503 Volcanic Path~ ~ ~ You are moving along the path around the inner rim of a volcano. The path looks very well trodden, as though a formidably sized force recently marched this way. You can look across the deep lava pit and see the path on the other side. You can go east or west from here. ~ 0 268836875 11 Rd 50 D1 ~ ~ 0 0 13502 D3 ~ ~ 0 0 13504 S #13504 Volcanic Path~ ~ ~ You are walking along the inner rim of a volcano. The path slowly narrows and descends to the south, leading down into the depths of the volcano. You can also go to the east from here. ~ 0 268836875 11 Rd 50 D1 ~ ~ 0 0 13503 D2 ~ ~ 0 0 13505 S #13505 Volcanic Path~ ~ ~ You are walking along a path descending into a volcano. The path narrows the farther you descend into the volcano, in addition to sudden bursts of intense heat. You can continue north or south from here. ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13504 D2 ~ ~ 0 0 13506 S #13506 Volcanic Path~ ~ ~ You are walking along a volcanic path. The blasts of heat occurr at regular intervals now, as if the volcano itself is breathing. You can go north or south from here. ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13505 D2 ~ ~ 0 0 13507 S #13507 Volcanic Path~ ~ ~ The path dips down rather abruptly to the south of here, the ground having given way to a landslide many years ago. You can go north or south from here. ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13506 D2 ~ ~ 0 0 13508 S #13508 Volcanic Path~ ~ ~ You are walking along a path deep in a volcano. Geysers of molten rock constantly erupt below you, their noxious fumes almost reaching your position. The path goes north, or down into the depths of the volcano, to the east. ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13507 D1 ~ ~ 0 0 13509 S #13509 Volcanic Path~ ~ ~ You are walking along a path deep within a volcano. The farther counter-clockwise you travel, the deeper into the volcano you go. You can go east or west from here. ~ 0 268836875 11 Rd 50 D1 ~ ~ 0 0 13510 D3 ~ ~ 0 0 13508 S #13510 Volcanic Path~ ~ ~ You are navigating a narrow path along the inside of a volcano spout. To the west, the path climbs up and eventually widens to a very large distance. You can vaguely make out a small building far below you. You can go east or west from here. ~ 0 268836875 11 Rd 50 D1 ~ ~ 0 0 13511 D3 ~ ~ 0 0 13509 S #13511 Volcanic Path~ ~ ~ You are walking along a volanic path deep within the spout of a volcano. You can hear the lava below you, bubbling and churning over itself constantly. You can go east or west from here. ~ 0 268836875 11 Rd 50 D1 ~ ~ 0 0 13512 D3 ~ ~ 0 0 13510 S #13512 Volcanic Path~ ~ ~ You have arrived at the bottom of a volcano spout. The lava fields stretch off in all directions, but a very narrow bridge leads over it to the north. You can see a building to the northwest through the haze. You can go that way, or start climbing out of the volcano to the west. ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13513 D3 ~ ~ 0 0 13511 S #13513 Volcanic Path~ ~ ~ You are walking along a bridge deep within a volcano over a lava flow. The bridge is made of some sort of black stone, charred from years of constant attention from the lava below. You can go north or south from here. ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13514 D2 ~ ~ 0 0 13512 S #13514 Volcanic Path~ ~ ~ You are moving along a jet black bridge over lava. The bridge turns sharply here, leading off to the east and south. A huge dragon skull is embedded into the volcano wall to the northeast. ~ 0 268836875 11 Rd 50 E skull~ It is gigantic, one of the largest skulls you have ever seen. You had no idea that dragons could get this large. ~ D2 ~ ~ 0 0 13513 D3 ~ ~ 0 0 13515 S #13515 Volcanic Path~ ~ ~ You are at the end of a bridge. A large building lies to the west, through an enormous door. You can't help but wonder who or what would build a structure at the base, and apparently centre, of a volcano. The door are over thirty feet tall, and made of the same black material as the bridge. ~ 0 268836875 11 Rd 50 D1 ~ ~ 0 0 13514 D3 ~ ~ 119 13501 13516 S #13516 Garrison~ ~ ~ You are inside an enormous building, with a huge door lying on the east wall. The walls are jet black, the same material that the bridge outside is made of. A lava tube that does not appear to be intentonally part of the architecture leads down into the volcano. The entire northwest corner of this building has been blown apart from an eruption. ~ 0 268836875 11 Rd 50 D1 ~ ~ 119 13501 13515 D5 ~ ~ 0 0 13528 S #13517 Volcanic Crevice~ ~ ~ You have arrived in a small crevice, carved into the rock by a lava flow. The main tube is below you here. There is a small ledge on the east wall, with several skulls piled at one end. The only exit is down. ~ 0 302391307 11 Rd 50 D5 ~ ~ 0 0 13531 S #13518 Volcanic Path~ ~ ~ You are moving through a small lava tube deep inside a volcano. Below you, several metres, is another lava tube. The small tube leads off to the south. ~ 0 302391307 11 Rd 50 D2 ~ ~ 0 0 13519 D5 ~ ~ 0 0 13534 S #13519 Volcanic Path~ ~ ~ You are moving through a small lava tube. It is almost perfectly round here, and you can see that it drops off suddenly to the north. The tube leads off to the south. ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13518 D2 ~ ~ 0 0 13520 S #13520 Volcanic Path~ ~ ~ You are walking along a small lava tube inside a volcano. The tube inclines slightly to the south, and you can see an abrupt drop a little ways to the north. ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13519 D2 ~ ~ 0 0 13521 S #13521 Volcanic Path~ ~ ~ You are walking through a narrow lava tube. The tube has a slight decline to the north, and of course, a slight incline to the south. The blasts of heat are not getting any weaker. ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13520 D2 ~ ~ 0 0 13522 S #13522 Volcanic Path~ ~ ~ You have arrived at a sharp bend in the tube. The outer wall is made from a polished, black material. The lava's effect on it is strange indeed - It is almost a perfect mirror. You can go north or east from here. ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13521 D1 ~ ~ 0 0 13523 S #13523 Volcanic Path~ ~ ~ You are walking through a small vent. The floor here is soft, obviously not cooled enough since the flow was still active. You can go east or west from here. ~ 0 268836875 11 Rd 50 D1 ~ ~ 0 0 13524 D3 ~ ~ 0 0 13522 S #13524 Volcanic Path~ ~ ~ You are moving through a small tube. The ground is rough, and as usual, warm to the touch. Every so often small vents of steam jet out to block your path, but they quickly dissipate. You can go east or west from here. ~ 0 268836875 11 Rd 50 D1 ~ ~ 0 0 13525 D3 ~ ~ 0 0 13523 S #13525 Volcanic Path~ ~ ~ You are moving through a smaller lava tube, and have arrived at a bend. The tube bends sharply here, it's paths leading off to the north and west. A huge black rock lies on the west wall, obviously the cause of such a sharp turn. ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13526 D3 ~ ~ 0 0 13524 S #13526 Volcanic Path~ ~ ~ You are walking through a smaller lava tube. The tube opens up to the main tube directly to the north. This tube is much rounder than the main tube, as if the lava moved through here very quickly. You can go north or south from here. ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13527 D2 ~ ~ 0 0 13525 S #13527 Volcanic Path~ ~ ~ You are walking along a lava tube. The large eruption tube leads off to the east, while a much smaller tube stretches to the south. The main tube goes up to the west of here, to the point where it breaches the surface. ~ 0 268836875 11 Rd 50 D1 ~ ~ 0 0 13529 D2 ~ ~ 0 0 13526 D3 ~ ~ 0 0 13528 S #13528 Volcanic Path~ ~ ~ You are below a building inside a volcano, inside a lava tube. An eruption caused the tube to go up violently from here. You can clearly see the hole in the building, far above you, that the lava spued forth from. The tube leads to the east. ~ 0 268836875 11 Rd 50 D1 ~ ~ 0 0 13527 D4 ~ ~ 0 0 13516 S #13529 Volcanic Path~ ~ ~ You are walking along the main eruption tube. The ground is fairly smooth, but it is very, very warm. You can't help but sweat constantly. Sharp pains riddle your body as the volcano regularly belches hot bursts of steam from the walls. ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13530 D3 ~ ~ 0 0 13527 S #13530 Volcanic Path~ ~ ~ You are moving through the main eruption tube in a volcano. The tube itself is only vaguely circular, as if the lava that once flowed through here was in too much of a hurry to escape. You can go north or south from here. ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13531 D2 ~ ~ 0 0 13529 S #13531 Volcanic Path~ ~ ~ You are moving through the main flow tube of the volcano. A much smaller tube leads up to what appears to be a small room, while the main tube leads down into the depths. ~ 0 268836875 11 Rd 50 D2 ~ ~ 0 0 13530 D4 ~ ~ 0 0 13517 D5 ~ ~ 0 0 13547 S #13532 Hallway~ ~ ~ You have arrived at the top of a ladder, and are in a small room. Several shelves are stacked against the west wall, with thick layers of dust covering them. The only exist is down the ladder. ~ 0 268836875 11 Rd 50 D0 ~ ~ 630 0 13533 D5 ~ ~ 0 0 13548 S #13533 Outlook~ ~ ~ You have arrived on a small plateau. You are outside, but there are very high walls that are impassable. The only exit is through the false wall to the south. ~ 0 401419 11 Rd 0 D2 ~ ~ 630 0 13532 S #13534 Volcanic Path~ ~ ~ You are moving through a small lava tube. The northern wall curves up here, opening to a path above you. There walls are quite smooth, and you don't see any place to get a foothold. You can go south, or up from here. ~ 0 268836875 11 Rd 50 D2 ~ ~ 0 0 13535 D4 ~ ~ 0 0 13518 S #13535 Volcanic Path~ ~ ~ You are walking through a small tube. A bend in the tube can be seen to the immediate south, while the tube appears to come to an end to the north. You can go in either of those two directions from here. ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13534 D2 ~ ~ 0 0 13536 S #13536 Volcanic Path~ ~ ~ You are moving through a small, hot lava tube. The deeper into this volcano you go, the warmer it gets. You can hear the ground rumbling far below you. You can go north or east from here. ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13535 D1 ~ ~ 0 0 13537 S #13537 Volcanic Path~ ~ ~ You are moving through a small, oval lava tube. The tube narrows slightly to the east, where you can see a sharp bend in the path. The lava that once forced its way through here can still be smelled, its ash-like scent easily identified. You can go east or west. ~ 0 268836875 11 Rd 50 D1 ~ ~ 0 0 13538 D3 ~ ~ 0 0 13536 S #13538 Volcanic Path~ ~ ~ You are moving through a small lava tube. The tube widens to the west and to the south. Steam leaks from the wall here, near the ceiling, dissipating into the air as it rises. ~ 0 268836875 11 Rd 50 D2 ~ ~ 0 0 13539 D3 ~ ~ 0 0 13537 S #13539 Volcanic Path~ ~ ~ A small lava tube leads off to the north and the south from here. The tube seems to get wider to the south, where you can see a sharp bend. To the north, the tube gets smaller. ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13538 D2 ~ ~ 0 0 13540 S #13540 Volcanic Path~ ~ ~ You are moving through a volcanic path. The lava tube takes a sharp bend here, leading to the north and east. A second tube, slightly smaller than even this small path, leads to the west. ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13539 D1 ~ ~ 0 0 13543 D3 ~ ~ 0 0 13541 S #13541 Volcanic Path~ ~ ~ You are walking through a very small lava tube. The tube gets much smaller to the west, probably only able to fit one or two people at a time. You can go that way, or to the slightly larger tube to the east. ~ 0 268836875 11 Rd 50 D1 ~ ~ 0 0 13540 D3 ~ ~ 0 0 13542 S #13542 Volcanic Path~ ~ ~ The tube stops suddenly here, with a sharp turn down. You can see steam shooting through the vent below you, jetting from the walls with great force. You can go that way, or to the east. ~ 0 302391819 11 Rd 50 D1 ~ ~ 0 0 13541 D5 ~ ~ 0 0 13560 S #13543 Volcanic Path~ ~ ~ You are moving through a small lava tube in a volcano. The tube gradually gets smaller to the west, and conversely, larger to the east. You can go in either of those directions from here. ~ 0 268836875 11 Rd 50 D1 ~ ~ 0 0 13544 D3 ~ ~ 0 0 13540 S #13544 Volcanic Path~ ~ ~ The lava tube ends suddenly here. A small hole leads down from here, down into the dark depths below. The path, which narrows slightly as you travel, leads to the west. ~ 0 302391307 11 Rd 50 D3 ~ ~ 0 0 13543 D5 ~ ~ 0 0 13561 S #13545 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13546 D5 ~ ~ 0 0 13555 S #13546 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13547 D2 ~ ~ 0 0 13545 S #13547 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 50 D2 ~ ~ 0 0 13546 D4 ~ ~ 0 0 13531 S #13548 Hallway~ ~ ~ You have reached a landing in a vertical shaft. There is a ladder on the west wall, leading down into the depths, and a ladder on the east wall, leading up. ~ 0 268836875 11 Rd 50 D4 ~ ~ 0 0 13532 D5 ~ ~ 0 0 13558 S #13549 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 50 D2 ~ ~ 0 0 13550 D5 ~ ~ 0 0 13562 S #13550 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13549 D2 ~ ~ 0 0 13551 S #13551 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13550 D1 ~ ~ 0 0 13552 S #13552 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 50 D1 ~ ~ 0 0 13553 D3 ~ ~ 0 0 13551 S #13553 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 50 D1 ~ ~ 0 0 13554 D2 ~ ~ 0 0 13556 D3 ~ ~ 0 0 13552 S #13554 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 50 D1 ~ ~ 0 0 13555 D3 ~ ~ 0 0 13553 S #13555 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 50 D3 ~ ~ 0 0 13554 D4 ~ ~ 0 0 13545 S #13556 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13553 D2 ~ ~ 0 0 13557 S #13557 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13556 S #13558 Hallway~ ~ ~ You are at a landing, in a shaft, deep within a volcano. The ladder, attached to the west wall, goes down and up. The landing is covered in dust, as though nothing has touched it in decades. ~ 0 268836875 11 Rd 50 D1 ~ ~ 631 0 13559 D4 ~ ~ 0 0 13548 D5 ~ ~ 0 0 13571 S #13559 Alcove~ ~ ~ You are in a small alcove. The walls here are polished smooth and you can discern no cracks or bricks of any kind. The only exit is to the west, through the illusionary door that you came from. ~ 0 268836875 11 Rd 50 D3 ~ ~ 631 0 13558 S #13560 Volcanic Shaft~ ~ ~ You are in a vertical shaft deep within a volcano. Jets of steam fire off from the walls here, in an almost rhythmic fashion. The shaft stops above you, and continues down. ~ 0 302391307 11 Rd 50 D4 ~ ~ 0 0 13542 D5 ~ ~ 0 0 13576 S #13561 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 50 D4 ~ ~ 0 0 13544 D5 ~ ~ 0 0 13570 S #13562 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 50 D2 ~ ~ 0 0 13563 D4 ~ ~ 0 0 13549 S #13563 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13562 D2 ~ ~ 0 0 13564 S #13564 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13563 D1 ~ ~ 0 0 13565 S #13565 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 50 D1 ~ ~ 0 0 13566 D3 ~ ~ 0 0 13564 S #13566 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 50 D2 ~ ~ 0 0 13567 D3 ~ ~ 0 0 13565 D5 ~ ~ 0 0 13591 S #13567 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13566 D2 ~ ~ 0 0 13568 S #13568 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13567 D1 ~ ~ 0 0 13569 S #13569 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 50 D1 ~ ~ 0 0 13570 D3 ~ ~ 0 0 13568 S #13570 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 50 D3 ~ ~ 0 0 13569 D4 ~ ~ 0 0 13561 S #13571 Hallway~ ~ ~ You are moving along a narrow hallway deep within a firery volcano. The hallway ends with a circular wall, with a ladder pressed up against the west wall. You can go that way, or to the east, where the hallway widens. ~ 0 268836875 11 Rd 50 D1 ~ ~ 0 0 13572 D4 ~ ~ 0 0 13558 S #13572 Hallway~ ~ ~ You are walking along a hallway. You can see a corner to the east, where the hallway widens slightly. To the west, the hallway narrows enough that creatures larger than man-sized would have a hard time getting through. ~ 0 268836875 11 Rd 50 D1 ~ ~ 0 0 13573 D3 ~ ~ 0 0 13571 S #13573 Hallway~ ~ ~ You are at a bend in the hallway. The hallway widens to the south, and narrows to the west. The brickwork, as with the rest of the hallway, is flawless. ~ 0 268836875 11 Rd 50 D2 ~ ~ 0 0 13574 D3 ~ ~ 0 0 13572 S #13574 Hallway~ ~ ~ You are moving along an underground hallway. To the north, you can see a bend in the hallway. The walls get closer together the farther north you travel, although that appears to be by design. You can go north or south from here. ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13573 D2 ~ ~ 0 0 13575 S #13575 Hallway~ ~ ~ You are moving along a subterranean hallway. At the south wall is a very steep staircase, leading down into the depths. The hallway continues north, where the walls seem to narrow. ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13574 D5 ~ ~ 0 0 13584 S #13576 Volcanic Shaft~ ~ ~ You are moving through a vertical shaft deep inside a volcano. The walls crumble at your touch, easily disturbed by your hands. Jets of steam can be heard above you, screaming as they enter the shaft. You can go up or down from here. ~ 0 302391307 11 Rd 50 D4 ~ ~ 0 0 13560 D5 ~ ~ 0 0 13590 S #13577 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13578 D5 ~ ~ 0 0 13295 S #13578 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13579 D2 ~ ~ 0 0 13577 S #13579 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 50 D1 ~ ~ 0 0 13580 D2 ~ ~ 0 0 13578 S #13580 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 50 D1 ~ ~ 0 0 13581 D3 ~ ~ 0 0 13579 S #13581 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 50 D1 ~ ~ 0 0 13582 D3 ~ ~ 0 0 13580 S #13582 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 50 D1 ~ ~ 0 0 13583 D3 ~ ~ 0 0 13581 S #13583 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 50 D3 ~ ~ 0 0 13582 D5 ~ ~ 0 0 13596 S #13584 Hallway~ ~ ~ You are moving through a hallway inside a volcano. You can see a large flight of stairs here, leading up, at an extremely steep incline. You can go that way, or to the south. ~ 0 268836875 11 Rd 50 D2 ~ ~ 0 0 13585 D4 ~ ~ 0 0 13575 S #13585 Hallway~ ~ ~ You are walking down a hallway beneath the surface. The hallways has been constructed in a perfect manner. The corners of the walls are exactly right, and the stones fit together with absolute precision. You can go north or south from here. ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13584 D2 ~ ~ 0 0 13586 S #13586 Hallway~ ~ ~ You are in a hallway within a volcano, deep below the surface of Bretonnia. The hallway is hot, like the rest of the volcano, but nonetheless it is definately man-made. The brickwork reminds you of the buildings scattered around the surface. You can go north from here, or through the door on the west wall. ~ 0 268836875 11 Rd 50 D0 ~ ~ 0 0 13585 D3 ~ ~ 3 0 13587 S #13587 Volcanic Path~ ~ ~ You have arrived at the end of a volcanic shaft, where a door lies on the east wall. The natural walls surrounding it are as black as the midnight sky. The source of the lava tube leading to the west appears to be below your feet. You can go through the door, or to the west. ~ 0 268836875 11 Rd 50 D1 ~ ~ 3 0 13586 D3 ~ ~ 0 0 13588 S #13588 Volcanic Path~ ~ ~ You are moving along a volcanic path, far below the surface. The walls gradually become darker the farther east you travel. You can go in that direction, or to the west. ~ 0 268836875 11 Rd 50 D1 ~ ~ 0 0 13587 D3 ~ ~ 0 0 13589 S #13589 Volcanic Path~ ~ ~ You are walking along an underground path in the depths of a volcano. The walls here are extra rough, as though the lava was forced through here at a great rate of speed. It is as if some magical force caused this volcano to form, as opposed to a natural occurrance. You can go east or west from here. ~ 0 268836875 11 Rd 50 D1 ~ ~ 0 0 13588 D3 ~ ~ 0 0 13590 S #13590 Volcanic Path~ ~ ~ You are at the bottom of a vertical shaft, deep within a massive volcano. You can hear jets of steam coming from far above, while the path leads off to the east. ~ 0 268836875 11 Rd 50 D1 ~ ~ 0 0 13589 D4 ~ ~ 0 0 13576 S #13591 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 50 D4 ~ ~ 0 0 13566 D5 ~ ~ 0 0 13293 S #13592 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 100 D1 ~ ~ 0 0 13593 S #13593 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 100 D1 ~ ~ 0 0 13594 D3 ~ ~ 0 0 13592 S #13594 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 100 D1 ~ ~ 0 0 13595 D3 ~ ~ 0 0 13593 S #13595 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 100 D1 ~ ~ 0 0 13596 D3 ~ ~ 0 0 13594 S #13596 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 100 D2 ~ ~ 0 0 13597 D3 ~ ~ 0 0 13595 D4 ~ ~ 0 0 13583 S #13597 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 100 D0 ~ ~ 0 0 13596 D2 ~ ~ 0 0 13598 S #13598 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 100 D0 ~ ~ 0 0 13597 D2 ~ ~ 0 0 13599 S #13599 Volcanic Path~ ~ ~ ~ 0 268836875 11 Rd 100 D0 ~ ~ 0 0 13598 D2 ~ ~ 0 0 13290 S #13601 Forest Path~ ~ ~ ~ 0 401411 3 Rd 0 D0 ~ ~ 0 0 13602 S #13602 Forest Path~ ~ ~ ~ 0 401411 3 Rd 0 D1 ~ ~ 0 0 13603 D2 ~ ~ 0 0 13601 S #13603 Forest Path~ ~ ~ ~ 0 401411 3 Rd 0 D1 ~ ~ 0 0 13604 D3 ~ ~ 0 0 13602 S #13604 Forest Path~ ~ ~ ~ 0 401411 3 Rd 0 D1 ~ ~ 0 0 13605 D3 ~ ~ 0 0 13603 S #13605 Forest Path~ ~ ~ ~ 0 401411 3 Rd 0 D0 ~ ~ 0 0 13606 D3 ~ ~ 0 0 13604 S #13606 Forest Path~ ~ ~ ~ 0 401411 3 Rd 0 D0 ~ ~ 0 0 13607 D2 ~ ~ 0 0 13605 S #13607 Forest Path~ ~ ~ ~ 0 401411 3 Rd 0 D1 ~ ~ 0 0 13616 D2 ~ ~ 0 0 13606 D3 ~ ~ 0 0 13608 S #13608 Forest Path~ ~ ~ ~ 0 401411 3 Rd 0 D1 ~ ~ 0 0 13607 D3 ~ ~ 0 0 13609 S #13609 Forest Path~ ~ ~ ~ 0 401411 3 Rd 0 D0 ~ ~ 0 0 13610 D1 ~ ~ 0 0 13608 S #13610 Forest Path~ ~ ~ ~ 0 401411 3 Rd 0 D0 ~ ~ 0 0 13611 D2 ~ ~ 0 0 13609 S #13611 Forest Path~ ~ ~ ~ 0 401411 3 Rd 0 D1 ~ ~ 0 0 13612 D2 ~ ~ 0 0 13610 S #13612 Forest Path~ ~ ~ ~ 0 401411 3 Rd 0 D1 ~ ~ 0 0 13613 D3 ~ ~ 0 0 13611 S #13613 Forest Path~ ~ ~ ~ 0 401411 3 Rd 0 D1 ~ ~ 0 0 13614 D3 ~ ~ 0 0 13612 S #13614 Forest Path~ ~ ~ ~ 0 401411 3 Rd 0 D2 ~ ~ 0 0 13615 D3 ~ ~ 0 0 13613 S #13615 Forest Path~ ~ ~ ~ 0 401411 3 Rd 0 D0 ~ ~ 0 0 13614 D1 ~ ~ 0 0 13617 D2 ~ ~ 0 0 13616 S #13616 Forest Path~ ~ ~ ~ 0 401411 3 Rd 0 D0 ~ ~ 0 0 13615 D3 ~ ~ 0 0 13607 S #13617 Forest Path~ ~ ~ ~ 0 401411 3 Rd 0 D1 ~ ~ 0 0 13618 D3 ~ ~ 0 0 13615 S #13618 Forest Path~ ~ ~ ~ 0 401411 3 Rd 0 D1 ~ ~ 0 0 13619 D3 ~ ~ 0 0 13617 S #13619 Forest Path~ ~ ~ ~ 0 401411 3 Rd 0 D0 ~ ~ 0 0 13620 D3 ~ ~ 0 0 13618 S #13620 Before the Chrystal Tower~ ~ ~ ~ 0 401411 3 Rd 0 D0 ~ ~ 0 0 13621 D2 ~ ~ 0 0 13619 S #13621 The Chrystal Tower Entrance~ ~ ~ ~ 0 268836875 0 Rd 100 D1 ~ ~ 0 0 13628 D2 ~ ~ 0 0 13620 D3 ~ ~ 0 0 13622 S #13622 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D0 ~ ~ 0 0 13623 D1 ~ ~ 0 0 13621 S #13623 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D0 ~ ~ 0 0 13624 D2 ~ ~ 0 0 13622 S #13624 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D1 ~ ~ 0 0 13625 D2 ~ ~ 0 0 13623 S #13625 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D1 ~ ~ 0 0 13626 D3 ~ ~ 0 0 13624 D4 ~ ~ 0 0 13630 S #13626 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D2 ~ ~ 0 0 13627 D3 ~ ~ 0 0 13625 S #13627 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D0 ~ ~ 0 0 13626 D2 ~ ~ 0 0 13628 S #13628 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D0 ~ ~ 0 0 13627 D3 ~ ~ 0 0 13621 S #13629 The Chrystal Tower~ ~ ~ ~ 0 302391307 0 Rd 100 D4 ~ ~ 0 0 13719 D5 ~ ~ 0 0 13692 S #13630 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D3 ~ ~ 0 0 13631 D5 ~ ~ 0 0 13625 S #13631 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D1 ~ ~ 0 0 13630 D2 ~ ~ 0 0 13632 S #13632 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D0 ~ ~ 0 0 13631 D2 ~ ~ 0 0 13633 S #13633 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D0 ~ ~ 0 0 13632 D1 ~ ~ 0 0 13634 S #13634 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D1 ~ ~ 0 0 13635 D3 ~ ~ 0 0 13633 S #13635 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D0 ~ ~ 0 0 13636 D3 ~ ~ 0 0 13634 S #13636 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D0 ~ ~ 0 0 13637 D2 ~ ~ 0 0 13635 S #13637 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D2 ~ ~ 0 0 13636 D4 ~ ~ 0 0 13638 S #13638 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D3 ~ ~ 0 0 13639 D5 ~ ~ 0 0 13637 S #13639 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D1 ~ ~ 0 0 13638 D3 ~ ~ 0 0 13640 S #13640 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D1 ~ ~ 0 0 13639 D2 ~ ~ 0 0 13641 S #13641 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D0 ~ ~ 0 0 13640 D2 ~ ~ 0 0 13642 S #13642 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D0 ~ ~ 0 0 13641 D1 ~ ~ 0 0 13643 S #13643 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D1 ~ ~ 0 0 13644 D3 ~ ~ 0 0 13642 S #13644 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D0 ~ ~ 0 0 13645 D3 ~ ~ 0 0 13643 S #13645 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D2 ~ ~ 0 0 13644 D4 ~ ~ 0 0 13647 S #13646 The Chrystal Tower~ ~ ~ ~ 0 302391307 0 Rd 100 D4 ~ ~ 0 0 13655 D5 ~ ~ 0 0 13719 S #13647 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D0 ~ ~ 0 0 13648 D5 ~ ~ 0 0 13645 S #13648 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D2 ~ ~ 0 0 13647 D3 ~ ~ 0 0 13649 S #13649 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D1 ~ ~ 0 0 13648 D3 ~ ~ 0 0 13650 S #13650 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D1 ~ ~ 0 0 13649 D2 ~ ~ 0 0 13651 S #13651 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D0 ~ ~ 0 0 13650 D2 ~ ~ 0 0 13652 S #13652 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D0 ~ ~ 0 0 13651 D1 ~ ~ 0 0 13653 S #13653 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D1 ~ ~ 0 0 13654 D3 ~ ~ 0 0 13652 S #13654 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D3 ~ ~ 0 0 13653 D4 ~ ~ 0 0 13656 S #13655 The Chrystal Tower~ ~ ~ ~ 0 302391307 0 Rd 100 D4 ~ ~ 0 0 13664 D5 ~ ~ 0 0 13646 S #13656 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D0 ~ ~ 0 0 13657 D5 ~ ~ 0 0 13654 S #13657 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D0 ~ ~ 0 0 13658 D2 ~ ~ 0 0 13656 S #13658 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D2 ~ ~ 0 0 13657 D3 ~ ~ 0 0 13659 S #13659 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D1 ~ ~ 0 0 13658 D3 ~ ~ 0 0 13660 S #13660 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D1 ~ ~ 0 0 13659 D2 ~ ~ 0 0 13661 S #13661 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D0 ~ ~ 0 0 13660 D2 ~ ~ 0 0 13662 S #13662 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D0 ~ ~ 0 0 13661 D1 ~ ~ 0 0 13663 S #13663 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D3 ~ ~ 0 0 13662 D4 ~ ~ 0 0 13665 S #13664 The Chrystal Tower~ ~ ~ ~ 0 302391307 0 Rd 100 D4 ~ ~ 0 0 13673 D5 ~ ~ 0 0 13655 S #13665 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D1 ~ ~ 0 0 13666 D5 ~ ~ 0 0 13663 S #13666 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D0 ~ ~ 0 0 13667 D3 ~ ~ 0 0 13665 S #13667 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D0 ~ ~ 0 0 13668 D2 ~ ~ 0 0 13666 S #13668 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D2 ~ ~ 0 0 13667 D3 ~ ~ 0 0 13669 S #13669 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D1 ~ ~ 0 0 13668 D3 ~ ~ 0 0 13670 S #13670 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D1 ~ ~ 0 0 13669 D2 ~ ~ 0 0 13671 S #13671 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D0 ~ ~ 0 0 13670 D2 ~ ~ 0 0 13672 S #13672 The Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 100 D0 ~ ~ 0 0 13671 D4 ~ ~ 0 0 13680 S #13673 The Chrystal Tower~ ~ ~ ~ 0 302391307 0 Rd 100 D4 ~ ~ 0 0 13674 D5 ~ ~ 0 0 13664 S #13674 The Chrystal Tower Roof~ ~ ~ ~ 0 302391307 0 Rd 100 D0 ~ ~ 0 0 13677 D1 ~ ~ 0 0 13675 D2 ~ ~ 0 0 13681 D3 ~ ~ 0 0 13679 D5 ~ ~ 0 0 13673 S #13675 The Chrystal Tower Roof~ ~ ~ ~ 0 268836875 0 Rd 100 D0 ~ ~ 0 0 13676 D2 ~ ~ 0 0 13682 D3 ~ ~ 0 0 13674 S #13676 The Chrystal Tower Roof~ ~ ~ ~ 0 268836875 0 Rd 100 D2 ~ ~ 0 0 13675 D3 ~ ~ 0 0 13677 S #13677 The Chrystal Tower Roof~ ~ ~ ~ 0 268836875 0 Rd 100 D1 ~ ~ 0 0 13676 D2 ~ ~ 0 0 13674 D3 ~ ~ 0 0 13678 S #13678 The Chrystal Tower Roof~ ~ ~ ~ 0 268836875 0 Rd 100 D1 ~ ~ 0 0 13677 D2 ~ ~ 0 0 13679 S #13679 The Chrystal Tower Roof~ ~ ~ ~ 0 268836875 0 Rd 100 D0 ~ ~ 0 0 13678 D1 ~ ~ 0 0 13674 D2 ~ ~ 0 0 13680 S #13680 The Chrystal Tower Roof~ ~ ~ ~ 0 268836875 0 Rd 100 D0 ~ ~ 0 0 13679 D1 ~ ~ 0 0 13681 D5 ~ ~ 0 0 13672 S #13681 The Chrystal Tower Roof~ ~ ~ ~ 0 268836875 0 Rd 100 D0 ~ ~ 0 0 13674 D1 ~ ~ 0 0 13682 D3 ~ ~ 0 0 13680 S #13682 The Chrystal Tower Roof~ ~ ~ ~ 0 268836875 0 Rd 100 D0 ~ ~ 0 0 13675 D3 ~ ~ 0 0 13681 S #13683 Above the Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 150 D1 ~ ~ 0 0 13684 D2 ~ ~ 0 0 13686 S #13684 Above the Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 150 D1 ~ ~ 0 0 13685 D2 ~ ~ 0 0 13687 D3 ~ ~ 0 0 13683 S #13685 Above the Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 150 D2 ~ ~ 0 0 13688 D3 ~ ~ 0 0 13684 S #13686 Above the Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 150 D0 ~ ~ 0 0 13683 D1 ~ ~ 0 0 13687 D2 ~ ~ 0 0 13689 S #13687 Above the Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 150 D0 ~ ~ 0 0 13684 D1 ~ ~ 0 0 13688 D2 ~ ~ 0 0 13690 D3 ~ ~ 0 0 13686 D5 ~ ~ 0 0 13711 S #13688 Above the Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 150 D0 ~ ~ 0 0 13685 D2 ~ ~ 0 0 13691 D3 ~ ~ 0 0 13687 S #13689 Above the Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 150 D0 ~ ~ 0 0 13686 D1 ~ ~ 0 0 13690 S #13690 Above the Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 150 D0 ~ ~ 0 0 13687 D1 ~ ~ 0 0 13691 D3 ~ ~ 0 0 13689 S #13691 Above the Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 150 D0 ~ ~ 0 0 13688 D3 ~ ~ 0 0 13690 S #13692 Below the Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 150 D2 ~ ~ 0 0 13693 D4 ~ ~ 0 0 13705 S #13693 Below the Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 150 D0 ~ ~ 0 0 13692 D2 ~ ~ 0 0 13694 S #13694 Below the Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 150 D0 ~ ~ 0 0 13693 D2 ~ ~ 0 0 13696 S #13695 Below the Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 150 D1 ~ ~ 0 0 13696 D2 ~ ~ 0 0 13698 S #13696 Below the Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 150 D0 ~ ~ 0 0 13694 D1 ~ ~ 0 0 13697 D2 ~ ~ 0 0 13699 D3 ~ ~ 0 0 13695 S #13697 Below the Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 150 D2 ~ ~ 0 0 13701 D3 ~ ~ 0 0 13696 S #13698 Below the Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 150 D0 ~ ~ 0 0 13695 D1 ~ ~ 0 0 13699 D2 ~ ~ 0 0 13702 S #13699 Below the Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 150 D0 ~ ~ 0 0 13696 D1 ~ ~ 0 0 13701 D2 ~ ~ 0 0 13703 D3 ~ ~ 0 0 13698 S #13701 Below the Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 150 D0 ~ ~ 0 0 13697 D2 ~ ~ 0 0 13704 D3 ~ ~ 0 0 13699 S #13702 Below the Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 150 D0 ~ ~ 0 0 13698 D1 ~ ~ 0 0 13703 S #13703 Below the Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 150 D0 ~ ~ 0 0 13699 D1 ~ ~ 0 0 13704 D3 ~ ~ 0 0 13702 S #13704 Below the Chrystal Tower~ ~ ~ ~ 0 268836875 0 Rd 150 D0 ~ ~ 0 0 13701 D3 ~ ~ 0 0 13703 S #13705 The Dark Shaft~ ~ ~ ~ 0 302391307 0 Rd 150 D4 ~ ~ 0 0 13706 D5 ~ ~ 0 0 13692 S #13706 The Dark Shaft~ ~ ~ ~ 0 302391307 0 Rd 150 D4 ~ ~ 0 0 13707 D5 ~ ~ 0 0 13705 S #13707 The Dark Shaft~ ~ ~ ~ 0 302391307 0 Rd 150 D4 ~ ~ 0 0 13708 D5 ~ ~ 0 0 13706 S #13708 The Dark Shaft~ ~ ~ ~ 0 302391307 0 Rd 150 D4 ~ ~ 0 0 13709 D5 ~ ~ 0 0 13707 S #13709 The Dark Shaft~ ~ ~ ~ 0 302391307 0 Rd 150 D4 ~ ~ 0 0 13710 D5 ~ ~ 0 0 13708 S #13710 The Dark Shaft~ ~ ~ ~ 0 302391307 0 Rd 150 D4 ~ ~ 0 0 13687 D5 ~ ~ 0 0 13709 S #13711 The Dark Shaft~ ~ ~ ~ 0 268836875 0 Rd 150 D4 ~ ~ 0 0 13687 D5 ~ ~ 0 0 13712 S #13712 The Dark Shaft~ ~ ~ ~ 0 268836875 0 Rd 150 D4 ~ ~ 0 0 13711 D5 ~ ~ 0 0 13713 S #13713 The Dark Shaft~ ~ ~ ~ 0 268836875 0 Rd 150 D4 ~ ~ 0 0 13712 D5 ~ ~ 0 0 13714 S #13714 The Dark Shaft~ ~ ~ ~ 0 268836875 0 Rd 150 D4 ~ ~ 0 0 13713 D5 ~ ~ 0 0 13715 S #13715 The Dark Shaft~ ~ ~ ~ 0 0 0 Rd 150 D4 ~ ~ 0 0 13714 D5 ~ ~ 0 0 13716 S #13716 The Dark Shaft~ ~ ~ ~ 0 268836875 0 Rd 150 D2 ~ ~ 0 0 13621 D4 ~ ~ 0 0 13715 S #13719 The Chrystal Tower~ ~ ~ ~ 0 302391307 0 Rd 100 D4 ~ ~ 0 0 13646 D5 ~ ~ 0 0 13629 S #0 #SPECIALS M 13204 spec_breath_lightning M 13208 spec_cast_mage M 13209 spec_cast_ghost M 13210 spec_cast_ghost M 13211 spec_cast_mage M 13214 spec_breath_any S #GAMES S #RESETS O 0 13210 0 13201 O 0 13208 0 13202 M 0 13216 1 13202 M 0 13201 2 13203 M 0 13201 2 13215 M 0 13207 1 13221 M 0 13202 1 13223 M 0 13204 1 13227 M 0 13212 1 13237 E 0 13226 0 17 M 0 13202 1 13241 M 0 13211 1 13247 E 0 13211 0 20 E 0 13212 0 5 M 0 13208 1 13259 E 0 13228 0 6 E 0 13224 0 20 E 0 13224 0 21 M 0 13205 1 13260 M 0 13203 1 13261 M 0 13214 1 13262 G 0 13205 0 M 0 13214 2 13263 G 0 13206 0 M 0 13213 1 13264 E 0 13219 0 6 E 0 13220 0 5 E 0 13221 0 11 E 0 13222 0 14 E 0 13223 0 13 E 0 13224 0 20 G 0 13204 0 O 0 13209 0 13265 O 0 13209 0 13266 M 0 13209 3 13267 E 0 13213 0 20 E 0 13213 0 21 E 0 13214 0 5 O 0 13507 0 13507 M 0 13501 1 13515 S #SHOPS 0 #$