mud_dist/area/
#AREADATA
Name        New area~
Builders    Khaos~
VNUMs       21601 21700
Security    100
Recall      1
Flags       16
Version     107
Creator     Khaos~
Llevel      0
Ulevel      0
End



#MOBILES
#0



#OBJECTS
#21601
no name~
(no short description)~
(no description)~
~
13 0 0 0 0 0 0
100 100
0~ 0~ 0~ 0~
0 1 0
0 0
reserved~
0 0
0 0 0
#0



#ROOMDATA
#21601
The marsh~
~
~
The water is thick and muggy as mist floats only a few feet above it;
bugs of all sorts skim across the water as ugly fish break the surface to
feed.  You hear a splash and watch as an alligator makes his way towards
some drift wood, only to dive into the murky depths and disappear without a
sound.  Pushing weeds and grass out of your way, staring hard into the black
liquid, you wonder if it's worth crossing.  
~
0 393730 6
Rd     0
D0
~
~
0 0 21602
D3
~
~
0 0 21616
S
#21602
The marsh~
~
~
The thickness starts to fade, the blackness begins to clear, the weeds
start to thin and the bugs are just as bad as before.  Two crocodiles swim
by, watching you with their small eyeballs, before diving into the muddy
depths below; eels slither atop the surface, like sidewinders in the desert;
snakes hang and slither from one dead tree to another, constantly looking
for a snack.  
~
0 393218 6
Rd     0
D0
~
~
0 0 21603
D2
~
~
0 0 21601
D3
~
~
0 0 21615
S
#21603
The marsh~
~
~
Standing in the mist, stiff as a board your skin begins to crawl as a
snake like creature wiggles its way through the water at lightning speed. 
On the shore, a rather large alligator sits by its nest, guarding the young
ones; a snake slowly lowers itself closer and closer to the young
alligators, ready to strike; a splash in the distant startles you, as you
stand there motionless-a snap from the alligator was all that was needed to
put an end to the snake.  
~
0 393218 6
Rd     0
D0
~
~
0 0 21604
D2
~
~
0 0 21602
D3
~
~
0 0 21614
S
#21604
The marsh~
~
~
Each step now requires more strength as the mud grabs and creates a
suction cup around your foot.  Bugs become thicker as fish leap for their
dinner-a crocodile snags one out of mid air and starts to chomp away,
grinding the flesh from the bones, then swallowing whole.  An alligator
wiggles its way around some old logs, watching you closely, making sure you
don't make any sudden moves.  
~
0 393218 6
Rd     0
D0
~
~
0 0 21605
D2
~
~
0 0 21603
D3
~
~
0 0 21613
S
#21605
The marsh~
~
~
You begin to realize that at one point in time, this was a lucious
forest, blooming with life: oversized trees, flowers, thick grass, small
shrubs, mushrooms, and home to many different animals; that was before the
flood.  Standing in the midst of many dead trees, you watch as snakes slide,
crawl, drop, and slither from tree to tree.  Watching closely, a large snake
drops down with ever so suprise, that the young alligator didn't even see
death coming.  
~
0 393218 6
Rd     0
D0
~
~
0 0 21606
D2
~
~
0 0 21604
D3
~
~
0 0 21612
S
#21606
The marsh~
~
~
The mist is getting thicker and thicker, as you march on.  You take more
time to look around, check the water and make sure nothing is going to come
as a surprise.  Standing, waiting, listening, you move on, slowly wading
wateru p to your waist now.  Passing a tree, you reach up and snap a branch
off, to help you find solid ground under the waters surface.  
~
0 393218 6
Rd     0
D0
~
~
0 0 21607
D2
~
~
0 0 21605
D3
~
~
0 0 21617
S
#21607
The marsh~
~
~
Probing the ground, making sure there is no sudden drop off, you find
some where the water is only ankle deep.  Jogging now, sloshing like a mad
man, you stop, duck, and scramble for the nearest tree.  Peering around, a
large beast is slowly walking by; looking on the other side of the tree, it
looks as if the beast is walking on water.  Blinking a couple times to get a
clearer picture, you do not believe your eyes...  
~
0 393218 6
Rd     0
D0
~
~
0 0 21608
D2
~
~
0 0 21606
D3
~
~
0 0 21611
S
#21608
The marsh~
~
~
Running now, swinging your head from left to right, desperately looking
for a way out of here, you trip, and go face first into the shallow water,
swallowing a mouth full of mud.  Standing, you wipe yourself down, and spit
a few times to remove the nasty, gritty feel from your mouth; grabbing your
jug of water, you swish your mouth out, spit, and continue on.  
~
0 393218 6
Rd     0
D0
~
~
0 0 21609
D2
~
~
0 0 21607
D3
~
~
0 0 21610
S
#21609
The marsh~
~
~
The water turns into mud, then into solid ground; the mist starts to lift
and fade away; the trees start to thin; grass covers the ground at your feet
and you can make out a small town to the north.  You sit and rest after the
long adventure through that swamp, never wanting to return. 
~
0 393218 6
Rd     0
D2
~
~
0 0 21608
D3
~
~
0 0 21618
S
#21610
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21618
D1
~
~
0 0 21608
D2
~
~
0 0 21611
D3
~
~
0 0 21626
S
#21611
The marsh~
~
~
Probing the ground, making sure there is no sudden drop off, you find
some where the water is only ankle deep.  Jogging now, sloshing like a mad
man, you stop, duck, and scramble for the nearest tree.  Peering around, a
large beast is slowly walking by; looking on the other side of the tree, it
looks as if the beast is walking on water.  Blinking a couple times to get a
clearer picture, you do not believe your eyes...  
~
0 393218 6
Rd     0
D0
~
~
0 0 21610
D1
~
~
0 0 21607
D2
~
~
0 0 21617
D3
~
~
0 0 21625
S
#21612
The marsh~
~
~
Probing the ground, making sure there is no sudden drop off, you find
some where the water is only ankle deep.  Jogging now, sloshing like a mad
man, you stop, duck, and scramble for the nearest tree.  Peering around, a
large beast is slowly walking by; looking on the other side of the tree, it
looks as if the beast is walking on water.  Blinking a couple times to get a
clearer picture, you do not believe your eyes.  
~
0 393218 6
Rd     0
D0
~
~
0 0 21617
D1
~
~
0 0 21605
D2
~
~
0 0 21613
D3
~
~
0 0 21623
S
#21613
The marsh~
~
~
You begin to realize that at one point in time, this was a lucious
forest, blooming with life: oversized trees, flowers, thick grass, small
shrubs, mushrooms, and home to many different animals; that was before the
flood.  Standing in the midst of many dead trees, you watch as snakes slide,
crawl, drop, and slither from tree to tree.  Watching closely, a large snake
drops down with ever so suprise, that the young alligator didn't even see
death coming.  
~
0 393218 6
Rd     0
D0
~
~
0 0 21612
D1
~
~
0 0 21604
D2
~
~
0 0 21614
D3
~
~
0 0 21622
S
#21614
The marsh~
~
~
Each step now requires more strength as the mud grabs and creates a
suction cup around your foot.  Bugs become thicker as fish leap for their
dinner-a crocodile snags one out of mid air and starts to chomp away,
grinding the flesh from the bones, then swallowing whole.  An alligator
wiggles its way around some old logs, watching you closely, making sure you
don't make any sudden moves.  
~
0 393218 6
Rd     0
D0
~
~
0 0 21613
D1
~
~
0 0 21603
D2
~
~
0 0 21615
D3
~
~
0 0 21621
S
#21615
The marsh~
~
~
Standing in the mist, stiff as a board your skin begins to crawl as a
snake like creature wiggles its way through the water at lightning speed. 
On the shore, a rather large alligator sits by its nest, guarding the young
ones; a snake slowly lowers itself closer and closer to the young
alligators, ready to strike; a splash in the distant startles you, as you
stand there motionless-a snap from the alligator was all that was needed to
put an end to the snake.  
~
0 393218 6
Rd     0
D0
~
~
0 0 21614
D1
~
~
0 0 21602
D2
~
~
0 0 21616
D3
~
~
0 0 21620
S
#21616
The marsh~
~
~
The thickness starts to fade, the blackness begins to clear, the weeds
start to thin and the bugs are just as bad as before.  Two crocodiles swim
by, watching you with their small eyeballs, before diving into the muddy
depths below; eels slither atop the surface, like sidewinders in the desert;
snakes hang and slither from one dead tree to another, constantly looking
for a snack.  
~
0 393218 6
Rd     0
D0
~
~
0 0 21615
D1
~
~
0 0 21601
D3
~
~
0 0 21619
S
#21617
The marsh~
~
~
The mist is getting thicker and thicker, as you march on.  You take more
time to look around, check the water and make sure nothing is going to come
as a surprise.  Standing, waiting, listening, you move on, slowly wading
water up to your waist now.  Passing a tree, you reach up and snap a branch
off to help you find solid ground under the waters surface.  
~
0 393218 6
Rd     0
D0
~
~
0 0 21611
D1
~
~
0 0 21606
D2
~
~
0 0 21612
D3
~
~
0 0 21624
S
#21618
The marsh~
~
~
~
0 393218 6
Rd     0
D1
~
~
0 0 21609
D2
~
~
0 0 21610
D3
~
~
0 0 21627
S
#21619
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21620
D1
~
~
0 0 21616
D3
~
~
0 0 21628
S
#21620
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21621
D1
~
~
0 0 21615
D2
~
~
0 0 21619
D3
~
~
0 0 21629
S
#21621
The marsh~
~
~
~
0 393218 0
Rd     0
D0
~
~
0 0 21622
D1
~
~
0 0 21614
D2
~
~
0 0 21620
D3
~
~
0 0 21630
S
#21622
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21623
D1
~
~
0 0 21613
D2
~
~
0 0 21621
D3
~
~
0 0 21631
S
#21623
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21624
D1
~
~
0 0 21612
D2
~
~
0 0 21622
D3
~
~
0 0 21632
S
#21624
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21625
D1
~
~
0 0 21617
D2
~
~
0 0 21623
D3
~
~
0 0 21633
S
#21625
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21626
D1
~
~
0 0 21611
D2
~
~
0 0 21624
D3
~
~
0 0 21634
S
#21626
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21627
D1
~
~
0 0 21610
D2
~
~
0 0 21625
D3
~
~
0 0 21635
S
#21627
The marsh~
~
~
~
0 393218 6
Rd     0
D1
~
~
0 0 21618
D2
~
~
0 0 21626
D3
~
~
0 0 21636
S
#21628
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21629
D1
~
~
0 0 21619
D3
~
~
0 0 21637
S
#21629
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21630
D1
~
~
0 0 21620
D2
~
~
0 0 21628
D3
~
~
0 0 21638
S
#21630
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21631
D1
~
~
0 0 21621
D2
~
~
0 0 21629
D3
~
~
0 0 21639
S
#21631
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21632
D1
~
~
0 0 21622
D2
~
~
0 0 21630
D3
~
~
0 0 21640
S
#21632
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21633
D1
~
~
0 0 21623
D2
~
~
0 0 21631
D3
~
~
0 0 21641
S
#21633
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21634
D1
~
~
0 0 21624
D2
~
~
0 0 21632
D3
~
~
0 0 21642
S
#21634
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21635
D1
~
~
0 0 21625
D2
~
~
0 0 21633
D3
~
~
0 0 21643
S
#21635
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21636
D1
~
~
0 0 21626
D2
~
~
0 0 21634
D3
~
~
0 0 21644
S
#21636
The marsh~
~
~
~
0 393218 6
Rd     0
D1
~
~
0 0 21627
D2
~
~
0 0 21635
D3
~
~
0 0 21645
S
#21637
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21638
D1
~
~
0 0 21628
D3
~
~
0 0 21646
S
#21638
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21639
D1
~
~
0 0 21629
D2
~
~
0 0 21637
D3
~
~
0 0 21647
S
#21639
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21640
D1
~
~
0 0 21630
D2
~
~
0 0 21638
D3
~
~
0 0 21648
S
#21640
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21641
D1
~
~
0 0 21631
D2
~
~
0 0 21639
D3
~
~
0 0 21649
S
#21641
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21642
D1
~
~
0 0 21632
D2
~
~
0 0 21640
D3
~
~
0 0 21650
S
#21642
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21643
D1
~
~
0 0 21633
D2
~
~
0 0 21641
D3
~
~
0 0 21651
S
#21643
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21644
D1
~
~
0 0 21634
D2
~
~
0 0 21642
D3
~
~
0 0 21652
S
#21644
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21645
D1
~
~
0 0 21635
D2
~
~
0 0 21643
D3
~
~
0 0 21653
S
#21645
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21682
D1
~
~
0 0 21636
D2
~
~
0 0 21644
D3
~
~
0 0 21654
S
#21646
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21647
D1
~
~
0 0 21637
D3
~
~
0 0 21655
S
#21647
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21648
D1
~
~
0 0 21638
D2
~
~
0 0 21646
D3
~
~
0 0 21656
S
#21648
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21649
D1
~
~
0 0 21639
D2
~
~
0 0 21647
D3
~
~
0 0 21657
S
#21649
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21650
D1
~
~
0 0 21640
D2
~
~
0 0 21648
D3
~
~
0 0 21658
S
#21650
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21651
D1
~
~
0 0 21641
D2
~
~
0 0 21649
D3
~
~
0 0 21659
S
#21651
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21652
D1
~
~
0 0 21642
D2
~
~
0 0 21650
D3
~
~
0 0 21660
S
#21652
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21653
D1
~
~
0 0 21643
D2
~
~
0 0 21651
D3
~
~
0 0 21661
S
#21653
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21654
D1
~
~
0 0 21644
D2
~
~
0 0 21652
D3
~
~
0 0 21662
S
#21654
The marsh~
~
~
~
0 393218 6
Rd     0
D1
~
~
0 0 21645
D2
~
~
0 0 21653
D3
~
~
0 0 21663
S
#21655
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21656
D1
~
~
0 0 21646
D3
~
~
0 0 21664
S
#21656
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21657
D1
~
~
0 0 21647
D2
~
~
0 0 21655
D3
~
~
0 0 21665
S
#21657
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21658
D1
~
~
0 0 21648
D2
~
~
0 0 21656
D3
~
~
0 0 21666
S
#21658
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21659
D1
~
~
0 0 21649
D2
~
~
0 0 21657
D3
~
~
0 0 21667
S
#21659
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21660
D1
~
~
0 0 21650
D2
~
~
0 0 21658
D3
~
~
0 0 21668
S
#21660
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21661
D1
~
~
0 0 21651
D2
~
~
0 0 21659
D3
~
~
0 0 21669
S
#21661
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21662
D1
~
~
0 0 21652
D2
~
~
0 0 21660
D3
~
~
0 0 21670
S
#21662
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21663
D1
~
~
0 0 21653
D2
~
~
0 0 21661
D3
~
~
0 0 21671
S
#21663
The marsh~
~
~
~
0 393218 6
Rd     0
D1
~
~
0 0 21654
D2
~
~
0 0 21662
D3
~
~
0 0 21672
S
#21664
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21665
D1
~
~
0 0 21655
D3
~
~
0 0 21674
S
#21665
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21666
D1
~
~
0 0 21656
D2
~
~
0 0 21664
D3
~
~
0 0 21675
S
#21666
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21667
D1
~
~
0 0 21657
D2
~
~
0 0 21665
D3
~
~
0 0 21676
S
#21667
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21668
D1
~
~
0 0 21658
D2
~
~
0 0 21666
D3
~
~
0 0 21677
S
#21668
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21669
D1
~
~
0 0 21659
D2
~
~
0 0 21667
D3
~
~
0 0 21678
S
#21669
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21670
D1
~
~
0 0 21660
D2
~
~
0 0 21668
D3
~
~
0 0 21679
S
#21670
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21671
D1
~
~
0 0 21661
D2
~
~
0 0 21669
D3
~
~
0 0 21680
S
#21671
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21672
D1
~
~
0 0 21662
D2
~
~
0 0 21670
D3
~
~
0 0 21681
S
#21672
The marsh~
~
~
~
0 393218 6
Rd     0
D1
~
~
0 0 21663
D2
~
~
0 0 21671
D3
~
~
0 0 21673
S
#21673
The marsh~
~
~
~
0 393218 6
Rd     0
D1
~
~
0 0 21672
D2
~
~
0 0 21681
S
#21674
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21675
D1
~
~
0 0 21664
S
#21675
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21676
D1
~
~
0 0 21665
D2
~
~
0 0 21674
S
#21676
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21677
D1
~
~
0 0 21666
D2
~
~
0 0 21675
S
#21677
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21678
D1
~
~
0 0 21667
D2
~
~
0 0 21676
S
#21678
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21679
D1
~
~
0 0 21668
D2
~
~
0 0 21677
S
#21679
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21680
D1
~
~
0 0 21669
D2
~
~
0 0 21678
S
#21680
~
~
~
~
0 0 0
Rd     0
D0
~
~
0 0 21681
D1
~
~
0 0 21670
D2
~
~
0 0 21679
S
#21681
The marsh~
~
~
~
0 393218 6
Rd     0
D0
~
~
0 0 21673
D1
~
~
0 0 21671
D2
~
~
0 0 21680
S
#21682
City Dump~
~
~
Trash.  Trash.  Trash.  Trash.  All you see is trash, littered all over
the place.  And the smell, it's horrifying, you can hardly stand it.  Making
your way through the piles, you begin to see a town uphead.  Looking back,
you tell yourself you never want to cross that swamp again.   
~
0 393734 11
Rd     0
D0
~
~
0 0 21683
D2
~
~
0 0 21645
S
#21683
Market Square~
~
~
This is the center of town, where it all started from.  A large fountain
sits in the middle, with a large statue of a young man standing aloft in the
fountain; children run around the ring of the fountain chasing each other,
trying not to fall into the crystal clear water.  Looking south, you are
reminded of the that nasty stench and turn away quickly.  To north you see a
large castle in the distance and looking east and west, you see shops of all
sorts.  
~
0 393218 1
Rd     0
D1
~
~
0 0 21691
D2
~
~
0 0 21682
D3
~
~
0 0 21684
S
#21684
Market Street~
~
~
A wide coble street stretches from east to west, with people running
about, talking and yelling at each other, buying and trading amoungst
themselves.  The smells of fresh baked foods linger from the north, as young
men arrive from the south with new weapons.  
~
0 393218 1
Rd     0
D0
~
~
0 0 21689
D1
~
~
0 0 21683
D2
~
~
0 0 21690
D3
~
~
0 0 21685
S
#21685
Market Street~
~
~
A wide coble street stretches from east to west, with people running
about, talking and yelling at each other, buying and trading amoungst
themselves.  To the south, you hear the singing of people in harmony, as
well as prayers to help the sick.  To the north you read a sign that says
"Armor Shop".  
~
0 393218 1
Rd     0
D0
~
~
0 0 21688
D1
~
~
0 0 21684
D2
~
~
0 0 21686
S
#21686
The Church~
~
~
On the south wall, is a large glass stained with Jesus lowering his hand
to the sinners, trying to help them; it's beautiful!  People sit at the
wooden benches placed throughout the church, some are on the hands and knees
praying, while others stand in line to admit to their sins.  
~
0 393226 0
Rd     0
D0
~
~
0 0 21685
D2
~
~
0 0 21687
S
#21687
Hypo's Room~
~
~
A small room, with bare walls, and a small bed with just a pillow and a
single sheet.  A rather tiny man sits on the edge of the bed, reading a book
not even taking his eye off the pages to glance in your direction.  On the
other side of the room, sits a small two drawer end table that has a single
picture frame as well as a few personal belongings sitting on it.  
~
0 393230 0
Rd     0
S
#21688
Armor Shop~
~
~
Armor of all kinds line the walls.  There are even some mannequins
wearing some armor as well.  You look at the fine detail that has been put
into each piece.  You size up a breastplate and realize that it's too large.
Moving on, you find one your size.  
~
0 393226 0
Rd     0
D2
~
~
0 0 21685
S
#21689
The Bakery~
~
~
The aromas that came from this little building could be smelled from
almost anywhere in town.  It practically beckoned you here.  There are tons
of treats, from pasteries to fresh baked bagels.  You can't even believe
your eyes, there are so many to choose from.  
~
0 393230 0
Rd     0
D2
~
~
0 0 21684
S
#21690
Weapon Shop~
~
~
Along the west wall is an assortment of very nice weapons.  On the south
wall it looks like all the best weapons hang there.  Grabbing one off it's
perchment, you notice the time spent making this sword, it's crap!  Putting
it back, you look at others.  
~
0 393226 0
Rd     0
D0
~
~
0 0 21684
S
#21691
~
~
~
~
0 393218 1
Rd     0
D0
~
~
0 0 21692
D1
~
~
0 0 21694
D2
~
~
0 0 21693
D3
~
~
0 0 21683
S
#21692
Mavericks Inn~
~
~
Upon walking in, you notice that this place is one large room, that
leads off to other smaller rooms.  It has vaulted ceilings, open
architecture, and a second floor that runs around the whole wall, leading
off to about twelve more rooms.  You watch as little kids run about, chasing
each other up and done the stairs, around the railing, before one tags the
other, and they do it again, only reversed.  A man standing behind a counter
only a few feet in front of you, waits there, patiently, for you.  
~
0 393226 0
Rd     0
D2
~
~
0 0 21691
S
#21693
~
~
~
~
0 0 0
Rd     0
D0
~
~
0 0 21691
S
#21694
...~
~
~
~
0 393218 1
Rd     0
D0
~
~
0 0 21695
D2
~
~
0 0 21696
D3
~
~
0 0 21691
S
#21695
Potion Shop~
~
~
Bottles of liquid filled with just about every color line the shelves
from floor to ceiling.  Labels attached to each bottle tell you what the
contents are and give a brief description of what they do as well, but you
ponder paying the high price.  
~
0 0 0
Rd     0
D2
~
~
0 0 21694
S
#21696
An Old Tavern~
~
~
~
0 0 0
Rd     0
D0
~
~
0 0 21694
D1
~
~
0 0 21697
S
#21697
Back Room~
~
~
~
0 0 0
Rd     0
D3
~
~
0 0 21696
S
#0



#SPECIALS
S



#GAMES
S



#RESETS
S



#SHOPS
0



#$