#AREADATA Name { 20-40} Dwarven Fort~ Builders None~ VNUMs 700 799 Security 100 Recall 1 Flags 256 Version 107 Creator Fui~ Llevel 0 Ulevel 0 Music u7_fellw.mid V=50 L=1 P=50 T=Background~ End #MOBILES #732 armouress tralla~ the armouress~ Tralla stands behind her counter ready to sell you some of the finest dwarven armour available. ~ This armouress is defintely NOT amorous! Tralla looks a little frazzled. Clan wars have caused a major run on dwarven armour. ~ 3 8360 0 0 0 0 S 40 1 80 80 1800 1800d0+0 0d0+40000 400 0 0 0 0 2 0 0 0 #733 forkal~ the storekeeper~ Forkal stands here ready to work a deal. ~ You see a bald old dwarf pressed into service since the last storekeeper left for a better offer. This one was hired because he packs a pretty good punch in spite of his advanced years. ~ 3 8360 0 0 0 0 S 40 1 80 80 1800 1800d0+0 0d0+40000 400 0 0 0 0 1 0 0 0 #734 bogdor weaponsmith~ the weaponsmith~ Bogdor wants to know if you have a requisition form. ~ The weaponsmith has absolutely no couth. He's picking his teeth with what looks to be an expensive dagger, and is wondering if you are a customer or a play toy. ~ 3 8360 0 0 0 0 S 40 1 80 80 1800 1800d0+0 0d0+40000 400 0 0 0 0 1 0 0 0 #770 miner~ the miner~ A short sweaty miner is here looking for gold. ~ The miner's muscles bulge from years of overwork. ~ 1 40 0 0 0 0 S 30 1 60 60 700 700d0+0 0d0+30000 300 0 0 0 0 1 0 0 0 #771 miner~ the miner~ A miner is here looking for silver. ~ You'ld feel guilty harming such a diligent worker. ~ 1 0 0 0 0 0 S 30 1 60 60 700 700d0+0 0d0+30000 300 0 0 0 0 1 0 0 0 #786 battlerager rager~ a battlerager~ A young battlerager takes a break from his arduous training sessions. ~ This battlerager is going into a rage. He is frothing at the mouth and his eyes are crazy wide. I think he has determined YOU are the enemy and is moving purposefully in your direction. ~ 129 134217856 0 0 0 0 S 30 1 60 60 600 600d0+0 0d0+30000 300 0 0 0 0 1 0 0 0 #787 instructor~ instructor~ A combat instructor stands here studying a field notebook. ~ You see a strong and very nimble martial arts specialist. He looks at you through narrowed eyes as if trying to decide whether to use a weapon or just pulverise you with his bare hands. ~ 33 33570944 0 0 0 0 S 32 1 64 64 600 600d0+0 0d0+32000 320 0 0 0 0 1 0 0 0 #788 king barmog~ the King~ King Barmog stares at you in total disbelief. ~ The king is an older, highborn dwarf with a long, white beard and narrow piercing eyes. He wears the blue-edged, scarlet robes of royalty and polished black boots. ~ 35 33570984 0 0 0 0 S 40 1 80 80 1800 1800d0+0 0d0+0 400 0 0 0 0 1 0 0 0 #790 Undead Battlerager~ the Undead Battlerager.~ The undead Battlerager is here waiting to find peace. ~ You see a rather emaciated, ashen warrior. He looks like he ought to be harmless, but there's really only one way to tell ... ~ 3 32 0 0 0 -500 S 20 1 40 40 480 480d0+0 0d0+20000 200 0 0 0 0 1 0 0 0 #791 undead dwarven citizen~ The undead dwarven citizen~ An undead dwarven citizen lurks about. ~ The short recycled citizen looks quite a bit the worse for wear. His tattered garments look like he's slept in them off and on for quite a while. ~ 3 65538 0 0 0 -500 S 20 1 40 40 440 440d0+0 0d0+20000 200 0 0 0 0 0 0 0 0 #792 undead royal guard~ The undead Royal Guard~ An undead Royal Guard wanders here awaiting a chance for redemption. ~ The guard looks almost embarrased. His royal robes have moth holes in them and the insignia on his belt is green with tarnish. You'd be doing him a great favor by providing him a fresh start. ~ 3 160 0 0 0 -500 S 25 1 50 50 540 540d0+0 0d0+25000 250 0 0 0 0 1 0 0 0 #793 guard~ A Royal Guard~ A royal guard stands here ready to turn you into a pin cushion. ~ You see a short, red-haired dwarf with an extremely mean look in its eyes. He doesn't look very happy at all that you've stumbled onto his post. ~ 35 16544 0 0 0 0 S 40 1 80 80 1000 1000d0+0 0d0+40000 400 0 0 0 0 1 0 0 0 #794 royal guard~ A Royal Guard~ A royal guard stands here eyeing you suspiciously. ~ You see a short, blond-haired guard who has lost his patience with foreign intruders. ~ 35 16544 0 0 0 0 S 40 1 80 80 1000 1000d0+0 0d0+40000 400 0 0 0 0 1 0 0 0 #796 collector~ a dwarven tax collector~ A sneaky little bureaucrat is here demanding your back taxes. ~ This little guy is one of the King's many functionaries dedicated to keeping the royal coffers stocked ... At your expense of course. ~ 65 98306 0 0 0 0 S 20 1 40 40 500 500d0+0 0d0+50 200 0 0 0 0 1 0 0 0 #797 drog leader~ the clan leader~ Drog, the head battlerager, winks at you. ~ Drog is taller and stouter than most of the other dwarfs around. A few cuts on his face indicate he's seen more than his share of brutal combat. ~ 35 33570984 0 0 0 0 S 35 1 70 70 740 740d0+0 0d0+35000 350 0 0 0 0 1 0 0 0 #798 soldier~ a clan soldier~ A clan soldier is here. ~ From the rank on his lapels, this soldier appears to be a lieutenant and in charge of the stronghold security. He's short, quick and could probably land the killing blow very easily. ~ 35 16512 0 0 0 0 S 33 1 66 66 850 850d0+0 0d0+33000 330 0 0 0 0 1 0 0 0 #799 dwarven citizen~ a dwarven citizen~ A stronghold citizen is here smiling in your direction. ~ You see an ordinary dwarven citizen dressed in ordinary dwarven clothing going about his ordinary business. You almost hate to upset his life by hacking him to pieces. ~ 3 8320 0 0 0 0 S 35 1 70 70 900 900d0+0 0d0+35000 350 0 0 0 0 1 0 0 0 #0 #OBJECTS #740 fountain~ a fountain~ A fountain is bubbling with crystal clear water.~ ~ 25 0 0 0 0 1 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 fireshield~ 0 0 0 0 0 #750 battleaxe battle axe~ a battleaxe~ A very sharp battleaxe rests here.~ ~ 5 0 0 0 0 8193 40 100 100 0~ 10~ 34~ 3~ 4 300 0 0 0 reserved~ 0 0 0 0 0 A 12 15 A 13 15 A 19 3 A 18 5 #751 warhammer~ royal warhammer~ A gem encrusted warhammer rests here.~ ~ 5 1 0 0 0 8193 40 100 100 0~ 11~ 35~ 7~ 7 400 0 0 0 reserved~ 0 0 0 0 0 A 19 7 #752 dwarven boots~ pair of dwarven boots~ A pair of strong dwarven boots rests here.~ ~ 9 0 64 0 0 65 40 100 100 0~ 0~ 0~ 0~ 12 40 0 0 0 reserved~ 0 0 0 0 0 A 13 20 #753 green token~ a green token~ A green token rests here.~ ~ 9 1 0 0 0 32769 20 100 100 0~ 0~ 0~ 0~ 2 80 0 0 0 reserved~ 0 0 0 0 0 A 2 2 A 25 10 #754 goggles~ miner's goggles~ A pair of protective goggles rests here.~ ~ 9 0 0 0 0 131073 30 100 100 0~ 0~ 0~ 0~ 5 200 0 0 0 reserved~ 0 0 0 0 0 A 3 1 A 4 1 A 13 30 #755 sky-blue key~ sky-blue key~ A sky-blue key rests here.~ ~ 18 0 0 0 0 1 0 100 100 0~ 0~ 0~ 0~ 1 1 0 0 0 reserved~ 0 0 0 0 0 #756 obsidian helmet~ an obsidian helmet~ A rock hard dwarven helmet rests here.~ ~ 9 0 16 0 0 17 20 100 100 0~ 0~ 0~ 0~ 3 100 0 0 0 reserved~ 0 0 0 0 0 A 1 1 #757 gold~ a gold pile~ A pile of gold rests on the ground.~ ~ 20 0 0 0 0 1 1 100 100 50000~ 0~ 0~ 0~ 1 8 0 0 0 reserved~ 0 0 0 0 0 #758 rock bracelet~ a rock bracelet~ A rock bracelet rests on the ground here.~ ~ 9 0 0 0 0 4097 30 100 100 0~ 0~ 0~ 0~ 2 140 0 0 0 reserved~ 0 0 0 0 0 A 2 2 #775 fountain~ the fountain~ The fountain is bubbling with clear water.~ ~ 25 0 0 0 0 0 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #776 pick~ a miner's pick~ A shiny new miner's pick rests here.~ ~ 5 512 0 0 0 8193 30 100 100 0~ 9~ 28~ 11~ 5 240 0 0 0 reserved~ 0 0 0 0 0 A 19 8 A 18 -3 A 5 2 A 2 -2 #777 sign~ entry sign~ A sign wobbles in the breeze.~ ~ 13 0 0 0 0 0 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 E sign~ *** For Levels 20 - 40 *** Proceed At Your Own Risk StoneGate Castle lies to the west. ~ #778 ring~ a gold ring~ A gold ring sparkles in a seductive way.~ ~ 9 2 0 0 0 3 35 100 100 0~ 0~ 0~ 0~ 6 92 0 0 0 reserved~ 0 0 0 0 0 A 1 2 A 13 10 #781 azure key~ an azure key~ An azure key rests on the ground here.~ ~ 18 0 0 0 0 1 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #797 no name~ (no short description)~ (no description)~ ~ 13 0 0 0 0 0 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #798 null~ null~ (no description)~ ~ 13 0 0 0 0 0 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #0 #ROOMDATA #700 Wide Spot On the Mountain Path~ ~ ~ This looks like a perfect place to rest and consider one's options. Wild flowers are blooming near the trail and you notice a small opening in the mountain to the north. A huge cave in has occured in the mountainside to the west. ~ 0 4 4 Rd 0 D0 Looks like some sort of dark tunnel. ~ ~ 0 0 701 D5 ~ ~ 0 0 2111 S #701 Tunnel~ ~ ~ This dark tunnel leads north to the main stronghold. You pause for a moment and notice someone has done some carving on the wall. ~ 0 13 0 Rd 0 E carving~ This tunnel marks the beginning of the Dratbrat dwarven stronghold. The dwarves here hate all races save dwarven, and INTENSELY hate all intruders. Over the centuries, they've evolved quite a military clan system with the single aim of making the Dratbrat stronghold the dominant hold in the realm. I fear for the worst! - Lor Reth, adventurer - ~ D0 ~ ~ 0 0 702 D2 ~ ~ 0 0 700 S #702 Central Core~ ~ ~ As you look over the edge of this yawning cavity, you can just barely detect the bottom hundreds of feet below. Perhaps if you were VERY careful you could climb down. Tunnels stretch in all directions from here. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 703 D1 ~ ~ 0 0 710 D2 ~ ~ 0 0 701 D3 ~ ~ 0 0 707 D5 ~ ~ 0 0 720 S #703 Northern Corner~ ~ ~ As you round this tight corner you notice something: Total silence. Very eerie. If you weren't just a simple adventurer, you might possibly be worried. ~ 0 8 0 Rd 0 D1 ~ ~ 0 0 705 D2 ~ ~ 0 0 702 S #704 ~ ~ ~ ~ 0 4 0 Rd 0 S #705 End of the Northern Corridor~ ~ ~ You stand at the end of a short granite corridor. Rancid water drips from the ceiling and you notice a strange smell to the east. ~ 0 8 0 Rd 0 D1 You see a door. ~ ~ 3 0 706 D3 ~ ~ 0 0 703 S #706 Tomb~ ~ ~ This room is much cooler than the other and a stone coffin with its lid slid back rests in the center. As you look inside, you can't help but notice the coffin is empty. ~ 0 8 0 Rd 0 D3 ~ ~ 3 0 705 S #707 Western Corner~ ~ ~ This tunnel looks remarkably similar to tunnels you've seen before. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 708 D1 ~ ~ 0 0 702 S #708 End of Corridor~ ~ ~ You seem to have reached a dead end here, yet you hear something strange to the north. ~ 0 8 0 Rd 0 D0 You see a door which was evidently placed here to keep out unwanted visitors. ~ ~ 3 0 709 D2 ~ ~ 0 0 707 S #709 A Rather Nondescript Crypt~ ~ ~ You've wandered into what passes for the crypt low-rent district, and a wooden box rests on the granite floor with nothing in it. The hair on the back of your neck straightens, as you realize you are not alone. ~ 0 8 0 Rd 0 D2 ~ ~ 3 0 708 S #710 Eastern Corner of Corridor~ ~ ~ Lots of tunnels around here, and this one, like most of them, was laboriously hacked out of granite. ~ 0 8 0 Rd 0 D2 ~ ~ 0 0 711 D3 ~ ~ 0 0 702 S #711 At end of eastern Corridor~ ~ ~ You stand at yet another dead end in this dark, gloomy mountain resort and you hear scratching to the south. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 710 D2 You spot a door made of purloined oak. ~ ~ 3 0 712 S #712 Royal Crypt~ ~ ~ Most of the inhabitants here were rather high up in the dwarven hierarchy. Some of the more lively ones are unhappy with their fate and have climbed out of their containers. ~ 0 8 0 Rd 0 D0 ~ ~ 3 0 711 S #720 In the Central Core~ ~ ~ The going is precarious here but somehow you manage, for the time being, to avoid falling to your death. ~ 0 8 0 Rd 0 D4 ~ ~ 0 0 702 D5 ~ ~ 0 0 721 S #721 Busy Intersection ~ ~ ~ There are shops and residences to the east and west of here. It looks like a pretty peaceful area. ~ 0 8 0 Rd 0 D1 ~ ~ 0 0 722 D3 ~ ~ 0 0 727 D4 ~ ~ 0 0 720 D5 ~ ~ 0 0 735 S #722 Much Traveled Tunnel~ ~ ~ The granite floor here is polished from centuries of foot traffic, and someone has littered the corner with venison jerkey wrappers. ~ 0 8 0 Rd 0 D1 ~ ~ 0 0 723 D3 ~ ~ 0 0 721 S #723 End of Tunnel~ ~ ~ This is the eastern end of the merchant tunnel. To the north is the armory while to the south is the general store. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 724 D1 -=*> 9781 Merchant Avenue <*=- ~ ~ 3 0 725 D2 ~ ~ 0 0 726 D3 ~ ~ 0 0 722 S #724 Dwarven Armory~ ~ ~ The shelves and racks are filled with high quality dwarven protective gear. Don't mess with Tralla though ... She doesn't like strangers much. ~ 0 1032 0 Rd 0 D2 ~ ~ 0 0 723 S #725 Home of a Dwarven Citizen~ ~ ~ Furniture here is pretty scarce. Taxes must be taking their toll in this household. Looks like the owner could only a afford a small mattress on the floor, and a little writing table with chair. ~ 0 8 0 Rd 0 D3 ~ ~ 3 0 723 S #726 General Store~ ~ ~ Most dwarves aren't too keen on leaving the mountain, but for those who dare, the General Store supplies their basic adventuring necessities. ~ 0 1032 0 Rd 0 D0 ~ ~ 0 0 723 S #727 Merchant Tunnel~ ~ ~ The Merchants' Association has pasted a sign on the wall offering a reward for the capture, dead or alive, of the fugitive or fugitives who snuck in and stole all the better equipment. ~ 0 8 0 Rd 0 D1 ~ ~ 0 0 721 D3 ~ ~ 0 0 728 S #728 West End~ ~ ~ You are amazed at the stupidity of a race which would hack this many tunnels out of solid granite. There are doors to the north and west, while to the south lurks Bogdor, the weaponsmith. ~ 0 8 0 Rd 0 D0 ~ ~ 3 0 729 D1 ~ ~ 0 0 727 D2 ~ ~ 0 0 731 D3 ~ ~ 3 0 730 S #729 House of a citizen~ ~ ~ You see a simple home with table, chair and mattress on the floor. Isn't anyone rich around this place? ~ 0 0 0 Rd 0 D2 ~ ~ 3 0 728 S #730 Citizen's home.~ ~ ~ You see the nicely furnished home of a common dwarven citizen who dreams of someday joining the Clan and bettering his humble lot in life. It appears you've dropped in just in time for dinner. The table is set with steaming lizard stew being the main course. ~ 0 8 0 Rd 0 D1 ~ ~ 3 0 728 S #731 Weapon Shop~ ~ ~ Standing behind an onyx counter, Bogdor, the arms custodian, is busy signing out weapons of mass destruction. You look around and realize you don't have the required requisition form. Hmmm... You wonder if you might bribe Bogdor with a little cash. ~ 0 1032 0 Rd 0 D0 ~ ~ 0 0 728 S #735 Further Down the Central Core~ ~ ~ You hear strange wails and pleading cries from somewhere below you. If you weren't the most dedicated, fearless adventurer in the entire realm, you'ld probably climb up instead of down at the very first opportunity. ~ 0 12 0 Rd 0 D4 ~ ~ 0 0 721 D5 ~ ~ 0 0 736 S #736 Clan Intersection~ ~ ~ You stand in the center of a north south corridor and you notice a small sign carved in the rock: - Per Battlerager Clan - Absolutely NO ADMITTANCE! Slaves and non-clan entities will be killed on sight! ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 737 D2 ~ ~ 0 0 740 D4 ~ ~ 0 0 735 D5 ~ ~ 0 0 760 S #737 Northern clan tunnel~ ~ ~ You get the distince impression you really don't belong here. The crests hanging off the walls don't make a whole lot of sense. The strange vibration coming from the north scares the stuffing out of you, and, come to think of it, you remember you have an appointment with a tooth-extraction mage somewhere far, far away from this mountain. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 738 D1 ~ ~ 0 0 793 D2 ~ ~ 0 0 736 S #738 Entrance to Clan Headquarters~ ~ ~ You can still turn back, and that would probably be a good idea. The door to the west looks like it was closed for a reason. ~ 0 12 0 Rd 0 D2 ~ ~ 0 0 737 D3 You see a massive wooden door with a NO ADMITTANCE sign on it. ~ ~ 3 0 739 S #739 Clan Leader's Headquarters.~ ~ ~ This place is very busy. Campaign charts hang from the walls. A huge table stands in the center of the room with miniature combatants strategically placed all over a map there. Soldiers are gathered around the table intently planning their next raid. Drog, the clan leader, looks up and mutters, "Gentlemen, I believe we have an intruder..." ~ 0 8200 0 Rd 0 D1 ~ ~ 3 0 738 S #740 Fountain of Rest and Restoration~ ~ ~ A fountain with clear water has been built here to help unwanted guests prepare for their final journey. ~ 0 12 0 Rd 0 D0 ~ ~ 0 0 736 D1 ~ ~ 0 0 741 S #741 Battlerager Arena~ ~ ~ You can hear the clashing of axes and the grunting and groaning of serious contenders for the clan leader's favour. This appears to be the practice arena where really good battleragers become truly excellent battleragers. Enter at your own risk. ~ 0 8200 0 Rd 0 D0 ~ ~ 0 0 742 D1 ~ ~ 0 0 746 D2 ~ ~ 0 0 743 D3 ~ ~ 0 0 740 S #742 Northwest Corner~ ~ ~ It gets a little cramped in here from time to time. The only way to get breathing room is to kill off all the battleragers you can find. ~ 0 8200 0 Rd 0 D1 ~ ~ 0 0 747 D2 ~ ~ 0 0 741 S #743 Arena~ ~ ~ You are standing at the southwest corner of the arena. You almost forget in all the commotion you are hundreds of feet below the surface of the mountain and that an earthquake event could occur at any time. ~ 0 8200 0 Rd 0 D0 ~ ~ 0 0 741 D1 ~ ~ 0 0 744 S #744 Arena~ ~ ~ You've arrived at the southeast corner of the arena. It is said that when the ragers totally lose it and run out of victims they bash themselves senseless on these rock walls. ~ 0 8200 0 Rd 0 D0 ~ ~ 0 0 746 D3 ~ ~ 0 0 743 S #746 Arena~ ~ ~ This is the east end of the arena. The walls are pitted and streaked with blood. ~ 0 8200 0 Rd 0 D0 ~ ~ 0 0 747 D2 ~ ~ 0 0 744 D3 ~ ~ 0 0 741 S #747 Northeast Corner~ ~ ~ Broken axe handles litter the floor here. ~ 0 8200 0 Rd 0 D2 ~ ~ 0 0 746 D3 ~ ~ 0 0 742 S #760 In the Central Core~ ~ ~ Light from the top is getting pretty weak here and you start to get a little worried there might not be a way out of this mountain. ~ 0 8 0 Rd 0 D4 ~ ~ 0 0 736 D5 ~ ~ 0 0 761 S #761 Tunnel Intersection~ ~ ~ Exits stretch in all directions. You can hear hacking and banging all around you. ~ 0 12 0 Rd 0 D0 ~ ~ 0 0 762 D1 ~ ~ 0 0 765 D2 ~ ~ 0 0 769 D3 ~ ~ 0 0 768 D4 ~ ~ 0 0 760 D5 ~ ~ 0 0 780 S #762 Mine Tunnel~ ~ ~ Most of these mine tunnels look pretty much alike: dark, dreary, with the sour smell of sweat pervading the area. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 763 D2 ~ ~ 0 0 761 S #763 North End~ ~ ~ You can't go any further north from here but it looks pretty mined out anyway. ~ 0 8 0 Rd 0 D2 ~ ~ 0 0 762 S #765 Mining Tunnel~ ~ ~ The miners didn't miss much here. The walls look pretty bare. ~ 0 8 0 Rd 0 D1 ~ ~ 0 0 766 D3 ~ ~ 0 0 761 S #766 East End~ ~ ~ You come to a dead end at this end of the mine. ~ 0 8 0 Rd 0 D3 ~ ~ 0 0 765 S #768 Tunnel~ ~ ~ The rock here is laced with gold and several broken mining axes litter the floor. ~ 0 8 0 Rd 0 D1 ~ ~ 0 0 761 S #769 South Tunnel~ ~ ~ This excavation has only recently been started. ~ 0 8 0 Rd 0 D0 ~ ~ 0 0 761 S #779 Fui's Room~ ~ ~ ~ 0 4 0 Rd 0 S #780 Bottom of the Central Core~ ~ ~ Having reached the bottom of the central core you breathe a sigh of relief you managed to outwit the gods with your continued survival. There is only one exit ... A gaping hole to the west. ~ 0 8 0 Rd 0 D3 ~ ~ 0 0 781 D4 ~ ~ 0 0 761 S #781 Crystal Tunnel~ ~ ~ You are amazed at the brilliance of the work here. It must have taken a lot of pick-axes to make the slightest dent in this very expensive looking rock. You are troubled by the notion that if they would go to all this trouble, there must be a pretty good reason nearby. ~ 0 12 0 Rd 0 D0 ~ ~ 0 0 782 D1 ~ ~ 0 0 780 S #782 Royal Guard Station~ ~ ~ The guards here look like they'd enjoy beating your paltry hide against these granite walls just for thinking bad thoughts about the King. By the way, the King is right next door to the east and he hasn't been having a very good day. ~ 0 8 0 Rd 0 D1 ~ ~ 0 0 783 D2 ~ ~ 0 0 781 S #783 Throne Room~ ~ ~ You see a throne encrusted with gold and gems mined from the far reaches of the mountain and on the throne you see the meanest, nastiest, ugliest dwarf monarch you've had the mispleasure of meeting in your life. ~ 0 8200 0 Rd 0 E up~ You see a small secret door. ~ D3 ~ ~ 0 0 782 D4 You spot a small door. ~ ~ 23 755 785 S #785 Secret Room~ ~ ~ You could barely squeeze yourself through the entrance but it appears to have been worth the trouble. This looks like the kings version of a hidden safe. ~ 0 8 0 Rd 0 D4 ~ ~ 0 0 702 D5 ~ ~ 23 0 783 S #793 Bellow Fellow Tavern~ ~ ~ This is the battlerager party room. A couple of the patrons are comfortably propped in the chandeliers snoring soundly. Beer and smoke stains smear the walls. In between rages this room gets a lot of use. ~ 0 8 0 Rd 0 D3 ~ ~ 0 0 737 S #797 ~ ~ ~ ~ 0 4 0 Rd 0 S #798 ~ ~ ~ ~ 0 4 0 Rd 0 S #0 #SPECIALS M 796 spec_thief M 797 spec_breath_acid S #GAMES S #RESETS O 0 777 0 700 P 0 778 0 797 M 0 790 1 706 E 0 752 0 12 M 0 791 1 709 E 0 752 0 12 M 0 792 1 712 E 0 756 0 6 M 0 732 1 724 M 0 799 1 725 M 0 733 1 726 M 0 799 1 729 M 0 799 1 730 M 0 734 1 731 M 0 796 1 735 E 0 753 0 9 M 0 796 1 735 M 0 796 1 735 E 0 753 0 9 M 0 797 1 739 E 0 778 0 2 E 0 750 0 20 P 0 750 0 798 M 0 798 1 739 E 0 750 0 20 M 0 798 1 739 E 0 750 0 20 O 0 775 0 740 M 0 786 1 741 E 0 750 0 20 M 0 786 1 741 M 0 786 1 741 M 0 787 1 741 E 0 750 0 20 M 0 771 1 762 E 0 776 0 20 E 0 758 0 19 M 0 770 1 765 E 0 776 0 20 E 0 754 0 7 M 0 794 2 782 E 0 750 0 20 M 0 788 1 783 E 0 751 0 20 E 0 755 0 22 E 0 756 0 6 O 0 757 0 785 S #SHOPS 732 9 0 0 0 0 100 100 1 24 733 0 0 0 0 0 100 100 800 2000 734 0 0 0 0 0 100 100 800 2000 0 #$