#AREADATA Name { CLAN } Unholy Plague HQ~ Builders None~ VNUMs 8501 8600 Security 100 Recall 1 Flags 304 Version 107 Creator Tyrion~ Llevel 0 Ulevel 0 Sounds &rThe Demons of Unholy Plague awaken, searching for your soul.~ End #MOBILES #8501 torturer incorruptus~ Incorruptus~ Incorruptus, the Torturer, is here to help you train and practice. ~ Incorruptus is here for you to practice your skills and train your attributes. ~ 853571 33554560 16 0 0 0 S 50 1 100 100 24000 24000d0+0 0d0+0 500 0 0 0 0 1 0 0 0 >death_prog 99~ mpecho $i looks around, blinks, and vanishes without a trace. mptrans $i 1 ~ | #8502 immotus~ Immotus~ Immotus is here to sell you things. ~ Immotus is a rather old wizard. He looks as though he has been here for a very long time, and has been working day and night for the good of the clan. He will sell you anything he has, and periodically will obtain new goods. ~ 524355 33554560 16 0 0 0 S 50 1 100 100 24000 24000d0+0 0d0+0 500 0 0 0 0 0 0 0 0 >death_prog 99~ mpecho $i disappears. mptrans $i 1 ~ >speech_prog truesight~ if ispc($n) if isclan($n) == 8 bow $n cast 'true sight' endif endif ~ | #8503 seternus healer~ Seternus~ Seternus will heal your wounds. ~ ~ 524355 33554560 16 0 0 0 S 110 1 220 220 24000 24000d0+0 0d0+0 1100 0 0 0 0 1 0 0 0 >death_prog 99~ mpecho $i looks to the sky, howls, and vanishes! mptrans $i 1 ~ | #8504 sanguine~ Sanguine~ Sanguine is here. ~ This being is a huge black mass. It can shape any form, any size, or any color of its choice. It somehow has psychic abilities to know what exactly you fear most. You feel very angry towards it and ponder flinging a few fireballs at it just for kicks. He is here for vampires to feed on. ~ 525379 1 16 0 0 1000 S 1 1 2 2 50000 50000d0+0 0d0+0 10 0 0 0 0 0 0 0 0 >death_prog 99~ mpecho $i looks to the bowels of the realm, and screams! mptrans $i 1 ~ | #8505 sacire repairman~ Sacire~ Sacire the Repairman is here, waiting to serve. ~ ~ 524355 33554560 16 0 0 0 S 50 1 100 100 24000 24000d0+0 0d0+0 500 0 0 0 0 1 0 0 0 >death_prog 99~ mpecho $i looks to the sky and explodes! mptrans $i 1 ~ | #8506 costos guardian first~ Costos~ Costos, the First Guardian is here. ~ This is the first creation by Tyrion, he has been put here to guard against all intruders. ~ 524355 336093308 16 0 0 0 S 50 1 100 100 15000 15000d0+0 0d0+0 500 0 0 0 0 1 15 0 0 >death_prog 99~ mpecho $i looks to the heavens, screams, and vanishes! mptrans $i 1 ~ | #8507 defendire guardian second~ Defendire~ Defendire, the Second Guardian, is here. ~ This is the second creation by Tyrion, who has been put here to guard against all intruders. ~ 524355 336093308 16 0 0 0 S 50 1 100 100 15000 15000d0+0 0d0+0 500 0 0 0 0 0 0 0 0 >death_prog 99~ mpecho $i looks to the skies, and explodes! mptrans $i 1 ~ | #8508 grunnitus third guardian adsfkhjbs~ Grunnitus~ Grunnitus, the Third Guardian, is here. ~ This third creation by Tyrion has been placed here to guard against all intruders. ~ 524355 336093308 16 0 0 0 S 50 1 100 100 15000 15000d0+0 0d0+0 500 0 0 0 0 0 15 0 0 >death_prog 99~ mpecho $i looks to the skies, and vanishes. mptrans $i 1 ~ | #8509 claustrum barkeep~ Claustrum~ Claustrum is here, ready to serve you. ~ ~ 524355 33554560 16 0 0 0 S 50 1 100 100 30000 30000d0+0 0d0+0 500 0 0 0 0 0 0 0 0 >death_prog 99~ mpecho $i looks to the heavens, and howls in agony! mptrans $i 1 ~ | #8510 nebuchadnezzar zhakarius deathknight~ Nebuchadnezzar~ Nebuchadnezzar, Tyrion's personal Wizard, is here. ~ ~ 2621507 369639616 16 0 0 1000 S 110 1 220 220 30000 30001d0+0 0d0+0 1100 0 0 0 0 1 0 0 0 >all_greet_prog 100~ if ispc($n) if isclan($n) == 8 say Welcome, $n bow $n say It is my duty to serve thee. else mpat 8509 note to all mpat 8509 note subject Code 1 mpat 8509 note + Reporting Unauthorized Presense in the HQ mpat 8509 note + name ($n) mpat 8509 note post mptrans $i 8510 emote does not appear to notice you. endif endif ~ >speech_prog jail~ if ispc($n) if isclan($n) == 8 say The key for the jail is yours. mpoload 8532 give key $n endif endif ~ >speech_prog cell~ if ispc($n) if isclan($n) == 8 say The cell door key is yours. mpoload 8531 give key $n endif endif ~ >speech_prog bow~ if ispc($n) == 1 if isclan($n) == 8 bow $n endif endif ~ >all_greet_prog 100~ if ispc($n) if level($n) > 39 break else tell $n Sorry, but you are not advanced enough to see this room. mptrans $i 8509 say I have escorted $n out of the Hall of Power. mpecho &P$n arrives from the north. mptrans $n 8509 moechoat $n &bYou have been forced south. mptrans $i 8510 say I have escorted $n out of the Hall of Power. break endif endif ~ >speech_prog code~ if ispc($n) if isclan($n) == 8 say The noteboard decryption tool is yours. mpoload 8537 give tool $n endif endif ~ >speech_prog purge~ if ispc($n) if isclan($n) == 8 say I will destroy all that is before me. bow mppurge endif endif ~ >speech_prog commands com list~ if ispc($n) if isclan($n) == 8 mpechoat $n Commands List: mpechoat $n ============= mpechoat $n jail - Receive entrance key. mpechoat $n cell - Receive cell door key. mpechoat $n code - Receive decoder mpechoat $n purge - Destroy immediate surroundings mpechoat $n commands - This menu mpechoat $n recall - Trans to unclanned recall mpechoat $n rcharter - Receive the clan charter mpechoat $n leadkey - Receive the leaders key mpechoat $n champkey - Receive the champions key mpechoat $n councilkey - Receive the champions key mpechoat $n centkey - Receive the centurions key mpechoat $n hellkey - Receive the clan hell key endif endif ~ >speech_prog dump~ if ispc($n) if isclan($n) == 8 say I have now cleaned out my inventory. bow $n mpjunk all mpoload 8553 wear armor endif endif ~ >speech_prog charter~ if ispc($n) if isclan($n) == 8 mpechoat $n &rThe Incarnate Charter: mpechoat $n &w--------------------- mpechoat $n &r 1)&w Death is the only thing mpechoat $n &r 2)&w We are not the hunted, we are the hunters mpechoat $n &r 3)&w Ignore all threats from rival clans. Should it persist, mpechoat $n &w report the problem immediately to Tyrion Soulstealer mpechoat $n &r 4)&w Keep broadcasts on open channels to a minimum mpechoat $n &r 5)&w All members will follow the Mud rules mpechoat $n &r 6)&w Listen and obey your Leader's decisions mpechoat $n &r 7)&w Outcast, for any reason, results in your death and full mpechoat $n &r &wloot mpechoat $n &r 8)&w There will be no inductions before level 50 mpechoat $n &r 9)&w Do not give away or sell any items to non Incarnate members mpechoat $n &r 10)&w Tyrion Soulstealer has the final say in all clan matters mpechoat $n mpechoat $n The room east of the Cross Junction also has the charter. endif endif ~ >speech_prog rcharter~ if ispc($n) if isclan($n) == 8 mpoload 8539 say Take this charter, use it wisely. give charter $n bow $n endif endif ~ >speech_prog leadkey~ if ispc($n) if isclan($n) == 8 mpoload 8543 give key $n bow $n endif endif ~ >speech_prog champkey~ if ispc($n) if isclan($n) == 8 mpoload 8544 give key $n bow $n endif endif ~ >speech_prog councilkey~ if ispc($n) if isclan($n) == 8 mpoload 8545 give key $n bow $n endif endif ~ >speech_prog centkey~ if ispc($n) if isclan($n) == 8 mpoload 8546 give key $n bow $n endif endif ~ >speech_prog hellkey~ if ispc($n) if isclan($n) == 8 mpoload 8547 mptrans $i 8509 not to all note subject Hell Key note + name($n) note post mptrans $i 8510 give key $n say The Hell Key is yours, use it wisely. endif endif ~ >speech_prog help hi hello~ if ispc($n) == 1 say Hello. if isclan($n) == 8 mpechoat $n Say the word COMMANDS or LIST and I will give you a list of what mpechoat $n can be done. The command TRUESIGHT makes it so that Nebuchadnezzar mpechoat $n can cast spells on phased, or similar effect, persons. endif endif ~ >speech_prog truesight~ if ispc($n) if isclan($n) == 8 say I can now see the phased. cast 'true sight' endif endif ~ >death_prog 99~ shout AAAARRRRHHHH!!!!!! I am DEFEATED!!! shout Incarnate's secrets are out!!! mpoload 8517 mpoload 8531 mpoload 8532 mpoload 8543 mpjunk armor mpoload 8544 mpoload 8545 mpoload 8546 mpoload 8547 mpoload 8548 ~ >fight_prog 50~ cast 'dispel magic' $n ~ >fight_prog 40~ cast 'demonfire' ~ >fight_prog 30~ mpoload 25019 mpoload 25019 quaf blue quaf blue mpoload 25019 mpoload 25019 quaf blue quaf blue ~ >fight_prog 20~ slit ~ >fight_prog 10~ say I'll get you! ~ >speech_prog south~ if ispc($n) == 1 if isclan($n) == 8 south endif endif ~ >speech_prog north~ if ispc($n) == 1 if isclan($n) == 8 north endif endif ~ >speech_prog south2~ if ispc($n) == 1 if isclan($n) == 8 south south endif endif ~ >speech_prog north2~ if ispc($n) == 1 if isclan($n) == 8 north north endif endif ~ >speech_prog west~ if ispc($n) == 1 if isclan($n) == 8 west endif endif ~ >speech_prog east~ if ispc($n) == 1 if isclan($n) == 8 east endif endif ~ >speech_prog up~ if ispc($n) == 1 if isclan($n) == 8 up endif endif ~ >speech_prog down~ if ispc($n) == 1 if isclan($n) == 8 down endif endif ~ >death_prog 99~ mptrans $i 1 ~ | #8511 argentarius banker~ Argentarius~ Argentarius the Banker is here, ready to serve. ~ ~ 655427 33554560 16 0 0 0 S 50 1 100 100 24000 24000d0+0 0d0+0 500 0 0 0 0 1 0 0 0 >death_prog 99~ $i looks to the sky, and vanishes without a trace! mptrans $i 1 ~ | #8512 qirus~ The Creator~ The Creator, the Fourth Guardian, is here. ~ ~ 524355 0 16 0 0 0 S 110 1 220 220 10 10d0+0 0d0+0 1100 0 0 0 0 1 0 0 0 >speech_prog recall~ if ispc($n) if isclan($n) == 8 mpat 8510 mpecho $n arrives with a puff of smoke. mptrans $n 8510 mpecho $n disappears in a mushroom cloud. tell $n you are now in front of Nebuchadnezzar. endif endif ~ >speech_prog truesight~ cast 'true sight' ~ >death_prog 99~ mpecho $i looks to the skies, and vanishes! mptrans $i 1 if ispc($n) == 1 if isclan($n) == 8 mpat 8536 mpmload 8512 endif endif ~ | #8513 Morr~ Morr~ Morr is here. ~ ~ 524355 33554560 16 0 0 0 S 50 1 100 100 24000 24000d0+0 0d0+0 500 0 0 0 0 0 0 0 0 >death_prog 99~ mpecho $i looks to the heavens, and disappears without a trace! mptrans $i 1 ~ | #8514 tormentum~ Tormentum~ Tormentum is here, tending his shoppe. ~ ~ 524355 33554560 16 0 0 0 S 50 1 100 100 24000 24000d0+0 0d0+0 500 0 0 0 0 0 0 0 0 >speech_prog truesight~ if ispc($n) == 1 if isclan($n) == 8 say I can now see the phased. cast 'true sight' endif endif ~ >death_prog 99~ mpecho $i looks to the heavens, and screams in agony! mptrans $i 1 ~ | #8515 sacrum~ Sacrum~ Sacrum is here, eternally worshipping Lord Tyrion. ~ ~ 524355 33554560 16 0 0 0 S 50 1 100 100 24000 24000d0+0 0d0+0 500 0 0 0 0 0 0 0 0 >death_prog 99~ mpecho $i looks to the skies, screams, and vanishes! mptrans $i 1 ~ >rand_prog 10~ emote mumbles some chant. ~ >rand_prog 10~ emote gets a glazed look over his face. ~ | #8516 unholy Soul~ The Unholy Soul~ The Unholy Soul sits here, awating your slaughter. ~ ~ 524355 0 16 0 0 -1000 S 1 1 2 2 10 10d0+0 0d0+0 10 0 0 0 0 0 0 0 0 >death_prog 99~ if ispc($n) == 1 if isclan($n) == 8 mptrans $i 1 mpat 8545 mpmload 8516 mpat 8545 mpecho $i reforms from the very air itself! endif endif ~ | #8517 holy soul~ The Holy Soul~ The Holy Soul rests here, innocently. ~ ~ 524355 0 16 0 0 1000 S 1 1 2 2 10 10d0+0 0d0+0 10 0 0 0 0 0 0 0 0 >death_prog 99~ if ispc($n) == 1 if isclan($n) == 8 mptrans $i 1 mpat 8545 mpmload 8517 mpat 8545 mpecho $i reforms from the very air itself! endif endif ~ | #8518 temptaire~ Temptaire~ Temptaire is here, seducing you. ~ ~ 524355 33554624 16 0 0 0 S 50 1 100 100 24000 24000d0+0 0d0+0 500 0 0 0 0 2 0 0 0 >death_prog 99~ mpecho $i looks to the sky, screams, and implodes! mptrans $i 1 ~ | #8520 shadows neverending~ The Neverending Shadows~ A Chaotic Malformation of Neverending Shadows is all around you. ~ ~ 524355 336076924 16 0 0 0 S 50 1 100 100 20000 20000d0+0 0d0+0 500 0 0 0 0 0 15 0 0 #8521 creation unholy plague~ A Creation of the Unholy Plague~ A Creation of the Unholy Plague, risen from the depths of hell, is here. ~ ~ 67 33554560 16 0 0 0 S 50 1 100 100 24000 24000d0+0 0d0+0 500 0 0 0 0 0 0 0 0 >all_greet_prog 100~ say You must speak the nature of Unholy Plague to open this door. ~ >speech_prog death~ mpoload 8550 unlock down open down yell The Entrance door is now open. mpjunk all ~ | #8526 no name~ (no short description)~ (no long description) ~ ~ 1 0 0 0 0 0 S 0 1 0 0 0 0d0+0 0d0+0 0 0 0 0 0 0 0 0 0 #8535 no name~ (no short description)~ (no long description) ~ ~ 1 0 0 0 0 0 S 0 1 0 0 0 0d0+0 0d0+0 0 0 0 0 0 0 0 0 0 #0 #OBJECTS #8501 tattoo skull unholy plague~ a Tattoo of a Flaming Skull~ A Tattoo sits on the ground.~ ~ 9 838860864 458752 0 0 1115137 100 100 100 0~ 0~ 0~ 0~ 1 1000 0 0 0 holy strength~ 0 0 0 0 0 A 19 20 A 18 20 A 13 100 A 25 40 A 12 100 A 24 -20 A 2 2 A 115 -1 A 129 -1 #8502 tattoo skull unholy plague~ a Tattoo of a Flaming Skull~ A Tattoo sits on the ground here.~ ~ 9 805306432 466944 0 0 65537 75 100 100 0~ 0~ 0~ 0~ 1 748 0 0 0 giant strength~ 0 0 0 0 0 A 19 15 A 18 15 A 13 75 A 24 -15 A 12 75 A 25 25 A 2 2 A 115 -1 #8503 tattoo skull unholy plague~ a Tattoo of a Flaming Skull~ A tattoo sits on the ground.~ ~ 9 939524160 458752 0 0 65537 50 100 100 0~ 0~ 0~ 0~ 1 500 0 0 0 reserved~ 0 0 0 0 0 A 19 10 A 18 10 A 13 50 A 2 2 A 12 50 A 25 15 A 115 -1 #8504 souls victims~ souls~ The souls of Unholy Plague's victims howl about the room.~ ~ 8 838860884 0 0 0 0 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 8505 reserved~ -1 -1 0 0 0 E souls~ Those who have fallen to the wrath of Incarnate are forever trapped in this room, circling in a tormented prison. ~ #8505 souls deaths~ soul~ The souls of those among us who have fallen scream in pain.~ ~ 8 805306453 16384 0 0 107 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 dark blessing~ 0 0 0 0 0 E souls~ Those among us who have fallen to enemy clans have their souls forever trapped in this room, circling in a tormented prison. ~ #8506 altar~ altar~ An altar sits on the ground, burning with power.~ ~ 8 838860864 0 0 0 0 1 100 100 0~ 0~ 0~ 0~ 1 1 0 0 0 reserved~ 0 0 0 0 0 E Altar~ It is covered with ancient runes, you can not decipher them. ~ #8507 sword~ a demon sword~ Costos's demon sword sits at your feet.~ ~ 5 905969728 0 0 0 8193 100 100 100 0~ 0~ 0~ 0~ 5 1000 0 0 0 reserved~ 0 0 0 0 0 A 18 20 A 19 20 #8508 Tattoo Symbol Zagoula UNHOLY PLAGUE~ a tattoo of the symbol of Zagoula &r<UnHoLY &bPLaGUE>~ A level 100 piece of equipment of UNHOLY PLAGUE is here.~ ~ 9 637534740 1048576 0 0 1048577 106 100 100 0~ 0~ 0~ 0~ 3 1 0 0 0 reserved~ 0 0 0 0 0 A 2 2 A 24 -20 A 26 100 A 13 100 A 19 12 A 304 -1 #8509 storm lantern unholy plague~ the Storm Lantern of Unholy Plague~ The Storm Lantern of Unholy Plague rests here, eminating power.~ ~ 1 805306433 0 0 0 1025 106 100 100 0~ 0~ -1~ 0~ 100 1060 0 5 0 aura of peace~ -1 -1 0 0 0 A 24 -20 A 25 40 A 18 20 A 19 20 A 12 150 A 13 150 A 119 -1 #8510 maderi potion~ a Maderi potion~ A Maderi Potion lies on the ground.~ ~ 10 838860864 0 0 0 1 50 100 100 100~ heal~ heal~ refresh~ 2 1200 0 0 0 reserved~ 0 0 0 0 0 #8511 numen potion~ a Numen potion~ A Numen Potion lies on the ground here~ ~ 10 838860864 0 0 0 1 50 100 100 100~ mana~ mana~ ~ 1 1200 0 0 0 reserved~ 0 0 0 0 0 #8512 saccus~ saccus~ A bag has been discarded here~ ~ 15 838860864 131072 0 0 1 50 100 100 400~ 0~ 0~ 0~ 1 2000 0 0 0 reserved~ 0 0 0 0 0 #8513 return scroll~ a Scroll of Return~ A Scroll of Return lies on the ground~ ~ 2 838860864 0 0 0 1 50 100 100 100~ word of recall~ word of recall~ word of recall~ 1 20 0 0 0 reserved~ 0 0 0 0 0 #8514 scroll malum amovere remove curse~ a Malum Amovere scroll~ A Malum Amovere scroll lies on the ground~ ~ 2 838860864 0 0 0 1 50 100 100 100~ remove curse~ remove curse~ remove curse~ 1 360 0 0 0 reserved~ 0 0 0 0 0 #8515 potion obitus~ an Obitus potion~ An Obitus potion lies here.~ ~ 10 838860864 0 0 0 1 50 100 100 100~ cure poison~ cure blindness~ refresh~ 1 340 0 0 0 reserved~ 0 0 0 0 0 #8516 scroll identify id~ a Scroll of Identify~ A Scroll of Identify has been discarded here.~ ~ 2 838860864 0 0 0 1 50 100 100 100~ identify~ reserved~ reserved~ 1 200 0 0 0 reserved~ 0 0 0 0 0 #8517 key tyrion~ a burning key~ A burning key is here.~ ~ 18 838860864 0 0 0 1 1 100 100 0~ 0~ 0~ 0~ 1 1 0 0 0 reserved~ 0 0 0 0 0 #8518 scroll cancellation dispel~ a Scroll of Cancellation~ A Scroll of Cancellation has been left here.~ ~ 2 838860864 0 0 0 1 50 100 100 100~ cancellation~ cancellation~ cancellation~ 1 500 0 0 0 reserved~ 0 0 0 0 0 #8519 scroll detection~ a Scroll of Detection~ A scroll sits on the ground here.~ ~ 2 838860864 0 0 0 1 50 100 100 100~ detect hidden~ detect magic~ detect invis~ 1 300 0 0 0 reserved~ 0 0 0 0 0 #8520 cow pattie~ a cow pattie~ A Cow Pattie stinks in the corner.~ ~ 19 805306368 0 0 0 1 50 100 100 20~ 0~ 0~ 0~ 2 4 0 0 0 reserved~ 0 0 0 0 0 #8521 pack iron rations~ a pack of iron rations~ A Pack of Iron Rations has been discarded here.~ ~ 19 805306368 0 0 0 1 50 100 100 40~ 0~ 0~ 0~ 1 8 0 0 0 reserved~ 0 0 0 0 0 #8522 gumbo~ gumbo~ Some gumbo lies on the ground.~ ~ 19 805306368 0 0 0 1 50 100 100 60~ 0~ 0~ 0~ 1 16 0 0 0 reserved~ 0 0 0 0 0 #8523 canteen water~ a canteen of water~ A Canteen lies at your feet.~ ~ 17 805306368 0 0 0 1 50 100 100 50~ 50~ 0~ 0~ 1 8 0 0 0 reserved~ 0 0 0 0 0 #8524 beer skin~ a skin of beer~ A skin filled with beer lies on the ground.~ ~ 17 268435456 0 0 0 1 50 100 100 20~ 20~ 1~ 0~ 1 20 0 0 0 reserved~ 0 0 0 0 0 #8525 bottle wine~ a bottle of fine wine~ A bottle of wine rests at your feet.~ ~ 17 805306368 0 0 0 1 50 100 100 30~ 30~ 2~ 0~ 1 40 0 0 0 reserved~ 0 0 0 0 0 #8526 gargle blaster pangalactic galactic gargleblaster~ a Pangalactic Gargleblaster~ Some wierd drink is here.~ ~ 17 805306368 0 0 0 1 50 100 100 40~ 40~ 7~ 0~ 1 80 0 0 0 reserved~ 0 0 0 0 0 #8527 fountain souls~ fountain~ The Fountain of Haunted Souls is here.~ ~ 25 838860864 0 0 0 0 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #8528 donation box~ donation Box~ The Incarnate Box of Donations is here.~ ~ 15 838860864 0 0 0 0 50 100 100 9999~ 1~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #8529 note board~ note board~ A note board is here. Read it often.~ ~ 11 838860864 0 0 0 0 50 100 100 8537~ 50~ 50~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #8530 sign~ sign arena~ The sign showing the arena rules is here.~ ~ 11 838860864 0 0 0 0 50 100 100 0~ 0~ 0~ 0~ 1 1 0 0 0 reserved~ 0 0 0 0 0 E sign~ The rules are not done yet. ~ #8531 key cell doors~ a key to the cell doors~ A key lies on the ground.~ ~ 18 838860864 0 0 0 1 50 100 100 0~ 0~ 0~ 0~ 1 1 0 0 0 reserved~ 0 0 0 0 0 #8532 key jail entrance~ a key to the jail entrance~ A key lies on the ground.~ ~ 18 838860864 0 0 0 1 50 100 100 0~ 0~ 0~ 0~ 1 1 0 0 0 reserved~ 0 0 0 0 0 #8533 potion enhancement~ a Potion of Enhancement~ A potion lies on the ground here.~ ~ 10 838860864 0 0 0 1 50 100 100 100~ giant strength~ ectoplasmic form~ fly~ 1 480 0 0 0 reserved~ 0 0 0 0 0 #8534 burning portal east~ a Burning Portal~ A Burning Portal lies against the east wall.~ ~ 29 838860864 0 0 0 0 50 100 100 10211~ 0~ 0~ 0~ 1 4 0 0 0 reserved~ 0 0 0 0 0 #8535 portal chaotic chaos west~ a Chaotic portal~ A Chaotic Portal lies against the west wall.~ ~ 29 872415296 0 0 0 0 50 100 100 20237~ 0~ 0~ 0~ 1 4 0 0 0 reserved~ 0 0 0 0 0 #8536 sign~ sign members~ A sign is posted here, containing a list of members.~ ~ 13 838860864 0 0 0 0 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 E sign~ &rMemebrs of Incarnate: &w-------------------- &RDeity:&w Tyrion Soulstealer, the Blood God &rLeader:&w x &rCouncil/#1:&w x &rCent./#2:&w x &rChampion:&w x &rMembers:&w x ~ #8537 tool decryption wand~ a wand of decryption~ A Wand of Decryption lies here.~ ~ 8 838860864 0 0 0 1 50 100 100 0~ 0~ 0~ 0~ 1 1 0 0 0 reserved~ 0 0 0 0 0 #8538 sign~ sign charter~ A sign is posted here, containing the clan charter.~ ~ 13 838860864 0 0 0 1024 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 E sign~ &RThe Unholy Plague Charter&w: ------------------------- &r 1)&w Death is the only thing &r 2)&w We are not the hunted, we are the hunters &r 3)&w Ignore all threats from rival clans. Should it persist, report the problem immediately to Dumax the Dreaded &r 4)&w Keep broadcasts on open channels to a minimum &r 5)&w All members will follow the Mud rules &r 6)&w Listen and obey your Leader's decisions &r 7)&w Outcast, for any reason, results in your death and full loot &r 8)&w There will be no inductions before level 50 &r 9)&w Do not give away or sell any items to non Unholy Plague members &r10)&w Dumax the Dreaded has the final say in all clan matters This is your charter, remember it. ~ #8539 charter unholy plague~ the Charter of Unholy Plague~ A piece of paper lies on the ground, pulsing with power.~ ~ 8 838860864 0 0 0 1025 50 100 100 0~ 0~ 0~ 0~ 1 1 0 0 0 reserved~ 0 0 0 0 0 E charter~ &rThe Incarnate Charter: &w--------------------- &r 1)&w Death is the only thing &r 2)&w We are not the hunted, we are the hunters &r 3)&w Ignore all threats from rival clans. Should it persist, report the problem immediately to Tyrion Soulstealer &r 4)&w Keep all broadcasts on open channels to a minimum &r 5)&w All members will follow the Mud rules &r 6)&w Listen and obey the Leader's decisions &r 7)&w Outcast, for any reason, results in your death and full loot &r 8)&w There will be no inductions before level 50 &r 9)&w Do not give away or sell any items to non Incarnate members &r10)&w Tyrion Soulstealer has the final say in all clan matters ~ E paper~ It is the Incarnate charter. Look charter to read it. ~ #8540 paper rules book~ a piece of paper showing clan equipment creation rules~ A piece of paper lies here.~ ~ 8 838860864 0 0 0 1 50 100 100 0~ 0~ 0~ 0~ 1 1 0 4 70 reserved~ -1 -1 0 0 0 E six~ Mob Creation Rules: &W All mobs in the HQ must be level 50, with no more than 24000 hp, and no more than 2 shields. The mob that you have to cast spells on players, or your healer mob, may be level 110, with 30000 HP, and 5 shields. There will be NO aggressive mobs, and NO mprogs that cause the mob to attack a player. Mobs may ony trans or push members of YOUR clan. ~ E four~ All clans are raidable. All mobs must be level 50, with 24000 hp, and 2 shields. You may have one mob that is level 110, with 5 shields. This is the mob used for the healer. All mobs must have the NO_EXP flag. No room in the HQ can be SAFE. All mobs must have the NO_EXP flag. NO aggressive mobs. ~ E three~ &RP&Bo&Rt&Bi&Ro&Bn&Rs &WOk here are the rules for clan potions. First: &RNO&W (and I repeat &RNO&W) healing or mana potions, &RAT ALL&W Now that we have that taken care of.... Here is a list of spells you &Bcan&W put on your potions/scrolls. Cure Poison - 2500 Remove Curse - 3000 Fly - 3000 Giant Strength - 5000 Invis - 4000 Identify - 5000 Ectoplasmic Form - 4000 Detect Invis - 2000 Cure Blindness - 3000 Detect Magic - 3000 Detect Hidden - 2500 Cancellation - 5000 Refresh - 3000 Those are &RALL&W the spells you may have on your potions/scrolls. You may mix and match the spells, but just add the prices together. For example, a potion with 2 cancellation spells, and a refresh. Would cost 13k. That is pretty simple, so if you can't figure it out... well.... If you want another spell on a potion, go talk to Andromeda, Tyrion, or Ahsile. Maybe something can be worked out. Potion Weight = 1 *** Same applys to scrolls ******Spell level of potions and such is to be no greater than 100. ~ E paper~ Type look one, look two, etc. to read all chapters. There are currently 9 of them. ~ E rules~ Type look one, look two, etc. to read all chapters. There are currently 9 of them. ~ E one~ Alright, the following is with respect to the level 100 item for the clan. None of the clan equipment can be armor (body), or weapon. None of the clan equipment can be any dual-location, IE, orbit, ankle etc. Max Hitroll and Damroll is 20/20 Max Hp is 100 Max Mana/blood is 100/40 Max AC -100 Max Move 100 Max Saving-Spell and Saving Breath TOTAL is -20 Max Anti-Disarm 100 Max 2 Stats...each stat no more than +2 Two permanent spell such as "fly -1" is allowed, no shields Permanent lights are allowed. Your clan equipment is levels 100, 65 and 30 if your induction level is set at level 30, or levels 100, 75 and 50 if your induction level is set at 50. Level 100 EQ may have 7 addaffects, maximums listed above. Level 65/75 EQ is 75% strength of the the level 100 object, 6 addaffects. Level 30/50 EQ is 50% strength of the level 100 object, 5 addaffects. NO invokes. ~ E two~ The spell can *NOT* be any of the following spell: - Sanctuary - Shockshield - Vibrate - Chaos Field - Fireshield - Iceshield - Biofeedback - Blade Barrier - Any shield I forgot - Any offensive spell (fireball, enchanted song, etc) - Phase Shift - Aura of Peace - Haste - Any HP adding, or damroll adding spells This list might be added to, if some spells are found to be too unbalancing. ~ E five~ &GClan Healers Clan healers can have special spells to cast on people. This new feature has been TOTALLY rewritten and HARDCODED. To make a mob in your HQ give these spells, give it the ACT flag of CLANHEALER. You can NOT have ANY spells castable via mprogs. ~ E seven~ &RHQ Creation Rules &W Headquarters may have the following rooms: - Blood/Alignment mob rooms - Bank - Stores -- For basic clan eq - Training/Practice/School/Etc - Smithy - Exit to Your Overworld Link Point ONLY - Healers Room - Spellcasters Room - Food Store You may NOT have a questmaster, pet shop, or any other exit Not mentioned rooms, or if you are unsure, ASK. ~ E eight~ &RBasic Clan EQ &WAlright basic clan EQ which is like bags, and food. NO invokes on any of them they're just normalish EQ. Clan bags can only have a max capacity of 400kg and cost 50K Food (whatever you wanna call it) will cost no less than 100 gold, same with drinking containers. ~ E nine~ &RClan Conduct &WSummoning to HQ is legal. If one of your characters are clanned the rest can only join that clan, or be unclanned. ~ #8541 table~ table~ A table stretches across the room, surrounded by several chairs.~ ~ 12 838860864 0 0 0 0 50 100 100 0~ 0~ 0~ 0~ 1 1 0 0 0 enchanted song~ 0 0 0 0 0 #8542 spirits damned~ portal~ A portal rests on the floor.~ ~ 29 838860864 0 0 0 0 0 100 100 25000~ 0~ 0~ 0~ 1 1 0 0 0 faerie fog~ -1 -1 0 0 0 #8543 key leader~ the leader's office key~ A key sits on the ground.~ ~ 18 838860864 0 0 0 1 50 100 100 0~ 0~ 0~ 0~ 1 1 0 0 0 reserved~ 0 0 0 0 0 #8544 key champion~ the champion's office key~ A key sits on the ground.~ ~ 18 838860864 0 0 0 1 50 100 100 0~ 0~ 0~ 0~ 1 1 0 0 0 reserved~ 0 0 0 0 0 #8545 key council~ the council's office key~ A key sits on the ground.~ ~ 18 838860864 0 0 0 1 50 100 100 0~ 0~ 0~ 0~ 1 1 0 0 0 reserved~ 0 0 0 0 0 #8546 key centurion~ the centurion's office key~ A key sits on the ground.~ ~ 18 838860864 0 0 0 1 50 100 100 0~ 0~ 0~ 0~ 1 1 0 0 0 reserved~ 0 0 0 0 0 #8547 key hell~ a Key to the Incarnate Hell~ A key sits on the ground.~ ~ 18 838860864 0 0 0 1 50 100 100 0~ 0~ 0~ 0~ 1 1 0 0 0 reserved~ 0 0 0 0 0 #8548 key evil~ an evil key~ An evil key sits on the ground.~ ~ 18 838860884 0 0 0 1 50 100 100 0~ 0~ 0~ 0~ 1 1 0 0 0 reserved~ 0 0 0 0 0 #8549 key~ a key~ A key sits on the ground.~ ~ 18 838860864 0 0 0 1 50 100 100 0~ 0~ 0~ 0~ 1 1 0 0 0 reserved~ 0 0 0 0 0 #8550 key~ a key~ A key sits on the ground.~ ~ 18 838860864 0 0 0 1 50 100 100 0~ 0~ 0~ 0~ 1 1 0 0 0 reserved~ 0 0 0 0 0 #8551 parchment scroll blank scroll scroll scroll~ a scroll of ghost shield, improved invis, shadow plane~ A piece of blank parchment lies here.~ ~ 2 268435476 0 0 0 1 104 100 100 104~ ghost shield~ improved invis~ shadow plane~ 1 1 0 0 0 reserved~ 0 0 0 0 0 #8552 parchment scroll blank scroll scroll scroll~ a scroll of fireshield, iceshield, satanic caress~ A piece of blank parchment lies here.~ ~ 2 268435476 0 0 0 1 104 100 100 104~ fireshield~ iceshield~ satanic caress~ 1 1 0 0 0 reserved~ 0 0 0 0 0 #8553 armor unholy plague~ the Armor of Ancients~ The Armor of Ancients sits here.~ ~ 9 301989908 0 0 0 9 106 100 100 0~ 0~ 0~ 0~ 1 1 0 0 0 reserved~ 0 0 0 0 0 A 18 150 A 19 150 #8554 soul anval~ soul anval~ The Screaming and Tortured Soul of Anval, slain three times~ ~ 13 301989908 0 0 0 0 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #8555 soul riva~ soul riva~ The Screaming and Tortured Soul of Riva, slain twice~ ~ 13 301989908 0 0 0 0 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #8556 soul kolbarus~ soul kolbarus~ The Screaming and Tortured Soul of Kolbarus, slain six times~ ~ 13 301989908 0 0 0 0 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #8557 soul carnage~ soul carnage~ The Screaming and Tortured Soul of Carnage, slain three times~ ~ 13 301989908 0 0 0 0 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #8558 soul trent~ soul trent~ The Screaming and Tortured Soul of Trent, slain three times~ ~ 13 301989908 0 0 0 0 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #8559 soul galad~ soul galad~ The Screaming and Tortured Soul of Galad, slain once~ ~ 13 301989908 0 0 0 0 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #8560 soul lone~ soul lone~ The Screaming and Tortured Soul of Lone, slain once~ ~ 13 301989908 0 0 0 0 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #8561 soul moloch~ soul moloch~ The Screaming and Tortured Soul of Moloch, slain four times~ ~ 13 301989908 1024 0 0 0 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #8562 soul merdak~ soul merdak~ The Screaming and Tortured Soul of Merdak, slain once~ ~ 13 301989908 0 0 0 0 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #8563 soul efloren~ soul efloren~ The Screaming and Tortured Soul of Efloren, slain twice~ ~ 13 301989908 0 0 0 0 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #8564 soul malhavoc~ soul malhavoc~ The Screaming and Tortured Soul of Malhavoc, slain once~ ~ 13 301989908 0 0 0 0 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #8565 soul andor~ soul andor~ The Screaming and Tortured Soul of Andor, slain four times~ ~ 13 301989908 0 0 0 0 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #8566 soul vampyrice~ soul vampyrice~ The Screaming and Tortured Soul of Vampyrice, slain once~ ~ 13 301989908 0 0 0 0 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #8567 soul aglovale~ soul aglovale~ The Screaming and Tortured Soul of Aglovale, slain four times~ ~ 13 301989908 0 0 0 0 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #8568 soul narcissa~ soul narcissa~ The Screaming and Tortured Soul of Narcissa, slain once~ ~ 13 301989908 0 0 0 0 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #8569 soul darken~ soul darken~ The Soul of Darken, slain once by Moloch~ ~ 13 301989908 0 0 0 0 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #8570 soul jacen~ soul jacen~ The Soul of Jacen, slain once by Narcissa~ ~ 13 301989908 0 0 0 0 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #8571 soul moloch~ soul moloch~ The Screaming and Tortured Soul of Moloch, slain once~ ~ 13 301989908 0 0 0 0 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #8572 soul jacen~ corpse jacen~ The Soul of Jacen, slain once by Insane~ ~ 13 301989908 0 0 0 0 0 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #8590 portal overworld~ portal to the Overworld~ A portal is here, leading to the Overworld.~ ~ 29 33554432 0 0 0 0 1 100 100 18636~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #8591 sword~ A sword~ A sword~ ~ 5 0 8 0 0 8193 1 100 100 0~ 0~ 0~ 0~ 1 1 0 0 0 reserved~ 0 0 0 0 0 #8592 two handed sword~ two handed sword~ A two handed sword is here.~ ~ 5 33554433 32768 0 0 8193 99 100 100 0~ 0~ 0~ 0~ 0 1 0 0 0 reserved~ 0 0 0 0 0 A 24 -10 A 12 50 A 13 130 A 18 20 A 19 90 #8594 muscle replacements~ muscle replacements~ A magical implant sits here, glowing.~ ~ 35 65 0 0 0 4194305 20 100 100 0~ 0~ 0~ reserved~ 5 1 0 5 0 giant strength~ -1 -1 0 0 0 A 1 5 #8595 freeze ray~ a freeze ray~ A freeze ray sits on the ground.~ ~ 32 134217728 0 0 0 2097153 15 100 100 85~ 10~ 10~ solidify~ 5 148 0 0 0 reserved~ 0 0 0 0 0 #8596 proton cannon~ a Proton Cannon~ A huge cannon sits on the ground.~ ~ 32 3 0 0 0 2097153 107 100 100 1000~ 100~ 100~ particle beam bullet~ 75 1 0 0 0 reserved~ 0 0 0 0 0 #8597 infinite vortex cube~ an infinite vortex cube~ A vortex cube is here, pulsing.~ ~ 8 268435458 0 0 0 16385 105 100 100 0~ 0~ 0~ 0~ 5 5000 0 5 0 vortex~ -1 -1 0 0 0 #8598 list werewolf~ the Werewolf Skills and Spells list~ A list is here.~ ~ 8 301989888 0 0 0 1 0 100 100 0~ 0~ 0~ 0~ 1 1 0 0 0 reserved~ 0 0 0 0 0 E list~ &BLv Skill/Spell 6: enhanced damage 7: second attack dodge 8: bite 10: kick 14: third attack 20: enhanced hit heighten senses 26: METAMORPH dual 35: fourth attack CLAW 46: DEVOUR 52: disarm 68: BLOODTHIRSTY 75: HYPNOTISE CAUSE PANIC 81: enhanced damage two 82: fifth attack 91: adrenaline control ~ E werewolf~ Type look list to read it. ~ #8599 list anti-paladin anti paladin~ the Anti-Paladin Skills and Spells list~ A list is here.~ ~ 8 301989888 0 0 0 1 0 100 100 0~ 0~ 0~ 0~ 1 1 0 0 0 reserved~ 0 0 0 0 0 #0 #ROOMDATA #8501 Unholy Plague Grand Entrance~ ~ ~ You have entered the halls of the Unholy Plague. Its massive black walls stretch up farther than you can see. The light seems to eminate from the air itself. The only exit is further into this immense structure, to the north. ~ 0 134357002 0 Rd 0 D0 ~ ~ 0 0 8535 S #8502 Hall of Donations~ ~ ~ You are in a grand hallway leading north and south. To the north you can see a cross junction, while to the south is a shimmering light. This magnificant hall is quite large, carpeted wall to wall, with a pedestal in the centre of the room. Here you may drop off items for other clan members to use, or to just get rid of them all. ~ 0 134619146 0 Rd 0 D0 ~ ~ 0 0 8503 D2 ~ ~ 0 0 8535 S #8503 Cross Junction~ ~ ~ You are in a rather large room which has exits leading off in the four cardinal directions. A large fountain rests here in the centre of the room, its waters continually flowing and clean. To the north you can see a rather long hallway, to the west you can see what looks like a bar, and to the east is a damp gloomy place. A magical stairway leads up into what looks like a void of nothing. ~ 0 134619150 0 Rd 0 D0 ~ ~ 0 0 8504 D1 ~ ~ 0 0 8513 D2 ~ ~ 0 0 8502 D3 ~ ~ 0 0 8511 D4 ~ ~ 0 0 8534 D5 ~ ~ 115 8532 8521 S #8504 Hall of the Cleric~ ~ ~ You are in the hall of the cleric. A large padded mat lies against the east wall here, a place for Seternus to sit. This is a humble room, very peaceful, used to sit and relax, and to regain lost health. ~ 0 134619146 0 Rd 0 D0 ~ ~ 0 0 8505 D2 ~ ~ 0 0 8503 S #8505 Hall of the Blacksmith~ ~ ~ This room has a rather large forge off to one side, and is obviously used for repairs. A monster of a man, Sacire, is constantly at work, repairing all of Tyrion's treasure horde. "Repair all" will cause him to stop working and fix your armour. A flight of stairs leads up into the Centurion of Unholy Plague's office, while you can see another flight of stairs leading downward. ~ 0 201728010 0 Rd 0 D0 ~ ~ 0 0 8506 D2 ~ ~ 0 0 8504 D4 ~ ~ 51 8546 8519 D5 ~ ~ 51 0 8549 S #8506 Hall of Torture~ ~ ~ This room is covered in pieces of machinery that you wouldn't even care to guess at what they are for. Incorruptus, the Torturer, is here for you to practice your skills, train your attributes, and learn new languages. A stairwell leads up into the Champion of Unholy Plague's office, and a second stairwell leads downward. ~ 0 134619146 0 Rd 0 E sign~ Incarnate Bank Commands ACCOUNT: Display your account status. WITHDRAW <amount>, DEPOSIT <amount>: Withdraw and Deposit an amount. STORE <item>: Store an item. RETRIEVE <item>: Retrieve a stored item. ~ D0 ~ ~ 0 0 8507 D2 ~ ~ 0 0 8505 D4 ~ ~ 51 8544 8518 D5 ~ ~ 51 0 8544 S #8507 Hall of Justice~ ~ ~ This room is kept very tidy and orderly. A large counter rests against the west wall, while some chairs lie against the east wall. A sign hangs over the counter. A flight of stairs leads up into the Council of Unholy Plague's office. A second flight of stairs leads downward. ~ 0 134619146 0 Rd 0 D0 ~ ~ 0 0 8508 D2 ~ ~ 0 0 8506 D4 ~ ~ 51 8545 8516 D5 ~ ~ 35 0 8548 S #8508 Hall of the Mage~ ~ ~ The air in this room tingles your bones with magical energies. It is amazing how much power that Unholy Plague holds within its walls, and it seems to be getting stronger the further north you travel down this hallway. Immotus, the second wizard of Tyrion, sells you things for use in your travels. A staircase leads up into the Leader of Unholy Plague's office. There is a second stairwell leading downward. ~ 0 134619146 0 Rd 0 D0 ~ ~ 0 0 8509 D2 ~ ~ 0 0 8507 D4 ~ ~ 51 8543 8517 D5 ~ ~ 51 0 8539 S #8509 Hall of Scriptures~ ~ ~ The power of magic is felt very strongly here, and is more powerful the further north you go. This room has a note board in it, used for Unholy Plague information and ideas. Read it often, for it sometimes has vital clan information that all will have to be made aware of, such as alliances, or prisoners, or clan artifacts and equipment. A decaying stairway leads down into the Hall of Shame, and a sturdier staircase leads up to the Hall of Death. ~ 0 134619150 0 Rd 0 D0 ~ ~ 0 0 8510 D2 ~ ~ 0 0 8508 D4 ~ ~ 51 0 8515 D5 ~ ~ 51 0 8537 S #8510 Hall of Power~ ~ ~ This room has incredible power. A throne sits against the norhtern wall, where Nebuchadnezzar, Tyrion's first and personal wizard, sits. His power is so strong that you are almost blown away by being in his mere presense. This power he possesses is nothing compared with the power of Incarnate. Two unique stairwells lead up and down from here, and a burning door lies on the north wall. The main hallway stretches off to the south. ~ 0 138813450 0 Rd 0 D2 ~ ~ 0 0 8509 D4 ~ ~ 51 0 8547 D5 ~ ~ 51 0 8538 S #8511 Hall of the Warrior~ ~ ~ You are walking along the hall of the warrior. To the east you can see a cross junction, while a bar lies directly to the west. The aroma of fresh food and hard liquor is strong here. Perhaps a drink or two won't hurt. The walls here are lined with that of a warrior, weapons and armour of all kinds. Unfortunately for you, they are a part of the wall, only here for decoration. ~ 0 134619146 0 Rd 0 D1 ~ ~ 0 0 8503 D3 ~ ~ 0 0 8512 S #8512 Incarnate Tavern~ ~ ~ You have come to visit the Incarnate tavern. Claustrum is here to serve you, he works just like any other shop. A long bar stretches across the entire west wall. The hallway continues to the east and west. ~ 0 134619146 0 Rd 0 D1 ~ ~ 0 0 8511 D3 ~ ~ 0 0 8546 S #8513 Hall of the Vampire~ ~ ~ This room is very gloomy. Decayed walls, dirty floors, drooping ceilings, and other signs of battle. To the east you can hear the screams of souls thought to be brave warriors, but have fallen at the hands of Incarnate. This room can be used to fight in. To the west is the cross junction. ~ 0 134619146 0 Rd 0 D1 ~ ~ 0 0 8514 D3 ~ ~ 0 0 8503 S #8514 Incarnate Battle Grounds~ ~ ~ This room is used for vampires to feed on. A creature by the name of Sanguine lives here, and is used to regain blood points. The walls here are covered in mold, slime and other such disgusting substances. This place is not for the weak. The hallway continues to the east and west. ~ 0 134619146 0 Rd 0 D1 ~ ~ 0 0 8545 D3 ~ ~ 0 0 8513 S #8515 Hall of Death~ ~ ~ You are within the walls of the Hall of Death. Here, the souls of Incarnate's victims haunt eternally, a reminder of the true power of the clan. A stairwell leads down into the Headquarters. ~ 0 134357006 0 Rd 0 D5 ~ ~ 51 0 8509 S #8516 Council's Office~ ~ ~ The face of Unholy Plague: ...----.... ..-:"'' ''"-.. .-' '-. .' . . '. .' . . . . .''. .' . . . . . . . ..:. .' . . . . . . .. . . ....::. .. . . . . . . .. . ....:IA. .: . . . . . . .. . .. .. ....:IA. .: . . .. . . . . .. . ... ....:.:VHA. '.. . .. . . . . .. . .. . .....:.::IHHB. .: . . .. . . . . .. . ... ....:.:VHA. '.. . .. . . . . .. . .. . .....:.::IHHB. .:. . . . . . . . . . . ...:.:... .......:HIHMM. .:.... . . ."::"'.. . . . .:.:.:II;,. .. ..:IHIMMA ':.:.. ..::IHHHHHI::. . . ...:.::::.,,,. . ....VIMMHM .:::I. .AHHHHHHHHHHAI::. .:...,:IIHHHHHHMMMHHL:. . 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VIMA:I.. . . . .. . . .:.I:I:..:IHHHHMMHHMMM :"VI:.VWMA::. .: . .. .:. ..:.I::.:IVHHHMMMHMMMMI :."VIIHHMMA:. . . .: .:.. . .:.II:I:AMMMMMMHMMMMMI :..VIHIHMMMI...::.,:.,:!"I:!"I!"I!"V:AI:VAMMMMMMHMMMMMM' ':.:HIHIMHHA:"!!"I.:AXXXVVXXXXXXXA:."HPHIMMMMHHMHMMMMMV V:H:I:MA:W'I :AXXXIXII:IIIISSSSSSXXA.I.VMMMHMHMMMMMM 'I::IVA ASSSSXSSSSBBSBMBSSSSSSBBMMMBS.VVMMHIMM'"' I:: VPAIMSSSSSSSSSBSSSMMBSSSBBMMMMXXI:MMHIMMI .I::. "H:XIIXBBMMMMMMMMMMMMMMMMMBXIXXMMPHIIMM' :::I. ':XSSXXIIIIXSSBMBSSXXXIIIXXSMMAMI:.IMM :::I:. .VSSSSSISISISSSBII:ISSSSBMMB:MI:..:MM ::.I:. ':"SSSSSSSISISSXIIXSSSSBMMB:AHI:..MMM. ::.I:. . ..:"BBSSSSSSSSSSSSBBBMMMB:AHHI::.HMMI :..::. . ..::":BBBBBSSBBBMMMB:MMMMHHII::IHHMI ':.I:... ....IHHHHHMMMMMMMMMMMMMMMHHIIIIHMMV" "V:. ..:...:.IHHHMMMMMMMMMMMMMMMMHHHMHHMHP' ':. .:::.:.::III::IHHHHMMMMMHMHMMHHHHM" "::....::.:::..:..::IIIIIHHHHMMMHHMV" ':. .:::.:.::III::IHHHHMMMMMHMHMMHHHHM" "::....::.:::..:..::IIIIIHHHHMMMHHMV" "::.::.. .. . ...:::IIHHMMMMHMV" "V::... . .I::IHHMMV"' ~ 0 134619146 0 Rd 0 D5 ~ ~ 51 8545 8507 S #8517 Leader's Office~ ~ ~ You have entered the Leader of Uholy Plague's office. A stairwell leads down into Incarnate HQ. &g/ \ |\_/| |---| | | | | _ |=-=| _ _ / \| |/ \ / \| | | ||\ | | | | | \> | | | | | \ | - - - - |) ) | / \ &. Unholy Plague&g / \ &.Rules&.!&g / \ / \ / | | | | | | ~ 0 134619146 0 Rd 0 D5 ~ ~ 51 8543 8508 S #8518 Champion's Office~ ~ ~ ~ 0 134619146 0 Rd 0 D5 ~ ~ 51 8544 8506 S #8519 Centurion's Office~ ~ ~ ~ 0 134619146 0 Rd 0 D5 ~ ~ 51 8546 8505 S #8520 Before Dumax the Dreaded's Throne Room~ ~ ~ You have entered a room just before Dumax the Deraded's throne room. A massive burning doorway lies on the northern wall, leading to his immense brass throne. An archway leads to the south, with a magical door between its frame. ~ 0 138813454 0 Rd 0 D0 ~ ~ 99 8517 8540 D2 ~ ~ 51 0 8547 S #8521 Incarnate Prison~ ~ ~ You are at the junction of the Incarnate prison. There is a cell door in all of the cardinal compass directions, as well as a ladder leading up into the Incarnate headquarters. This is not the place to be, for Defendire is rather edgy at times, and is known to attack people when in a foul mood. ~ 0 671358986 0 Rd 0 D0 ~ ~ 115 8531 8522 D1 ~ ~ 115 8531 8523 D2 ~ ~ 115 8531 8524 D3 ~ ~ 115 8531 8525 D4 ~ ~ 115 8532 8503 S #8522 In a Cell~ ~ ~ You are in a prison cell. May your stay here be lengthy. ~ 0 134619146 0 Rd 0 D2 ~ ~ 115 8531 8521 S #8523 In a Cell~ ~ ~ You are in a prison cell. May your stay here be lengthy. ~ 0 134619144 0 Rd 0 D3 ~ ~ 115 8531 8521 S #8524 In a Cell~ ~ ~ You are in a prison cell. May your stay here be lengthy. ~ 0 134619144 0 Rd 0 D0 ~ ~ 115 8531 8521 S #8525 In a Cell~ ~ ~ You are in a prison cell. May your stay here be lengthy. ~ 0 134619144 0 Rd 0 D1 ~ ~ 115 8531 8521 S #8526 Incarnate Hell~ ~ ~ You have found yourself surrounded by immense columns of fire. The flames lick at your feet, the lost souls of Incarnate's Victims swirling about your head, moaning, peering into your eyes. You wonder how long your stay in this godforsaken place will be, perhaps Tyrion Soulstealer will allow you to leave in the near future. ~ 0 4597254 0 Rd 0 D0 ~ ~ 119 8547 8501 S #8527 In the Maze~ ~ ~ You find yourself walking through an incredibly dense forest. The trees seem to allow passage in all directions however. You feel a sense of foreboding evil, as though someone or something is watching you. This feeling grows stronger with each passing moment you remain here. Perhaps you should exit to the south. ~ 0 134651906 0 Rd 0 D0 ~ ~ 0 0 8528 D1 ~ ~ 0 0 8527 D2 ~ ~ 0 0 25000 D3 ~ ~ 0 0 8527 S #8528 In the Maze~ ~ ~ You find yourself walking through an incredibly dense forest. The trees seem to allow passage in all directions however. You feel a sense of foreboding evil, as though someone or something is watching you. This feeling grows stronger with each passing moment you remain here. ~ 0 134651906 0 Rd 0 D0 ~ ~ 0 0 8529 D1 ~ ~ 0 0 8527 D2 ~ ~ 0 0 8527 D3 ~ ~ 0 0 8527 S #8529 In the Maze~ ~ ~ You find yourself walking through an incredibly dense forest. The trees seem to allow passage in all directions however. You feel a sense of foreboding evil, as though someone or something is watching you. This feeling grows stronger with each passing moment you remain here. ~ 0 134651906 0 Rd 0 D0 ~ ~ 0 0 8527 D1 ~ ~ 0 0 8527 D2 ~ ~ 0 0 8530 D3 ~ ~ 0 0 8527 S #8530 In the Maze~ ~ ~ You find yourself walking through an incredibly dense forest. The trees seem to allow passage in all directions however. You feel a sense of foreboding evil, as though someone or something is watching you. This feeling grows stronger with each passing moment you remain here. ~ 0 134651906 0 Rd 0 D0 ~ ~ 0 0 8527 D1 ~ ~ 0 0 8531 D2 ~ ~ 0 0 8527 D3 ~ ~ 0 0 8527 S #8531 In the Maze~ ~ ~ You find yourself walking through an incredibly dense forest. The trees seem to allow passage in all directions however. You feel a sense of foreboding evil, as though someone or something is watching you. This feeling grows stronger with each passing moment you remain here. ~ 0 134651906 0 Rd 0 D0 ~ ~ 0 0 8527 D1 ~ ~ 0 0 8527 D2 ~ ~ 0 0 8532 D3 ~ ~ 0 0 8527 S #8532 In the Maze~ ~ ~ You find yourself walking through an incredibly dense forest. The trees seem to allow passage in all directions however. You feel a sense of foreboding evil, as though someone or something is watching you. This feeling grows stronger with each passing moment you remain here. ~ 0 134651906 0 Rd 0 D0 ~ ~ 0 0 8533 D1 ~ ~ 0 0 8530 D2 ~ ~ 0 0 8527 D3 ~ ~ 0 0 8527 S #8533 In the Maze~ ~ ~ You find yourself walking through an incredibly dense forest. The trees seem to allow passage in all directions however. You feel a sense of foreboding evil, as though someone or something is watching you. This feeling grows stronger with each passing moment you remain here. ~ 0 134651906 0 Rd 0 D0 ~ ~ 0 0 8527 D1 ~ ~ 0 0 8528 D2 ~ ~ 0 0 8541 D3 ~ ~ 0 0 8527 S #8534 Hall of Portals~ ~ ~ You have entered a room that has no light, apparently no walls, no floor, and no markings of any kind. It is a tuly awe inspiring sight. Look in west, look in east to see the destinations. ~ 0 167911435 0 Rd 0 D5 ~ ~ 0 0 8503 S #8535 Hall of the Guardian~ ~ ~ You find yourself within the walls of Incarnate Headquarters! To the north a little ways you can see a cross junction, while the exit is to the south. This room is covered in dried blood of those who have tried to invade in the past. ~ 0 4628490 0 Rd 0 D0 ~ ~ 0 0 8502 D2 ~ ~ 0 0 8501 S #8536 Hall of the Creator~ ~ ~ You have entered the back door to Incarnate Headquarters. A huge flaming door on the north wall leads into it. Another exit, to the south, seems to go into a void. ~ 0 134479882 0 Rd 0 D0 ~ ~ 119 8548 8535 D2 ~ ~ 0 0 25001 S #8537 Hall of Shame~ ~ ~ You have entered the hall of shame. A dark, decaying staircase winds up the centre of the room, and is the only exit. Just being in this room gives you the chills. This room is a reminder that you are not immortal, and that even the unstoppable juggernaut known as Incarnate can be slowed, temporarily. The souls of your own misdoings circle this room, howling in pain, forever trapped by Tyrion Soulstealer in this room. ~ 0 134619146 0 Rd 0 D4 ~ ~ 51 0 8509 S #8538 Hall of Silence~ ~ ~ You have entered a room completely void of anything. The walls, or lack thereof, are seemingly void of substance. You are not sure what you are standing on, for there does not appear to be a floor. The exit, you are forced to assume, is up, for that is the way you came. This room is designed to be totally silent. ~ 0 143024142 0 Rd 0 D4 ~ ~ 51 0 8510 S #8539 Hall of Decay~ ~ ~ You have arrived in the Hall of Decay. Here you can drop unwanted items, leave corpses, dispose of anything you want, it will rot here for eternity. The only exit is back up the stairs. ~ 0 134619146 0 Rd 0 D4 ~ ~ 51 0 8508 S #8540 Throne Room of Dumax~ ~ ~ You are standing within the royal throne room of Dumax the Dreaded, the ruler of Unholy Plague. A throne made entirely of brass rests upon a huge pile of bones against the northern wall. The sounds of Unholy Plague's victims can be heard all around, seeming to echo from everywhere. A large burning door lies on the southern wall, and is the only exit. ~ 0 134619148 0 Rd 0 D2 ~ ~ 99 8517 8520 S #8541 In the Maze~ ~ ~ You find yourself walking through an incredibly dense forest. The trees seem to allow passage in all directions however. You feel a sense of foreboding evil, as though somone or something is watching you. This feeling grows stronger with each passing moment you remain here. ~ 0 134651906 0 Rd 0 D0 ~ ~ 0 0 8527 D1 ~ ~ 0 0 8527 D2 ~ ~ 0 0 8527 D3 ~ ~ 0 0 8542 S #8542 In the Maze~ ~ ~ You find yourself walking through an incredibly dense forest. The trees seem to allow passage in all directions however. You feel a sense of foreboding evil, as though someone or something is watching you. This feeling grows stronger with each passing moment you remain here. ~ 0 134651906 0 Rd 0 D0 ~ ~ 0 0 8543 D1 ~ ~ 0 0 8527 D2 ~ ~ 0 0 8527 D3 ~ ~ 0 0 8527 S #8543 In the Maze~ ~ ~ You find yourself walking through an incredibly dense forest. The trees seem to allow passage in all directions however. You feel a sense of foreboding evil, as though someone or something is watching you. This feeling grows stronger with each passing moment you remain here. ~ 0 134651906 0 Rd 0 D0 ~ ~ 0 0 8527 D1 ~ ~ 0 0 8528 D2 ~ ~ 0 0 8527 D3 ~ ~ 0 0 8527 S #8544 Meeting Room~ ~ ~ This room has large drawings on all the walls, which depict battle strategies. This room is a meeting room, and is used for meetings of the clan. The only exit is up the flight of stairs from which you came. ~ 0 134619146 0 Rd 0 D4 ~ ~ 51 0 8506 S #8545 Hall of Fervor~ ~ ~ You have entered a hall filled with blood and the stench of decaying flesh. This room is obviously for killing. The only exit is back the way you came, to the west. ~ 0 134619146 0 Rd 0 D3 ~ ~ 0 0 8514 S #8546 Hall of the Artificer~ ~ ~ You have entered the Hall of the Artificer. Tormentum, named because of the hellish torment he is put through in his existance, sits here for eternity, doing as Tyrion says. The only exit is to the east. ~ 0 134619146 0 Rd 0 D1 ~ ~ 0 0 8512 S #8547 Hall of Torment~ ~ ~ You have entered the Hall of Torment, Unholy Plague's room of worship. Large candelabras line the walls, providing light, while four huge cauldrons, set up about the room, provide some additional light. Some mats lie on the floor, most likely for kneeling. A spiraling stairwell leads down to Nebuchadnezzar, while a huge archway on the north wall leads to Dumax the Dreaded's office. ~ 0 134619150 0 Rd 0 D0 ~ ~ 51 0 8520 D5 ~ ~ 51 0 8510 S #8548 Hall of Combat~ ~ ~ You have entered the main entrance to the Unholy Plague Grand Arena. It is currently closed. The only exit is up the stairwell from whence you came. ~ 0 134619146 0 Rd 0 D4 ~ ~ 35 0 8507 S #8549 Hall of Lust~ ~ ~ You are standing in the Hall of Lust. The smell of sex is a pungent aroma all around you. There is no escaping it. You are finding it hard to control your sexual desires. The only exit is the stairway up. ~ 0 134619146 0 Rd 0 D4 ~ ~ 51 0 8505 S #8550 Atop a Huge Shaft~ ~ ~ You are in a Huge Shaft above Incarnate HQ. ~ 0 168206338 0 Rd 0 D2 ~ ~ 0 0 8543 D4 ~ ~ 3 0 8551 D5 ~ ~ 0 0 8527 S #8551 In a Huge Shaft~ ~ ~ You are in a Huge Shaft above Unholy Plague HQ. ~ 0 168206338 0 Rd 0 D4 ~ ~ 0 0 8527 D5 ~ ~ 0 0 8552 S #8552 In a Huge Shaft~ ~ ~ You are in a Huge Shaft above Unholy Plague HQ. ~ 0 168206338 0 Rd 0 D4 ~ ~ 0 0 8551 D5 ~ ~ 0 0 8553 S #8553 In a Huge Shaft~ ~ ~ You are in a Huge Shaft above Unholy Plague HQ. ~ 0 168206338 0 Rd 0 D4 ~ ~ 0 0 8552 D5 ~ ~ 0 0 8554 S #8554 In a Huge Shaft~ ~ ~ You are in a Huge Shaft above Unholy Plague HQ. ~ 0 168206338 0 Rd 0 D4 ~ ~ 0 0 8553 D5 ~ ~ 0 0 8555 S #8555 In a Huge Shaft~ ~ ~ You are in a Huge Shaft above Unholy Plague HQ. ~ 0 168206338 0 Rd 0 D4 ~ ~ 0 0 8554 D5 ~ ~ 0 0 8556 S #8556 In a Huge Shaft~ ~ ~ You are in a Huge Shaft above Unholy Plague HQ. ~ 0 168206338 0 Rd 0 D4 ~ ~ 0 0 8555 D5 ~ ~ 0 0 8557 S #8557 In a Huge Shaft~ ~ ~ You are in a Huge Shaft above Unholy Plague HQ. ~ 0 168206338 0 Rd 0 D4 ~ ~ 0 0 8556 D5 ~ ~ 0 0 8558 S #8558 In a Huge Shaft~ ~ ~ You are in a Huge Shaft above Unholy Plague HQ. ~ 0 168206338 0 Rd 0 D4 ~ ~ 0 0 8557 D5 ~ ~ 0 0 8559 S #8559 In a Huge Shaft~ ~ ~ You are in a Huge Shaft above Unholy Plague HQ. ~ 0 168206338 0 Rd 0 D4 ~ ~ 0 0 8558 D5 ~ ~ 0 0 8560 S #8560 In a Huge Shaft~ ~ ~ You are in a Huge Shaft above Unholy Plague HQ. ~ 0 168206338 0 Rd 0 D4 ~ ~ 0 0 8559 D5 ~ ~ 0 0 8561 S #8561 In a Huge Shaft~ ~ ~ You are in a Huge Shaft above Unholy Plague HQ. ~ 0 168206338 0 Rd 0 D4 ~ ~ 0 0 8560 D5 ~ ~ 0 0 8562 S #8562 In a Huge Shaft~ ~ ~ You are in a Huge Shaft above Unholy Plague HQ. ~ 0 168206338 0 Rd 0 D4 ~ ~ 0 0 8561 D5 ~ ~ 0 0 8563 S #8563 In a Huge Shaft~ ~ ~ You are in a Huge Shaft above Unholy Plague HQ. ~ 0 168206338 0 Rd 0 D4 ~ ~ 0 0 8562 D5 ~ ~ 0 0 8564 S #8564 In a Huge Shaft~ ~ ~ You are in a Huge Shaft above Unholy Plague HQ. ~ 0 168206338 0 Rd 0 D4 ~ ~ 0 0 8563 D5 ~ ~ 0 0 8565 S #8565 In a Huge Shaft~ ~ ~ You are in a Huge Shaft above Unholy Plague HQ. ~ 0 168206338 0 Rd 0 D4 ~ ~ 0 0 8564 D5 ~ ~ 0 0 8566 S #8566 In a Huge Shaft~ ~ ~ You are in a Huge Shaft above Unholy Plague HQ. ~ 0 168206338 0 Rd 0 D4 ~ ~ 0 0 8565 D5 ~ ~ 0 0 8567 S #8567 In a Huge Shaft~ ~ ~ You are in a Huge Shaft above Unholy Plague HQ. ~ 0 168206338 0 Rd 0 D4 ~ ~ 0 0 8566 D5 ~ ~ 0 0 8568 S #8568 In a Huge Shaft~ ~ ~ You are in a Huge Shaft above Unholy Plague HQ. ~ 0 168206338 0 Rd 0 D4 ~ ~ 0 0 8567 D5 ~ ~ 0 0 8569 S #8569 In a Huge Shaft~ ~ ~ You are at the bottom of a huge shaft in Unholy Plague HQ. A door sits on the floor. ~ 0 134651906 0 Rd 0 D4 ~ ~ 0 0 8568 D5 ~ ~ 119 8550 8535 S #0 #SPECIALS M 8503 spec_healer M 8505 spec_repairman S #GAMES S #RESETS O 0 8590 0 8501 O 0 8528 0 8502 O 0 8527 0 8503 M 0 8503 1 8504 M 0 8505 1 8505 M 0 8501 1 8506 M 0 8511 1 8507 M 0 8502 1 8508 G 0 8512 0 G 0 8513 0 G 0 8514 0 G 0 8515 0 G 0 8516 0 G 0 8518 0 G 0 8519 0 G 0 8533 0 G 0 8511 0 O 0 8529 0 8509 M 0 8520 1 8509 M 0 8510 1 8510 E 0 8553 0 5 O 0 8536 0 8511 M 0 8509 1 8512 G 0 8526 0 G 0 8525 0 G 0 8524 0 G 0 8523 0 G 0 8522 0 G 0 8521 0 G 0 8520 0 O 0 8538 0 8513 M 0 8504 3 8514 O 0 8554 0 8515 O 0 8555 0 8515 O 0 8556 0 8515 O 0 8557 0 8515 O 0 8558 0 8515 O 0 8559 0 8515 O 0 8560 0 8515 O 0 8561 0 8515 O 0 8562 0 8515 O 0 8563 0 8515 O 0 8564 0 8515 O 0 8565 0 8515 O 0 8566 0 8515 O 0 8567 0 8515 O 0 8568 0 8515 O 0 8571 0 8515 M 0 8508 1 8520 O 0 8590 0 8534 M 0 8506 1 8535 M 0 8512 1 8536 O 0 8541 0 8544 M 0 8516 1 8545 M 0 8517 1 8545 M 0 8514 1 8546 M 0 8514 1 8547 O 0 8506 0 8547 M 0 8515 1 8547 M 0 8513 1 8548 O 0 8530 0 8548 M 0 8518 1 8549 M 0 8521 1 8569 S #SHOPS 8502 10 2 15 3 4 100 100 0 24 8509 17 19 0 0 0 100 100 0 24 8510 9 5 8 27 15 100 100 0 24 8514 18 0 0 0 0 100 100 0 23 8515 18 0 0 0 0 100 100 0 23 0 #$