#AREADATA Name archon's area~ Builders Senpai Archon~ VNUMs 3850 3999 Security 100 Recall 1 Flags 16 Version 107 Creator Archon~ Llevel 0 Ulevel 0 End #MOBILES #3850 GateKeeper~ GateKeeper~ A gatekeeper stands here with great power ~ ~ 67 503840896 98356 134891776 2 1000 S 106 1 100 100 0 300000d0+0 0d0+0 1060 0 0 0 0 1 8192 0 0 >all_greet_prog 100~ emote welcomes you to Wutai say Welcome To Wutai, $n and have a good time emote waves goodbye ~ >act_prog ~ ~ | #3851 slave~ slave~ Slave ~ ~ 1 0 0 0 0 0 S 100000 1 200000 200000 0 -1d0+0 0d0+0 0 0 0 0 0 0 0 0 0 #3866 3867~ little black cat~ A little black cat stands here meowing ~ ~ 1 0 0 0 0 0 S 50 1 100 100 0 0d0+0 0d0+0 0 0 0 0 0 0 0 0 0 #0 #OBJECTS #3850 Light Of DOOM~ &WLight Of DOOM~ A light pulsing with power and doom~ ~ 1 0 0 0 0 16385 1 100 100 0~ 0~ -1~ 0~ 0 1 0 0 0 cone of frost~ 0 0 0 0 0 #3851 ghost~ ghost~ A ghost~ ~ 26 0 0 0 0 16385 0 100 100 999~ randomshield~ demonshield~ ghost shield~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #3999 Seraph's Dildo~ seraph's Cock~ Kinky item with seraphs name on it~ ~ 3 0 0 0 0 16385 0 100 100 90000~ 90000~ 90000~ change sex~ 0 1 0 0 0 reserved~ 0 0 0 0 0 #0 #ROOMDATA #3850 Wasteland of Arakhnahr.~ ~ ~ As you step onto this decayed wasteland your foot sinks slightly in the muck, slimy dead trees stick up everywhere, making it difficult for you to push your way through. Flies and bugs swarm around you, the stink of this place surrounds you, inescapable it seems. Death eminates from this place, age and decay it seems, have taken quite the toll on the land. ~ 0 268435460 11 Rd 0 D0 ~ ~ 0 0 3851 S #3851 Wasteland of Arakhnahr.~ ~ ~ As you step onto this decayed wasteland your foot sinks slightly in the muck, slimy dead trees stick up everywhere, making it difficult for you to push your way through. Flies and bugs swarm around you, the stink of this place surrounds you, inescapable it seems. Death eminates from this place, age and decay it seems, have taken quite the toll on the land. A big slimy log juts out of the marsh. ~ 0 268435456 11 Rd 0 D0 ~ ~ 0 0 3856 D2 ~ ~ 0 0 3850 S #3852 3852~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 3855 D1 ~ ~ 0 0 3853 S #3853 #3853~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 3854 D3 ~ ~ 0 0 3852 S #3854 3854~ ~ ~ ~ 0 0 0 Rd 0 D2 ~ ~ 0 0 3853 D3 ~ ~ 0 0 3855 S #3855 3855~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 3854 D2 ~ ~ 0 0 3852 S #3856 Dirt Path~ ~ ~ as you stand here you notice that you are becomeing near the manson and from here the manson appears ALOT bigger that you thought it was so you start to think carfully and maby there is some traps in that house.....and also u see about 75yards to the north a small room that appears to be used and old maby you should check it out..... ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 3857 D2 ~ ~ 0 0 3851 S #3857 3857~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 3859 D1 ~ ~ 0 0 3858 D2 ~ ~ 0 0 3856 S #3858 #3858~ ~ ~ ~ 0 0 0 Rd 0 D3 ~ ~ 0 0 3857 S #3859 A Marsh~ ~ ~ You trudge through the thick, dark muck, idly slapping at the flies that swarm around you incessantly. Dead, slime-covered trees stand all about you, and the air is filled with a foul-smelling fog. Grey-scaled fishes swim about your feet, nosing through the mud. ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 3860 D2 ~ ~ 0 0 3857 S #3860 #3860~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 3862 D1 ~ ~ 0 0 3861 D2 ~ ~ 0 0 3859 S #3861 #3861~ ~ ~ ~ 0 0 0 Rd 0 D3 ~ ~ 0 0 3860 S #3862 3862~ ~ ~ ~ 0 4 0 Rd 0 D0 ~ ~ 0 0 3863 D1 ~ ~ 0 0 3868 D2 ~ ~ 0 0 3860 S #3863 #3863~ ~ ~ ~ 0 4 0 Rd 0 D2 ~ ~ 0 0 3862 S #3864 #3864~ ~ ~ ~ 0 4 0 Rd 0 D0 ~ ~ 0 0 3865 D1 ~ ~ 0 0 3867 S #3865 #3865~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 3866 D2 ~ ~ 0 0 3864 S #3866 #3866~ ~ ~ ~ 0 0 0 Rd 0 D2 ~ ~ 0 0 3867 D3 ~ ~ 0 0 3865 S #3867 #3867~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 3866 D3 ~ ~ 0 0 3864 S #3868 #3868~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 3869 D3 ~ ~ 0 0 3862 S #3869 3869~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 3870 D3 ~ ~ 0 0 3868 S #3870 3870~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 1 0 3871 D2 ~ ~ 0 0 3869 S #3871 3871~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 3872 D1 ~ ~ 0 0 3878 D2 ~ ~ 1 0 3870 S #3872 Inside of a Big House~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 3873 D1 ~ ~ 0 0 3877 D2 ~ ~ 0 0 3871 S #3873 3873~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 3876 D2 ~ ~ 0 0 3872 S #3874 3874~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 3875 S #3875 3875~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 3884 D3 ~ ~ 0 0 3874 S #3876 3876~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 3881 D2 ~ ~ 0 0 3877 D3 ~ ~ 0 0 3873 S #3877 3877~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 3876 D1 ~ ~ 0 0 3880 D2 ~ ~ 0 0 3878 D3 ~ ~ 0 0 3872 S #3878 3878~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 3877 D1 ~ ~ 0 0 3879 D3 ~ ~ 0 0 3871 S #3879 3879~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 3880 D3 ~ ~ 0 0 3878 S #3880 3880~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 3881 D2 ~ ~ 0 0 3879 D3 ~ ~ 0 0 3877 S #3881 3881~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 513 0 3882 D2 ~ ~ 0 0 3880 D3 ~ ~ 0 0 3876 S #3882 3882~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 3883 D3 ~ ~ 513 0 3881 S #3883 3883~ ~ ~ ~ 0 0 0 Rd 0 D2 ~ ~ 0 0 3882 D3 ~ ~ 0 0 3884 S #3884 ~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 3883 D3 ~ ~ 0 0 3875 S #3885 Across wooden brige~ ~ ~ ~ 0 0 0 Rd 0 D2 ~ ~ 0 0 3886 S #3886 Path just south of brige crossing~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 3885 D2 ~ ~ 0 0 3887 S #3887 Dirt Road~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 3886 D3 ~ ~ 0 0 3888 S #3888 Dirt Road~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 3887 D3 ~ ~ 0 0 3889 S #3889 the Crossing of Dirt Road and Shops~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 1 0 3890 D1 ~ ~ 0 0 3888 D3 ~ ~ 0 0 3899 S #3890 3890~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 3891 D1 ~ ~ 0 0 3898 D2 ~ ~ 1 0 3889 D3 ~ ~ 0 0 3897 S #3891 3891~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 3892 D1 ~ ~ 0 0 3895 D2 ~ ~ 0 0 3890 D3 ~ ~ 0 0 3896 S #3892 ~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 3894 D2 ~ ~ 0 0 3891 D3 ~ ~ 0 0 3893 S #3893 ~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 3892 S #3894 ~ ~ ~ ~ 0 0 0 Rd 0 D3 ~ ~ 0 0 3892 S #3895 ~ ~ ~ ~ 0 0 0 Rd 0 D3 ~ ~ 0 0 3891 S #3896 ~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 3891 S #3897 ~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 3890 S #3898 ~ ~ ~ ~ 0 0 0 Rd 0 D3 ~ ~ 0 0 3890 S #3899 3899~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 3889 D3 ~ ~ 0 0 3900 S #3900 ~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 3901 D1 ~ ~ 0 0 3899 D3 ~ ~ 0 0 3902 S #3901 3901~ ~ ~ ~ 0 4 0 Rd 0 D2 ~ ~ 0 0 3900 S #3902 3902~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 3916 D1 ~ ~ 0 0 3900 D2 ~ ~ 0 0 3903 D3 ~ ~ 1 0 3907 S #3903 3903~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 3902 D2 ~ ~ 0 0 3904 S #3904 3904~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 3903 D3 ~ ~ 0 0 3905 S #3905 3905~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 3904 D3 ~ ~ 0 0 3906 S #3906 Dead End~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 3905 S #3907 3907~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 3915 D1 ~ ~ 1 0 3902 D2 ~ ~ 0 0 3914 D3 ~ ~ 0 0 3908 S #3908 3908~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 3913 D1 ~ ~ 0 0 3907 D2 ~ ~ 0 0 3912 D3 ~ ~ 0 0 3909 S #3909 3909~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 3910 D1 ~ ~ 0 0 3908 D2 ~ ~ 0 0 3911 S #3910 ~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 3913 D2 ~ ~ 0 0 3909 S #3911 ~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 3909 D1 ~ ~ 0 0 3912 S #3912 ~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 3908 D1 ~ ~ 0 0 3914 D3 ~ ~ 0 0 3911 S #3913 ~ ~ ~ ~ 0 0 0 Rd 0 D1 ~ ~ 0 0 3915 D2 ~ ~ 0 0 3908 D3 ~ ~ 0 0 3910 S #3914 ~ ~ ~ ~ 0 0 0 Rd 0 D0 ~ ~ 0 0 3907 D3 ~ ~ 0 0 3912 S #3915 ~ ~ ~ ~ 0 0 0 Rd 0 D2 ~ ~ 0 0 3907 D3 ~ ~ 0 0 3913 S #3916 ~ ~ ~ ~ 0 0 0 Rd 0 D2 ~ ~ 0 0 3902 S #3999 Ian's Leveling Room~ ~ ~ ~ 0 4 0 Rd 0 S #0 #SPECIALS S #GAMES S #RESETS S #SHOPS 0 #$