mud_dist/area/
#AREADATA
Name        New area~
Builders    Kadence~
VNUMs       19300 19499
Security    100
Recall      1
Flags       16
Version     107
Creator     Kadence~
Llevel      0
Ulevel      0
End



#MOBILES
#19300
Animated Bone Guardian~
Animated Bone Guardian~
An Animated Bone Guardian stands here as if awaiting you.
~
~
8195 402653224 4259856 0 0 0 S
120 1 240 240 0 53000d0+0 0d0+0
1200 21 0
0 0 0
0 0 0
>all_greet_prog 100~
sa You have finally arrived, $n.
em nod $n
sa To advance, answer my question.
sa &YWhom is the master of all that is dead?&w
~
>speech_prog Necromancer~
sa Correct, $n.
em eaves it's boney arms in an odd pattern.
mpechoat $n You have been mystically teleported to a new location.
mptrans $n 19331
~
>rand_prog 2~
weaponmaster
~
>rand_prog 2~
iron
~
>fight_prog 10~
em makes a devistating swing at your weapon.
break
~
>fight_prog 20~
em punches you in the side of the head.
stun
~
>fight_prog 10~
em chants rapidly
c solidify
~
>fight_prog 10~
em chants rapidly
c 'tomb rot'
~
>fight_prog 60~
em raises it's arms to the sky and brings them down rapidly
c 'winters chill'
~
|
#19301
Translucent Golem~
A Translucent Golem~
A Translucent Golem stand here with it's arms crossed, looking at you menecingly
~
~
3 67108928 71893008 134217728 0 0 S
120 1 240 240 0 53000d0+0 0d0+0
1200 19 0
0 0 0
0 0 0
>all_greet_prog 100~
sa Hello, $n.
em looks you up and down.
sa I don't know if you should be continuing but if you can answer my question
sa I will send you on your way.
sa &YWhom can make you believe things are there when they are not?&w
~
>speech_prog Illusionist~
sa Very well, the answer is correct.
em looks you up and down.
sa laskdbna asdfio
mpechoat $n You have been teleported to a new area.
mptrans $n 19357
~
>fight_prog 10~
em chants rapidly
c 'bend light'
~
>fight_prog 25~
em chants rapid and smiles
c 'dispel magic'
~
>fight_prog 30~
em whips it's hand out at you
c 'shards of glass'
~
>fight_prog 60~
em punches you extemely hard turning you around for a second
circle
~
|
#19302
Psychotic Ranger~
The Psychotic Ranger~
A Psychotic Ranger stand here, smirking at you.
~
~
3 436224064 16 0 16 0 S
120 1 240 240 0 45000d0+0 0d0+0
1200 3 0
0 0 1
0 0 0
>all_greet_prog 100~
sa I have a question for you, $n.
snicker
sa &YWhom can cause devistation without even speaking a word?&w
~
>speech_prog Psionicist~
sa That's right!
em pats you on the head
mpechoat $n You pass out for a moment and wake up again in a new location.
mptrans $n 19384
~
>fight_prog 15~
em cups his hand and raises it.
c entangle
~
>fight_prog 30~
em raises his hand to the sky and then points at you.
c 'thunder strike'
~
>fight_prog 10~
em smiles gleefully at you
c 'bend light'
~
>fight_prog 15~
em bonks you on top of your head
c 'confusion'
~
>fight_prog 60~
cackle
c 'disrupt'
~
>rand_prog 5~
c 'natures blessing'
~
>rand_prog 5~
c 'combat mind'
~
|
#19303
Flaming Back Demon~
Flaming Backed Demon~
A Demon with a flame trailing down it's back looks at you and shows it's teeth.
~
~
3 33554496 16777232 256 0 -1000 S
120 1 240 240 0 63000d0+0 0d0+0
1200 23 0
0 0 0
0 0 0
>all_greet_prog 100~
sa $n, you wish to see my master?
em stares at you intently
sa Answer me this...
sa &YWhom is the master of all that is satanic?&w
~
>speech_prog Demonologist~
sa Hmm...
sa You are right.
em pounds his staff on the ground.
mpechoat $n The ground rumbles and you are flung through a portal that opens underneath you.
mptrans $n 19406
~
>rand_prog 3~
war
~
>rand_prog 3~
rage
~
>rand_prog 3~
c 'daemonic might'
~
>fight_prog 20~
em chants rapidly pointing at you
c 'flash burn'
~
>fight_prog 20~
em smirks at you and chants
c 'drain life'
~
>fight_prog 20~
em flings his arm at you
c 'fireball'
~
>fight_prog 50~
em leaps in the arm at you and hits you on the head with both fists
stun
slam
~
>hitprcnt_prog 25~
em goes into a berserker frenzy
berserk
~
|
#19304
Rennie~
Rennie~
Rennie, the high cleric of the area is here to heal you
~
~
11 234881024 16 0 101 1000 S
350 1 700 700 0 1d0+0 0d0+0
3500 22 0
0 0 2
3 0 0
#19305
Ryllina~
Ryllina~
A beautiful drow, named Ryllina, stands here with a gentle smile on her face.
~
~
3 470286528 4259856 2048 0 -1000 S
130 1 260 260 0 48000d0+0 0d0+0
1300 8 0
0 0 2
3 0 0
>fight_prog 10~
em chants
c curse
~
>fight_prog 30~
em chants
c 'hellfire'
~
>fight_prog 10~
em chants
c 'solidify'
~
>fight_prog 10~
em slashes at your throat
slit
~
>fight_prog 30~
em twists around you gracefully
dim
~
>fight_prog 100~
em raises her arms to the sky
c 'cone of frost'
~
>greet_prog 100~
if isgood($n) == 1
  sa How dare you approach me.
  sa There is only one reason why you can be here.
  sa And, I'll beat you to it.
  assassinate $n
else
  sa Hello, $n
  sa I will let you leave with your life.
  sa I would suggest leaving soon.
endif
~
|
#19306
Alicia~
Alicia~
There is an angel here, wings spread, named Alicia.
~
~
3 235405376 4784144 134234112 4 1000 S
130 1 260 260 0 40000d0+0 0d0+0
1300 17 0
0 0 2
3 0 0
>fight_prog 15~
em raises both her hands at you
c curse
c 'dancing lights'
~
>fight_prog 25~
em raises both her hands towards you
c 'confusion'
c 'bend light'
~
>fight_prog 15~
em point her index fingers at you
c 'dispel magic'
c 'dispel magic'
~
>fight_prog 50~
em throws her head back and raises her arms to the sky
c 'shards of glass'
c 'shards of glass'
~
>fight_prog 100~
em flaps her wings a few times, turning around quickly
backkick
~
>greet_prog 100~
if isgood($n) == 1
  sa greetings, $n.
  sa Make yourself welcome.
else
  sa So, $n, you have come to take my life?
  sa So be it, a battle to the death.
  c 'holy fires' $n
  c 'daggers of pain' $n
endif
~
|
#19307
Faith~
Faith~
Faith, the psychotic druid stands here giggling.
~
~
3 470302720 16 0 112 0 S
130 1 260 260 0 40000d0+0 0d0+0
1300 16 0
0 0 2
3 0 0
>fight_prog 15~
em points at her eyes
c 'bend light'
~
>fight_prog 15~
em points at her feet
c 'entangle'
~
>fight_prog 15~
em points at her head
c 'nagaroms curse'
~
>fight_prog 35~
em crosses her arms
c 'ultrablast'
~
>fight_prog 100~
em points to the ground
c 'earthblast'
~
>hitprcnt_prog 40~
em 's eyes glaze over.
bloodthirsty
~
>rand_prog 5~
c 'combat mind'
~
>rand_prog 1~
metamorph
~
>greet_prog 100~
sa $n!!!
busty $n
dance $n
slap $n
sulk
sa What the hell do you want?
~
|
#19308
Daemoness~
Daemoness~
An attractive woman, named Daemoness, stands before you, ready to rip your throat out.
~
~
3 302514240 16 1610612992 0 -1000 S
130 1 260 260 0 55000d0+0 0d0+0
1300 1 0
0 0 2
3 0 0
>rand_prog 2~
weaponmaster
~
>rand_prog 2~
iron
~
>rand_prog 2~
c 'daemonic might'
~
>fight_prog 15~
em opens her mouth and spits fire at you
c 'flash burn'
c 'flash burn'
~
>fight_prog 30~
em let's loose a flurry of attacks
stun
punch
kick
head
~
>fight_prog 15~
em starts chanting a hex
c curse
c 'unholy curse'
c 'dispel magic'
~
>fight_prog 45~
em calls forth the demons of her tower to strike at once
c demonfire
~
>fight_prog 100~
em stomps the ground, causing a fissure
c hellfire
~
>greet_prog 100~
if isgood($n) == 1
  sa You chose the wrong place to come, $n!
  c 'meteor swarm'
else
  sa I welcome evil but if you think I will let you stay here...
  sa I don't think you will like to, I'll make sure of it.
  sa the clock is running, $n
endif
~
|
#19309
Harris~
Harris~
A warrior named Harris wanders around.
~
~
1 168296448 4194320 16384 4 500 S
103 1 206 206 0 33250d0+0 0d0+0
1030 7 0
0 0 1
0 0 0
>rand_prog 1~
weapon
~
>rand_prog 2~
sa That damned Necromantress.
sa She killed my dog.
~
>fight_prog 10~
em roundhouse kicks you in the head
stun
em takes a devastating swing at your weapon
break
~
>fight_prog 15~
em raises a hand at you and looks away
c 'dancing lights'
~
>fight_prog 10~
em says a rapid prayer
c curse
~
>fight_prog 20~
em stretches both arms towards you and chants towards the heavens
c 'dispel magic'
~
>fight_prog 100~
if isgood($n) == 1
  head $n
else
  c 'holy fires' $n
endif
~
|
#19310
Dragarian~
Dragarian~
There is a large beast wandering here, possibly looking for food.
~
~
1 104 16777216 0 96 0 S
104 1 208 208 0 35000d0+0 0d0+0
1040 5 0
0 0 0
0 0 0
>hitprcnt_prog 25~
berserk
~
>fight_prog 15~
em roars at you
c 'curse of nature'
~
>fight_prog 15~
em roars at you
c 'entangle'
~
>fight_prog 50~
em reaches for you
strangle
~
>fight_prog 100~
em charges you
slam
~
>rand_prog 2~
rage
~
>rand_prog 2~
war
~
>greet_prog 50~
roar $n
~
>death_prog 150~
mpjunk claw
mpjunk claw
~
|
#19311
Thed'baag~
Thed'baag~
A gnome stands ready for you.
~
~
1 201326784 4194304 0 0 -500 S
105 1 210 210 0 36750d0+0 0d0+0
1050 4 0
0 0 0
0 0 0
>greet_prog 75~
if ispc($n) == 1
  if isgood($n) == 1
    voodoo $n
    smash $n
    c curse $n
    c 'dancing lights' $n
    sa Now you die!
    kill $n
  endif
endif
~
>fight_prog 10~
c curse
~
>fight_prog 10~
c 'dancing lights'
~
>fight_prog 30~
c 'stigeon mists'
~
>fight_prog 45~
chop
~
>fight_prog 100~
backkick
~
>death_prog 150~
mpjunk fist
mpjunk fist
~
|
#19312
A Large Wolf~
A Large Wolf~
A large wolf looks at you and then turns around again.
~
~
1 552 16777216 0 0 0 S
108 1 216 216 0 54000d0+0 0d0+0
1080 24 0
0 0 0
0 0 0
>fight_prog 50~
claw
~
>fight_prog 50~
bite
~
>fight_prog 25~
rake
~
>death_prog 150~
mpjunk claw
mpjunk claw
~
|
#19313
Rambling Woman~
Rambling Woman~
A woman sits here rambling to herself.
~
~
3 436207680 65552 536871168 0 0 S
106 1 212 212 0 30000d0+0 0d0+0
1060 1 0
0 0 2
0 0 0
>fight_prog 5~
sa Anillyr!
c 'winters chill'
sa Ssenomead!
c 'demonfire'
~
>fight_prog 35~
sa Anillyr!
c 'winters chill'
~
>fight_prog 35~
sa Ssenomesd!
c 'demonfire'
~
>fight_prog 75~
em pounds herself on the head repeatedly
sa ARGH!!!!
~
>rand_prog 7~
sa ?ssenomeaD ro anillyR ,ot netsil ot hcihW
em bonks her head repeatedly.
sa !daeh ym ni seciov htoB
~
|
#19314
Moonaf~
Moonaf~
This person looks a lot like one of the well known adventurers of legends told.
~
~
129 67108928 4718608 134217728 0 0 S
107 1 214 214 0 40250d0+0 0d0+0
1070 1 0
0 0 1
0 0 0
>fight_prog 10~
c 'bend light'
~
>fight_prog 20~
slit
~
>fight_prog 40~
dim
~
>fight_prog 100~
c 'shards of glass'
c 'shards of glass'
~
>greet_prog 100~
if ispc($n) == 1
  if name($n) == Fanoom
    sa Damn you, imposter!
    ass $n
  else
    sa $n, there is rumor that there is someone impersonating me...
    sa What have you heard of this?
  endif
endif
~
|
#19315
Guard~
A Guard~
A guard wanders around here, looking for anyone that might be up to no good.
~
~
1 167772160 48 16384 4 1000 S
108 1 216 216 0 36000d0+0 0d0+0
1080 1 0
0 0 1
2 0 0
>greet_prog 30~
sa You better be keeping that nose clean, $n
~
>fight_prog 15~
c 'dancing lights'
~
>fight_prog 15~
c 'dispel magic'
~
>fight_prog 15~
c curse
~
>fight_prog 100~
soulstrike
~
>death_prog 150~
mpjunk guardonly
~
|
#19316
Bard of Doom~
The Bard with no name~
A lowly bard wanders around the area.
~
~
1 33652866 0 0 0 0 S
106 1 212 212 0 44000d0+0 0d0+0
1060 22 0
0 0 1
0 0 0
>greet_prog 75~
l $n
em hums a small tune to himself with quite the grin on his face.
~
>fight_prog 10~
em sings an odd sounding tune
c 'curse'
~
>fight_prog 10~
em sings a scary sounding tune
c 'tale of terror'
~
>fight_prog 40~
em sings a soothing melody
c 'enchanted song'
~
>fight_prog 100~
em sings a song of war directly at you
c 'sonic boom'
~
>death_prog 150~
mpjunk illusionary
mpjunk guardonly
~
|
#19317
Animated Skeleton~
Animated Skeleton~
A humanoid figure of bone rattles around.
~
~
1 201326760 4194304 0 0 0 S
110 1 220 220 0 45500d0+0 0d0+0
1100 20 0
0 0 0
2048 0 0
>fight_prog 25~
stun
~
>fight_prog 15~
c 'curse'
~
>fight_prog 20~
c 'dispel magic'
~
>fight_prog 65~
c 'stigeon mists'
~
>fight_prog 100~
c 'hellfire'
~
>death_prog 150~
mpecho The animated figure of bones crumbles to the ground.
~
|
#19318
Lesser Vampire~
Lesser Vampire~
A very pale creature of the night floats around.
~
~
4194305 201851112 262144 131072 0 0 S
112 1 224 224 0 35000d0+0 0d0+0
1120 20 0
0 0 0
0 0 0
>fight_prog 15~
c 'curse'
~
>fight_prog 20~
c 'dispel magic'
~
>fight_prog 40~
c 'stigeon mists'
~
>fight_prog 60~
c 'hellfire'
~
>fight_prog 100~
shriek
~
>death_prog 120~
mpecho You can hear the lesser vampire's equipment hit the ground.
mpoload 19349
mpoload 19350
drop cloak
mpoload 19351
drop pant
~
|
#19319
Wight~
The wight~
A wight looks at you, curiously.
~
~
1 470286504 0 1073741824 0 0 S
114 1 228 228 0 45000d0+0 0d0+0
1140 20 0
0 0 0
0 0 0
>fight_prog 30~
c curse
c 'unholy curse'
~
>fight_prog 45~
c 'stigeon mists'
~
>fight_prog 60~
c 'energy drain'
c 'energy drain'
c 'energy drain'
~
>fight_prog 100~
c 'hellfire'
~
|
#19320
Spectre~
The spectre~
A spectre floats around without a care in the world.
~
~
1 403177472 327696 131072 0 0 S
116 1 232 232 0 40000d0+0 0d0+0
1160 20 0
0 0 0
0 0 0
>fight_prog 15~
c solidify
~
>fight_prog 15~
c 'tomb rot'
~
>fight_prog 15~
c 'dispel magic'
~
>fight_prog 30~
c 'cloud of cold'
~
>fight_prog 40~
c 'cone of frost'
~
>fight_prog 60~
shriek
~
>fight_prog 100~
c 'winters chill'
~
|
#0



#OBJECTS
#19300
key to the Mage Caverns~
key to the Mage Caverns~
A mystical key lays here.~
~
18 234881026 0 0 0 1 1
100 100
0~ 0~ 0~ 0~
1 1 0
0 0
reserved~
0 0
0 19310 19311
#19301
Main Portal~
a portal~
A portal stands here, shimmering in the light.~
~
29 33 256 0 0 0 0
100 100
19315~ 0~ 0~ 0~
100000 0 0
0 0
reserved~
0 0
0 0 0
#19302
claw~
claw~
A claw~
~
5 0 0 0 0 8193 108
100 100
0~ 0~ 0~ 5~
0 0 0
0 0
reserved~
0 0
0 0 0
#19303
fist~
fist~
~
~
5 0 0 0 0 8193 105
100 100
0~ 0~ 0~ 0~
0 0 0
0 0
reserved~
0 0
0 0 0
#19304
GuardOnly~
a Sword Burning with Holy Fire~
~
~
5 167772161 8192 0 0 8193 108
100 100
0~ 0~ 0~ 3~
0 0 0
0 0
reserved~
0 0
0 0 0
A
19 200
A
18 200
A
24 -200
#19306
Piece Bone~
a piece of bone~
A long piece of white bone~
~
13 134217728 0 0 0 1 1
100 100
0~ 0~ 0~ 0~
1 1 0
0 0
reserved~
0 0
19310 0 0
#19307
Small orb raw chaos~
a small orb of raw chaos~
A small orb emitting raw chaotic energy~
~
13 67108864 0 0 0 1 1
100 100
0~ 0~ 0~ 0~
1 1 0
0 0
reserved~
0 0
19310 0 0
#19308
Clear Sphere~
A small clear sphere~
A small clear sphere~
~
13 2 0 0 0 1 1
100 100
0~ 0~ 0~ 0~
1 1 0
0 0
reserved~
0 0
19311 0 0
#19309
Demon Horn~
a demon's horn~
A long horn of some unnatural beast~
~
13 33554432 0 0 0 1 1
100 100
0~ 0~ 0~ 0~
1 1 0
0 0
reserved~
0 0
19311 0 0
#19310
Piece Bone Raw Chaos~
a piece of bone with a golden orb~
A piece of white bone with a glowing gold orb on the end of it~
~
13 201326592 0 0 0 0 1
100 100
0~ 0~ 0~ 0~
1 1 0
0 0
reserved~
0 0
19300 19306 19307
#19311
Horn Clear Sphere~
an unnatural horn with a clear sphere attached~
An unnatural horn with a clear sphere attached to it~
~
13 33554434 0 0 0 1 1
100 100
0~ 0~ 0~ 0~
1 1 0
0 0
reserved~
0 0
19300 19308 19309
#19312
Guardian Mace~
a Guardian Mace~
A large mace lays on the ground.~
~
5 134217728 0 0 0 8193 103
100 100
0~ 0~ 0~ 8~
3 2500 0
0 0
reserved~
0 0
0 0 0
A
18 20
A
19 58
A
1 2
A
5 2
A
13 -130
A
24 -30
#19313
guardian Shortsword~
guardian Shortsword~
A finely crafted shortsword lays on the ground.~
~
5 0 139265 0 0 8193 103
100 100
0~ 0~ 0~ 11~
2 2500 0
0 0
reserved~
0 0
0 0 0
A
18 39
A
19 39
A
2 2
A
1 1
A
23 -20
#19314
guardian Longsword~
guardian Longsword~
A well made longsword glimmers on the ground.~
~
5 67113088 1 0 0 8193 103
100 100
0~ 0~ 0~ 3~
2 2500 0
0 0
reserved~
0 0
0 0 0
A
4 2
A
3 -1
A
18 42
A
19 36
A
12 80
A
24 -15
A
23 -15
#19315
guardian Battleaxe~
guardian Battleaxe~
A large double headed battleaxe lays here.~
~
5 33554432 163840 0 0 8193 103
100 100
0~ 0~ 0~ 13~
10 2500 0
0 0
reserved~
0 0
0 0 0
A
1 -2
A
5 2
A
18 30
A
19 50
A
13 160
A
12 -160
A
23 -16
A
24 -16
#19316
dagger of Black Gold~
dagger of Black Gold~
A dagger lays glistening on the ground.~
~
5 134234176 1056769 0 0 8193 104
100 100
0~ 0~ 0~ 11~
1 2500 0
0 0
reserved~
0 0
0 0 0
A
26 100
A
12 -150
A
13 -150
A
19 54
A
18 30
A
2 2
A
1 2
#19317
breastplate of Black Gold~
breastplate of Black Gold~
A piece of armor made from black gold lays streen upon the ground.~
~
9 138477568 0 0 1048576 9 104
100 100
0~ 0~ 0~ 0~
5 2500 0
5 0
invis~
10 10
0 0 0
A
25 80
A
13 180
A
19 42
A
18 42
A
23 -36
#19318
Necklace Black Gold~
black Gold Necklace~
There is a necklace made of black gold shining on the ground at your feet.~
~
9 134217792 0 0 0 5 104
100 100
0~ 0~ 0~ 0~
1 2500 0
0 0
reserved~
0 0
0 0 0
A
24 -18
A
23 -18
A
2 1
A
19 14
A
18 14
#19319
Wings of Angel~
wings of an Angel~
A pair of wings lay on the ground, they look fresh from the owner's back.~
~
9 3 131328 0 0 1025 104
100 100
0~ 0~ 0~ 0~
1 1 0
0 0
reserved~
0 0
0 0 0
A
18 10
A
19 18
A
24 -35
A
119 -1
A
12 75
#19320
ornate Sceptre~
ornate Sceptre~
A sceptre covered in gems is laying on the ground.~
~
9 35 256 0 0 16385 104
100 100
0~ 0~ 0~ 0~
3 3500 0
0 0
reserved~
0 0
0 0 0
A
24 -35
A
18 28
A
3 2
A
12 175
A
26 -20
#19321
gold Laced Shield~
gold Laced Shield~
~
~
9 536871105 0 0 0 513 104
100 100
0~ 0~ 0~ 0~
2 3000 0
0 0
reserved~
0 0
0 0 0
A
23 -35
A
24 -35
A
13 -100
A
12 -100
A
26 100
A
18 15
A
19 15
#19322
Gold Ring Precious~
a Gold Ring that Faith called Precious~
A gold ring with an inscription glitters at your feet.~
~
9 32 0 0 0 3 104
100 100
0~ 0~ 0~ 0~
1 1 0
0 0
reserved~
0 0
0 0 0
A
23 36
A
13 175
A
12 175
A
25 75
A
18 1
A
19 1
A
151 -1
#19323
Teddy Bear Head~
head of a Teddy bear~
The head of a teddy bear lays here discarded.~
~
9 65 0 0 0 32769 104
100 100
0~ 0~ 0~ 0~
0 1 0
0 0
reserved~
0 0
0 0 0
A
23 -25
A
19 20
A
18 18
A
25 50
#19324
pink Polka Dot Mask~
pink Polka Dot Mask~
There is a funny looking mask with pick polka dots on it laying on the ground.~
~
9 4224 1048576 0 0 65537 104
100 100
0~ 0~ 0~ 0~
1 100 0
0 0
reserved~
0 0
0 0 0
A
18 15
A
19 15
A
24 -35
A
13 -50
A
4 1
A
3 1
#19325
Tiger Tail~
a Tiger's Tail~
Something that looks like a tiger's tail has been discarded here.~
~
5 671219776 270346 0 4194304 8193 104
100 100
0~ 0~ 0~ 4~
2 350 0
5 0
confusion~
1 1
0 0 0
A
19 75
A
18 -25
A
13 80
A
12 34
A
26 51
#19326
demonfire Dagger~
demonfire Dagger~
A short dagger, forged of demonfire, lays here abandoned.~
~
5 641813056 131073 0 1048576 8193 104
100 100
0~ 0~ 0~ 11~
1 1 0
0 0
reserved~
0 0
19328 0 0
A
5 1
A
2 1
A
19 50
A
18 25
A
25 75
A
13 125
A
12 -200
A
24 -20
>wear_prog 100~
0
mpecho $n feels a surge of hatred release itself from the dagger.
~
|
#19327
demonfire Longsword~
demonfire Longsword~
A long sword forged from demonfire, lays here seething for blood.~
~
5 641796608 131072 0 1048576 8193 104
100 100
0~ 0~ 0~ 1~
2 1 0
0 0
reserved~
0 0
19328 0 0
A
5 1
A
2 1
A
19 50
A
18 25
A
25 75
A
13 125
A
12 -200
A
24 -20
>wear_prog 100~
0
mpecho The Longsword cries out for blood.
~
|
#19328
etheral Shortsword~
etheral Shortsword~
A shortsword made of an etheral substance floats just above the ground here.~
~
5 570425408 139265 0 25174016 8193 105
100 100
0~ 0~ 0~ 11~
2 0 0
0 0
reserved~
0 0
0 19326 19327
A
19 60
A
18 40
A
23 -25
A
24 -25
A
26 -50
#19329
Anklet Black Gold~
anklet of Black Gold~
An ankle piece made of black gold rests here.~
~
9 0 16384 0 0 1048577 104
100 100
0~ 0~ 0~ 0~
1 2500 0
0 0
reserved~
0 0
0 0 0
A
23 -10
A
24 -10
A
18 14
A
19 14
A
13 100
#19330
simple White Orb~
simple White Orb~
A sphere of pure white light comes to a stop at your feet.~
~
1 0 0 0 0 1 104
100 100
0~ 0~ -1~ 0~
0 0 0
5 0
scry~
5 5
0 0 0
A
23 -35
A
18 25
#19331
screw up~
flaming Eyes~
A pair of eyes burns at your feet.~
~
27 33554432 0 0 0 131073 104
100 100
0~ -1~ 0~ identify~
1 1500 0
5 0
identify~
0 -1
0 0 0
#19332
flaming Eyes~
flaming Eyes~
A set of eyes burn at your feet.~
~
27 33554432 0 0 0 131073 104
100 100
100~ -1~ 0~ identify~
1 1500 0
0 0
reserved~
0 0
0 0 0
A
18 14
A
19 14
A
24 14
A
23 14
A
13 14
A
12 14
#19333
shining Helmet~
shining Helmet~
A very shiny helmet is being tarnished by the ground.~
~
9 1 0 0 0 17 100
100 100
0~ 0~ 0~ 0~
3 1000 0
0 0
reserved~
0 0
0 0 0
A
18 10
A
19 10
A
23 -5
A
4 1
A
13 50
#19334
glimmering Broadsword~
glimmering Broadsword~
A large glimmering two handed sword lays here collecting dust.~
~
5 0 163840 0 0 8193 100
100 100
0~ 0~ 0~ 3~
7 1500 0
0 0
reserved~
0 0
0 0 0
A
2 -2
A
18 30
A
19 30
A
13 45
#19335
dragon Scale Wristband~
dragon Scale Wristband~
A circular band of dragon scales lays discarded.~
~
9 4 0 0 0 4097 100
100 100
0~ 0~ 0~ 0~
1 0 0
0 0
reserved~
0 0
0 0 0
A
1 2
A
5 1
A
18 10
A
19 10
A
23 -15
#19336
well Beaten and Used Gloves~
well Beaten and Used Gloves~
A pair of gloves that are torn and faded almost blend in with the ground.~
~
9 536870913 0 0 0 129 100
100 100
0~ 0~ 0~ 0~
1 0 0
5 0
combat mind~
5 5
0 0 0
A
19 20
A
2 1
A
1 1
A
12 25
#19337
bracelet made of Fire~
bracelet made of Fire~
A bracelet made of fire lays here smoldering.~
~
9 33554432 0 0 0 4097 100
100 100
0~ 0~ 0~ 0~
1 2000 0
0 0
reserved~
0 0
19339 0 0
A
13 100
A
19 20
A
4 1
A
5 1
A
24 -20
#19338
bracelet made of Ice~
bracelet made of Ice~
A bracelet made of ice is staring to melt on the ground here.~
~
9 134217728 0 0 0 4097 100
100 100
0~ 0~ 0~ 0~
1 2000 0
0 0
reserved~
0 0
19339 0 0
A
12 100
A
18 20
A
4 1
A
5 1
A
23 -20
#19339
red and Blue Bracelet~
red and Blue Bracelet~
A red and blue bracelet has been discarded here~
~
9 167772160 0 0 0 4097 1
100 100
0~ 0~ 0~ 0~
1 1 0
0 0
reserved~
0 0
0 0 0
A
5 1
A
4 1
#19340
illusionary Dagger~
illusionary Dagger~
It appears there is an illusion of a dagger on the ground by your feet.~
~
5 28864 1056769 0 8388608 8193 100
100 100
0~ 0~ 0~ 11~
1 0 0
0 0
reserved~
0 0
0 0 0
A
18 30
A
19 30
A
24 -20
A
35 1
#19341
cloak of Mental Protection~
cloak of Mental Protection~
A flowing cloak is caught on something on the ground here.~
~
9 33 256 0 0 1025 100
100 100
0~ 0~ 0~ 0~
1 1500 0
5 0
mental block~
1 1
0 0 0
A
35 5
A
18 10
A
19 10
A
12 50
#19342
tower Guard Longsword~
tower Guard Longsword~
A longsword with an emblem on it is rusting away on the ground.~
~
5 134217793 8192 0 0 8193 100
100 100
0~ 0~ 0~ 3~
3 100 0
0 0
reserved~
0 0
0 0 0
A
18 35
A
19 25
A
1 1
A
3 -1
A
13 25
A
12 -25
#19343
tower Guard Standard Breastplate~
tower Guard Standard Breastplate~
A breastplate with a large emblem on it was left on the ground here.~
~
9 2049 0 0 0 9 100
100 100
0~ 0~ 0~ 0~
5 100 0
0 0
reserved~
0 0
0 0 0
A
18 40
A
19 20
A
13 100
A
24 -20
#19344
tower Guard Standard Leggings~
tower Guard Standard Leggings~
A pair of leggings shines here on the ground.~
~
9 2049 0 0 0 33 100
100 100
0~ 0~ 0~ 0~
3 100 0
0 0
reserved~
0 0
0 0 0
A
18 15
A
19 5
A
13 50
A
23 -10
A
2 2
#19345
singing Stone~
singing Stone~
A shiny stone catches your attention before you step on it.~
~
9 3 16384 0 0 32769 100
100 100
0~ 0~ 0~ 0~
0 0 0
0 0
reserved~
0 0
0 0 0
A
18 5
A
19 5
A
24 -5
A
12 5
>get_from_prog 100~
0
mpecho A Singing Stone sings a song about freedom
~
|
#19346
bone Club~
bone Club~
A long piece of bone is collecting dust on the ground.~
~
5 132 0 0 0 8193 101
100 100
0~ 0~ 0~ 8~
4 0 0
0 0
reserved~
0 0
0 0 0
A
25 30
A
2 -2
A
19 33
A
18 33
#19347
fractured Skull Mask~
fractured Skull Mask~
A face that looks like a skull lays here discarded.~
~
9 16516 0 0 0 65537 101
100 100
0~ 0~ 0~ 0~
2 0 0
0 0
reserved~
0 0
0 0 0
A
304 -1
A
13 75
A
19 11
A
18 11
#19348
bone Boots~
bone Boots~
Boots made of bone have been left here.~
~
9 16516 256 0 0 65 101
100 100
0~ 0~ 0~ 0~
3 0 0
0 0
reserved~
0 0
0 0 0
A
42 5
A
2 -1
A
14 100
A
19 12
A
18 10
#19349
pile of Dust~
pile of Dust~
A pile of dust is here, the remains of a creature.~
~
13 0 0 0 0 0 0
100 100
0~ 0~ 0~ 0~
0 0 0
0 0
reserved~
0 0
0 0 0
#19350
blood Red Cloak~
blood Red Cloak~
A cloak the color of blood remains still on the ground.~
~
9 33558532 0 0 0 1025 102
100 100
0~ 0~ 0~ 0~
1 0 0
0 0
reserved~
0 0
0 0 0
A
2 1
A
19 20
A
18 4
A
23 28
A
25 60
#19351
black Pantaloons~
black Pantaloons~
An old style of pants that are black lay here.~
~
9 4100 0 0 0 33 102
100 100
0~ 0~ 0~ 0~
1 1500 0
0 0
reserved~
0 0
0 0 0
A
13 60
A
19 10
A
18 14
A
25 60
#19352
javelin~
javelin~
A long pole, looking similar to a javelin rests here.~
~
5 134222016 1220608 0 0 8193 102
100 100
0~ 0~ 0~ 11~
4 3000 0
0 0
reserved~
0 0
0 0 0
A
12 -50
A
13 50
A
24 20
A
19 36
A
18 36
#19353
bone Collar~
bone Collar~
A necklace made of bone lays on the ground here.~
~
9 5 131072 0 0 5 101
100 100
0~ 0~ 0~ 0~
1 20 0
0 0
reserved~
0 0
0 0 0
A
23 12
A
24 12
A
19 11
A
18 11
#0



#ROOMDATA
#19300
Entrance~
~
~
You have entered a large hallway that leads into an even larger
&Yfoyer&w.  From where you are standing, to the east is the foyer of this
enourmous tower.  Not much sound is coming from anywhere but you can tell my
the ground that this area has been walked upon quite a bit in the last
little while.  
~
0 393231 0
Rd     0
D1
~
~
0 0 19301
S
#19301
First step into the Foyer~
~
~
You have stepped into a very large room.  The ceiling is raised to at
least 30 feet sloping from this doorway and all the walls to a higher point
in the center.  From here, you can go north, east, south or back out to the
west.  
~
0 393227 0
Rd     0
D1
~
~
0 0 19302
D2
~
~
0 0 19307
D3
~
~
0 0 19300
S
#19302
In the Foyer~
~
~
The wall to the north is extremely decorated.  Paintings along the wall
but PART of the wall as well.  It's almost as if something magical has the
paint there...  From here, your choices for travel are to the east, south,
or the west.  
~
0 393227 0
Rd     0
D1
~
~
0 0 19303
D2
~
~
0 0 19308
D3
~
~
0 0 19301
S
#19303
Before a Doorway~
~
~
This room is a little different from the rest of the area, there is a
large ominous door that leads to the north here.  The door is the only thing
noteworthy in this room, a large, deep blue color.  The door seems to be
made of an oddly discolored wood.  Besides the door to the north, you may
travel east, south or west.  
~
0 393227 0
Rd     0
D0
~
~
3 0 19304
D1
~
~
0 0 19305
D2
~
~
0 0 19309
D3
~
~
0 0 19302
S
#19304
A Small Room~
~
~
This room is extremely small and COLD.  Not cold enough to jurt you but
you definately feel the difference as you walk in.  In the center of the
room is what looks to be some odd markings on the ground.  They glow a deep
blue, similar to the door to the south...  
~
0 401423 0
Rd     0
D2
~
~
3 0 19303
S
#19305
In the Foyer~
~
~
The wall to the north is extremely decorated.  Paintings along the wall
but PART of the wall as well.  It's almost as if something magical has the
paint there...  From here, your choices for travel are to the east, the
south, or the west.  
~
0 393227 0
Rd     0
D1
~
~
0 0 19306
D2
~
~
0 0 19310
D3
~
~
0 0 19303
S
#19306
In the Foyer~
~
~
This appears to be the north eastern area of the Foyer.  The walls to the
north and east are painted different scenes.  The northern wall is painted a
scene of death where the eastern wall seems to depict surprise and
deception.  You may travel to the west or the south from this corner. 
~
0 393227 0
Rd     0
D2
~
~
0 0 19311
D3
~
~
0 0 19305
S
#19307
In the Foyer~
~
~
The western wall has an odd painting on it.  Paintings of demons and
other extremely evil looking creatures that you cannot identify seem to be
torturing creatures of different races you recognize.  Some of the tortured
beings resemble dwarves, humans, felines as well as a few others you have
seen before.  There are passages to the north, east and south of here.  
~
0 393227 0
Rd     0
D0
~
~
0 0 19301
D1
~
~
0 0 19308
D2
~
~
0 0 19313
S
#19308
In the Foyer~
~
~
This room has no walls directly off it but there is a LARGE pillar in the
middle of this section.  The pillar is of marble and seems to be centuries
old.  From here, you may travel north, east, south or west.  
~
0 393227 0
Rd     0
D0
~
~
0 0 19302
D1
~
~
0 0 19309
D2
~
~
0 0 19314
D3
~
~
0 0 19307
S
#19309
In the Foyer~
~
~
This room has nothing too special about it.  There are sounds coming from
all directions.  For some reason, the back of your mind is calling you
south, something tells you there is a presence that can be off assistance. 
You may go to the north, east, south, or west.  
~
0 393227 0
Rd     0
D0
~
~
0 0 19303
D1
~
~
0 0 19310
D2
~
~
0 0 19315
D3
~
~
0 0 19308
S
#19310
In the Foyer~
~
~
A large marble pillar stands tall in the middle of the room.  It seems to
be partially responsible for holding up the sloping ceiling that seems to
come to a point to the south west of where you are standing.  Travel from
here is to the north, east, south or the west.  
~
0 393227 0
Rd     0
D0
~
~
0 0 19305
D1
~
~
0 0 19311
D2
~
~
0 0 19316
D3
~
~
0 0 19309
S
#19311
In the Foyer~
~
~
To the east is a wall with a painting on it.  The painting seems to be of
transparent beings that seem to be agressive to adventurers in the painting.
Some of the transparent beings seem to be depicted as going right THROUGH
some of the adventurers.  What kind of creatures are these?  You may go
north, south or west of this room.  
~
0 393227 0
Rd     0
D0
~
~
0 0 19306
D2
~
~
0 0 19317
D3
~
~
0 0 19310
S
#19312
A Small Room~
~
~
This room is warm, VERY warm.  You start perspiring upon entering the
room.  The walls are a pure fire, best not to touch them.  On the ground in
the center of the room is what seems to be a pentagram made of a dull,
undying fire.  The only way out is through the door to the east that you
entered to get here.  
~
0 401423 0
Rd     0
D1
~
~
3 0 19313
S
#19313
Before a Doorway~
~
~
You have come before a large fire-red wooden door that is inlaid on the
western wall.  Upon close inspection, it almost seems that the door is made
of fire itself BUT it is not hot to the touch.  Besides the door to the
west, you may travel north, east or south.  
~
0 393227 0
Rd     0
D0
~
~
0 0 19307
D1
~
~
0 0 19314
D2
~
~
0 0 19319
D3
~
~
3 0 19312
S
#19314
In the Foyer~
~
~
This room is quite plain.  There are no paintings nearby that you can
see, no odd marks on the floor.  The only thing that catches your attention
is that the sloped ceiling seems to come to it's highest point DIRECTLY east
of where you stand.  Does that mean there is something important there? 
There are exits to the north, east, south and west of where you stand.  
~
0 393227 0
Rd     0
D0
~
~
0 0 19308
D1
~
~
0 0 19315
D2
~
~
0 0 19320
D3
~
~
0 0 19313
S
#19315
Center of the Foyer~
~
~
You have reached the center of the Foyer.  The ceiling here has an
opening in it with a 50 foot long rope ladder hanging from it.  Upon closer
inpection of the room, you also notice a keyhole in the ground but there is
no sign of a door to lift or push.  From here, you may go up, north, east,
south or west.  
~
0 393230 0
Rd     0
D0
~
~
0 0 19309
D1
~
~
0 0 19316
D2
~
~
0 0 19321
D3
~
~
0 0 19314
D4
~
~
0 0 19330
D5
~
~
631 19300 19431
S
#19316
In the Foyer~
~
~
This room is a vairly plain room.  The only thing that catches your
attention is that the ceiling comes to it's highest point directly west of
here.  You may exit this room to the north, east, south or west.  
~
0 393227 0
Rd     0
D0
~
~
0 0 19310
D1
~
~
0 0 19317
D2
~
~
0 0 19322
D3
~
~
0 0 19315
S
#19317
Before a Doorway~
~
~
There is what LOOKS like a door to the east here.  It's hard to tell, it
appears as if it is and isn't there.  It just keeps shimmering, you can
almost see through it.  From here, you can go north, south and west or, you
can go through this door to the east.  
~
0 2 0
Rd     0
D0
~
~
0 0 19311
D1
~
~
3 0 19318
D2
~
~
0 0 19323
D3
~
~
0 0 19316
S
#19318
A Small Room~
~
~
This room is extremely small, or is it?  It's hard to tell the dimensions
of the room due to the walls shimmering and appearing closer, then farther
away.  The ceiling looks like the sky.  The only thing that looks about
right is the ground.  Mind you, there is an extremely large symbol, that you
cannot identify, on the ground.  The only way out of this room is the door
to the west.  
~
0 401414 4
Rd     0
D3
~
~
3 0 19317
S
#19319
In the Foyer~
~
~
The western wall has a painting showing a demon whipping slaves into
submission.  Quite a pleasent thought...  From here you way venture north,
east or south.  
~
0 393227 0
Rd     0
D0
~
~
0 0 19313
D1
~
~
0 0 19320
D2
~
~
0 0 19324
S
#19320
In the Foyer~
~
~
You are in a room with a large marble pillar in the center of it.  Beyond
this pillar reaching to the ceiling, there is nothing else out of the
ordinary in this room.  You may go north, east, south or west from here.  
~
0 393227 0
Rd     0
D0
~
~
0 0 19314
D1
~
~
0 0 19321
D2
~
~
0 0 19325
D3
~
~
0 0 19319
S
#19321
In the Foyer~
~
~
Looking around, it catches your attention that the ceiling comes to it's
highest point directly north of here.  Beyond that, you notice in the
distance a large pillar east and west of you.  You can go north, east, south
or west of here.  
~
0 393227 0
Rd     0
D0
~
~
0 0 19315
D1
~
~
0 0 19322
D2
~
~
0 0 19326
D3
~
~
0 0 19320
S
#19322
In the Foyer~
~
~
This room is similar to a few others you have seen.  There is a very
large marble pillar in the room supporting the ceiling.  To the north west,
the ceiling seems to come to it's highest point.  From here, you can go
north, east, south or west.  
~
0 393227 0
Rd     0
D0
~
~
0 0 19316
D1
~
~
0 0 19323
D2
~
~
0 0 19327
D3
~
~
0 0 19321
S
#19323
In the Foyer~
~
~
The wall to the east has yet another painting on it.  This one has a
ghostly figure that seems to be passing through a wall, in the painting.  Do
these painted walls mean something?  There are passages to the north, south
and west from here.  
~
0 393227 0
Rd     0
D0
~
~
0 0 19317
D2
~
~
0 0 19328
D3
~
~
0 0 19322
S
#19324
In the Foyer~
~
~
You have reached the south wesr corner of the foyer area.  The walls here
have 2 different themed paintings.  The western wall has what most persons
would picture Satan to look like on it, whereas the wall to the south has a
woman standing with her arms crossed looking at a wall that seems to be
getting crushed.  From here, you may go north or east.  
~
0 393227 0
Rd     0
D0
~
~
0 0 19319
D1
~
~
0 0 19325
S
#19325
In the Foyer~
~
~
There is only one thing here that catches your eye.  The painting on the
wall to the south.  There is a picture of a woman looking directly at you,
or at least it seems so where ever you are in the room.  It feels like she
is looking deep within your soul.  From here, you might want to rush to the
north, east, or west.  
~
0 393227 0
Rd     0
D0
~
~
0 0 19320
D1
~
~
0 0 19326
D3
~
~
0 0 19324
S
#19326
Before a Doorway~
~
~
There is a door to the south.  The door looks like a solid oak door but
upon closer inspection there is an eerie gold glow that eminates from it. 
The glow does not look the most inviting.  You may travel to the north,
east, west or try your luck with the door to the south.  
~
0 393227 0
Rd     0
D0
~
~
0 0 19321
D1
~
~
0 0 19327
D2
~
~
3 0 19329
D3
~
~
0 0 19325
S
#19327
In the Foyer~
~
~
The room is fairly quiet, not hearing much from any direction.  There is
another painting on the wall to the south.  This painting depicts nothing
but a gold glow.  You do not feel relaxed looking at the glow, it seems as
though it is not inviting at all.  You may continue along the wall either
east or west or move into the foyer north.  
~
0 393227 0
Rd     0
D0
~
~
0 0 19322
D1
~
~
0 0 19328
D3
~
~
0 0 19326
S
#19328
In the Foyer~
~
~
This is the south eastern corner of the foyer.  The eastern wall has a
painting of shadowy armor and weapons floating through the air, doing battle
with adventurers, The southern wall is oddly, blank.  Nothing on it at all. 
From here, you may follow the one wall north or the other west.  
~
0 393227 0
Rd     0
D0
~
~
0 0 19323
D3
~
~
0 0 19327
S
#19329
A Small Room~
~
~
This room, for some odd reason has nothing on the walls.  Both the
ceiling and the floor also look very plain.  After staring at the floor for
a few minutes, you notice a golden symbol starting to appear out of no
where.  The only way out of here is to the north, the door you used to get
here.  
~
0 401423 0
Rd     0
D0
~
~
3 0 19326
S
#19330
Room of the Healer~
~
~
This room has paintings on each wall of different themes.  The north, has
a painting of skeletons and ghouls, the east has a painting of a translucent
Dwarf and Elf.  On the southern wall, the paint is hard to tell what it
means, there seems to be different adventurers writhing in pain from what
looks like a mage but it has not raised a finger.  The western wall is the
most noticable theme.  There is a very large demon standing there.  Besides
the paintings, the room feels extremely safe, as if you know you can rest
without having problems from creatures that are out for blood.  The only
exit from this room is back down the rope ladder through the ground in the
middle of the room.  
~
0 33817614 0
Rd     0
D5
~
~
0 0 19315
S
#19331
First Floor of the Tower of Death~
~
~
You have just entered the &bTower of Death&w.  There is a chill that runs
through your body looking around at the walls.  They are covered in scratchs
and claw marks.  You could also swear there are bite marks here and there. 
You may venture to the east or south or back through the portal to escape
this area.  
~
0 401419 0
Rd     0
D1
~
~
0 0 19332
D2
~
~
0 0 19334
S
#19332
First Floor of the Tower of Death~
~
~
The ground here feels very cold through your footwear.  The walls look to
have been taking a beating from any number of different beings, whether
trying to escape or during battle, that is unknown.  There are exits to the
east, south and west.  
~
0 401419 0
Rd     0
D1
~
~
0 0 19333
D2
~
~
0 0 19335
D3
~
~
0 0 19331
S
#19333
First Floor of the Tower of Death~
~
~
This seems to be the north east corner of the first floor of this tower. 
There is a long scratch mark that starts on the northern wall and seems to
go into the next room along the eastern wall.  You may go south, following
the scratch mark or head west.  
~
0 401419 0
Rd     0
D2
~
~
0 0 19336
D3
~
~
0 0 19332
S
#19334
First Floor of the Tower of Death~
~
~
This is the south western corner of the first floor of this tower.  The
stench of death surronds you and it looks like this place has been rotting
for centuries.  There is wear and tear on the walls that look like they have
been made by creatures.  You can follow the walls either north or east.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19331
D1
~
~
0 0 19335
S
#19335
First Floor of the Tower of Death~
~
~
This room has a large blood stain in the middle of the room.  It looks
fairly fresh too.  There is no body in sight but there are a lot of scratch
marks in the ground that you can see surrounding and in where the blood
stain is.  There are exits to the north, east and west of here.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19332
D1
~
~
0 0 19336
D3
~
~
0 0 19334
S
#19336
First Floor of the Tower of Death~
~
~
This room is different from the rest you have seen so far.  This one has
a stair case built into the southern wall that appears to be going up.  At
the top of the staircase, it looks like a lot of rubble has covered it from
continuing up.  The exits that you can use are to the north and west.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19333
D3
~
~
0 0 19335
D4
~
~
512 0 19342
S
#19337
Second Floor of the Tower of Death~
~
~
You have reached the north western corner of the tower.  Again, there are
scratch marks all over the walls.  Could it be the creatures here, trying to
escape?  You can go east or south of here.  
~
0 401419 0
Rd     0
D1
~
~
0 0 19338
D2
~
~
0 0 19340
S
#19338
Second Floor of the Tower of Death~
~
~
Following the northern wall with your eyes, the scratch marks that seem
to be in every other room, actually seem deeper into the walls here.  The
blocks of the wall also look a little different than the rest.  Could it be,
the wall had to be rebuild here?  There are passages to the east, south and
west.  
~
0 401419 0
Rd     0
D1
~
~
0 0 19339
D2
~
~
0 0 19341
D3
~
~
0 0 19337
S
#19339
Second Floor of the Tower of Death~
~
~
This is the north eastern corner of the tower.  Right in the corner, it
looks like there is an impression of a dwarven body.  There must be
something very strong in here to make that kind of an impression with a body
of it's opponent.  You may follow the wall either south or west.  
~
0 401419 0
Rd     0
D2
~
~
0 0 19342
D3
~
~
0 0 19338
S
#19340
Second Floor of the Tower of Death~
~
~
This room has a very obvious spiralling ramp up to the next floor. 
Listening carefully, you hear moans and wailing coming from there.  Besides
the ramp, there does not seem to be anything out of the ordinary here. 
There are three choices for leaving this room, north, east or up the ramp.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19337
D1
~
~
0 0 19341
D4
~
~
0 0 19346
S
#19341
Second Floor of the Tower of Death~
~
~
To your surprise, there is a window in the southern wall here.  Looking
out it, you see absolutely nothing though.  You try to reach your hand
through it but it seems to be part of the wall.  From here, you may travel
north, east or west.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19338
D1
~
~
0 0 19342
D3
~
~
0 0 19340
S
#19342
Second Floor of the Tower of Death~
~
~
Stepping into this room, the first thing you notice is the large pile of
rubble that seems to have collapsed at the south east corner of the room. 
The next thing you notice is that from here you can travel north and west.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19339
D3
~
~
0 0 19341
D5
~
~
512 0 19336
S
#19343
Third Floor of the Tower of Death~
~
~
This is the north west of the tower.  The wall here seems to have a huge
chunk out of it.  You shiver as a cold breeze blows through the room.  There
are exits to the east and south.  
~
0 401419 0
Rd     0
D1
~
~
0 0 19344
D2
~
~
0 0 19346
S
#19344
Third Floor of the Tower of Death~
~
~
The ground here looks like it has taken years upon years upon years of
punishment.  It is worn down in many locations.  Thankfully, this tower
seems to be built quite strong.  From here, you can go to the east, south or
west.  
~
0 401419 0
Rd     0
D1
~
~
0 0 19345
D2
~
~
0 0 19347
D3
~
~
0 0 19343
S
#19345
Third Floor of the Tower of Death~
~
~
The shadows in this room almost seem to be alive.  There is some odd
magic at work in this tower.  You feel as if you are being watched but by
whom or what, you do not know.  This being the north east corner of the
tower, you may go south or west.  
~
0 401419 0
Rd     0
D2
~
~
0 0 19348
D3
~
~
0 0 19344
S
#19346
Third Floor of the Tower of Death~
~
~
This room gives you a chill down your spine.  The ground here is strewn
with bones.  One of the bones, you recognize to be the femur of a Dracoform.
The ways you may travel are to the north, east or back down to the second
floor.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19343
D1
~
~
0 0 19347
D5
~
~
0 0 19340
S
#19347
Third Floor of the Tower of Death~
~
~
There is a stone stairway here that leads directly up at a very sharp
angle.  This being the third floor of the tower, how many more can there be?
What other creatures await you?  It is time to decide whether to go north,
east, west or up the stairway.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19344
D1
~
~
0 0 19348
D3
~
~
0 0 19346
D4
~
~
0 0 19353
S
#19348
Third Floor of the Tower of Death~
~
~
You are in the couth east corner of the tower now.  There are sounds
coming from the north and west of you, which seem to also be the only ways
you can travel from here.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19345
D3
~
~
0 0 19347
S
#19349
Fourth Floor of the Tower of Death~
~
~
The walls to the north and west here are made of bone.  There are skulls
and femurs and pelvises all around you.  The bone here is still a nice white
color, almost as if it has been polished.  There is a passage to the east
and south here.  
~
0 401419 0
Rd     0
D1
~
~
0 0 19350
D2
~
~
0 0 19352
S
#19350
Fourth Floor of the Tower of Death~
~
~
This room is like the rest of this floor, walls of bone.  What is
different though is that there is a staircase make of bone as well.  The
stairs lead up and look fairly solid.  Shall you go east, south, west or up
the bone stairs?  
~
0 401419 0
Rd     0
D1
~
~
0 0 19351
D2
~
~
0 0 19353
D3
~
~
0 0 19349
D4
~
~
0 0 19355
S
#19351
Fourth Floor of the Tower of Death~
~
~
The walls here are made of bones.  The north wall is fairly level but on
the eastern wall there is what looks like part of a spine hanging from the
wall.  The spine is extremely large.  Could it be that of a dragon?  Your
travels call you to either the south or west.  
~
0 401419 0
Rd     0
D2
~
~
0 0 19354
D3
~
~
0 0 19350
S
#19352
Fourth Floor of the Tower of Death~
~
~
You are in the south west corner of the fourth floor of this tower.  The
walls here are no longer stone blocks like the other three floors you have
come up, they are now make of bone.  You can go either north or east from
here.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19349
D1
~
~
0 0 19353
S
#19353
Fourth Floor of the Tower of Death~
~
~
This room has the stairway that leads to the third floor of this tower. 
In the distance, you think that you hear a scream.  Mind you, it didn't
sound like anything you have heard before in your life.  From here, you may
travel north, east, west or back down to the third floor.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19350
D1
~
~
0 0 19354
D3
~
~
0 0 19352
D5
~
~
0 0 19347
S
#19354
Fourth Floor of the Tower of Death~
~
~
The walls here in the south east corner of the tower are made of bone. 
Oddly, the majority of it seems quite level except for one skull that looks
like that of a Giant or an Ogre that seems to stick out a bit further. 
Maybe it is a new addition to the wall.  North and west seem to be the only
ways you can go from here.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19351
D3
~
~
0 0 19353
S
#19355
Top of the Tower of Death~
~
~
This room is bone white.  The walls are not mande of bone but the floor
ad ceiling is.  There is also a bloodstained path leading from the stairs up
to the center of the room where there is a large circle of blood with a
woman standing in the middle of it.  The only way out of this room is down. 
~
0 401423 0
Rd     0
D5
~
~
0 0 19350
S
#19356
First Floor of the Tower of Illusion~
~
~
This tower seems to be changing shape constantly.  The walls shimmer and
shine and apeear to be moving.  If you time it right, you can probably leave
this room in any direction.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19360
D1
~
~
0 0 19357
D2
~
~
0 0 19358
D3
~
~
0 0 19357
S
#19357
First Floor of the Tower of Illusion~
~
~
This tower seems to be changing shape constantly.  The walls shimmer and
shine and apeear to be moving.  If you time it right, you can probably leave
this room in any direction.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19361
D1
~
~
0 0 19356
D2
~
~
0 0 19359
D3
~
~
0 0 19356
S
#19358
First Floor of the Tower of Illusion~
~
~
This tower seems to be changing shape constantly.  The walls shimmer and
shine and apeear to be moving.  If you time it right, you can probably leave
this room in any direction.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19356
D1
~
~
0 0 19359
D2
~
~
0 0 19360
D3
~
~
0 0 19359
S
#19359
First Floor of the Tower of Illusion~
~
~
This tower seems to be changing shape constantly.  The walls shimmer and
shine and apeear to be moving.  If you time it right, you can probably leave
this room in any direction.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19357
D1
~
~
0 0 19358
D2
~
~
0 0 19361
D3
~
~
0 0 19358
S
#19360
First Floor of the Tower of Illusion~
~
~
This tower seems to be changing shape constantly.  The walls shimmer and
shine and apeear to be moving.  If you time it right, you can probably leave
this room in any direction.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19358
D1
~
~
0 0 19361
D2
~
~
0 0 19356
D3
~
~
0 0 19361
D4
~
~
0 0 19366
S
#19361
First Floor of the Tower of Illusion~
~
~
This tower seems to be changing shape constantly.  The walls shimmer and
shine and apeear to be moving.  If you time it right, you can probably leave
this room in any direction.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19359
D1
~
~
0 0 19360
D2
~
~
0 0 19357
D3
~
~
0 0 19360
S
#19362
Second Floor of the Tower of Illusion~
~
~
This tower seems to be changing shape constantly.  The walls shimmer and
shine and apeear to be moving.  If you time it right, you can probably leave
this room in any direction.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19366
D1
~
~
0 0 19363
D2
~
~
0 0 19364
D3
~
~
0 0 19363
D4
~
~
0 0 19368
S
#19363
Second Floor of the Tower of Illusion~
~
~
This tower seems to be changing shape constantly.  The walls shimmer and
shine and apeear to be moving.  If you time it right, you can probably leave
this room in any direction.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19367
D1
~
~
0 0 19362
D2
~
~
0 0 19365
D3
~
~
0 0 19362
S
#19364
Second Floor of the Tower of Illusion~
~
~
This tower seems to be changing shape constantly.  The walls shimmer and
shine and apeear to be moving.  If you time it right, you can probably leave
this room in any direction.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19362
D1
~
~
0 0 19365
D2
~
~
0 0 19366
D3
~
~
0 0 19365
S
#19365
Second Floor of the Tower of Illusion~
~
~
This tower seems to be changing shape constantly.  The walls shimmer and
shine and apeear to be moving.  If you time it right, you can probably leave
this room in any direction.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19363
D1
~
~
0 0 19364
D2
~
~
0 0 19367
D3
~
~
0 0 19364
S
#19366
Second Floor of the Tower of Illusion~
~
~
This tower seems to be changing shape constantly.  The walls shimmer and
shine and apeear to be moving.  If you time it right, you can probably leave
this room in any direction.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19364
D1
~
~
0 0 19367
D2
~
~
0 0 19362
D3
~
~
0 0 19367
D5
~
~
0 0 19360
S
#19367
Second Floor of the Tower of Illusion~
~
~
This tower seems to be changing shape constantly.  The walls shimmer and
shine and apeear to be moving.  If you time it right, you can probably leave
this room in any direction.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19365
D1
~
~
0 0 19366
D2
~
~
0 0 19363
D3
~
~
0 0 19366
S
#19368
Third Floor of the Tower of Illusion~
~
~
This tower seems to be changing shape constantly.  The walls shimmer and
shine and apeear to be moving.  If you time it right, you can probably leave
this room in any direction.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19372
D1
~
~
0 0 19369
D2
~
~
0 0 19370
D3
~
~
0 0 19369
D5
~
~
0 0 19362
S
#19369
Third Floor of the Tower of Illusion~
~
~
This tower seems to be changing shape constantly.  The walls shimmer and
shine and apeear to be moving.  If you time it right, you can probably leave
this room in any direction.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19373
D1
~
~
0 0 19368
D2
~
~
0 0 19371
D3
~
~
0 0 19368
S
#19370
Third Floor of the Tower of Illusion~
~
~
This tower seems to be changing shape constantly.  The walls shimmer and
shine and apeear to be moving.  If you time it right, you can probably leave
this room in any direction.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19368
D1
~
~
0 0 19371
D2
~
~
0 0 19372
D3
~
~
0 0 19371
D4
~
~
0 0 19376
S
#19371
Third Floor of the Tower of Illusion~
~
~
This tower seems to be changing shape constantly.  The walls shimmer and
shine and apeear to be moving.  If you time it right, you can probably leave
this room in any direction.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19369
D1
~
~
0 0 19370
D2
~
~
0 0 19373
D3
~
~
0 0 19370
S
#19372
Third Floor of the Tower of Illusion~
~
~
This tower seems to be changing shape constantly.  The walls shimmer and
shine and apeear to be moving.  If you time it right, you can probably leave
this room in any direction.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19370
D1
~
~
0 0 19373
D2
~
~
0 0 19368
D3
~
~
0 0 19373
S
#19373
Third Floor of the Tower of Illusion~
~
~
This tower seems to be changing shape constantly.  The walls shimmer and
shine and apeear to be moving.  If you time it right, you can probably leave
this room in any direction.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19371
D1
~
~
0 0 19372
D2
~
~
0 0 19369
D3
~
~
0 0 19372
S
#19374
Fourth Floor of the Tower of Illusion~
~
~
This tower seems to be changing shape constantly.  The walls shimmer and
shine and apeear to be moving.  If you time it right, you can probably leave
this room in any direction.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19378
D1
~
~
0 0 19375
D2
~
~
0 0 19376
D3
~
~
0 0 19375
S
#19375
Fourth Floor of the Tower of Illusion~
~
~
This tower seems to be changing shape constantly.  The walls shimmer and
shine and apeear to be moving.  If you time it right, you can probably leave
this room in any direction.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19379
D1
~
~
0 0 19374
D2
~
~
0 0 19377
D3
~
~
0 0 19374
S
#19376
Fourth Floor of the Tower of Illusion~
~
~
This tower seems to be changing shape constantly.  The walls shimmer and
shine and apeear to be moving.  If you time it right, you can probably leave
this room in any direction.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19374
D1
~
~
0 0 19377
D2
~
~
0 0 19378
D3
~
~
0 0 19377
D5
~
~
0 0 19370
S
#19377
Fourth Floor of the Tower of Illusion~
~
~
This tower seems to be changing shape constantly.  The walls shimmer and
shine and apeear to be moving.  If you time it right, you can probably leave
this room in any direction.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19375
D1
~
~
0 0 19376
D2
~
~
0 0 19379
D3
~
~
0 0 19376
D4
~
~
0 0 19380
S
#19378
Fourth Floor of the Tower of Illusion~
~
~
This tower seems to be changing shape constantly.  The walls shimmer and
shine and apeear to be moving.  If you time it right, you can probably leave
this room in any direction.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19376
D1
~
~
0 0 19379
D2
~
~
0 0 19374
D3
~
~
0 0 19379
S
#19379
Fourth Floor of the Tower of Illusion~
~
~
This tower seems to be changing shape constantly.  The walls shimmer and
shine and apeear to be moving.  If you time it right, you can probably leave
this room in any direction.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19377
D1
~
~
0 0 19378
D2
~
~
0 0 19375
D3
~
~
0 0 19378
S
#19380
Top of the Tower of Illusion~
~
~
You have reached the top of the tower.  In this room, the walls seem
distant and look as if you are looking out into the city of Methidoral.  At
the center of the room, there is a woman standing in the middle of 6 evenly
spaced, translucent pillars that reach up about 40 feet.  Here, the obvious
exit is down.  
~
0 401423 0
Rd     0
D5
~
~
0 0 19377
S
#19381
First Floor of the Tower of the Mind~
~
~
This seems to be the north eastern corner of the tower's first floor. 
The walls are a barren gray.  The ground has a single foot print on it but
you cannot tell what left it or in which direction it was headed.  Following
the wall, you may go either east or south.  
~
0 401419 0
Rd     0
D1
~
~
0 0 19382
D2
~
~
0 0 19384
S
#19382
First Floor of the Tower of the Mind~
~
~
This room is a plain and dull shade if grey.  The walls, the ceiling, the
floor...  The only difference is, looking carefully, you noticed one spot of
blood on the ground.  From here, you can travel east, south or west.  
~
0 401419 0
Rd     0
D1
~
~
0 0 19383
D2
~
~
0 0 19385
D3
~
~
0 0 19381
S
#19383
First Floor of the Tower of the Mind~
~
~
This room is a little different than the rest, there is actually a very
plain stone staircase that leads up to the next level.  Besides that, you
would almost swear you've already been here.  There are three choices to
continue, south, west or up the stairs.  
~
0 401419 0
Rd     0
D2
~
~
0 0 19386
D3
~
~
0 0 19382
D4
~
~
0 0 19389
S
#19384
First Floor of the Tower of the Mind~
~
~
You have entered the &bTower of the Mind&w.  This tower has extremely
plain walls but seems to be trying to communicate with you directly into
your mind.  From here, the room tells you that you may leave north or east. 
~
0 401419 0
Rd     0
D0
~
~
0 0 19381
D1
~
~
0 0 19385
S
>rand_prog 5~
0
mpecho This is the entrance to &bThe Tower of the Mind&w, do you really want to be here?
~
|
#19385
First Floor of the Tower of the Mind~
~
~
This room is very barren.  The walls have nothing on them, the ground
does not look like it has ever been stepped on and the ceiling is plain. 
Without even looking, the room tells you that you can go north, east, or
west.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19382
D1
~
~
0 0 19386
D3
~
~
0 0 19384
S
#19386
First Floor of the Tower of the Mind~
~
~
This room is quite plain as well.  The walls are just a plain grey with
no markings on it at all.  From here, you can go one of two directions,
north or west.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19383
D3
~
~
0 0 19385
S
#19387
Second Floor of the Tower of the Mind~
~
~
There is a set of gold dust covered stairs here, along the western wall. 
They seem to lead up to the next level.  Oddly, there seems to be a blood
spot on each one of the the steps.  Will you go east, south or up the
stairs?  
~
0 401419 0
Rd     0
D1
~
~
0 0 19388
D2
~
~
0 0 19390
D4
~
~
0 0 19393
S
#19388
Second Floor of the Tower of the Mind~
~
~
Along the north of this room, you can see the wall glitter golden a
little.  There is also a couple spots of blood on the ground.  Fairly fresh.
East, south or west, is what you have to decide.  
~
0 401419 0
Rd     0
D1
~
~
0 0 19389
D2
~
~
0 0 19391
D3
~
~
0 0 19387
S
#19389
Second Floor of the Tower of the Mind~
~
~
There is palin stone staircase in the corner of this room leading to the
first floor of the tower, The walls here are slightly different from the
first floor though.  These walls seem to have a hint of gold to them.  You
can travel south, west or down from here.  
~
0 401419 0
Rd     0
D2
~
~
0 0 19392
D3
~
~
0 0 19388
D5
~
~
0 0 19383
S
#19390
Second Floor of the Tower of the Mind~
~
~
This is the south western corner of the tower.  The walls glitter a
little as your light highlights the golden dust that is on it.  From here,
you can go either north or east.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19387
D1
~
~
0 0 19391
S
#19391
Second Floor of the Tower of the Mind~
~
~
The southern wall is again, covered in a glittering gold dust.  Quite a
plain sight compared to some things you have seen before.  From here, you
may go north, east or west.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19388
D1
~
~
0 0 19392
D3
~
~
0 0 19390
S
#19392
Second Floor of the Tower of the Mind~
~
~
The walls come to a right angle here.  The walls have a hint of what
could be called a golden glitter to them.  From here, you can follow the
walls either north or west.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19389
D3
~
~
0 0 19391
S
#19393
Third Floor of the Tower of the Mind~
~
~
This room has the stairway to the second floor of this tower.  You are in
a room that glows in the light that you have.  The walls are a brilliant
gold.  You can go east, south or back down to the second floor.  
~
0 401419 0
Rd     0
D1
~
~
0 0 19394
D2
~
~
0 0 19396
D5
~
~
0 0 19387
S
#19394
Third Floor of the Tower of the Mind~
~
~
With your light source glowing off the walls, you have to take a second
look to notice the gold stair case that leads up to the next floor.  Your
choice is to go east, sout, west or up the stairs to the next level.  
~
0 401419 0
Rd     0
D1
~
~
0 0 19395
D2
~
~
0 0 19397
D3
~
~
0 0 19393
D4
~
~
0 0 19400
S
#19395
Third Floor of the Tower of the Mind~
~
~
This is the north eastern corner of the third floor of this tower.  The
golden walls glow from the small amount of light that comes from your light
source.  Looking at the walls, you can make out your own reflection.  A
little distorted, but it's you.  From here, you can go south or west.  
~
0 401419 0
Rd     0
D2
~
~
0 0 19398
D3
~
~
0 0 19394
S
#19396
Third Floor of the Tower of the Mind~
~
~
This is the south west corner of the tower's third floor.  There is a
brilliant glow when your light source hits the walls.  They look as if they
are made of pure gold.  From here you can venture north or east.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19393
D1
~
~
0 0 19397
S
#19397
Third Floor of the Tower of the Mind~
~
~
The walls here are not just lined with gold but seem to actually be gold.
The light shines off it with an intensity that makes you feel you are
outside on the brightest summer day rather than in a dingy tower.  From
here, you can travel north, east, or west.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19394
D1
~
~
0 0 19398
D3
~
~
0 0 19396
S
#19398
Third Floor of the Tower of the Mind~
~
~
This is the south eastern corner of the third floor of this tower.  This
tower, or at least this floor of it, must be worth millions.  Seeing these
walls, made of gold, gets a stirring a greedy going in the gut.  From this
corner, you may travel north or west.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19395
D3
~
~
0 0 19397
S
#19399
Fourth Floor of the Tower of the Mind~
~
~
The walls here are gold and seeping of raw chaos.  That is hard to tell
though.  The floor, ceiling, and north and west wall are just covered in
blood.  It almost looks like something went extreley savage on it's victim
and left a mess everywhere.  You can leave this room to the east or south.  
~
0 401419 0
Rd     0
D1
~
~
0 0 19400
D2
~
~
0 0 19402
S
#19400
Fourth Floor of the Tower of the Mind~
~
~
This is the entrance to the fourth floor from the third.  The walls here
are not only gold but seem to glows and throb with pure chaos.  From here,
your choices to leave this room will lead you east, south, west or down.  
~
0 401419 0
Rd     0
D1
~
~
0 0 19401
D2
~
~
0 0 19403
D3
~
~
0 0 19399
D5
~
~
0 0 19394
S
#19401
Fourth Floor of the Tower of the Mind~
~
~
This wall, like the rest on this floor, is made of pure gold and has
waves of golden, chaotic magic seeping from it.  The eastern wall has an
imprint of an orc's face in it.  Something powerful, must have used the wall
to their advantage.  There are exits to the south and west of here.  
~
0 401419 0
Rd     0
D2
~
~
0 0 19404
D3
~
~
0 0 19400
S
#19402
Fourth Floor of the Tower of the Mind~
~
~
This room is glowing from your lightsource.  There is also a visible
golden glow eminating right out of the walls.  This must be what the brush
of chaos looks like.  From here, you may go north or east.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19399
D1
~
~
0 0 19403
S
#19403
Fourth Floor of the Tower of the Mind~
~
~
You have reaached a set of stairs that is envoloped in a golden haze. 
The ground here is strewn with broken bones and blood.  The ground itself
does not even show any sign of the battle that left this mess.  You can go
north, east, west or up from where you stand.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19400
D1
~
~
0 0 19404
D3
~
~
0 0 19402
D4
~
~
0 0 19405
S
#19404
Fourth Floor of the Tower of the Mind~
~
~
You have reached the south eastern corner of this floor.  The walls glow
gold in the light you bear and in that same light, you can see a golden mist
rise from the floor.  There is a passage to the north and west from here.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19401
D3
~
~
0 0 19403
S
#19405
Top of the Tower of the Mind~
~
~
This is the top of the tower.  The entire room is made of gold that is
almost blinding from the little amount of light that your lightsource emits.
There is also a deep, golden haze filling the room.  Through the haze, in
the center of the room, you can see where a woman is standing, smiling at
you with her arms crossed.  The only way out of this room is down the
stairs.  
~
0 401423 0
Rd     0
D5
~
~
0 0 19403
S
#19406
First Floor of the Tower of Satanic Fire~
~
~
You have entered the &bTower of Daemonic Intentions&w.  The name pretty
much says it all as for what to expect through this area.  There is an exit
to the east and south.  
~
0 401419 0
Rd     0
D1
~
~
0 0 19407
D2
~
~
0 0 19408
S
#19407
First Floor of the Tower of Daemonic Intentions~
~
~
You have reached the north east corner of the first floor.  The walls
here have an odd red glow to them.  The stone itself looks like it was made
of fire.  You can go south or west from here.  
~
0 401419 0
Rd     0
D2
~
~
0 0 19409
D3
~
~
0 0 19406
S
#19408
First Floor of the Tower of Daemonic Intentions~
~
~
Evil intentions run through your head.  Whether you follow them or not is
up to you.  Thankfully, the magic here is not strong enough to make you do
things you don't want to.  You can go north, east or south of here.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19406
D1
~
~
0 0 19409
D2
~
~
0 0 19410
S
#19409
First Floor of the Tower of Daemonic Intentions~
~
~
The walls here are made of a red stone that seems to be able to survive
practiacally anything.  There are a few marks on it, possibly from previous
battles in this tower.  There are exits to the north, south and west of
here.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19407
D2
~
~
0 0 19411
D3
~
~
0 0 19408
S
#19410
First Floor of the Tower of Daemonic Intentions~
~
~
This is the south west corner of the tower.  The wall comes to a ninety
degree angle.  From here, you have two choices for travel, follow the wall
north or east.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19408
D1
~
~
0 0 19411
S
#19411
First Floor of the Tower of Daemonic Intentions~
~
~
You have come to the south corner of this tower.  Apparently there is a
set of stairs that seem to lead up to the next level of the tower.  Shall
you venture north, west or up the stairs?  
~
0 401419 0
Rd     0
D0
~
~
0 0 19409
D3
~
~
0 0 19410
D4
~
~
0 0 19417
S
#19412
Second Floor of the Tower of Daemonic Intentions~
~
~
This is the north western corner of the second floor of this tower.  The
red stone of the walls come together quite evenly in the corner.  The
building of this tower must have taken quite a bit of time to make it so
strong.  You can go either east or south from here.  
~
0 401419 0
Rd     0
D1
~
~
0 0 19413
D2
~
~
0 0 19414
S
#19413
Second Floor of the Tower of Daemonic Intentions~
~
~
You have come across a set of stairs that seem to lead up to the next
level of this tower.  The stairs are are made of a red stone that looks
fairly similar to the walls of the tower.  You can go south, west or up the
stairs.  
~
0 401419 0
Rd     0
D2
~
~
0 0 19415
D3
~
~
0 0 19412
D4
~
~
0 0 19419
S
#19414
Second Floor of the Tower of Daemonic Intentions~
~
~
This section of the tower seems to be fairly quiet.  The walls here are
also made of a red stone but what does appear different is that there is a
blood stain on the ceiling...  What could have caused that?  There are open
doors to the north, east and south of here.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19412
D1
~
~
0 0 19415
D2
~
~
0 0 19416
S
#19415
Second Floor of the Tower of Daemonic Intentions~
~
~
The walls here are made of a deep red stone.  The ground and ceiling
themselves seems to be fire encased in glass.  There are passages to the
north, south and west.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19413
D2
~
~
0 0 19417
D3
~
~
0 0 19414
S
#19416
Second Floor of the Tower of Daemonic Intentions~
~
~
This is the south western corner of the tower.  The walls here are a red
stone.  Upon closer inspection, there are a few gouges out of the stone. 
The gouges look like they might have been made by sword strikes.  From here,
you may take the north or eastern passages.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19414
D1
~
~
0 0 19417
S
#19417
Second Floor of the Tower of Daemonic Intentions~
~
~
You are at the top of the stairs that lead to the first floor of this
tower.  The rooms here seem to be made of a red stone.  There is a passage
to the north and west.  Or you can go down to the first floor.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19415
D3
~
~
0 0 19416
D5
~
~
0 0 19411
S
#19418
Third Floor of the Tower of Daemonic Intentions~
~
~
You have reached yet another corner in this tower.  This is the north
western corner.  The ground a red stone and the walls seem to be made of a
heatless fire.  There is passages to the east and south.  
~
0 401419 0
Rd     0
D1
~
~
0 0 19419
D2
~
~
0 0 19420
S
#19419
Third Floor of the Tower of Daemonic Intentions~
~
~
You have reached the top of the stairs from the second level to the thrid
level.  The ground here is no longer made of glass encased fire but of red
stone.  From here, you may go south, west of down to the second floor.  
~
0 401419 0
Rd     0
D2
~
~
0 0 19421
D3
~
~
0 0 19418
D5
~
~
0 0 19413
S
#19420
Third Floor of the Tower of Daemonic Intentions~
~
~
The fire encased walls here seem to have taken a beating from battles in
the past.  It looks as though one or two good strikes could set it free into
the tower.  There is a passage to the north, east and south, in case you
would like to get away from this.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19418
D1
~
~
0 0 19421
D2
~
~
0 0 19422
S
#19421
Third Floor of the Tower of Daemonic Intentions~
~
~
You have come across a set of stairs that are made of glass encased fire.
They seem to lead to the fourth floor of this tower.  Shall you go up them
or go north, south or west?  
~
0 401419 0
Rd     0
D0
~
~
0 0 19419
D2
~
~
0 0 19423
D3
~
~
0 0 19420
D4
~
~
0 0 19427
S
#19422
Third Floor of the Tower of Daemonic Intentions~
~
~
You have found the south western corner of this floor.  Looking at the
walls, they are still made of encased flame but there seems to be a skeleton
of a gnome in the wall itself.  Not an inviting way to die.  From here, the
path leads north or east.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19420
D1
~
~
0 0 19423
S
#19423
Third Floor of the Tower of Daemonic Intentions~
~
~
The walls of fire here seem to actaully give off a bit of heat.  There is
a puddle of blood near the wall and it's bubbling a little.  The walls must
be getting thinner with time.  There is an exit to the north and west of
where you stand.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19421
D3
~
~
0 0 19422
S
#19424
Fourth Floor of the Tower of Daemonic Intentions~
~
~
This is the north western corner of the tower.  The black flamed walls
seem to be disipating a little here.  Either the magic that keeps it going
is fadnig or it's an illusion of some sort.  There is a path to the east and
south of here.  
~
0 401419 0
Rd     0
D1
~
~
0 0 19425
D2
~
~
0 0 19426
S
#19425
Fourth Floor of the Tower of Daemonic Intentions~
~
~
You have come to the north eastern corner of the tower.  The black fire
walls seem to almost be coming out towards you as you walk in the room.  Can
it be that there is some odd force at work here?  You may travel south or
west.  
~
0 401419 0
Rd     0
D2
~
~
0 0 19427
D3
~
~
0 0 19424
S
#19426
Fourth Floor of the Tower of Daemonic Intentions~
~
~
There is a spiralling set of stairs in the middle of the room here, made
of the same black fire that the walls area made of.  Testing it with your
foot, it seems as though they are fairly solid.  There is a path to the
north, east or south.  Another choice is to take the stairs up.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19424
D1
~
~
0 0 19427
D2
~
~
0 0 19428
D4
~
~
0 0 19430
S
#19427
Fourth Floor of the Tower of Daemonic Intentions~
~
~
This room has the stairs down to the third floor of the tower.  The room
seems quite warm when you enter it.  The walls here area made of a black
fire that looks quite ominous.  From here, you may go north, south west or
down the stairs.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19425
D2
~
~
0 0 19429
D3
~
~
0 0 19426
D5
~
~
0 0 19421
S
#19428
Fourth Floor of the Tower of Daemonic Intentions~
~
~
This is the south western corner of the tower.  The black flames of the
wall are very still, almost motionless.  There is a small spot of blood near
your feet.  Must have been something that came through here.  There are
exits to the north and east of this room.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19426
D1
~
~
0 0 19429
S
#19429
Fourth Floor of the Tower of Daemonic Intentions~
~
~
You have come to the south eastern corner of the tower's floor.  The
walls of black flame look as if the are flowing away from the corner of the
room.  These flames direct your attention to the exits to the north and
west.  
~
0 401419 0
Rd     0
D0
~
~
0 0 19427
D3
~
~
0 0 19428
S
#19430
The Top of the Tower of Daemonic Intentions~
~
~
Looking about the room, the entire place is made of black flame encased
in glass.  There is a red flame path that leads to the center of the room
where there is a large pentagram burning.  The only way out of this room is
down the black fire stairs that you came up.  
~
0 401423 0
Rd     0
D5
~
~
0 0 19426
S
#19431
A Small Room~
~
~
A small room, hidden underneath the healer of this area.  This room is
decorated with tapestries that show different locations of the world and
different people.  All these people seem to be well known, you can identify
a few of them.  There is a tapestry that looks similar to Tiana, another
that looks similar to Talrax.  Could this mean something?  You do not see
any obvious exits from this room.  
~
0 401417 0
Rd     0
D4
~
~
631 0 19315
S
#19443
Entrance to the Catacombs~
~
~
~
0 401423 0
Rd     0
S
#0



#SPECIALS
M 19304 spec_healer
M 19315 spec_guard
S



#GAMES
S



#RESETS
M 0 19300 1 19304
E 0 19312 0 20
E 0 19312 0 21
M 0 19309 1 19308
E 0 19333 0 6
E 0 19334 0 20
M 0 19310 1 19309
E 0 19335 0 18
E 0 19302 0 20
E 0 19302 0 21
M 0 19311 1 19310
E 0 19336 0 13
E 0 19302 0 20
E 0 19302 0 21
M 0 19303 1 19312
E 0 19315 0 20
M 0 19312 3 19314
E 0 19302 0 20
E 0 19302 0 21
M 0 19313 1 19316
E 0 19337 0 18
E 0 19338 0 19
M 0 19301 1 19318
E 0 19313 0 20
E 0 19313 0 21
M 0 19314 1 19320
E 0 19340 0 20
E 0 19340 0 21
E 0 19341 0 16
M 0 19315 4 19321
E 0 19342 0 20
E 0 19304 0 21
E 0 19343 0 5
E 0 19344 0 11
M 0 19316 1 19322
E 0 19340 0 20
E 0 19304 0 21
E 0 19345 0 9
M 0 19302 1 19329
E 0 19314 0 20
E 0 19314 0 21
M 0 19304 1 19330
O 0 19301 0 19331
M 0 19317 2 19332
E 0 19346 0 20
E 0 19346 0 21
E 0 19347 0 8
E 0 19348 0 12
M 0 19318 2 19338
E 0 19302 0 20
E 0 19302 0 21
E 0 19350 0 16
E 0 19351 0 11
M 0 19319 1 19344
E 0 19352 0 20
E 0 19353 0 3
M 0 19305 1 19355
E 0 19316 0 20
E 0 19317 0 5
E 0 19318 0 4
G 0 19306 0
O 0 19301 0 19357
M 0 19306 1 19380
E 0 19319 0 16
E 0 19320 0 22
E 0 19321 0 15
G 0 19308 0
O 0 19301 0 19384
M 0 19307 1 19405
E 0 19322 0 2
E 0 19323 0 9
E 0 19324 0 8
E 0 19325 0 20
G 0 19307 0
O 0 19301 0 19406
M 0 19308 1 19430
E 0 19326 0 20
E 0 19327 0 21
E 0 19329 0 26
E 0 19330 0 0
E 0 19332 0 7
G 0 19309 0
O 0 19300 0 19431
S



#SHOPS
0



#$