/
roa/
roa/lib/boards/
roa/lib/config/
roa/lib/edits/
roa/lib/help/
roa/lib/misc/
roa/lib/plrobjs/
roa/lib/quests/
roa/lib/socials/
roa/lib/www/
roa/lib/www/LEDSign/
roa/lib/www/LEDSign/fonts/
roa/lib/www/LEDSign/scripts/
roa/src/s_inc/
roa/src/sclient/
roa/src/sclient/binary/
roa/src/sclient/text/
roa/src/util/
/************************************************************************
	Realms of Aurealis 		James Rhone aka Vall of RoA

rclient.h				Header file for RoAClient.
					Two user defines here for mod, 
					s3m and midi players.

		******** Heavily modified and expanded ********
		*** BE AWARE OF ALL RIGHTS AND RESERVATIONS ***
		******** Heavily modified and expanded ********
		        All rights reserved henceforth. 

    Please note that no guarantees are associated with any code from
Realms of Aurealis.  All code which has been released to the general
public has been done so with an 'as is' pretense.  RoA is based on both
Diku and CircleMUD and ALL licenses from both *MUST* be adhered to as well
as the RoA license.   *** Read, Learn, Understand, Improve ***
*************************************************************************/
/***********************************************************
  ONLY CHANGE ITEMS BELOW
 ***********************************************************/
/* mod/s3m player */
#define MODPLAYER	"/usr/bin/tracker"

/* midi player */
#define MIDIPLAYER	"/usr/bin/playmidi"

/* midi player */
#define AUPLAYER	"/usr/bin/play"

/* midi player */
#define WAVPLAYER	"/usr/bin/sox"

/***********************************************************
  ONLY CHANGE ITEMS ABOVE
  DO NOT CHANGE ANYTHING BELOW (unless you know what yer doin)
 ***********************************************************/
#define MAX_HISTORY 30
#define RMIN(a, b)  ((a<b)?a:b)

/* RoAClient internal function protos */
int     is_number(char *str);
int     init_socket(int port);
void    nonblock(int s);
void    block(int s);
int     get_roa_socket(char *ipname, int port);
void    csay(char *txt);
int     doio(int sok);
void    audi(void);
void    client_exit(void);
int     play_sound(char *fname);

/* signal handlers */
int     reaper();
int     goodnight();