OLQC -= Online Quest Creation =- -= SEE ALSO: qedit qbegin qend qcomplete qlist qdescribe qflags =- Online quest creation enables builders of GOD+ level (others upon request) to incorporate quests into their zones without the need of having direct immortal supervision and/or participation and without them having to be hard coded into the mud. In combination with RoAOLC's mobproc capabilities and object assembly code, intricate quests can be created online via the familiar RoAOLC menu driven interface. Initially, these quests will be simple "retrieve the object" and "slay this mob" quests, with simple rewards such as experience points and quest points. However, this can quickly be expanded with the use of object assembly code (construct a mystical sword out of pieces scattered throughout the realms) and actual object and gold rewards. With said object rewards, quests can be "stacked" on top of one another, making for one extremely large quest. Quests of this type, in and of themselves, are nearly boundless. The evolution of quests at this point is hard to predict, but after a while, I think that we can tier the level system here at RoA to require a certain amount of quest points before advancement to the next tier is allowed, such as in LPMuds. All in all, this particular addition to RoA is monumental. All questions pertaining to OLQC should be posted on the quest board, such as "What does this flag mean?" and "What happens if so and so does this?"