MRANDOM_FLAG -=RoAOLC's medit tool's random mob xtra special=- Randoms, for mobs, are fairly simple. You are given a new submenu when you add this flag. This submenu has 5 fields, each of which may be used as a different random message. Use these fields as command lines, entering commands separated by asterisks. For example, a mob may have as its random, "nod*say I'm loony!*cackle*emote smells his armpits" which would take up one of the five fields. You may double- up the random messages by copying one to multiple fields, thereby increasing that message's chances of being used, or you may deign not to use one field. Make sure, if you do this, to make that unused field contain as its first character an ampersand (&). Remember also that a mob may not at once be a random, shopkeep, and/or reactor.