/
roa/
roa/lib/boards/
roa/lib/config/
roa/lib/edits/
roa/lib/help/
roa/lib/misc/
roa/lib/plrobjs/
roa/lib/quests/
roa/lib/socials/
roa/lib/www/
roa/lib/www/LEDSign/
roa/lib/www/LEDSign/fonts/
roa/lib/www/LEDSign/scripts/
roa/src/s_inc/
roa/src/sclient/
roa/src/sclient/binary/
roa/src/sclient/text/
roa/src/util/
MOBSAVE OBJSAVE WLDSAVE

-=file-updating tools=-
-=see also: OLC, ZLOCK=-

These three commands overwrite the zone/world files in the same way that
'zunlock -save' does. They work like this:
-MOBSAVE:
 mobsave <vnum of any zone>
 This replaces the .mob file of that zone on disk with the one in memory.
-OBJSAVE:
 objsave <vnum of any zone>
 This replaces the .obj file of that zone on disk with the one in memory.
-WLDSAVE:
 wldsave <vnum of any zone>
 This replaces the .wld and .zon filea of that zone on disk with the one in memory.
 This saves recent changes in both rooms and zone info (i.e.: this is both the
 'zonesave' and 'roomsave' command).