/************************************************************************ Realms of Aurealis James Rhone aka Vall of RoA comm.h Header file for comm.c ******** Heavily modified and expanded ******** *** BE AWARE OF ALL RIGHTS AND RESERVATIONS *** ******** Heavily modified and expanded ******** All rights reserved henceforth. Please note that no guarantees are associated with any code from Realms of Aurealis. All code which has been released to the general public has been done so with an 'as is' pretense. RoA is based on both Diku and CircleMUD and ALL licenses from both *MUST* be adhered to as well as the RoA license. *** Read, Learn, Understand, Improve *** *************************************************************************/ #ifndef ROA_COMM_H #define ROA_COMM_H #define NUM_RESERVED_DESCS 8 /* comm.c */ void send_to_all(char *messg); void send_to_char(char *messg, struct char_data *ch); void send_to_room(char *messg, int room); void send_to_outdoor(char *messg); void perform_to_all(char *messg, struct char_data *ch); void close_socket(struct descriptor_data *d); void close_client_socket(struct descriptor_data *d); void default_sigs(void); void perform_act(char *orig, struct char_data *ch, struct obj_data *obj, void *vict_obj, struct char_data *to, int type); void act(char *str, int hide_invisible, chdata *ch, obdata *obj, void *vict_obj, int type); #define TO_ROOM 1 #define TO_VICT 2 #define TO_NOTVICT 3 #define TO_CHAR 4 #define TO_SNOOP 5 #define TO_SNOOP_HIDE 6 #define TO_ZONE_MORTLOG 7 #define TO_WORLD_MORTLOG 8 #define TO_SLEEP 128 /* to char, even if sleeping */ int write_to_descriptor(int desc, char *txt); void send_to_q(char *messg, struct descriptor_data *d); void write_to_q(char *txt, struct txt_q *queue, int aliased); void write_to_output(const char *txt, struct descriptor_data *d); void page_string(struct descriptor_data *d, char *str, int keep_internal); #define USING_SMALL(d) ((d)->output == (d)->small_outbuf) #define USING_LARGE(d) (!USING_SMALL(d)) typedef RETSIGTYPE sigfunc(int); /* Function prototypes for brain-dead OS's */ #ifdef __COMM_C__ #ifndef accept int accept(); #endif #ifndef bind int bind(); #endif #ifndef chdir int chdir(); #endif #ifndef close int close(); #endif #ifndef getpeername int getpeername(); #endif #ifndef getrlimit int getrlimit(); #endif #ifndef getsockname int getsockname(); #endif #ifndef htonl u_long htonl(); #endif #ifndef htons u_short htons(); #endif #ifndef listen int listen(); #endif #ifndef ntohl u_long ntohl(); #endif #ifndef read int read(); #endif #ifndef select int select(); #endif #ifndef setitimer int setitimer(); #endif #ifndef setrlimit int setrlimit(); #endif #ifndef setsockopt int setsockopt(); #endif #ifndef socket int socket(); #endif #ifndef write int write(); #endif #endif /* __COMM_C__ */ #endif /* ROA_COMM_H */