<?xml version="1.0"?> <Room Num="4268" Version="2.40a" Area="ocean"> <Name>Grand Assembly Hall</Name> <ShortDescription>You are in the Grand Assembly, which is the largest room in the castle.</ShortDescription> <LongDescription>There are rows and rows of feasting tables along the side, but the center of the room is clear. The floor is a single piece of highly polished black onyx, which gives the room a quality of being in the depths of space. Great banners and tapistries hang on the walls, and flags and pennants hang from the ceiling. A golden balcony overhangs the room on the north side, between two sweeping stairways that ascend on either side.</LongDescription> <Established>792702688</Established> <Flags/> <Wander> <RandomMonsters/> </Wander> <Track> <Direction>left stairs</Direction> </Track> <PermMobs/> <PermObjs> <LastTime Num="0"> <Interval>0</Interval> <LastTime>0</LastTime> <Misc Area="ocean">771</Misc> </LastTime> <LastTime Num="1"> <Interval>0</Interval> <LastTime>0</LastTime> <Misc Area="ocean">772</Misc> </LastTime> <LastTime Num="2"> <Interval>0</Interval> <LastTime>0</LastTime> <Misc Area="ocean">773</Misc> </LastTime> </PermObjs> <LastTimes/> <Objects> <ObjRef Num="773" Area="ocean" Version="2.40a"> <Name>100 entertainers</Name> <Adjustment>0</Adjustment> <ShotsCur>0</ShotsCur> <Dice> <Number>0</Number> <Sides>0</Sides> <Plus>0</Plus> </Dice> <Value/> <Keys> <Key Num="0">entertainers</Key> </Keys> <LastTimes/> <Flags> <Bit Num="0"/> </Flags> </ObjRef> <ObjRef Num="772" Area="ocean" Version="2.40a"> <Name>200 knights</Name> <Adjustment>0</Adjustment> <ShotsCur>0</ShotsCur> <Dice> <Number>0</Number> <Sides>0</Sides> <Plus>0</Plus> </Dice> <Value/> <Keys> <Key Num="0">knights</Key> </Keys> <LastTimes/> <Flags> <Bit Num="0"/> </Flags> </ObjRef> <ObjRef Num="771" Area="ocean" Version="2.40a"> <Name>600 fighters</Name> <Adjustment>0</Adjustment> <ShotsCur>0</ShotsCur> <Dice> <Number>0</Number> <Sides>0</Sides> <Plus>0</Plus> </Dice> <Value/> <Keys> <Key Num="0">fighters</Key> </Keys> <LastTimes/> <Flags> <Bit Num="0"/> </Flags> </ObjRef> </Objects> <Creatures/> <Exits> <Exit Name="out"> <Keys/> <Room Area="ocean">4243</Room> <Flags/> </Exit> <Exit Name="left stairs"> <Keys/> <Room Area="ocean">4269</Room> <Flags/> </Exit> <Exit Name="right stairs"> <Keys/> <Room Area="ocean">4270</Room> <Flags/> </Exit> <Exit Name="tunnel"> <Keys/> <Room Area="ocean">4230</Room> <Flags/> </Exit> </Exits> </Room>