<?xml version="1.0"?> <Room Num="1454" Version="2.40" Area="ocean"> <Name>Basement Hallway</Name> <ShortDescription>You are in a grey, dimly lit hallway in the basement of the Palace.</ShortDescription> <LongDescription>The basement hallway you are in splits to the south and continues to head east and west. To the south, you see a door labeled "Meeting Hall". You can also see a number of guards wandering in and out of the hallways and rooms. Luckily they haven't seen you yet (or have they).</LongDescription> <Established>727141642</Established> <Flags/> <Wander> <Traffic>20</Traffic> <RandomMonsters> <Mob Area="ocean">126</Mob> <Mob Area="ocean" Num="1">126</Mob> <Mob Area="ocean" Num="2">126</Mob> <Mob Area="ocean" Num="3">126</Mob> <Mob Area="ocean" Num="4">126</Mob> <Mob Area="ocean" Num="5">130</Mob> <Mob Area="ocean" Num="6">130</Mob> <Mob Area="ocean" Num="7">130</Mob> <Mob Area="ocean" Num="8">130</Mob> <Mob Area="ocean" Num="9">130</Mob> </RandomMonsters> </Wander> <Track> <Direction>south</Direction> </Track> <PermMobs/> <PermObjs/> <LastTimes/> <Objects/> <Creatures/> <Exits> <Exit Name="door"> <Keys/> <Room Area="ocean">1453</Room> <Flags/> </Exit> <Exit Name="east"> <Keys/> <Room Area="ocean">1451</Room> <Flags/> </Exit> <Exit Name="south"> <Keys/> <Room Area="ocean">1449</Room> <Flags/> </Exit> <Exit Name="west"> <Keys/> <Room Area="ocean">1455</Room> <Flags/> </Exit> </Exits> </Room>