roh/conf.old/area/
roh/config/code/python/
roh/config/game/area/
roh/config/game/signs/
roh/help/dmhelp/
roh/help/help/
roh/log/
roh/log/staff/
roh/monsters/ocean/
roh/objects/misc/
roh/objects/ocean/
roh/player/
roh/rooms/area/1/
roh/rooms/misc/
roh/rooms/ocean/
roh/src-2.47e/
<?xml version="1.0"?>
<Room Num="2390" Version="2.40a" Area="ocean">
  <Name>Dark Corridor</Name>
  <ShortDescription>You are walking along a dark and dank corridor heading east and west.</ShortDescription>
  <LongDescription>The musty corridor smells of rotting flesh and bones, getting much
stronger to the east.  There is a bright light source to the east which
is odd to see in the perpetual darkness you're used to.  The hallway
heads into the darkness to the west.</LongDescription>
  
  
  
  <Established>727839446</Established>
  <Flags>
    <Bit Num="8"/>
    <Bit Num="12"/>
  </Flags>
  <Wander>
    <RandomMonsters/>
  </Wander>
  <Track>
    <Direction>west</Direction>
  </Track>
  <PermMobs/>
  <PermObjs/>
  <LastTimes/>
  <Objects/>
  <Creatures/>
  <Exits>
    <Exit Name="west">
      <Keys/>
      <Room Area="ocean">2389</Room>
      <Flags/>
    </Exit>
    <Exit Name="east">
      <Keys/>
      <Room Area="ocean">2391</Room>
      <Flags/>
    </Exit>
  </Exits>
</Room>