<?xml version="1.0"?> <Creature Num="767" Area="ocean" Version="2.40"> <Name>blue hydrabeast</Name> <Level>7</Level> <Type>1</Type> <Experience>200</Experience> <Coins/> <Alignment>-20</Alignment> <Stats> <Stat Name="Strength"> <Current>200</Current> <Max>200</Max> <TempMax>0</TempMax> </Stat> <Stat Name="Dexterity"> <Current>200</Current> <Max>200</Max> <TempMax>0</TempMax> </Stat> <Stat Name="Constitution"> <Current>150</Current> <Max>150</Max> <TempMax>0</TempMax> </Stat> <Stat Name="Intelligence"> <Current>100</Current> <Max>100</Max> <TempMax>0</TempMax> </Stat> <Stat Name="Piety"> <Current>100</Current> <Max>100</Max> <TempMax>0</TempMax> </Stat> <Stat Name="Hp"> <Current>90</Current> <Max>90</Max> <TempMax>0</TempMax> </Stat> <Stat Name="Mp"> <Current>0</Current> <Max>0</Max> <TempMax>0</TempMax> </Stat> </Stats> <Description>You see a scaly, grotesque female water beast, and she looks hungry!</Description> <Keys> <Key Num="0">hydrabeast</Key> </Keys> <MoveTypes/> <Armor>200</Armor> <Bank/> <Realms/> <Proficiencies/> <Dice> <Number>3</Number> <Sides>0</Sides> <Plus>0</Plus> </Dice> <Attacks/> <DefenseSkill>65</DefenseSkill> <AttackPower>200</AttackPower> <WeaponSkill>65</WeaponSkill> <CarriedItems> <Carry Area="ocean">766</Carry> <Carry Area="ocean" Num="1">766</Carry> <Carry Area="ocean" Num="2">766</Carry> <Carry Area="ocean" Num="3">766</Carry> <Carry Area="ocean" Num="4">766</Carry> <Carry Area="ocean" Num="5">766</Carry> <Carry Area="ocean" Num="6">766</Carry> <Carry Area="ocean" Num="7">766</Carry> <Carry Area="ocean" Num="8">766</Carry> <Carry Area="ocean" Num="9">766</Carry> </CarriedItems> <AssistMobs/> <EnemyMobs/> <ClassAggro/> <RaceAggro/> <DeityAggro/> <Factions/> <Skills/> <Effects> <Effect> <Name>detect-invisible</Name> <Duration>-1</Duration> <Strength>1</Strength> <Extra>0</Extra> </Effect> </Effects> <SpecialAttacks> <SpecialAttack> <Name>Frost Cone</Name> <Verb>breathed frost on</Verb> <TargetStr>^b*ATTACKER* breathes frost on you!*CR*You take ^B*DAMAGE*^b damage!^x</TargetStr> <TargetFailStr></TargetFailStr> <RoomFailStr></RoomFailStr> <SelfStr></SelfStr> <RoomStr>^b*ATTACKER* breathes frost on *LOW-TARGET*!^x</RoomStr> <TargetSaveStr>^cYou almost manage to dive out of the way.^x</TargetSaveStr> <SelfSaveStr></SelfSaveStr> <RoomSaveStr>*TARGET* almost dives out of the way.</RoomSaveStr> <Limit>0</Limit> <Delay>60</Delay> <Chance>20</Chance> <StunLength>0</StunLength> <Type>6</Type> <SaveType>4</SaveType> <SaveBonus>0</SaveBonus> <MaxBonus>0</MaxBonus> <Flags> <Bit Num="1"/> </Flags> <Dice> <Number>7</Number> <Sides>4</Sides> <Plus>0</Plus> </Dice> </SpecialAttack> </SpecialAttacks> <InitialStats/> <DailyTimers/> <SavingThrows> <SavingThrow Num="0"> <Chance>0</Chance> <Gained>0</Gained> <Misc>0</Misc> </SavingThrow> <SavingThrow Num="1"> <Chance>0</Chance> <Gained>0</Gained> <Misc>0</Misc> </SavingThrow> <SavingThrow Num="2"> <Chance>0</Chance> <Gained>0</Gained> <Misc>0</Misc> </SavingThrow> <SavingThrow Num="3"> <Chance>0</Chance> <Gained>0</Gained> <Misc>0</Misc> </SavingThrow> <SavingThrow Num="4"> <Chance>0</Chance> <Gained>0</Gained> <Misc>0</Misc> </SavingThrow> <SavingThrow Num="5"> <Chance>0</Chance> <Gained>0</Gained> <Misc>0</Misc> </SavingThrow> </SavingThrows> <Spells/> <Quests/> <Languages/> <Flags> <Bit Num="6"/> <Bit Num="8"/> <Bit Num="9"/> </Flags> <LastTimes/> <Inventory/> </Creature>