<?xml version="1.0"?> <Room Num="1385" Version="2.40" Area="ocean"> <Name>Dungeon Hallway</Name> <ShortDescription>The hallway ends at the dungeon. A large oak door with bars on the windows suggests that it's well guarded. To the south, there's a door leading into the dungeon guard's quarters. On the north wall, inscribed in bad script, you can make out "Torture Chamber".</ShortDescription> <Established>727141642</Established> <Flags/> <Wander> <Traffic>20</Traffic> <RandomMonsters> <Mob Area="ocean">131</Mob> <Mob Area="ocean" Num="1">131</Mob> <Mob Area="ocean" Num="2">131</Mob> <Mob Area="ocean" Num="3">152</Mob> <Mob Area="ocean" Num="4">152</Mob> <Mob Area="ocean" Num="5">152</Mob> <Mob Area="ocean" Num="6">152</Mob> <Mob Area="ocean" Num="7">152</Mob> <Mob Area="ocean" Num="8">151</Mob> <Mob Area="ocean" Num="9">151</Mob> </RandomMonsters> </Wander> <Track> <Direction>west</Direction> </Track> <PermMobs/> <PermObjs/> <LastTimes/> <Objects/> <Creatures/> <Exits> <Exit Name="west"> <Keys/> <Room Area="ocean">1386</Room> <Flags/> </Exit> <Exit Name="door"> <Keys/> <Room Area="ocean">1384</Room> <Key>17</Key> <Flags> <Bit Num="2"/> <Bit Num="3"/> <Bit Num="4"/> <Bit Num="5"/> </Flags> </Exit> <Exit Name="south"> <Keys/> <Room Area="ocean">1391</Room> <Flags/> </Exit> <Exit Name="dungeon"> <Keys/> <Room Area="ocean">1398</Room> <Key>22</Key> <Flags> <Bit Num="2"/> <Bit Num="3"/> <Bit Num="4"/> <Bit Num="5"/> </Flags> </Exit> </Exits> </Room>