roh/conf.old/area/
roh/config/code/python/
roh/config/game/area/
roh/config/game/signs/
roh/help/dmhelp/
roh/help/help/
roh/log/
roh/log/staff/
roh/monsters/ocean/
roh/objects/misc/
roh/objects/ocean/
roh/player/
roh/rooms/area/1/
roh/rooms/misc/
roh/rooms/ocean/
roh/src-2.47e/
<?xml version="1.0"?>
<Room Num="5" Version="2.40a" Area="ocean">
  <Name>Garth's Room of Quiet Thought</Name>
  <ShortDescription>You've entered Garth's very own, personal room of thought.</ShortDescription>
  <LongDescription>Tacked up on the walls are lists of m0dz he is planning to make to
the game as well as posters of users who have been naughty and deserve
to be deleted.  There are three buttons next to the door.  One is
red, one is blue and the other is grey.</LongDescription>
  <Trap>3</Trap>
  <TrapExit Area="ocean">1</TrapExit>
  
  <Established>727141642</Established>
  <Flags>
    <Bit Num="3"/>
    <Bit Num="5"/>
    <Bit Num="11"/>
    <Bit Num="12"/>
  </Flags>
  <Wander>
    <RandomMonsters>
      <Mob Area="ocean">199</Mob>
      <Mob Area="ocean" Num="1">199</Mob>
      <Mob Area="ocean" Num="2">199</Mob>
      <Mob Area="ocean" Num="3">199</Mob>
      <Mob Area="ocean" Num="4">199</Mob>
      <Mob Area="ocean" Num="5">3</Mob>
      <Mob Area="ocean" Num="6">3</Mob>
      <Mob Area="ocean" Num="7">3</Mob>
      <Mob Area="ocean" Num="8">3</Mob>
      <Mob Area="ocean" Num="9">3</Mob>
    </RandomMonsters>
  </Wander>
  <Track>
    <Direction>door</Direction>
  </Track>
  <PermMobs/>
  <PermObjs>
    <LastTime Num="0">
      <Interval>60</Interval>
      <LastTime>0</LastTime>
      <Misc Area="ocean">233</Misc>
    </LastTime>
    <LastTime Num="1">
      <Interval>60</Interval>
      <LastTime>0</LastTime>
      <Misc Area="ocean">234</Misc>
    </LastTime>
    <LastTime Num="2">
      <Interval>60</Interval>
      <LastTime>0</LastTime>
      <Misc Area="ocean">235</Misc>
    </LastTime>
  </PermObjs>
  <LastTimes/>
  <Objects>
    <ObjRef Num="235" Area="ocean" Version="2.40a">
      <Name>blue button</Name>
      <Adjustment>0</Adjustment>
      <ShotsCur>0</ShotsCur>
      <Dice>
        <Number>0</Number>
        <Sides>2</Sides>
        <Plus>0</Plus>
      </Dice>
      <Value/>
      <Keys>
        <Key Num="0">button</Key>
      </Keys>
      <LastTimes/>
      <Flags>
        <Bit Num="0"/>
      </Flags>
    </ObjRef>
    <ObjRef Num="233" Area="ocean" Version="2.40a">
      <Name>grey button</Name>
      <Adjustment>0</Adjustment>
      <ShotsCur>0</ShotsCur>
      <Dice>
        <Number>1</Number>
        <Sides>0</Sides>
        <Plus>2</Plus>
      </Dice>
      <Value>
        <Coin Num="2">1</Coin>
      </Value>
      <Keys>
        <Key Num="0">button</Key>
      </Keys>
      <LastTimes/>
      <Flags>
        <Bit Num="0"/>
      </Flags>
    </ObjRef>
    <ObjRef Num="234" Area="ocean" Version="2.40a">
      <Name>red button</Name>
      <Adjustment>0</Adjustment>
      <ShotsCur>0</ShotsCur>
      <Dice>
        <Number>0</Number>
        <Sides>1</Sides>
        <Plus>0</Plus>
      </Dice>
      <Value/>
      <Keys>
        <Key Num="0">button</Key>
      </Keys>
      <LastTimes/>
      <Flags>
        <Bit Num="0"/>
      </Flags>
    </ObjRef>
  </Objects>
  <Creatures/>
  <Exits>
    <Exit Name="door">
      <Keys/>
      <Room Area="ocean">1</Room>
      <Flags>
        <Bit Num="2"/>
        <Bit Num="3"/>
        <Bit Num="4"/>
        <Bit Num="5"/>
        <Bit Num="6"/>
      </Flags>
    </Exit>
  </Exits>
</Room>