<?xml version="1.0"?> <Creature Num="532" Area="ocean" Version="2.40"> <Name>incorporeal spirit</Name> <Level>14</Level> <Type>1</Type> <Experience>700</Experience> <Coins> <Coin Num="2">1250</Coin> </Coins> <Alignment>100</Alignment> <Stats> <Stat Name="Strength"> <Current>160</Current> <Max>160</Max> <TempMax>0</TempMax> </Stat> <Stat Name="Dexterity"> <Current>180</Current> <Max>180</Max> <TempMax>0</TempMax> </Stat> <Stat Name="Constitution"> <Current>100</Current> <Max>100</Max> <TempMax>0</TempMax> </Stat> <Stat Name="Intelligence"> <Current>250</Current> <Max>250</Max> <TempMax>0</TempMax> </Stat> <Stat Name="Piety"> <Current>250</Current> <Max>250</Max> <TempMax>0</TempMax> </Stat> <Stat Name="Hp"> <Current>125</Current> <Max>125</Max> <TempMax>0</TempMax> </Stat> <Stat Name="Mp"> <Current>0</Current> <Max>0</Max> <TempMax>0</TempMax> </Stat> </Stats> <Description>You look but can barely see a incorporeal spirit, floating towards you.</Description> <Keys> <Key Num="0">spirit</Key> </Keys> <MoveTypes/> <Armor>275</Armor> <Bank/> <Realms/> <Proficiencies/> <Dice> <Number>4</Number> <Sides>4</Sides> <Plus>0</Plus> </Dice> <Attacks/> <Talk>oh restless existence...</Talk> <NumWander>2</NumWander> <DefenseSkill>135</DefenseSkill> <AttackPower>160</AttackPower> <WeaponSkill>135</WeaponSkill> <CarriedItems> <Carry Area="ocean">577</Carry> <Carry Area="ocean" Num="1">577</Carry> <Carry Area="ocean" Num="2">375</Carry> <Carry Area="ocean" Num="5">376</Carry> <Carry Area="ocean" Num="7">377</Carry> </CarriedItems> <AssistMobs/> <EnemyMobs/> <ClassAggro/> <RaceAggro/> <DeityAggro/> <Factions/> <Skills/> <Effects> <Effect> <Name>invisibility</Name> <Duration>-1</Duration> <Strength>1</Strength> <Extra>0</Extra> </Effect> <Effect> <Name>detect-invisible</Name> <Duration>-1</Duration> <Strength>1</Strength> <Extra>0</Extra> </Effect> <Effect> <Name>resist-magic</Name> <Duration>-1</Duration> <Strength>1</Strength> <Extra>0</Extra> </Effect> </Effects> <SpecialAttacks/> <InitialStats/> <DailyTimers/> <SavingThrows> <SavingThrow Num="0"> <Chance>0</Chance> <Gained>0</Gained> <Misc>0</Misc> </SavingThrow> <SavingThrow Num="1"> <Chance>0</Chance> <Gained>0</Gained> <Misc>0</Misc> </SavingThrow> <SavingThrow Num="2"> <Chance>0</Chance> <Gained>0</Gained> <Misc>0</Misc> </SavingThrow> <SavingThrow Num="3"> <Chance>0</Chance> <Gained>0</Gained> <Misc>0</Misc> </SavingThrow> <SavingThrow Num="4"> <Chance>0</Chance> <Gained>0</Gained> <Misc>0</Misc> </SavingThrow> <SavingThrow Num="5"> <Chance>0</Chance> <Gained>0</Gained> <Misc>0</Misc> </SavingThrow> </SavingThrows> <Spells/> <Quests/> <Languages/> <Flags> <Bit Num="7"/> <Bit Num="8"/> <Bit Num="12"/> <Bit Num="14"/> <Bit Num="22"/> </Flags> <LastTimes/> <Inventory/> </Creature>