roh/conf.old/area/
roh/config/code/python/
roh/config/game/area/
roh/config/game/signs/
roh/help/dmhelp/
roh/help/help/
roh/log/
roh/log/staff/
roh/monsters/ocean/
roh/objects/misc/
roh/objects/ocean/
roh/player/
roh/rooms/area/1/
roh/rooms/misc/
roh/rooms/ocean/
roh/src-2.47e/
<?xml version="1.0"?>
<Room Num="1487" Version="2.40" Area="ocean">
  <Name>Master Hallway</Name>
  <ShortDescription>You are on the upper floor of the Keslar Mansion.</ShortDescription>
  <LongDescription>There is a stairwell leading back down to the second level of the
palace.  You're not really sure you should be up here, but since
there's no one else around, it couldn't hurt to look around.  You
just have to watch out for the sorceress and the elusive Wizard
of Keslar.</LongDescription>
  
  <Established>727141642</Established>
  <Flags/>
  <Wander>
    <Traffic>8</Traffic>
    <RandomMonsters>
      <Mob Area="ocean">170</Mob>
      <Mob Area="ocean" Num="1">170</Mob>
      <Mob Area="ocean" Num="2">170</Mob>
      <Mob Area="ocean" Num="3">168</Mob>
      <Mob Area="ocean" Num="4">168</Mob>
      <Mob Area="ocean" Num="5">168</Mob>
      <Mob Area="ocean" Num="6">168</Mob>
      <Mob Area="ocean" Num="7">167</Mob>
      <Mob Area="ocean" Num="8">167</Mob>
      <Mob Area="ocean" Num="9">170</Mob>
    </RandomMonsters>
  </Wander>
  <Track>
    <Direction>door</Direction>
  </Track>
  <PermMobs/>
  <PermObjs/>
  <LastTimes/>
  <Objects/>
  <Creatures/>
  <Exits>
    <Exit Name="stairwell">
      <Keys/>
      <Room Area="ocean">1498</Room>
      <Flags/>
    </Exit>
    <Exit Name="west">
      <Keys/>
      <Room Area="ocean">1488</Room>
      <Flags/>
    </Exit>
    <Exit Name="door">
      <Keys/>
      <Room Area="ocean">1486</Room>
      <Flags>
        <Bit Num="0"/>
      </Flags>
    </Exit>
  </Exits>
</Room>