<?xml version="1.0"?> <Creature Num="536" Area="ocean" Version="2.40"> <Name>tree sprite</Name> <Level>4</Level> <Type>1</Type> <Experience>60</Experience> <Coins> <Coin Num="2">8</Coin> </Coins> <Alignment>70</Alignment> <Stats> <Stat Name="Strength"> <Current>120</Current> <Max>120</Max> <TempMax>0</TempMax> </Stat> <Stat Name="Dexterity"> <Current>180</Current> <Max>180</Max> <TempMax>0</TempMax> </Stat> <Stat Name="Constitution"> <Current>60</Current> <Max>60</Max> <TempMax>0</TempMax> </Stat> <Stat Name="Intelligence"> <Current>120</Current> <Max>120</Max> <TempMax>0</TempMax> </Stat> <Stat Name="Piety"> <Current>140</Current> <Max>140</Max> <TempMax>0</TempMax> </Stat> <Stat Name="Hp"> <Current>0</Current> <Max>0</Max> <TempMax>0</TempMax> </Stat> <Stat Name="Mp"> <Current>0</Current> <Max>0</Max> <TempMax>0</TempMax> </Stat> </Stats> <Description>You see a tiny creature, flitting quickly from tree to tree.</Description> <Keys> <Key Num="0">sprite</Key> </Keys> <MoveTypes/> <Armor>275</Armor> <Bank/> <Realms/> <Proficiencies/> <Dice> <Number>1</Number> <Sides>0</Sides> <Plus>0</Plus> </Dice> <Attacks/> <Talk>next week I'm going back to the enchanted forest to stay</Talk> <DefenseSkill>35</DefenseSkill> <AttackPower>120</AttackPower> <WeaponSkill>35</WeaponSkill> <CarriedItems> <Carry Area="ocean">191</Carry> <Carry Area="ocean" Num="1">167</Carry> <Carry Area="ocean" Num="2">167</Carry> <Carry Area="ocean" Num="3">167</Carry> <Carry Area="ocean" Num="4">192</Carry> <Carry Area="ocean" Num="5">190</Carry> <Carry Area="ocean" Num="6">191</Carry> <Carry Area="ocean" Num="7">167</Carry> <Carry Area="ocean" Num="8">191</Carry> <Carry Area="ocean" Num="9">192</Carry> </CarriedItems> <AssistMobs/> <EnemyMobs/> <ClassAggro/> <RaceAggro/> <DeityAggro/> <Factions/> <Skills/> <Effects/> <SpecialAttacks/> <InitialStats/> <DailyTimers/> <SavingThrows> <SavingThrow Num="0"> <Chance>0</Chance> <Gained>0</Gained> <Misc>0</Misc> </SavingThrow> <SavingThrow Num="1"> <Chance>0</Chance> <Gained>0</Gained> <Misc>0</Misc> </SavingThrow> <SavingThrow Num="2"> <Chance>0</Chance> <Gained>0</Gained> <Misc>0</Misc> </SavingThrow> <SavingThrow Num="3"> <Chance>0</Chance> <Gained>0</Gained> <Misc>0</Misc> </SavingThrow> <SavingThrow Num="4"> <Chance>0</Chance> <Gained>0</Gained> <Misc>0</Misc> </SavingThrow> <SavingThrow Num="5"> <Chance>0</Chance> <Gained>0</Gained> <Misc>0</Misc> </SavingThrow> </SavingThrows> <Spells/> <Quests/> <Languages/> <Flags> <Bit Num="7"/> <Bit Num="8"/> </Flags> <LastTimes/> <Inventory/> </Creature>