<?xml version="1.0"?> <Room Num="260" Version="2.40" Area="ocean"> <Name>Accident Room</Name> <ShortDescription>This room is obviously the site of a large industrial accident.</ShortDescription> <LongDescription>Huge piles of rubble cover the floors, and several nicely-stacked piles of bones lay in each of the room's corners. Blood has been splattered across the walls in a random and completely hideous fashion leading you to wonder just what kind of accident took place here.</LongDescription> <Established>727141642</Established> <Flags> <Bit Num="8"/> <Bit Num="19"/> </Flags> <Wander> <Traffic>10</Traffic> <RandomMonsters> <Mob Area="ocean">37</Mob> <Mob Area="ocean" Num="1">47</Mob> <Mob Area="ocean" Num="2">47</Mob> <Mob Area="ocean" Num="3">47</Mob> <Mob Area="ocean" Num="4">42</Mob> <Mob Area="ocean" Num="5">43</Mob> <Mob Area="ocean" Num="6">43</Mob> <Mob Area="ocean" Num="7">43</Mob> <Mob Area="ocean" Num="8">45</Mob> <Mob Area="ocean" Num="9">48</Mob> </RandomMonsters> </Wander> <Track> <Direction>door</Direction> </Track> <PermMobs> <LastTime Num="0"> <Interval>200000</Interval> <LastTime>0</LastTime> <Misc Area="ocean">49</Misc> </LastTime> </PermMobs> <PermObjs/> <LastTimes/> <Objects/> <Creatures/> <Exits> <Exit Name="door"> <Keys/> <Room Area="ocean">259</Room> <Flags/> </Exit> </Exits> </Room>