roh/conf.old/area/
roh/config/code/python/
roh/config/game/area/
roh/config/game/signs/
roh/help/dmhelp/
roh/help/help/
roh/log/
roh/log/staff/
roh/monsters/ocean/
roh/objects/misc/
roh/objects/ocean/
roh/player/
roh/rooms/area/1/
roh/rooms/misc/
roh/rooms/ocean/
roh/src-2.47e/
<?xml version="1.0"?>
<Room Num="3004" Version="2.40" Area="ocean">
  <Name>Southeast Corner of Cellar</Name>
  <ShortDescription>This is the shadowy and putred southeast corner of a farmer's cellar.</ShortDescription>
  <LongDescription>The cellar is extremely large.  A thick coat of dust covers most parts,
but a well worn path is clearly visible leading from the southwest corner
to the door in the northeast.</LongDescription>
  
  <Established>727141642</Established>
  <Flags/>
  <Wander>
    <RandomMonsters/>
  </Wander>
  <Track>
    <Direction>west</Direction>
  </Track>
  <PermMobs/>
  <PermObjs>
    <LastTime Num="0">
      <Interval>6000</Interval>
      <LastTime>0</LastTime>
      <Misc Area="ocean">46</Misc>
    </LastTime>
  </PermObjs>
  <LastTimes/>
  <Objects/>
  <Creatures/>
  <Exits>
    <Exit Name="west">
      <Keys/>
      <Room Area="ocean">3003</Room>
      <Flags/>
    </Exit>
    <Exit Name="north">
      <Keys/>
      <Room Area="ocean">3006</Room>
      <Flags/>
    </Exit>
    <Exit Name="northwest">
      <Keys/>
      <Room Area="ocean">3005</Room>
      <Flags/>
    </Exit>
  </Exits>
</Room>