^WMonster Flags^x 1 Perm Monster is permanent 2 Hidden Monster is hidden 3 WasHidden Monster was hidden before and will rehide again 4 FactionNoGuard If the player is in good standing with the monster, the monster will not passively guard exits 5 ^yUnused^x 6 NoPrefix Don't add a prefix article 7 Aggro Monster is aggresive 8 GuardLoot Monster will prevent player from getting treasure 9 BlocksExits Monster will prevent player from leaving the room (excluding flee) during combat 10 Follows Monster will follow a player who walks out of the room during combat 11 Flees Monster will flee 12 Scavenger Monster will randomly get items from the ground 13 Male Monster is male 14 SA:Poisons Monster will poison 15 Undead Monster is undead 16 NoStealPeek Monster cannot be peeked and cannot be stolen from 17 ^yUnused^x 18 SA:Casts Monster can cast spells 19 Scavenged Monster has already scavenged something 20 ^yUnused^x 21 MagicOnly Monster can only be harmed by magic 22 FactionAssist Monster will assist members of primeFaction 23 +1ToHit Player needs +1 weapon or better to be hit 24 Talks Monster uses old talk system (DONT SET) 25 NoKill Monster cannot be harmed 26 FixedGold Monster has a fixed amount of gold 27 TalkAggro Monster becomes aggressive after talking 28 NoFactionAggro Don't aggro based on faction 29 CanRiposte Can riposte regardless of other rules 30 Darkness Monster is carrying a darkness item 31 ^yUnused^x 32 ^yUnused^x 33 CanPledgeTo Players can pledge to monster 34 CanRescindTo Players can rescind to monster 35 SA:Diseases Monster causes disease 36 SA:Dissolves Monster can dissolve items 37 Selling Players can purchase items from this monster 38 Trades Players can trade items with this monster 39 PassiveGuard Monster passively prevents players from going through an exit (exit needs flag 19-PassiveGuard) 40 GoodAggro Monster will attack good-aligned players 41 EvilAggro Monster will attack evil-aligned players 42 DieDesc Monster has additon description after death (requires special file) 43 CastPercent Monster cast magic percent flag 44 ResistStun Monster resists stun 45 NoCircle Monster cannot be circled 46 SA:Blinds Monster can blind 47 FollowDM Monster will follow DM (DONT SET - used for possessing) 48 ^yUnused^x 49 ^yUnused^x 50 ^yUnused^x 51 Charmed Monster is charmed 52 Mobile Monster will wander around the area 53 Scripted Monster is scripted (requires special file) 54 TakeLoot Monster will try to take players' loot 55 FastWander Monster will quickly wander around the area 56 Pet Monster is a pet 57 ^yUnused^x 58 ^yUnused^x 59 ^yUnused^x 60 ^yUnused^x 61 ^yUnused^x 62 ^yUnused^x 63 Sexless Monster is sexless 64 ^yUnused^x 65 ^yUnused^x 66 ^yUnused^x 67 ^yUnused^x 68 ^yUnused^x 69 ^yUnused^x 70 ^yUnused^x 71 ^yUnused^x 72 NoMobile Monster will not wander 73 ^yUnused^x 74 ^yUnused^x 75 ^yUnused^x 76 ^yUnused^x 77 ^yUnused^x 78 ^yUnused^x 79 ^yUnused^x 80 ^yUnused^x 81 ^yUnused^x 82 ^yUnused^x 83 ^yUnused^x 84 ^yUnused^x 85 ^yUnused^x 86 ^yUnused^x 87 ^yUnused^x 88 ^yUnused^x 89 ^yUnused^x 90 ^yUnused^x 91 Regen Monster regenerates 92 +2ToHit Player needs +2 weapon or better to be hit 93 +3ToHit Player needs +3 weapon or better to be hit 94 ^yUnused^x 95 StealAggro Monster will steal from players during combat 96 Steals Monster will steal from players 97 ^yUnused^x 98 ^yUnused^x 99 ^yUnused^x 100 Assisted Monster will be assisted by any monster with 101-WillAssist (DONT SET - use assist fields) 101 WillAssist Monster will assist any monster with 100-Assisted (DONT SET - use assist fields) 102 NightOnly Monster will only come at night 103 OutlawAggro Monster will aggro outlaws 104 ^yUnused^x 105 ^yUnused^x 106 ^yUnused^x 107 Wields Monster will wield weapons in their inventory 108 ^yUnused^x 109 ^yUnused^x 110 DayOnly Monster will only come during the day 111 SneakLoad Don't show when monster arrives 112 ^yUnused^x 113 ^yUnused^x 114 NoDodge Monster cannot be dodged 115 ^yUnused^x 116 ^yUnused^x 117 AggroShoplifter Monster is attacking a shoplifter 118 Chasing Monster chasing someone 119 HardCircle Monster resists circle - circled as if undead 120 WillYell Monster will yell for help 121 HasYelled Monster yelled for help - DONT SET 122 NoShowYell Monster doesn't actually yell for help, but mobs arrive to help 123 BeneCast Monster is a benevolent spellcaster 124 Logged Anything that happens to the monster will be logged until saved 125 ^yUnused^x 126 ^yUnused^x 127 LvlBaseStun Level-based stunnable 128 NoTouch Monster resists touch-of-death 129 Greedy Monster will sometimes steal cash instead of killing 130 Subdues Monster will sometimes knock the player unconscious and haul them off to jail 131 LvlRestrict Monster can only be killed/attacked by someone less than maxLevel 132 NoBackstab Monster cannot be backstabbed - for really small creatures and stuff like slimes 133 ^yUnused^x 134 ^yUnused^x 135 ^yUnused^x 136 ^yUnused^x 137 ^yUnused^x 138 ^yUnused^x 139 ^yUnused^x 140 ^yUnused^x 141 ^yUnused^x 142 ^yUnused^x 143 ^yUnused^x 144 ^yUnused^x 145 ^yUnused^x 146 ^yUnused^x 147 ^yUnused^x 148 ^yUnused^x 149 ^yUnused^x 150 ^yUnused^x 151 ^yUnused^x 152 ^yUnused^x 153 ^yUnused^x 154 ^yUnused^x 155 ^yUnused^x 156 ^yUnused^x 157 NoLvl1 Monster uneffected by level 1 spells 158 NoLvl2 Monster uneffected by level 2 spells or lower 159 NoLvl3 Monster uneffected by level 3 spells or lower 160 NoLvl4 Monster uneffected by level 4 spells or lower 161 NoKick Monster cannot be kicked (for things like slimes) 162 SA:DeathScream Monster screams like a banshee 163 WillSneak Monster will sneak around 164 isSneaking Monster is sneaking 165 ^yUnused^x 166 RandAggro Monster will randomly become aggressive 167 NoPoison Monster cannot be poisoned 168 NoCharm Monster cannot be charmed 169 SpecUndead Monster turned as 'special' undead -- harder to turn 170 ^yUnused^x 171 ^yUnused^x 172 ^yUnused^x 173 NoExpLoss Monster does not make player lose exp when they die 174 ^yUnused^x 175 ^yUnused^x 176 ^yUnused^x 177 ^yUnused^x 178 ^yUnused^x 179 ^yUnused^x 180 SA:Petrifies Monster's touch can turn to stone 181 ^yUnused^x 182 AlwaysAggro Monster ALWAYS aggressive, ignoring other rules that can override aggro 183 KillsPerms Monster will attack perm creatures 184 KillAllMobs Monster attacks all mobs it will not assist 185 KillMaster Monster kills master - not pet 186 ^yUnused^x 187 FastTick Monster fast ticks when no one in room 188 RestrictXP Lower exp after max-killable level 189 ^yUnused^x 190 ^yUnused^x 191 TollKeeper Monster is a tollkeeper 192 AlignVary Monster's alignment will vary 193 AssistHitChance Monsters assist each others' chance to hit 194 Sweeper Monster is a streetsweeper - cleans rooms (will pick up a lot of objects) 195 CustomType Monster is custom - has no specific mtype 196 NoAdjust Monster will not adjust on loading 197 ^yUnused^x 198 ^yUnused^x 199 ^yUnused^x 200 ^yUnused^x 201 StayActive Monster will remain on active list until killed 202 NoAutoCrit Monster will not be auto-critted 203 ^yUnused^x 204 AntiMagic Monster is anti-magic - blocks magic in room 205 MageStun Monster is mage/lich stun only 206 SA:FireAura Monster has fire aura attack 207 SA:ColdAura Monster has cold aura attack 208 SA:NauseaAura Monster has a nauseating aura 209 SA:NegAura Monster has a negative life-draining aura 210 SA:WindAura Monster has a turbulent wind aura 211 ^yUnused^x 212 ^yUnused^x 213 ^yUnused^x 214 SA:Wounding Monster has wounding attack 215 Berserk Monster is berserk (DONT SET) 216 SA:Berserking Monster will berserk 217 Teleported Monster was teleported (DO NOT SET) 218 ^yUnused^x 219 ^yUnused^x 220 ^yUnused^x 221 RaceAggroInvert Race aggro invert flag 222 ClassAggroInvert Class aggro invert flag 223 ^yUnused^x 224 SaveFull Save the full mob to a roomfile instead of just a reference 225 DeityAggroInvert Deity aggro invert flag 226 ^yUnused^x 227 ^yUnused^x 228 ^yUnused^x 229 ^yUnused^x 230 ^yUnused^x 231 Raiding Monster is raiding (DO NOT SET) 232 ^yUnused^x 233 ^yUnused^x 234 ^yUnused^x 235 ^yUnused^x 236 ^yUnused^x 237 ^yUnused^x