<?xml version="1.0"?> <Creature Num="679" Area="ocean" Version="2.40"> <Name>the Hydrapede</Name> <Level>21</Level> <Type>1</Type> <Experience>2000</Experience> <Coins/> <Alignment>-100</Alignment> <Stats> <Stat Name="Strength"> <Current>250</Current> <Max>250</Max> <TempMax>0</TempMax> </Stat> <Stat Name="Dexterity"> <Current>240</Current> <Max>240</Max> <TempMax>0</TempMax> </Stat> <Stat Name="Constitution"> <Current>240</Current> <Max>240</Max> <TempMax>0</TempMax> </Stat> <Stat Name="Intelligence"> <Current>240</Current> <Max>240</Max> <TempMax>0</TempMax> </Stat> <Stat Name="Piety"> <Current>240</Current> <Max>240</Max> <TempMax>0</TempMax> </Stat> <Stat Name="Hp"> <Current>300</Current> <Max>300</Max> <TempMax>0</TempMax> </Stat> <Stat Name="Mp"> <Current>200</Current> <Max>200</Max> <TempMax>0</TempMax> </Stat> </Stats> <Description>She is a thick-skinned water monster, with twelve arms.</Description> <Keys> <Key Num="0">hydrapede</Key> </Keys> <MoveTypes/> <Armor>670</Armor> <Bank/> <Realms/> <Proficiencies/> <Dice> <Number>4</Number> <Sides>2</Sides> <Plus>0</Plus> </Dice> <Attacks/> <DefenseSkill>205</DefenseSkill> <AttackPower>250</AttackPower> <WeaponSkill>205</WeaponSkill> <CarriedItems> <Carry Area="ocean">383</Carry> <Carry Area="ocean" Num="1">383</Carry> <Carry Area="ocean" Num="2">383</Carry> <Carry Area="ocean" Num="3">387</Carry> <Carry Area="ocean" Num="4">387</Carry> <Carry Area="ocean" Num="5">387</Carry> <Carry Area="ocean" Num="6">383</Carry> <Carry Area="ocean" Num="7">383</Carry> <Carry Area="ocean" Num="8">387</Carry> <Carry Area="ocean" Num="9">387</Carry> </CarriedItems> <AssistMobs/> <EnemyMobs/> <ClassAggro/> <RaceAggro/> <DeityAggro/> <Factions/> <Skills/> <Effects/> <SpecialAttacks> <SpecialAttack> <Name>Gas Breath</Name> <Verb>breathed gas on</Verb> <TargetStr>^G*ATTACKER* breathes poisonous gas on you!*CR*You take ^g*DAMAGE*^G damage!^x</TargetStr> <TargetFailStr></TargetFailStr> <RoomFailStr></RoomFailStr> <SelfStr></SelfStr> <RoomStr>^G*ATTACKER*'s poisonous breath fills the room!^x</RoomStr> <TargetSaveStr>^cYou manage to hold your breath, coughing erratically.^x</TargetSaveStr> <SelfSaveStr></SelfSaveStr> <RoomSaveStr></RoomSaveStr> <Limit>0</Limit> <Delay>60</Delay> <Chance>20</Chance> <StunLength>0</StunLength> <Type>10</Type> <SaveType>2</SaveType> <SaveBonus>0</SaveBonus> <MaxBonus>0</MaxBonus> <Flags> <Bit Num="4"/> <Bit Num="25"/> </Flags> <Dice> <Number>21</Number> <Sides>2</Sides> <Plus>1</Plus> </Dice> </SpecialAttack> </SpecialAttacks> <InitialStats/> <DailyTimers/> <SavingThrows> <SavingThrow Num="0"> <Chance>0</Chance> <Gained>0</Gained> <Misc>0</Misc> </SavingThrow> <SavingThrow Num="1"> <Chance>0</Chance> <Gained>0</Gained> <Misc>0</Misc> </SavingThrow> <SavingThrow Num="2"> <Chance>0</Chance> <Gained>0</Gained> <Misc>0</Misc> </SavingThrow> <SavingThrow Num="3"> <Chance>0</Chance> <Gained>0</Gained> <Misc>0</Misc> </SavingThrow> <SavingThrow Num="4"> <Chance>0</Chance> <Gained>0</Gained> <Misc>0</Misc> </SavingThrow> <SavingThrow Num="5"> <Chance>0</Chance> <Gained>0</Gained> <Misc>0</Misc> </SavingThrow> </SavingThrows> <Spells> <Bit Num="30"/> <Bit Num="34"/> </Spells> <Quests/> <Languages/> <Flags> <Bit Num="0"/> <Bit Num="1"/> <Bit Num="5"/> <Bit Num="7"/> <Bit Num="8"/> <Bit Num="15"/> <Bit Num="17"/> <Bit Num="22"/> </Flags> <LastTimes/> <Inventory/> </Creature>